2c7fbf8364
* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons * Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties) * @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one * Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily. |
||
---|---|---|
.. | ||
Scene | ||
AddServerScreen.vb | ||
ConnectScreen.vb | ||
IntroScreen.vb | ||
JoinServerScreen.vb | ||
MainMenuCamera.vb | ||
MainMenuEntity.vb | ||
MainMenuScreen.vb | ||
NewGameCamera.vb | ||
NewNewGameScreen.vb | ||
OfflineGameWarningScreen.vb | ||
PauseScreen.vb | ||
PressStartScreen.vb | ||
SplashScreen.vb |