Commit Graph

131 Commits

Author SHA1 Message Date
JappaWakka 4edb20faae Trainers don't walk through NPCs or objects...
....unless you want them to which you can accomplish by adding "|0" to the end of the AdditionalValue
2024-11-10 13:57:59 +01:00
JappaWakka 15dd897e9a Fix Straight NPC movement better 2024-09-28 17:05:03 +02:00
JappaWakka 3649717883 Tweak NPC interaction time frame 2024-09-28 11:12:38 +02:00
JappaWakka d02763959f Fix Moving NPC bugs see desc.
Fixed Straight Moving NPC from stopping if the player stands next to it.
Hopefully fixed the bug where if you time it right you could walk into the path of a moving NPC.
2024-09-26 19:44:32 +02:00
JappaWakka a51f0dc27a Disable shaders when lighting is disabled 2024-09-18 13:57:40 +02:00
JappaWakka 221bdd6b9c Models are now affected by shader objects 2024-09-17 19:11:08 +02:00
JappaWakka e81237bd64 Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
JappaWakka 6759aba500 Make player face correct direction for npc insight 2024-08-20 12:30:50 +02:00
JappaWakka fef6ff28df Fix WarpBlock 2024-07-05 11:16:49 +02:00
JappaWakka 15ee853001 Added additional Warp SFX, fixed HoleBlock + sfx 2024-07-05 11:11:33 +02:00
JappaWakka 549d313509 Added HoleBlock Entity
Additional Value
* MapPath,X,Y,Z,DropDistance,WarpTurns,[FallSpeed=1],[ValidAccessRotations]

ActionValue:
* MessageBulb Index + 1

DropDistance argument might be redundant if the camera doesn't follow the falling player
2024-07-04 19:45:27 +02:00
JappaWakka 6f41946e21 Added @Player.DoWalkAnimation(bool)
Enables or disables the player's walking animation when walking or during a @player.move command.
2024-07-04 19:43:05 +02:00
JappaWakka f22403795b Fix some NPC move, interact and animation issues
* NPCs with straight MovementType (and 2 or 3 frames) will now alternate animation frames instead of resetting after every step
* NPCs with walk or straight MovementTypes won't move into the player anymore when interacting with the NPC as they're about to walk
* NPCs with straight MovementType will now continue to walk in the direction they were heading before the player interacted with the NPC
* NPCs with walk MovementType won't walk into network players anymore
2024-05-20 13:48:45 +02:00
JappaWakka 6c065abfdd Revert "Add model vertices to entity vertex count"
This reverts commit ce52888a0d.
2024-05-16 15:25:20 +02:00
JappaWakka ce52888a0d Add model vertices to entity vertex count 2024-05-16 15:05:21 +02:00
JappaWakka cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
JappaWakka fabbc958d9 Fix Remove NPC data crash if < 4 args 2024-04-22 13:10:13 +02:00
JappaWakka 11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka 58a12e5edb Follower idle animate always 2024-04-06 19:46:05 +02:00
JappaWakka 86cdffdd76 Name of Attack is shown after TM/HM item name...
and when you @item.messagegive an HM, the Receive_HM jingle plays as well
2024-04-06 19:30:15 +02:00
JappaWakka 9fe5f00e2a If the exact NPC register exists, no add to save 2024-03-28 17:58:30 +01:00
JappaWakka 537fcd93af Fix items not being removed from maps 2024-03-03 20:13:24 +01:00
darkfire006 b96f38c8a2 cut not getting the pokemon name 2024-02-08 13:48:08 -06:00
JappaWakka 3d7dbe2156 Fix Shellos HiddenGrotto form 2024-01-29 12:09:59 +01:00
JappaWakka 6a33432cdd Fix Waterfall Animation Speed 2023-11-19 20:43:31 +01:00
JappaWakka d516a1e152 Fix water textures not rotating on fast graphics 2023-11-13 12:59:19 +01:00
JappaWakka c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka bc4e42d1f3 Fix crash related to AnimatedBlocks 2023-10-13 09:50:20 +02:00
JappaWakka 5c3adbcb2a Fix Walk NPC Movement...
Now an NPC with the Walk MovementType will no longer face a direction that is not in its MoveRectangles. When blocked in all directions, it will turn towards a place where it would otherwise have moved towards. Also slightly changed the chance for the NPC to walk or change direction.
2023-10-11 11:30:49 +02:00
JappaWakka 3d44bf61f3 Fix Animatedblock not updating with seasons 2023-10-10 11:33:01 +02:00
JappaWakka 241cb8af9c Fix NPCs updating too often 2023-10-03 09:43:58 +02:00
JappaWakka eff7029411 Fix OffsetMap NPCs not updating 2023-10-02 20:26:24 +02:00
JappaWakka d08b472b35 Fix for custom water bug with GraphicsStyle 2023-09-30 19:07:47 +02:00
JappaWakka ca3ddfa441 Make it possible to define custom itemdata mapname 2023-09-21 17:46:12 +02:00
JappaWakka 863e77508a Fixed some typos 2023-09-13 10:46:31 +02:00
JappaWakka 04f971e8df Remove need for unnecessary register variable 2023-09-11 18:42:07 +02:00
JappaWakka 8d2eb864c1 NPCs no longer walk or turn away when paused 2023-09-10 17:39:05 +02:00
JappaWakka 5747c2f1ce Added pkmn gender constructs + fix hidden grotto 2023-09-03 18:47:15 +02:00
JappaWakka 6b4e8941d2 Fix registered trainers still do in sight check 2023-08-11 11:39:26 +02:00
JappaWakka 464c317d2f Revert "Fix registered trainers still do in sight check"
This reverts commit b7a045e37c.
2023-08-10 19:45:14 +02:00
JappaWakka b7a045e37c Fix registered trainers still do in sight check 2023-08-10 19:44:06 +02:00
JappaWakka cbce5512cc Fix model lighting bug 2023-08-09 19:33:53 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 49f54471b6 Prevent possible wrong jingle 2023-08-09 15:58:50 +02:00
JappaWakka 59b2205418 Remove linebreak in item name if it's there 2023-08-09 14:46:15 +02:00
JappaWakka f8c63948d4 Localizable receive items and berries messages 2023-08-09 14:26:26 +02:00
JappaWakka 78cd53d745 Added <system.scripttrigger>
Returns what triggered the current script (NPCInSight, NPCInteract, ScriptBlockWalkOn, ScriptBlockInteract, Notification, PhoneReceive, PhoneCall, StartScript, ScriptCommand, StrengthTrigger, MapScript, ChatCommand).
2023-08-06 16:17:05 +02:00
JappaWakka 6fc78444f4 Remove headbutt tree badge requirement 2023-07-30 18:17:19 +02:00
JappaWakka e497776ecd Localized field moves and switching 2023-07-30 18:16:27 +02:00