430 Commits

Author SHA1 Message Date
JappaWakka
90b13caf94 .poke level and pokeID can contain constructs 2024-08-23 19:10:58 +02:00
JappaWakka
6f450b12e6 Fix issues when using Transform while transformed 2024-08-23 10:18:21 +02:00
JappaWakka
97387050c7 Fix transformed pkmn level up wrong stats & icon 2024-07-29 10:35:05 +02:00
JappaWakka
a0bcce2809 Fix Level Multiplier (decimal sep bug) 2024-07-25 10:55:53 +02:00
JappaWakka
25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka
3d7eb3bd66 Fix Attack CopyMove 2024-05-12 12:38:29 +02:00
JappaWakka
e400c49d7d Fire Punch animation 2024-05-05 10:24:22 +02:00
JappaWakka
cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
JappaWakka
9873f15aa5 Fix items lost if switch pokémon after knocked off 2024-05-01 13:26:29 +02:00
JappaWakka
844bf81eb8 Changed the message for counter/mirror move fail 2024-04-27 17:30:08 +02:00
JappaWakka
4717d097e7 Fix Counter & Mirror Coat 2024-04-27 17:01:56 +02:00
JappaWakka
11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka
82fee7a434 Make Fly attack animation possible 2024-04-07 19:51:37 +02:00
JappaWakka
62f6605a0f Fix some roamer bugs and crashes 2024-04-04 18:36:36 +02:00
JappaWakka
65ec57d27b Change RoamingID from int to str 2024-04-04 17:52:47 +02:00
JappaWakka
f280c5718c Update @Pokemon.NewRoaming(...) command...
@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])

RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka
88d72bb451 Implemented script after catch or defeat roamer 2024-04-02 11:06:33 +02:00
JappaWakka
255fc12aee Forgot a thing 2024-03-28 18:58:28 +01:00
JappaWakka
38acb8955b Fix Beat Up no damage for wild Pokémon 2024-03-28 18:58:01 +01:00
JappaWakka
04055651ac Fix Bide PP consumption 2024-03-28 18:40:21 +01:00
Jasper Speelman
fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka
9bb85df200 Fix Confuse Ray Battle Animation 2024-03-23 17:47:59 +01:00
JappaWakka
8532fd6169 Fix Thief crash 2024-03-07 12:11:09 +01:00
JappaWakka
6685465b90 Fix Covet crash 2024-03-07 10:44:08 +01:00
JappaWakka
de102f4aa7 Fixed Encore & make disabled moves gray in menu 2024-03-05 11:31:33 +01:00
JappaWakka
32be5bbb67 Fix Knock Off Crash 2024-02-28 21:04:02 +01:00
JappaWakka
86d6f706e9 Fix crash when ID for Item.getItemByID = "" 2024-02-21 17:46:27 +01:00
JappaWakka
fcac15b0bd Pokémon & Pokédex fixes 2024-02-17 10:51:32 +01:00
JappaWakka
0a218527b3 Fix Pokémon Learn Move Bugs 2024-02-14 12:08:59 +01:00
JappaWakka
3e7f2f1cd3 Fix Pokémon level not being parsed crash 2024-02-09 17:07:15 +01:00
JappaWakka
50c7125f71 Added Exp calc changing GM Item property
ExpMultiplier|sng,[bool]
optional second argument overrides the exp boost pokémon get when traded if set to true/1
2024-01-24 17:27:59 +01:00
darkfire006
c21d040dc1 make berries useable only when appropriate 2024-01-14 01:14:00 -06:00
JappaWakka
2874b71aac Prevent berries with no usage from being used 2024-01-11 09:54:02 +01:00
darkfire006
7663f5eb21 typed the wrong thing for the color 2024-01-09 18:49:28 -06:00
JappaWakka
e8da25f6bd Make fishing rods usable while riding/surfing 2023-12-27 20:49:08 +01:00
JappaWakka
168255e1a0 If level RideType = 3, no stop once riding/biking 2023-12-27 17:09:25 +01:00
JappaWakka
c1cadd3078 Fix CopyMove using wrong GetAttackByID function 2023-12-22 14:48:14 +01:00
darkfire006
f655939510 fix shops with registers 2023-12-21 00:09:49 -06:00
JappaWakka
b2b34966db Make PP Up & PP Max not usable in battle 2023-12-19 12:23:41 +01:00
JappaWakka
b40dde8904 Added CopyMove property for GM Moves 2023-12-15 18:21:24 +01:00
JappaWakka
0dad856a14 forgot to fix an error 2023-12-12 10:00:54 +01:00
JappaWakka
459ce005d0 Fix crashes and errors related to custom types 2023-12-12 09:57:53 +01:00
JappaWakka
09051e0cba Make spelling of Paralyze consistent for AIField 2023-12-11 18:28:44 +01:00
JappaWakka
bd2d2f2c3d RaiseStat and LowerStat functions show msg if fail 2023-12-11 14:04:53 +01:00
JappaWakka
58eba766ac Added GM Move property to copy anims of other move 2023-12-11 13:48:20 +01:00
JappaWakka
3c01312fd6 Add AIField property for GM Moves 2023-12-11 13:39:26 +01:00
JappaWakka
84df4d7ccc Forgot a thing 2023-12-10 20:20:23 +01:00
JappaWakka
a5e68a153a Implement Custom Types 2023-12-10 20:19:14 +01:00
JappaWakka
705e0b9725 Implemented random TimesToAttack move property 2023-12-10 15:32:54 +01:00
JappaWakka
2c3ca27c2d Implemented RandomStatus GM move function 2023-12-10 14:53:59 +01:00