darkfire006
46bc279407
more reward system progress
2021-11-02 23:09:24 -05:00
JappaWakkaP3D
3900fe7191
Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better
2021-10-29 18:54:00 +02:00
JappaWakkaP3D
72599bfd16
Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option
2021-10-29 15:58:28 +02:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
JappaWakkaP3D
6e3a44ff0f
Replaced dollar symbol with Pokémon money symbol in fonts
2021-10-28 18:33:32 +02:00
darkfire006
1d7912bb8f
<inventory.name> new arg
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new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00
darkfire006
1c2b3a94fb
create several constructs to return data about a generic pokemon
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getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
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Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D
516ffff1a1
Fixes for Pokéballs, Healing Machines & Pokécenters
2021-10-23 21:43:59 +02:00
darkfire006
e680172ddb
more work on rewards system
2021-10-22 14:40:05 -05:00
JappaWakkaP3D
5138bd974a
Updated README.md
2021-10-22 21:00:42 +02:00
JappaWakkaP3D
09fcd0254a
Added genderless button texture and updated the other buttons
2021-10-22 20:24:15 +02:00
JappaWakkaP3D
ba313f78ae
Added & Changed Tokens + Added functionality for genderless players
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Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D
9bde9a71ed
Main Menu & Options Menu Fixes and Improvements
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* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka
944cf6ae71
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka
ea12c8f5f4
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka
02ed129c85
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka
d20abdf6df
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka
79edf72d1c
Fix Burned animation error
2021-10-22 12:22:06 +02:00
JappaWakkaP3D
758154551b
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka
673178616f
Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world
2021-10-22 12:21:13 +02:00
JappaWakka
2c3f46cd2e
Updated everything to the new Battle Animations system and the newest commands
...
Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka
168a855ed0
I was not halfway done
...
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka
7ff7f96a47
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka
b95d4d1c69
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka
09e5661729
Fix Burned animation error
2021-10-22 12:21:12 +02:00
JappaWakkaP3D
c79f92b3e8
Battle Animations 22-08-2021
...
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka
f6696ffc5c
Changed the reference of the submodule to the right GameDevCommon
2021-10-21 21:36:36 +02:00
JappaWakka
d1fd63dafa
Updated GameDevCommon submodule to use .NET 4.6 & Mo
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And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006
a368099b07
insert start script into Kolben GM and create the script files for the reward system
2021-10-21 01:07:15 -05:00
darkfire006
c6e43df31c
tokens get parsed for constructs
2021-10-21 01:06:21 -05:00
darkfire006
334e466bed
update controls note with new constructs
2021-10-19 22:36:33 -05:00
darkfire006
9f59562611
Revert "Added some tokens in advance"
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This reverts commit 61b07ddb4b
.
2021-10-19 22:31:22 -05:00
darkfire006
fe11d5fb35
Check Evaluate Construct results for more constructs
2021-10-19 19:02:59 -05:00
JappaWakka
97c3a1dda4
Fixed color difference in House.png as a result of reverting texture changes
2021-10-20 00:03:57 +02:00
JappaWakka
61b07ddb4b
Added some tokens in advance
2021-10-20 00:03:10 +02:00
JappaWakka
39aaed5577
Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs
2021-10-19 23:55:26 +02:00
darkfire006
32dba7e878
document scripts in code
2021-10-19 14:36:47 -05:00
JappaWakka
3ce59ee458
Merge branch 'notificationspopup'
2021-10-19 20:57:24 +02:00
JappaWakka
2941da57dd
Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix
2021-10-19 20:40:37 +02:00
darkfire006
7dbe1a899d
added the Rock Tunnel ceiling back
2021-10-18 23:39:53 -05:00
JappaWakka
2004352364
Changed the 1 in the chat icons to a +
2021-10-18 21:51:48 +02:00
JappaWakka
5c9534d2e6
Fixed broken/missing sand floor in New Bark Town
2021-10-18 21:38:53 +02:00
JappaWakka
c96d6443b5
Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
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When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka
6d30a0ebdf
Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling
2021-10-18 21:36:26 +02:00
JappaWakka
7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
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Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006
50f765af64
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-17 15:54:09 -05:00