413 Commits

Author SHA1 Message Date
JappaWakka
38c0d9368f Fix GM Moves sharing properties between PkMn (PP) 2025-04-06 10:20:00 +02:00
JappaWakka
dab71b95f7 Some better catchmethod and catchlocation grabbing 2025-03-28 14:32:03 +01:00
JappaWakka
e6c32dc8a1 Grab correct localized map name for catchlocation 2025-03-28 14:07:27 +01:00
JappaWakka
1aed676e6b Fix unneccesary clog for pokeinteraction icons 2025-03-22 13:30:33 +01:00
JappaWakka
8b560a0dcc Fix Attack.GetDamage() for GM Moves 2025-02-19 17:45:31 +01:00
JappaWakka
cee683452e Pokémon Properties translatable
* Summary Screen
* Catch Method & Location
* Ability Names & Descriptions
2025-02-16 10:51:54 +01:00
JappaWakka
d9b7e2258b Revert "Use [ ] instead of < > for pkmn catchinfo tokens.."
This reverts commit 2fa95df3e7dc573c925cd02c3a7b96fb07b924dc.
2025-02-15 19:10:09 +01:00
JappaWakka
2fa95df3e7 Use [ ] instead of < > for pkmn catchinfo tokens..
If you use <system.token()> for the CatchMethod and CatchLocation values, they would get permanently replaced with the token values but by using [system.token()] you can make them change based on the current language even when you change.
2025-02-15 18:53:52 +01:00
JappaWakka
d529b58409 More PkMn Selection translatability 2025-02-15 13:48:22 +01:00
JappaWakka
01a2487839 Made PokéBalls not holdable 2025-02-13 10:06:30 +01:00
JappaWakka
f4f8a63d93 Make paralysis actually fail moves too 2025-02-11 11:01:37 +01:00
JappaWakka
96984213b1 Fix Infatuation....
Moves that were supposed to fail because of infatuation didn't get the fail function triggered
2025-02-11 10:58:04 +01:00
JappaWakka
26e2f2d279 Rename Types icon to be localizable 2025-02-05 19:37:18 +01:00
JappaWakka
3a0887023b Use correct effectiveness for attacking type 2025-02-03 14:52:09 +01:00
JappaWakka
6a4615f1e1 GM Attack CopyMove needs to copy Type too 2025-02-01 18:07:07 +01:00
JappaWakka
98ee3d48eb Implement metronome-like effect for GM moves 2025-01-31 14:27:17 +01:00
JappaWakka
1db6f81cb3 Check if attack args not "" before CInt() 2025-01-30 09:51:59 +01:00
JappaWakka
df0e3ad85c Prevent use pkmn or move items if no pkmn in party 2025-01-25 11:20:05 +01:00
JappaWakka
75f9914bb4 Make models not scale based on the pokédex size 2025-01-18 13:34:48 +01:00
darkfire006
e2a3be2096 fix thaw effects of moves 2024-11-30 23:51:54 -06:00
JappaWakka
0415df9ee3 Fix Sleep Talk & Snore not working while asleep 2024-11-30 11:39:21 +01:00
JappaWakka
4fca486fab Add RandomFollowItemPickup GameRule
This controls the random item pickup for all follower pokémon
2024-09-20 19:33:19 +02:00
JappaWakka
2b1c2a9145 Make PokeInteract show the right icons 2024-09-15 10:36:45 +02:00
JappaWakka
9739e6eecd Fix PokeInteract Parsing Crash 2024-09-14 14:35:53 +02:00
JappaWakka
8fd32c031b Made it possible for GameMode moves to flinch 2024-09-02 16:31:04 +02:00
JappaWakka
2c9a1ebc61 Implement Exp. All Key Item 2024-08-31 16:32:35 +02:00
JappaWakka
eaa0c8d2c3 Make it possible to use pkmn data when spawning 2024-08-26 13:19:15 +02:00
JappaWakka
79b23efe92 Fixed incorrect DecSeparator thing in GamemodeItem 2024-08-25 20:05:50 +02:00
JappaWakka
e81237bd64 Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
JappaWakka
ebbe37413e Make it possible to add constructs to interactions 2024-08-25 18:09:17 +02:00
JappaWakka
58d9acc96f Implement Catching Charm, fix Exp. Charm 2024-08-24 16:06:24 +02:00
JappaWakka
de15767ce3 Fixed some typos and extra spaces 2024-08-24 15:32:11 +02:00
JappaWakka
1c3e30d59e Implemented Exp. Charm 2024-08-24 15:31:51 +02:00
JappaWakka
90b13caf94 .poke level and pokeID can contain constructs 2024-08-23 19:10:58 +02:00
JappaWakka
6f450b12e6 Fix issues when using Transform while transformed 2024-08-23 10:18:21 +02:00
JappaWakka
97387050c7 Fix transformed pkmn level up wrong stats & icon 2024-07-29 10:35:05 +02:00
JappaWakka
a0bcce2809 Fix Level Multiplier (decimal sep bug) 2024-07-25 10:55:53 +02:00
JappaWakka
25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka
3d7eb3bd66 Fix Attack CopyMove 2024-05-12 12:38:29 +02:00
JappaWakka
e400c49d7d Fire Punch animation 2024-05-05 10:24:22 +02:00
JappaWakka
cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
JappaWakka
9873f15aa5 Fix items lost if switch pokémon after knocked off 2024-05-01 13:26:29 +02:00
JappaWakka
844bf81eb8 Changed the message for counter/mirror move fail 2024-04-27 17:30:08 +02:00
JappaWakka
4717d097e7 Fix Counter & Mirror Coat 2024-04-27 17:01:56 +02:00
JappaWakka
11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka
82fee7a434 Make Fly attack animation possible 2024-04-07 19:51:37 +02:00
JappaWakka
62f6605a0f Fix some roamer bugs and crashes 2024-04-04 18:36:36 +02:00
JappaWakka
65ec57d27b Change RoamingID from int to str 2024-04-04 17:52:47 +02:00
JappaWakka
f280c5718c Update @Pokemon.NewRoaming(...) command...
@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])

RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka
88d72bb451 Implemented script after catch or defeat roamer 2024-04-02 11:06:33 +02:00