137 Commits

Author SHA1 Message Date
JappaWakka
540186d2ea Jump Ledge sound plays later depending on speed 2025-02-01 18:05:38 +01:00
JappaWakka
e9a8a89856 Fix issue trainer and wild at same time...
When a wild and trainer encounter happen at the same time, they no longer cancel each other out (hopefully)
2025-01-31 13:13:45 +01:00
Yong Jian Ming
f9d1076086
Additional Fixes 2025-01-18 17:35:07 +08:00
Yong Jian Ming
c6e101bd3f
Use custom shader for 3d model. 2025-01-17 23:17:38 +08:00
JappaWakka
2e2af670e3 Possibly prevent a future crash 2024-12-29 10:26:53 +01:00
JappaWakka
9b942ab977 Expanded @Script.Delay with ItemCount DelayType
Also made each Script Delay be defined with an identifier so you can have multiple delays running at the same time!

* arg0 = Identifier
* arg1 = Script Path
* arg2 = Delay Type (Steps, ItemCount)
// Steps
* arg3 = Amount of steps
* arg4 = Whether to display the remaining steps in the start menu
//ItemCount
* arg3 = Item ID
* arg4 = Compare Type (Equal, Below, EqualOrBelow, Above, EqualOrAbove)
* arg5 = Item Amount

With the ItemCount type you can run a script when you do or do not have a certain amount of items
2024-12-28 19:26:01 +01:00
JappaWakka
4edb20faae Trainers don't walk through NPCs or objects...
....unless you want them to which you can accomplish by adding "|0" to the end of the AdditionalValue
2024-11-10 13:57:59 +01:00
JappaWakka
15dd897e9a Fix Straight NPC movement better 2024-09-28 17:05:03 +02:00
JappaWakka
3649717883 Tweak NPC interaction time frame 2024-09-28 11:12:38 +02:00
JappaWakka
d02763959f Fix Moving NPC bugs see desc.
Fixed Straight Moving NPC from stopping if the player stands next to it.
Hopefully fixed the bug where if you time it right you could walk into the path of a moving NPC.
2024-09-26 19:44:32 +02:00
JappaWakka
a51f0dc27a Disable shaders when lighting is disabled 2024-09-18 13:57:40 +02:00
JappaWakka
221bdd6b9c Models are now affected by shader objects 2024-09-17 19:11:08 +02:00
JappaWakka
e81237bd64 Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
JappaWakka
6759aba500 Make player face correct direction for npc insight 2024-08-20 12:30:50 +02:00
JappaWakka
fef6ff28df Fix WarpBlock 2024-07-05 11:16:49 +02:00
JappaWakka
15ee853001 Added additional Warp SFX, fixed HoleBlock + sfx 2024-07-05 11:11:33 +02:00
JappaWakka
549d313509 Added HoleBlock Entity
Additional Value
* MapPath,X,Y,Z,DropDistance,WarpTurns,[FallSpeed=1],[ValidAccessRotations]

ActionValue:
* MessageBulb Index + 1

DropDistance argument might be redundant if the camera doesn't follow the falling player
2024-07-04 19:45:27 +02:00
JappaWakka
6f41946e21 Added @Player.DoWalkAnimation(bool)
Enables or disables the player's walking animation when walking or during a @player.move command.
2024-07-04 19:43:05 +02:00
JappaWakka
f22403795b Fix some NPC move, interact and animation issues
* NPCs with straight MovementType (and 2 or 3 frames) will now alternate animation frames instead of resetting after every step
* NPCs with walk or straight MovementTypes won't move into the player anymore when interacting with the NPC as they're about to walk
* NPCs with straight MovementType will now continue to walk in the direction they were heading before the player interacted with the NPC
* NPCs with walk MovementType won't walk into network players anymore
2024-05-20 13:48:45 +02:00
JappaWakka
6c065abfdd Revert "Add model vertices to entity vertex count"
This reverts commit ce52888a0df5355aec14e4a06fcb01db371e9861.
2024-05-16 15:25:20 +02:00
JappaWakka
ce52888a0d Add model vertices to entity vertex count 2024-05-16 15:05:21 +02:00
JappaWakka
cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
JappaWakka
fabbc958d9 Fix Remove NPC data crash if < 4 args 2024-04-22 13:10:13 +02:00
JappaWakka
11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka
58a12e5edb Follower idle animate always 2024-04-06 19:46:05 +02:00
JappaWakka
86cdffdd76 Name of Attack is shown after TM/HM item name...
and when you @item.messagegive an HM, the Receive_HM jingle plays as well
2024-04-06 19:30:15 +02:00
JappaWakka
9fe5f00e2a If the exact NPC register exists, no add to save 2024-03-28 17:58:30 +01:00
JappaWakka
537fcd93af Fix items not being removed from maps 2024-03-03 20:13:24 +01:00
darkfire006
b96f38c8a2 cut not getting the pokemon name 2024-02-08 13:48:08 -06:00
JappaWakka
3d7dbe2156 Fix Shellos HiddenGrotto form 2024-01-29 12:09:59 +01:00
JappaWakka
6a33432cdd Fix Waterfall Animation Speed 2023-11-19 20:43:31 +01:00
JappaWakka
d516a1e152 Fix water textures not rotating on fast graphics 2023-11-13 12:59:19 +01:00
JappaWakka
c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka
fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka
bc4e42d1f3 Fix crash related to AnimatedBlocks 2023-10-13 09:50:20 +02:00
JappaWakka
5c3adbcb2a Fix Walk NPC Movement...
Now an NPC with the Walk MovementType will no longer face a direction that is not in its MoveRectangles. When blocked in all directions, it will turn towards a place where it would otherwise have moved towards. Also slightly changed the chance for the NPC to walk or change direction.
2023-10-11 11:30:49 +02:00
JappaWakka
3d44bf61f3 Fix Animatedblock not updating with seasons 2023-10-10 11:33:01 +02:00
JappaWakka
241cb8af9c Fix NPCs updating too often 2023-10-03 09:43:58 +02:00
JappaWakka
eff7029411 Fix OffsetMap NPCs not updating 2023-10-02 20:26:24 +02:00
JappaWakka
d08b472b35 Fix for custom water bug with GraphicsStyle 2023-09-30 19:07:47 +02:00
JappaWakka
ca3ddfa441 Make it possible to define custom itemdata mapname 2023-09-21 17:46:12 +02:00
JappaWakka
863e77508a Fixed some typos 2023-09-13 10:46:31 +02:00
JappaWakka
04f971e8df Remove need for unnecessary register variable 2023-09-11 18:42:07 +02:00
JappaWakka
8d2eb864c1 NPCs no longer walk or turn away when paused 2023-09-10 17:39:05 +02:00
JappaWakka
5747c2f1ce Added pkmn gender constructs + fix hidden grotto 2023-09-03 18:47:15 +02:00
JappaWakka
6b4e8941d2 Fix registered trainers still do in sight check 2023-08-11 11:39:26 +02:00
JappaWakka
464c317d2f Revert "Fix registered trainers still do in sight check"
This reverts commit b7a045e37c2c055c83f7eca9c7d2db7a595b51c6.
2023-08-10 19:45:14 +02:00
JappaWakka
b7a045e37c Fix registered trainers still do in sight check 2023-08-10 19:44:06 +02:00
JappaWakka
cbce5512cc Fix model lighting bug 2023-08-09 19:33:53 +02:00
JappaWakka
15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00