P3D-Legacy/P3D/Pokemon/Attacks
Jasper "JappaWakka" Speelman a4b88fb463 Fix typo 2022-09-16 17:07:23 +02:00
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Bug Pin Missile Typo 2021-07-02 15:36:55 -05:00
Dark Fix audio engine & contentpacks (#35) 2020-07-09 20:59:42 +03:00
Dragon Terrain final implementation + typos and move fixes 2019-09-27 15:46:23 -03:00
Electric Terrain final implementation + typos and move fixes 2019-09-27 15:46:23 -03:00
Fairy Terrain final implementation + typos and move fixes 2019-09-27 15:46:23 -03:00
Fighting Crash damage (recoil) moves fix 2020-04-09 23:23:43 -03:00
Fire Updates to animation system + rotating pokemon 2022-07-18 21:41:30 +02:00
Flying Terrain final implementation + typos and move fixes 2019-09-27 15:46:23 -03:00
Ghost fixed when used by opp it shows own as user 2022-08-23 01:09:42 -05:00
Grass Any entity can have a model, model scale improved 2022-07-13 00:12:16 +02:00
Ground Fix audio engine & contentpacks (#35) 2020-07-09 20:59:42 +03:00
Ice wrong description 2022-08-28 18:05:18 -05:00
Normal Fix typo 2022-09-16 17:07:23 +02:00
Poison Updates to animation system + rotating pokemon 2022-07-18 21:41:30 +02:00
Psychic Merge pull request #64 from JappaWakkaP3D/permanent_item_loss_fix 2022-05-13 23:49:52 +02:00
Rock Fixed Tar Shot crash + added message 2022-05-06 23:04:29 +02:00
Special
Steel various move ability and pokemon data fixes 2022-04-13 19:09:10 -05:00
Water Updates to animation system + rotating pokemon 2022-07-18 21:41:30 +02:00
Attack.vb Any entity can have a model, model scale improved 2022-07-13 00:12:16 +02:00
AttackSpecialFunctions.vb Made sure regular moves still work as expected 2022-06-10 10:13:23 +02:00
GameModeAttackLoader.vb Fix positioning of values in move summary screen 2022-06-09 13:35:54 +02:00
StruggleAttack.vb
TheDerpMove.vb