JappaWakka
e12b5261e1
Make it possible to have different battle sprites
2025-08-20 20:25:42 +02:00
JappaWakka
9a3d451b1f
Fix scripts and npcs triggering after fieldmove
2025-08-20 18:58:36 +02:00
JappaWakka
84f200af4a
Fix NPC trainers not ignoring collision
2025-04-19 18:59:35 +02:00
JappaWakka
540186d2ea
Jump Ledge sound plays later depending on speed
2025-02-01 18:05:38 +01:00
JappaWakka
e9a8a89856
Fix issue trainer and wild at same time...
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When a wild and trainer encounter happen at the same time, they no longer cancel each other out (hopefully)
2025-01-31 13:13:45 +01:00
Yong Jian Ming
f9d1076086
Additional Fixes
2025-01-18 17:35:07 +08:00
Yong Jian Ming
c6e101bd3f
Use custom shader for 3d model.
2025-01-17 23:17:38 +08:00
JappaWakka
2e2af670e3
Possibly prevent a future crash
2024-12-29 10:26:53 +01:00
JappaWakka
9b942ab977
Expanded @Script.Delay with ItemCount DelayType
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Also made each Script Delay be defined with an identifier so you can have multiple delays running at the same time!
* arg0 = Identifier
* arg1 = Script Path
* arg2 = Delay Type (Steps, ItemCount)
// Steps
* arg3 = Amount of steps
* arg4 = Whether to display the remaining steps in the start menu
//ItemCount
* arg3 = Item ID
* arg4 = Compare Type (Equal, Below, EqualOrBelow, Above, EqualOrAbove)
* arg5 = Item Amount
With the ItemCount type you can run a script when you do or do not have a certain amount of items
2024-12-28 19:26:01 +01:00
JappaWakka
4edb20faae
Trainers don't walk through NPCs or objects...
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....unless you want them to which you can accomplish by adding "|0" to the end of the AdditionalValue
2024-11-10 13:57:59 +01:00
JappaWakka
15dd897e9a
Fix Straight NPC movement better
2024-09-28 17:05:03 +02:00
JappaWakka
3649717883
Tweak NPC interaction time frame
2024-09-28 11:12:38 +02:00
JappaWakka
d02763959f
Fix Moving NPC bugs see desc.
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Fixed Straight Moving NPC from stopping if the player stands next to it.
Hopefully fixed the bug where if you time it right you could walk into the path of a moving NPC.
2024-09-26 19:44:32 +02:00
JappaWakka
a51f0dc27a
Disable shaders when lighting is disabled
2024-09-18 13:57:40 +02:00
JappaWakka
221bdd6b9c
Models are now affected by shader objects
2024-09-17 19:11:08 +02:00
JappaWakka
e81237bd64
Support for forms in cries and interactions
2024-08-25 18:32:06 +02:00
JappaWakka
6759aba500
Make player face correct direction for npc insight
2024-08-20 12:30:50 +02:00
JappaWakka
fef6ff28df
Fix WarpBlock
2024-07-05 11:16:49 +02:00
JappaWakka
15ee853001
Added additional Warp SFX, fixed HoleBlock + sfx
2024-07-05 11:11:33 +02:00
JappaWakka
549d313509
Added HoleBlock Entity
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Additional Value
* MapPath,X,Y,Z,DropDistance,WarpTurns,[FallSpeed=1],[ValidAccessRotations]
ActionValue:
* MessageBulb Index + 1
DropDistance argument might be redundant if the camera doesn't follow the falling player
2024-07-04 19:45:27 +02:00
JappaWakka
6f41946e21
Added @Player.DoWalkAnimation(bool)
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Enables or disables the player's walking animation when walking or during a @player.move command.
2024-07-04 19:43:05 +02:00
JappaWakka
f22403795b
Fix some NPC move, interact and animation issues
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* NPCs with straight MovementType (and 2 or 3 frames) will now alternate animation frames instead of resetting after every step
* NPCs with walk or straight MovementTypes won't move into the player anymore when interacting with the NPC as they're about to walk
* NPCs with straight MovementType will now continue to walk in the direction they were heading before the player interacted with the NPC
* NPCs with walk MovementType won't walk into network players anymore
2024-05-20 13:48:45 +02:00
JappaWakka
6c065abfdd
Revert "Add model vertices to entity vertex count"
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This reverts commit ce52888a0df5355aec14e4a06fcb01db371e9861.
2024-05-16 15:25:20 +02:00
JappaWakka
ce52888a0d
Add model vertices to entity vertex count
2024-05-16 15:05:21 +02:00
JappaWakka
cab4e66cea
Fix Item Finder and hidden item fading issues
2024-05-02 15:10:11 +02:00
JappaWakka
fabbc958d9
Fix Remove NPC data crash if < 4 args
2024-04-22 13:10:13 +02:00
JappaWakka
11001f69d0
Fix text errors (out of bounds, newlines)
2024-04-19 15:08:14 +02:00
JappaWakka
58a12e5edb
Follower idle animate always
2024-04-06 19:46:05 +02:00
JappaWakka
86cdffdd76
Name of Attack is shown after TM/HM item name...
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and when you @item.messagegive an HM, the Receive_HM jingle plays as well
2024-04-06 19:30:15 +02:00
JappaWakka
9fe5f00e2a
If the exact NPC register exists, no add to save
2024-03-28 17:58:30 +01:00
JappaWakka
537fcd93af
Fix items not being removed from maps
2024-03-03 20:13:24 +01:00
darkfire006
b96f38c8a2
cut not getting the pokemon name
2024-02-08 13:48:08 -06:00
JappaWakka
3d7dbe2156
Fix Shellos HiddenGrotto form
2024-01-29 12:09:59 +01:00
JappaWakka
6a33432cdd
Fix Waterfall Animation Speed
2023-11-19 20:43:31 +01:00
JappaWakka
d516a1e152
Fix water textures not rotating on fast graphics
2023-11-13 12:59:19 +01:00
JappaWakka
c76ee70b08
WaterSpeed can now also be set by GameModes
2023-10-29 13:52:48 +01:00
JappaWakka
fce1309183
More AnimatedBlock issues fixed
2023-10-17 20:30:22 +02:00
JappaWakka
bc4e42d1f3
Fix crash related to AnimatedBlocks
2023-10-13 09:50:20 +02:00
JappaWakka
5c3adbcb2a
Fix Walk NPC Movement...
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Now an NPC with the Walk MovementType will no longer face a direction that is not in its MoveRectangles. When blocked in all directions, it will turn towards a place where it would otherwise have moved towards. Also slightly changed the chance for the NPC to walk or change direction.
2023-10-11 11:30:49 +02:00
JappaWakka
3d44bf61f3
Fix Animatedblock not updating with seasons
2023-10-10 11:33:01 +02:00
JappaWakka
241cb8af9c
Fix NPCs updating too often
2023-10-03 09:43:58 +02:00
JappaWakka
eff7029411
Fix OffsetMap NPCs not updating
2023-10-02 20:26:24 +02:00
JappaWakka
d08b472b35
Fix for custom water bug with GraphicsStyle
2023-09-30 19:07:47 +02:00
JappaWakka
ca3ddfa441
Make it possible to define custom itemdata mapname
2023-09-21 17:46:12 +02:00
JappaWakka
863e77508a
Fixed some typos
2023-09-13 10:46:31 +02:00
JappaWakka
04f971e8df
Remove need for unnecessary register variable
2023-09-11 18:42:07 +02:00
JappaWakka
8d2eb864c1
NPCs no longer walk or turn away when paused
2023-09-10 17:39:05 +02:00
JappaWakka
5747c2f1ce
Added pkmn gender constructs + fix hidden grotto
2023-09-03 18:47:15 +02:00
JappaWakka
6b4e8941d2
Fix registered trainers still do in sight check
2023-08-11 11:39:26 +02:00
JappaWakka
464c317d2f
Revert "Fix registered trainers still do in sight check"
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This reverts commit b7a045e37c2c055c83f7eca9c7d2db7a595b51c6.
2023-08-10 19:45:14 +02:00