darkfire006
1c9c0ef5ba
add punching category
2022-12-20 10:46:20 -06:00
darkfire006
f92b2962dc
2 more impacted
2022-12-20 10:40:50 -06:00
darkfire006
3cad814d5d
move clean up
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moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006
e25d67384a
mouth moves was only important for pmd
2022-12-20 10:31:56 -06:00
darkfire006
7a0b4a6a21
mark explosive moves
2022-12-20 10:30:50 -06:00
darkfire006
f9e5f32382
Mark dancing moves
2022-12-20 10:28:31 -06:00
darkfire006
6d3667be9f
all are bullet moves
2022-12-20 10:23:48 -06:00
darkfire006
49ff0f8827
Sort categories and add a few
2022-12-20 10:23:12 -06:00
darkfire006
86f5334aff
Sacred sword should ignore all boosts not just acc
2022-12-20 01:24:13 -06:00
darkfire006
f103145780
Shore Up doesnt get worse in other weather only better in sand
2022-12-20 01:23:48 -06:00
darkfire006
9e0407d48d
IceBurn listed as a freeze move
2022-12-20 01:23:22 -06:00
darkfire006
35a3861c9f
Dizzy Punch was pound?
2022-12-20 01:23:08 -06:00
darkfire006
d230d55456
change from a hard coded boost to doubled
2022-12-20 01:22:49 -06:00
darkfire006
9d370f269b
Let Magnet bomb hit always
2022-12-20 01:22:04 -06:00
darkfire006
627bb7eb2b
missing description text for Aqua jet
2022-12-20 01:21:46 -06:00
darkfire006
423375f4a6
Fix Capitalization of 2 moves' back code
2022-12-20 01:21:14 -06:00
darkfire006
58fd846cc9
increased pin missile's accuracy
2022-12-19 18:00:50 -06:00
darkfire006
654c498025
Fix snatch is wrong type
2022-12-19 18:00:15 -06:00
JappaWakka
5618b0c4db
Added Gust move animation
2022-12-19 18:56:46 +01:00
darkfire006
b49606c616
include money multiplier events
2022-12-13 09:24:12 -06:00
JappaWakka
56f9670e0d
Move/Attack names can be localized now
2022-12-04 20:11:29 +01:00
JappaWakka
da637a85af
Added Ember_Start sound back in the animation
2022-11-11 11:17:26 +01:00
JappaWakka
d2860b15a8
Models work better in battle now
2022-09-27 12:51:51 +02:00
JappaWakka
8a61b2ba14
Fix for unknown symbol in attack descriptions
2022-09-20 13:32:16 +02:00
Jasper "JappaWakka" Speelman
a4b88fb463
Fix typo
2022-09-16 17:07:23 +02:00
JappaWakka
d8d993959f
Fix for Howl move description
2022-09-10 15:56:27 +02:00
darkfire006
6d43b3f4ee
wrong description
2022-08-28 18:05:18 -05:00
darkfire006
dbe22c3e17
fixed when used by opp it shows own as user
2022-08-23 01:09:42 -05:00
darkfire006
d4ad4e2e45
fix CC description
2022-08-23 00:08:05 -05:00
JappaWakka
4223dfaaea
Genderless Pokémon can't give or get infatuation
2022-08-07 13:01:16 +02:00
JappaWakka
bf544a5e25
Fixed stats animation, added Tail Whip animation
2022-07-19 12:03:13 +02:00
JappaWakka
e6a2f6eab8
Updates to animation system + rotating pokemon
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Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka
acbf4e1b5c
Added Water Gun move animation
2022-07-18 13:33:31 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
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0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka
bd4f1154a1
Added Vine Whip animation, fixed 2 move animations
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Fixed Scratch & Poison Sting
2022-07-12 11:37:18 +02:00
Jasper "JappaWakka" Speelman
c2d11aa340
Fixed Ember animation, added Scratch animation
2022-07-08 15:17:56 +02:00
Jasper "JappaWakka" Speelman
0a75b36d15
Added Leer Animation
2022-07-08 13:41:23 +02:00
JappaWakka
747de3e221
Merge branch 'master' into custommoves
2022-06-10 10:26:10 +02:00
Jasper "JappaWakka" Speelman
790afcdbbc
Made sure regular moves still work as expected
2022-06-10 10:13:23 +02:00
JappaWakka
a40a44181b
Make gamemode moves actually work
2022-06-09 21:29:30 +02:00
JappaWakka
813992bf51
Fix positioning of values in move summary screen
2022-06-09 13:35:54 +02:00
JappaWakka
8160838230
Merge pull request #64 from JappaWakkaP3D/permanent_item_loss_fix
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Permanent item loss caused by attacks fix
2022-05-13 23:49:52 +02:00
Jasper "JappaWakka" Speelman
8e2c45d78f
Fixed Tar Shot crash + added message
2022-05-06 23:04:29 +02:00
JappaWakka
24a6b77a1c
Most of the animations work again
2022-04-25 18:44:05 +02:00
JappaWakka
cb4ae0c3a3
Tar Shot secondary effect added
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Added the second effect of Tar Shot (which is doubling the effectiveness of fire type moves on the opponent of the attacker)
2022-04-17 16:56:57 +02:00
darkfire006
8f2bf06fc5
various move ability and pokemon data fixes
2022-04-13 19:09:10 -05:00
darkfire006
45f2082347
Wild Pokemon for diamond dive and new routes including 5 new mons
2022-04-08 22:07:25 -05:00
JappaWakka
2bdd3a3468
GameMode Attack functionality update
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* Fixed bug with GameModeAttackLoader not loading the right path
* Added functionality for custom moves to change the camera angle
* Added functionality for custom moves to faint a pokémon
2022-03-29 18:58:35 +02:00
JappaWakka
dc5b439baf
Made it possible for custom moves to end a battle
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Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakka
4cca56097e
MoveHits effects added
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Effects added: message, drainhp, gainhp
Status effect now have a second argument (separated with a ",") to define the chance (integer between 0 and 100)
Also fixed Freeze effect, which used to execute a Burn effect instead.
2022-03-29 18:58:34 +02:00