Commit Graph

126 Commits

Author SHA1 Message Date
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka 99bf455a6e It doesn't work perfectly but something happens 2023-05-25 18:37:37 +02:00
JappaWakka 046df24c43 Gave the VoltorbFlipFont the right color 2023-05-24 20:48:21 +02:00
JappaWakka 8bf3c7daf3 Fix level drop system, adjust font, more drawing 2023-05-24 11:49:18 +02:00
JappaWakka 732103bab8 Coin counter amount animation + row & column Font 2023-05-23 15:11:22 +02:00
JappaWakka ee3244d554 Added SeaPlane model + structure
and actually included the battle pike structure
2022-12-15 12:02:13 +01:00
JappaWakka ebe7094f50 Added Battle Pike model + Structure 2022-12-15 10:56:38 +01:00
JappaWakka 964fceda68 Improve bag pocket icons in textfont 2022-09-07 16:35:20 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka 2170db406b Added Mt. Silver Textures to the project 2022-06-04 19:28:48 +02:00
JappaWakka cfb38a8975 Fix Mt. Silver model 2022-06-04 17:39:44 +02:00
JappaWakka 0a47307a7c Fixed missing characters in fonts, aligned text
When renaming a pokémon, the input box and the header text messages were off-center so I fixed that
Added some missing characters to the fonts, including the male and female symbols
2022-06-02 12:58:54 +02:00
JappaWakka 40b9dc002a Updated fonts to support russian and norwegian 2022-05-23 22:52:26 +02:00
JappaWakka b1b98d0fbf Added voxel model of Kolben Tower 2022-04-24 20:44:33 +02:00
Daniel S. Billing 24a2233be7 Updated Target Framework Version of .NET to 4.8 2022-04-15 19:13:17 +02:00
Jasper "JappaWakka" Speelman 7a049012ef Replaced S.S. Aqua with voxel model
Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
JappaWakka 6362fb871a Fixed issue with the sky model and textures 2022-02-27 16:39:26 +01:00
Jasper "JappaWakka" Speelman 36539025ca Added voxel truck model 2022-02-18 17:16:14 +01:00
JappaWakka 6eebe60f0c Replaced Snorlax's colors with hgss colors 2022-02-17 14:38:59 +01:00
JappaWakka 0c7600e4f4 Added Voxel Snorlax models. Adjusted Scale 2022-02-17 13:33:04 +01:00
JappaWakka e162f84e78 Added Voxel Boat model 2022-02-14 17:30:39 +01:00
JappaWakka 86ef705fa5 Improved ferry ship model and texture 2022-02-07 16:18:07 +01:00
JappaWakka b170071bf7 Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture 2022-01-28 16:52:30 +01:00
JappaWakkaP3D 6e3a44ff0f Replaced dollar symbol with Pokémon money symbol in fonts 2021-10-28 18:33:32 +02:00
JappaWakka d1fd63dafa Updated GameDevCommon submodule to use .NET 4.6 & Mo
And fixed some color errors
2021-10-21 20:49:07 +02:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
JappaWakkaP3D e466b3ffc6 Replaced most of the fonts which should fix the crash for turkish and russian users 2021-08-20 19:30:01 +02:00
Daniel S. Billing ac1b72ce97 Ignore the build folder 2021-01-25 00:13:57 +03:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
Vitaly Mikhailov 1bae503f72
removed hidden dots in Braille.png 2019-11-07 00:04:10 +03:00
Vitaly Mikhailov f96d0d8c45
Removed black background in Braille.png 2019-11-06 19:18:36 +03:00
darkfire006 0c02308e93 tao trio battle music 2019-10-13 19:35:19 -05:00
CaptainSegis e1faeb362f Hopefully fixed all time related issues 2019-08-03 18:37:07 -05:00
CaptainSegis 74517e2f5f v0.55.2 Release 2019-02-03 18:19:11 -05:00
CaptainSegis 3ee687df05 Hopefully fixed a null reference crash related to Honey Gather ability. Ajusted battle frontier BP reward values. 2019-02-03 01:24:41 -05:00
CaptainSegis ea51665dae build 2019-02-02 03:59:36 -05:00
CaptainSegis 3fb1cd0e89 Added back gender switching and save reset buttons for GameJolt saves. 2019-02-02 03:59:03 -05:00
CaptainSegis 5d4ae15b67 Fixed exploit in NewMenuScreen 2019-01-29 22:49:09 -05:00
CaptainSegis 924afc2005 Added a debug tool for music testing 2019-01-27 16:23:43 -05:00
CaptainSegis 791902a05f Finished reworking emblems, added new ones. Adjusted all @sound.play(success) instances and such. 2019-01-24 01:52:47 -05:00
CaptainSegis aef1cdbec1 Prep engine for new emblems. Temporary changes should be reverted when GJ support for trophies is brought back. 2019-01-23 06:11:11 -05:00
CaptainSegis 59ce55288f Fixed build 2019-01-22 14:16:29 -05:00
CaptainSegis 98188fa3ef Fixed friend list, Trainer screen, play time, Woobat evolution condition. 2019-01-22 14:04:02 -05:00
CaptainSegis b2ce407b0c build 2019-01-21 23:39:17 -05:00
CaptainSegis e2567d073f Fixed karrablast/shelmet trade. Fixed multiple bugs related to new offline saves. 2019-01-21 23:38:32 -05:00
CaptainSegis ca5be51d4c Some minor fixes 2019-01-20 11:11:07 -05:00
CaptainSegis 7891cfd77d Disabled toggle third person from the new game screen. 2019-01-13 12:06:43 -05:00
CaptainSegis 9cb32c3cc5 Added some debug messages (they are commented in OverworldCamera.vb). Small changes. 2019-01-11 13:58:43 -05:00
CaptainSegis 848482c031 Updated to MonoGame 3.7.1 2019-01-10 17:04:46 -05:00