Commit Graph

293 Commits

Author SHA1 Message Date
JappaWakka e78cabb598 Add confusion to gamemode move functions 2023-07-26 18:53:14 +02:00
JappaWakka 1c27620e13 Show shiny in dex if caught 2023-07-26 14:26:56 +02:00
JappaWakka 7263509579 Revival Herb is now a medicine item 2023-07-25 18:18:53 +02:00
JappaWakka 5ed44da99b Mail system progress
Made it possible to attach already written mail to a pokémon
Added a taken item message if the pokémon that the mail gets attached to already has an item
Replaced the MiniFont and InGameFont on the mail screen with MainFont
Working on mouse support
2023-07-23 20:53:21 +02:00
JappaWakka da19fb4571 fix mega stone GameModeItem 2023-07-23 18:39:26 +02:00
JappaWakka d9fe5cdb09 Fix localization tokens for catchlocation/method 2023-07-21 16:32:08 +02:00
JappaWakka c3fb81a4c4 Pokédex evo/form screen progress 2023-07-21 16:30:12 +02:00
JappaWakka 1a4de5bc97 Form name only when mega evolve or in pokedex
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka dae28c537a Dex Evo/Form Screen Progress + Pichu form fix 2023-07-17 18:46:06 +02:00
JappaWakka 7699621036 Fix Whirlwind move logic 2023-07-15 14:18:00 +02:00
darkfire006 29a9ec6ebb gen 9 menu icons, form tests, and new evos 2023-07-14 22:02:56 -05:00
JappaWakka 3065c1960a Pokédex Form Progress 2023-07-14 20:48:32 +02:00
JappaWakka 0b69b854b9 More Pokédex form support progress 2023-07-13 16:15:19 +02:00
JappaWakka fad33eaa4a Pokédex form support progress 2023-07-12 20:09:06 +02:00
JappaWakka d2d937e336 Fix form names 2023-07-09 11:55:07 +02:00
JappaWakka 6764062c79 Hopefully get rid of example.dat error messages 2023-07-07 12:05:57 +02:00
JappaWakka 4b97c2ca24 Fixed environment forms 2023-07-07 11:53:35 +02:00
JappaWakka cb37645746 Fixed gender forms 2023-07-07 11:35:34 +02:00
JappaWakka e1be26284f Fix season forms 2023-07-07 10:56:16 +02:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka 8b0a91dfa0 Softcoded forms file filled 2023-07-03 21:02:44 +02:00
JappaWakka 0ff7969ba2 Nidoran & Basculin fixes 2023-07-03 20:53:57 +02:00
JappaWakka ba4a377d23 Tweak tackle, correct line breaks 2023-06-30 09:55:09 +02:00
JappaWakka 7112b7cdf1 Tweak animations 2023-06-30 09:43:19 +02:00
JappaWakka df992888a2 Animation fixes 2023-06-26 18:18:19 +02:00
JappaWakka af937955b9 New BattleAnimation type + Confuse Ray animation..
And some fixes
2023-06-26 16:36:52 +02:00
darkfire006 9d024c93df uncomment active items 2023-06-26 09:23:23 -05:00
darkfire006 e0f17269c8 update item description 2023-06-26 09:21:31 -05:00
JappaWakka 7a4b03ad3b First half of Confuse Ray done 2023-06-23 11:05:00 +02:00
JappaWakka 4b2138d3b2 Fix Background anim fadeout + tweak psychic anim 2023-06-22 10:40:29 +02:00
JappaWakka 1d535bc14d Tweak Psychic background anim speed 2023-06-21 20:02:07 +02:00
JappaWakka a386be5eb6 Added psychic anim & made background anims work
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka 5d8ae1b1b9 Added Ice Punch Move Animation 2023-06-20 15:56:05 +02:00
JappaWakka cda0c79160 Added Bicycle Item for custom GameModes 2023-06-14 10:07:58 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka dc744ea02a Make HM GameMode items possible 2023-06-06 20:35:05 +02:00
JappaWakka 098feb8e0d Fix TM GameMode Item crashes 2023-06-01 12:40:58 +02:00
JappaWakka 771540a4a0 Make GameMode Items able to be TMs 2023-05-31 20:37:02 +02:00
JappaWakka 1467b907f4 Made GameMode Items able to start scripts on use 2023-05-31 16:25:38 +02:00
JappaWakka ac4e5801c2 CInt(-1).ToString -> "-1" correction 2023-05-31 12:34:22 +02:00
darkfire006 4e4b1bac73 add juice properties to berries 2023-05-30 17:54:26 -05:00
JappaWakka 57e0bf2f15 Added pluralnames to gamemode item tokens 2023-05-30 17:56:47 +02:00
JappaWakka 551a1f3659 Evo Items and Stones now get removed when used
from the inventory
2023-05-30 15:38:13 +02:00
JappaWakka 2d0ad05048 Fixed GameMode evolution items crash 2023-05-30 15:23:18 +02:00
JappaWakka 451115d7aa GameMode Items properties work now 2023-05-30 14:51:43 +02:00
JappaWakka 5363db90cf Added example and fixed some small things 2023-05-30 12:00:18 +02:00
JappaWakka e30d5b017d Implemented GameMode Item Use, needs testing 2023-05-30 11:38:59 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka b8535774aa Merge branch 'VoltorbFlip' 2023-05-29 10:18:56 +02:00