TheOmegaGhost
705ff1582c
Massive OW update (pt. 1) + Badge outlines
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Also includes credits update and gamemode protagonists changes
2025-07-16 01:16:48 -03:00
JappaWakka
ff1d21f115
Added @System.ReplaceTextures(File) ...
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With this command you can add texture replacements similar to how a content pack replaces textures.
This is especially useful when, for example, you have multiple supported languages and want to replace certain textures with localized versions.
The file that is required is in the same format as the exceptions.dat file in content packs, but only supports texture replacement entries.
The replaced texture list is cleared when quitting the current save game.
Content Packs should still work, even with the replaced textures.
2025-05-29 17:20:52 +02:00
JappaWakka
667fab564f
Make GameMode Names & Desc's Translatable
2025-05-22 19:12:36 +02:00
JappaWakka
63f998bc4d
Battle Intro songs should also support uppercase
2025-04-20 08:57:57 +02:00
JappaWakka
43528154c4
Update and improve Fonts (mainly for accent chars)
2025-03-22 13:29:10 +01:00
JappaWakka
62fbec7c43
Don't log music missing when checking night music
2025-03-17 17:34:20 +01:00
JappaWakka
a7bb36f10c
Fix some music memory leaks
2025-02-28 11:01:53 +01:00
JappaWakka
540186d2ea
Jump Ledge sound plays later depending on speed
2025-02-01 18:05:38 +01:00
Yong Jian Ming
f9d1076086
Additional Fixes
2025-01-18 17:35:07 +08:00
Yong Jian Ming
c6e101bd3f
Use custom shader for 3d model.
2025-01-17 23:17:38 +08:00
JappaWakka
2640ec070f
Make it possible to scale + rotated pkmn models
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PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default = 1
PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that.
2024-11-30 11:45:59 +01:00
JappaWakka
4fca486fab
Add RandomFollowItemPickup GameRule
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This controls the random item pickup for all follower pokémon
2024-09-20 19:33:19 +02:00
JappaWakka
6908c4a72d
Fix battle intro music looping + command fix
2024-07-25 10:43:16 +02:00
JappaWakka
afee85c4ac
Add Level Multiplier 1.2 to the right gamerules
2024-05-22 19:00:00 +02:00
JappaWakka
25bcc154a2
Make ShinyRate & LevelMultiplier GameRules
2024-05-19 19:26:16 +02:00
JappaWakka
f346a32495
Split HardGameRules into Hard and SuperHard
2024-05-19 13:08:53 +02:00
JappaWakka
b48debe4e2
Prevent next song playing before fade done
2024-05-15 17:08:45 +02:00
JappaWakka
873411d40e
Prevent Music from deleting playlistsong if fading
2024-05-15 17:03:42 +02:00
JappaWakka
14dd28290c
Fix Music skipping intro and only playing intro
2024-05-13 19:00:20 +02:00
JappaWakka
754d88d05b
Enable Gain EXP after Catch for Kolben GameMode
2024-04-17 15:54:35 +02:00
JappaWakka
8451718d14
New GameRule - GainExpAfterCatch
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When this is set to true, you gain EXP after you catch a Pokémon, just as if you defeated it.
2024-04-15 15:06:17 +02:00
Jasper Speelman
fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
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0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka
344b65fe7e
Fix @Music.Stop not working
2024-02-29 12:38:33 +01:00
JappaWakka
bb78bb3543
Fix battle music crashes
2024-02-25 18:52:28 +01:00
JappaWakka
8fb00475af
Hopefully fix some potential music crashes
2024-02-14 12:12:07 +01:00
JappaWakka
8ab0da3f38
GameModes in Saves use directory name for check
2024-01-24 12:58:54 +01:00
JappaWakka
864fa7f508
Implement fade into the next song in command
2023-11-28 09:53:20 +01:00
JappaWakka
a8b022c613
Fix default credits and skydome
2023-11-27 17:40:21 +01:00
JappaWakka
22edf29445
Fix bug with music that shouldn't loop still does
2023-11-26 15:14:03 +01:00
JappaWakka
c76ee70b08
WaterSpeed can now also be set by GameModes
2023-10-29 13:52:48 +01:00
JappaWakka
fce1309183
More AnimatedBlock issues fixed
2023-10-17 20:30:22 +02:00
JappaWakka
d878559df2
Correct variable name case
2023-08-31 16:39:40 +02:00
JappaWakka
5429ad9e15
Only use models from the active gamemode
2023-08-29 11:28:53 +02:00
Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest
2023-07-30 18:05:08 +08:00
JappaWakka
49b0ad9103
Made texturemanager log missing textures better
2023-07-28 12:35:25 +02:00
JappaWakka
5e4f5d830c
Correct vb name
2023-07-22 12:32:22 +02:00
JappaWakka
71bd0eaaef
Hopefully fix a music volume bug
2023-07-21 19:30:18 +02:00
JappaWakka
a90ef6e6d8
A lot of progress on the softcode forms
2023-07-06 20:14:44 +02:00
JappaWakka
b6ba893a5d
Coin Case Cap is now a GameRule
2023-07-01 20:47:06 +02:00
JappaWakka
0e8170a449
@Music.ForcePlay(song) & @Music.Unforce
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@Music.ForcePlay(song)
Changes the currently playing music to a new one and prevents the music from being changed by warps or surfing/riding and such.
@Music.Unforce
Allows warps and surfing/riding etc. to change the music again.
2023-06-17 11:37:08 +02:00
JappaWakka
99bf455a6e
It doesn't work perfectly but something happens
2023-05-25 18:37:37 +02:00
JappaWakka
8bf3c7daf3
Fix level drop system, adjust font, more drawing
2023-05-24 11:49:18 +02:00
JappaWakka
3414d31b62
Failsafe for no usable audio devices
2023-02-09 13:44:35 +01:00
darkfire006
074ee8bbfe
remove single use TMs from hard mode
2023-01-15 18:53:32 -06:00
JappaWakka
d0ea913902
Added GameRule for forgetting HM moves
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CanForgetHM
0 = HM moves can't be forgotten
1 = HM moves can be forgotten
2023-01-14 21:04:16 +01:00
JappaWakka
e14e4c660c
Added gamerule for Single Use TMs
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SingleUseTM
0 = Use TMs as many times as you like
1 = TMs can only be used once
2023-01-14 21:03:12 +01:00
JappaWakka
5a8fdf1058
Fix GameRule crash
2023-01-14 14:21:24 +01:00
JappaWakka
3273cf8edc
Added HardGameRules to Kolben data file
2023-01-13 17:42:53 +01:00
JappaWakka
4054e7bcaa
Added Harder Difficulty Gamerules + Fix OW Poison
2023-01-13 17:35:54 +01:00
JappaWakka
7723db708b
Added missing GameRules to Kolben GameMode
2023-01-13 16:39:49 +01:00