Commit Graph

265 Commits

Author SHA1 Message Date
JappaWakka 7a4b03ad3b First half of Confuse Ray done 2023-06-23 11:05:00 +02:00
JappaWakka 4b2138d3b2 Fix Background anim fadeout + tweak psychic anim 2023-06-22 10:40:29 +02:00
JappaWakka 1d535bc14d Tweak Psychic background anim speed 2023-06-21 20:02:07 +02:00
JappaWakka a386be5eb6 Added psychic anim & made background anims work
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka 5d8ae1b1b9 Added Ice Punch Move Animation 2023-06-20 15:56:05 +02:00
JappaWakka cda0c79160 Added Bicycle Item for custom GameModes 2023-06-14 10:07:58 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka dc744ea02a Make HM GameMode items possible 2023-06-06 20:35:05 +02:00
JappaWakka 098feb8e0d Fix TM GameMode Item crashes 2023-06-01 12:40:58 +02:00
JappaWakka 771540a4a0 Make GameMode Items able to be TMs 2023-05-31 20:37:02 +02:00
JappaWakka 1467b907f4 Made GameMode Items able to start scripts on use 2023-05-31 16:25:38 +02:00
JappaWakka ac4e5801c2 CInt(-1).ToString -> "-1" correction 2023-05-31 12:34:22 +02:00
darkfire006 4e4b1bac73 add juice properties to berries 2023-05-30 17:54:26 -05:00
JappaWakka 57e0bf2f15 Added pluralnames to gamemode item tokens 2023-05-30 17:56:47 +02:00
JappaWakka 551a1f3659 Evo Items and Stones now get removed when used
from the inventory
2023-05-30 15:38:13 +02:00
JappaWakka 2d0ad05048 Fixed GameMode evolution items crash 2023-05-30 15:23:18 +02:00
JappaWakka 451115d7aa GameMode Items properties work now 2023-05-30 14:51:43 +02:00
JappaWakka 5363db90cf Added example and fixed some small things 2023-05-30 12:00:18 +02:00
JappaWakka e30d5b017d Implemented GameMode Item Use, needs testing 2023-05-30 11:38:59 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka b8535774aa Merge branch 'VoltorbFlip' 2023-05-29 10:18:56 +02:00
darkfire006 a0e04eda44 add sea plane item 2023-05-28 23:18:08 -05:00
JappaWakka 348ba89b15 Add localization for Voltorb Flip and Coin Case 2023-05-27 16:52:36 +02:00
JappaWakka 4363f3f4ed Hopefully fix egg being able to switch by move 2023-05-13 20:03:23 +02:00
JappaWakka afb5271e34 Fix Max Ether 2023-05-03 15:53:21 +02:00
JappaWakka ccad3e1f21 Implemented Destiny Knot item and added to route27 2023-04-08 17:36:22 +02:00
JappaWakka f34ddccb94 Tweak Ember 2023-04-04 15:28:38 +02:00
JappaWakka 17ef30605c Fixed wrong bugcatchingconstest item pickup type..
By adding the IsOutside map Property
2023-04-01 09:15:57 +02:00
JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka f90152c506 Implemented Torment move 2023-03-27 17:59:57 +02:00
JappaWakka f1484c77ca Fix for PP items in battle not starting round 2023-03-27 17:09:08 +02:00
JappaWakka b2f6c98f8e Fix Infinite PP for opponents 2023-03-23 12:06:17 +01:00
JappaWakka 774125da9e Fix struggle naming the wrong pokémon 2023-03-18 20:50:34 +01:00
JappaWakka a806284149 Fix cancel pp changing items skipping battle turn 2023-03-15 15:40:46 +01:00
JappaWakka 66046800d3 Pokémon will no longer choose disabled moves...
but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka 611e9688b9 Fix faint Pokémon message not showing...
when the Pokémon faints due to effects not caused by attacks/moves
2023-02-27 19:41:57 +01:00
JappaWakka 1114c3ae36 Fix TM/HM bootup sound effect 2023-02-27 19:19:07 +01:00
JappaWakka 4a38a43e1f Fix CanUseHealItems GameRule 2023-02-26 12:37:29 +01:00
JappaWakka ec5f551bd2 Fixed empty line before message with rare candy 2023-02-23 21:17:51 +01:00
JappaWakka 42e625b5f4 Fix tackle attack animation softlocking 2023-02-23 21:14:01 +01:00
JappaWakka 75378268c0 Fix item usage when 0 remaining 2023-02-23 12:09:53 +01:00
JappaWakka 1c0ba6b803 Fix Ember Rotation Direction 2023-02-02 14:58:49 +01:00
JappaWakka fabab5e32e Finally fixed protean not resetting types 2023-02-02 14:58:33 +01:00
JappaWakka f30ed7af8f Fix some multiturn moves using pp every time
Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka 4d1899037b Fix item swap bug 2023-02-02 10:32:26 +01:00
JappaWakka 1503cecb1a Fix rare candy blank textbox 2023-01-30 19:22:24 +01:00
JappaWakka 5b7147c720 Added Able/Unable label when using evolution stone 2023-01-27 18:21:27 +01:00
JappaWakka 9b7e52e9e6 Fixed items usable when none are left 2023-01-27 18:20:45 +01:00
JappaWakka 32bd5ed36e Fix rare candy blank textbox bug 2023-01-27 17:48:10 +01:00