JappaWakka
7a4b03ad3b
First half of Confuse Ray done
2023-06-23 11:05:00 +02:00
JappaWakka
4b2138d3b2
Fix Background anim fadeout + tweak psychic anim
2023-06-22 10:40:29 +02:00
JappaWakka
1d535bc14d
Tweak Psychic background anim speed
2023-06-21 20:02:07 +02:00
JappaWakka
a386be5eb6
Added psychic anim & made background anims work
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and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
5d8ae1b1b9
Added Ice Punch Move Animation
2023-06-20 15:56:05 +02:00
JappaWakka
cda0c79160
Added Bicycle Item for custom GameModes
2023-06-14 10:07:58 +02:00
JappaWakka
a0aa947c5c
Added a GameMode Move property and 2 functions
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* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related
* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:
Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka
dc744ea02a
Make HM GameMode items possible
2023-06-06 20:35:05 +02:00
JappaWakka
098feb8e0d
Fix TM GameMode Item crashes
2023-06-01 12:40:58 +02:00
JappaWakka
771540a4a0
Make GameMode Items able to be TMs
2023-05-31 20:37:02 +02:00
JappaWakka
1467b907f4
Made GameMode Items able to start scripts on use
2023-05-31 16:25:38 +02:00
JappaWakka
ac4e5801c2
CInt(-1).ToString -> "-1" correction
2023-05-31 12:34:22 +02:00
darkfire006
4e4b1bac73
add juice properties to berries
2023-05-30 17:54:26 -05:00
JappaWakka
57e0bf2f15
Added pluralnames to gamemode item tokens
2023-05-30 17:56:47 +02:00
JappaWakka
551a1f3659
Evo Items and Stones now get removed when used
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from the inventory
2023-05-30 15:38:13 +02:00
JappaWakka
2d0ad05048
Fixed GameMode evolution items crash
2023-05-30 15:23:18 +02:00
JappaWakka
451115d7aa
GameMode Items properties work now
2023-05-30 14:51:43 +02:00
JappaWakka
5363db90cf
Added example and fixed some small things
2023-05-30 12:00:18 +02:00
JappaWakka
e30d5b017d
Implemented GameMode Item Use, needs testing
2023-05-30 11:38:59 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
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Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
b8535774aa
Merge branch 'VoltorbFlip'
2023-05-29 10:18:56 +02:00
darkfire006
a0e04eda44
add sea plane item
2023-05-28 23:18:08 -05:00
JappaWakka
348ba89b15
Add localization for Voltorb Flip and Coin Case
2023-05-27 16:52:36 +02:00
JappaWakka
4363f3f4ed
Hopefully fix egg being able to switch by move
2023-05-13 20:03:23 +02:00
JappaWakka
afb5271e34
Fix Max Ether
2023-05-03 15:53:21 +02:00
JappaWakka
ccad3e1f21
Implemented Destiny Knot item and added to route27
2023-04-08 17:36:22 +02:00
JappaWakka
f34ddccb94
Tweak Ember
2023-04-04 15:28:38 +02:00
JappaWakka
17ef30605c
Fixed wrong bugcatchingconstest item pickup type..
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By adding the IsOutside map Property
2023-04-01 09:15:57 +02:00
JappaWakka
aa105b38a2
Fix scald not defrosting opponent...
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Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka
f90152c506
Implemented Torment move
2023-03-27 17:59:57 +02:00
JappaWakka
f1484c77ca
Fix for PP items in battle not starting round
2023-03-27 17:09:08 +02:00
JappaWakka
b2f6c98f8e
Fix Infinite PP for opponents
2023-03-23 12:06:17 +01:00
JappaWakka
774125da9e
Fix struggle naming the wrong pokémon
2023-03-18 20:50:34 +01:00
JappaWakka
a806284149
Fix cancel pp changing items skipping battle turn
2023-03-15 15:40:46 +01:00
JappaWakka
66046800d3
Pokémon will no longer choose disabled moves...
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but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka
611e9688b9
Fix faint Pokémon message not showing...
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when the Pokémon faints due to effects not caused by attacks/moves
2023-02-27 19:41:57 +01:00
JappaWakka
1114c3ae36
Fix TM/HM bootup sound effect
2023-02-27 19:19:07 +01:00
JappaWakka
4a38a43e1f
Fix CanUseHealItems GameRule
2023-02-26 12:37:29 +01:00
JappaWakka
ec5f551bd2
Fixed empty line before message with rare candy
2023-02-23 21:17:51 +01:00
JappaWakka
42e625b5f4
Fix tackle attack animation softlocking
2023-02-23 21:14:01 +01:00
JappaWakka
75378268c0
Fix item usage when 0 remaining
2023-02-23 12:09:53 +01:00
JappaWakka
1c0ba6b803
Fix Ember Rotation Direction
2023-02-02 14:58:49 +01:00
JappaWakka
fabab5e32e
Finally fixed protean not resetting types
2023-02-02 14:58:33 +01:00
JappaWakka
f30ed7af8f
Fix some multiturn moves using pp every time
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Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka
4d1899037b
Fix item swap bug
2023-02-02 10:32:26 +01:00
JappaWakka
1503cecb1a
Fix rare candy blank textbox
2023-01-30 19:22:24 +01:00
JappaWakka
5b7147c720
Added Able/Unable label when using evolution stone
2023-01-27 18:21:27 +01:00
JappaWakka
9b7e52e9e6
Fixed items usable when none are left
2023-01-27 18:20:45 +01:00
JappaWakka
32bd5ed36e
Fix rare candy blank textbox bug
2023-01-27 17:48:10 +01:00