JappaWakka
dc454d2a68
Temporarily disabled animations for pvp battles
2023-01-13 14:09:21 +01:00
JappaWakka
f7c97ec7c9
Implemented Disable move & fixed Cursed Body turns
...
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
darkfire006
ce1b178a2c
add extra wind and slicing moves
...
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006
e25d67384a
mouth moves was only important for pmd
2022-12-20 10:31:56 -06:00
darkfire006
49ff0f8827
Sort categories and add a few
2022-12-20 10:23:12 -06:00
darkfire006
423375f4a6
Fix Capitalization of 2 moves' back code
2022-12-20 01:21:14 -06:00
darkfire006
654c498025
Fix snatch is wrong type
2022-12-19 18:00:15 -06:00
JappaWakka
d2860b15a8
Models work better in battle now
2022-09-27 12:51:51 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
...
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka
747de3e221
Merge branch 'master' into custommoves
2022-06-10 10:26:10 +02:00
darkfire006
45f2082347
Wild Pokemon for diamond dive and new routes including 5 new mons
2022-04-08 22:07:25 -05:00
JappaWakka
dc5b439baf
Made it possible for custom moves to end a battle
...
Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakkaP3D
72599bfd16
Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option
2021-10-29 15:58:28 +02:00
JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
...
Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D
c79f92b3e8
Battle Animations 22-08-2021
...
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakkaP3D
3a35860f7a
Removed visible animations for now
2021-08-22 17:24:06 +02:00
JappaWakkaP3D
c6625de6f9
Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling
2021-08-22 16:47:26 +02:00
darkfire006
2c0bee98ba
Pin Missile Typo
2021-07-02 15:36:55 -05:00
TheOmegaGhost
9949c565e1
Minor Move and Item name update
...
Leek updated
Vise Grip updated
Steel Beam half implemented
2020-04-10 00:07:57 -03:00
TheOmegaGhost
f447d7a18c
Gen 8 updates
...
Updated Rapid Spin, Howl and King's Shield
Updated abilities interacting with Intimidate
Updated ability and move listings
Updated Koffing and Weezing abilities
Updated Aegislash's forms base stats
2019-11-23 02:11:15 -02:00
Ruan Pablo
aedec48f93
Terrain final implementation + typos and move fixes
...
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00
Ruan Pablo
4907ee5bf2
Terrain related moves added
2019-09-22 18:47:55 -03:00
Ruan Pablo
813a5a373e
Added some Gen 7 moves
2018-11-08 17:34:07 -02:00
Ruan Pablo
c4105ad5aa
Added some missing moves up to Gen 6
2018-10-26 06:03:33 -02:00
Ruan Pablo
35bb43d0a4
some moves + min gfx
2018-10-22 00:10:27 -02:00
OmegaRuan
0f4ba408c5
List + Update to Gen 7 Moves
2018-08-04 22:02:00 -03:00
CaptainSegis
096fc52ec8
Fixed Parental Bond implementation
2018-03-25 18:22:55 -05:00
CaptainSegis
5e4d6e28ce
Fixed some logic on ability changing situations. First implementation of Parental Bond. Fixed Solar Power effect upon round end.
2018-03-12 01:58:10 -05:00
nilllzz
a1786d5181
literally touch every file reorganizing the solution
2018-02-21 16:34:06 +01:00