114 Commits

Author SHA1 Message Date
TheOmegaGhost
705ff1582c Massive OW update (pt. 1) + Badge outlines
Also includes credits update and gamemode protagonists changes
2025-07-16 01:16:48 -03:00
JappaWakka
ff1d21f115 Added @System.ReplaceTextures(File) ...
With this command you can add texture replacements similar to how a content pack replaces textures.
This is especially useful when, for example, you have multiple supported languages and want to replace certain textures with localized versions.
The file that is required is in the same format as the exceptions.dat file in content packs, but only supports texture replacement entries.
The replaced texture list is cleared when quitting the current save game.
Content Packs should still work, even with the replaced textures.
2025-05-29 17:20:52 +02:00
JappaWakka
667fab564f Make GameMode Names & Desc's Translatable 2025-05-22 19:12:36 +02:00
JappaWakka
63f998bc4d Battle Intro songs should also support uppercase 2025-04-20 08:57:57 +02:00
JappaWakka
43528154c4 Update and improve Fonts (mainly for accent chars) 2025-03-22 13:29:10 +01:00
JappaWakka
62fbec7c43 Don't log music missing when checking night music 2025-03-17 17:34:20 +01:00
JappaWakka
a7bb36f10c Fix some music memory leaks 2025-02-28 11:01:53 +01:00
JappaWakka
540186d2ea Jump Ledge sound plays later depending on speed 2025-02-01 18:05:38 +01:00
Yong Jian Ming
f9d1076086
Additional Fixes 2025-01-18 17:35:07 +08:00
Yong Jian Ming
c6e101bd3f
Use custom shader for 3d model. 2025-01-17 23:17:38 +08:00
JappaWakka
2640ec070f Make it possible to scale + rotated pkmn models
PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default  = 1
PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that.
2024-11-30 11:45:59 +01:00
JappaWakka
4fca486fab Add RandomFollowItemPickup GameRule
This controls the random item pickup for all follower pokémon
2024-09-20 19:33:19 +02:00
JappaWakka
6908c4a72d Fix battle intro music looping + command fix 2024-07-25 10:43:16 +02:00
JappaWakka
afee85c4ac Add Level Multiplier 1.2 to the right gamerules 2024-05-22 19:00:00 +02:00
JappaWakka
25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka
f346a32495 Split HardGameRules into Hard and SuperHard 2024-05-19 13:08:53 +02:00
JappaWakka
b48debe4e2 Prevent next song playing before fade done 2024-05-15 17:08:45 +02:00
JappaWakka
873411d40e Prevent Music from deleting playlistsong if fading 2024-05-15 17:03:42 +02:00
JappaWakka
14dd28290c Fix Music skipping intro and only playing intro 2024-05-13 19:00:20 +02:00
JappaWakka
754d88d05b Enable Gain EXP after Catch for Kolben GameMode 2024-04-17 15:54:35 +02:00
JappaWakka
8451718d14 New GameRule - GainExpAfterCatch
When this is set to true, you gain EXP after you catch a Pokémon, just as if you defeated it.
2024-04-15 15:06:17 +02:00
Jasper Speelman
fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka
344b65fe7e Fix @Music.Stop not working 2024-02-29 12:38:33 +01:00
JappaWakka
bb78bb3543 Fix battle music crashes 2024-02-25 18:52:28 +01:00
JappaWakka
8fb00475af Hopefully fix some potential music crashes 2024-02-14 12:12:07 +01:00
JappaWakka
8ab0da3f38 GameModes in Saves use directory name for check 2024-01-24 12:58:54 +01:00
JappaWakka
864fa7f508 Implement fade into the next song in command 2023-11-28 09:53:20 +01:00
JappaWakka
a8b022c613 Fix default credits and skydome 2023-11-27 17:40:21 +01:00
JappaWakka
22edf29445 Fix bug with music that shouldn't loop still does 2023-11-26 15:14:03 +01:00
JappaWakka
c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka
fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka
d878559df2 Correct variable name case 2023-08-31 16:39:40 +02:00
JappaWakka
5429ad9e15 Only use models from the active gamemode 2023-08-29 11:28:53 +02:00
Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka
49b0ad9103 Made texturemanager log missing textures better 2023-07-28 12:35:25 +02:00
JappaWakka
5e4f5d830c Correct vb name 2023-07-22 12:32:22 +02:00
JappaWakka
71bd0eaaef Hopefully fix a music volume bug 2023-07-21 19:30:18 +02:00
JappaWakka
a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka
b6ba893a5d Coin Case Cap is now a GameRule 2023-07-01 20:47:06 +02:00
JappaWakka
0e8170a449 @Music.ForcePlay(song) & @Music.Unforce
@Music.ForcePlay(song)
Changes the currently playing music to a new one and prevents the music from being changed by warps or surfing/riding and such.

@Music.Unforce
Allows warps and surfing/riding etc. to change the music again.
2023-06-17 11:37:08 +02:00
JappaWakka
99bf455a6e It doesn't work perfectly but something happens 2023-05-25 18:37:37 +02:00
JappaWakka
8bf3c7daf3 Fix level drop system, adjust font, more drawing 2023-05-24 11:49:18 +02:00
JappaWakka
3414d31b62 Failsafe for no usable audio devices 2023-02-09 13:44:35 +01:00
darkfire006
074ee8bbfe remove single use TMs from hard mode 2023-01-15 18:53:32 -06:00
JappaWakka
d0ea913902 Added GameRule for forgetting HM moves
CanForgetHM
0 = HM moves can't be forgotten
1 = HM moves can be forgotten
2023-01-14 21:04:16 +01:00
JappaWakka
e14e4c660c Added gamerule for Single Use TMs
SingleUseTM
0 = Use TMs as many times as you like
1 = TMs can only be used once
2023-01-14 21:03:12 +01:00
JappaWakka
5a8fdf1058 Fix GameRule crash 2023-01-14 14:21:24 +01:00
JappaWakka
3273cf8edc Added HardGameRules to Kolben data file 2023-01-13 17:42:53 +01:00
JappaWakka
4054e7bcaa Added Harder Difficulty Gamerules + Fix OW Poison 2023-01-13 17:35:54 +01:00
JappaWakka
7723db708b Added missing GameRules to Kolben GameMode 2023-01-13 16:39:49 +01:00