Commit Graph

155 Commits

Author SHA1 Message Date
JappaWakka 7a4b03ad3b First half of Confuse Ray done 2023-06-23 11:05:00 +02:00
JappaWakka 4b2138d3b2 Fix Background anim fadeout + tweak psychic anim 2023-06-22 10:40:29 +02:00
JappaWakka 1d535bc14d Tweak Psychic background anim speed 2023-06-21 20:02:07 +02:00
JappaWakka a386be5eb6 Added psychic anim & made background anims work
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka 5d8ae1b1b9 Added Ice Punch Move Animation 2023-06-20 15:56:05 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka 4363f3f4ed Hopefully fix egg being able to switch by move 2023-05-13 20:03:23 +02:00
JappaWakka f34ddccb94 Tweak Ember 2023-04-04 15:28:38 +02:00
JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka f90152c506 Implemented Torment move 2023-03-27 17:59:57 +02:00
JappaWakka b2f6c98f8e Fix Infinite PP for opponents 2023-03-23 12:06:17 +01:00
JappaWakka 774125da9e Fix struggle naming the wrong pokémon 2023-03-18 20:50:34 +01:00
JappaWakka 66046800d3 Pokémon will no longer choose disabled moves...
but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka 611e9688b9 Fix faint Pokémon message not showing...
when the Pokémon faints due to effects not caused by attacks/moves
2023-02-27 19:41:57 +01:00
JappaWakka 42e625b5f4 Fix tackle attack animation softlocking 2023-02-23 21:14:01 +01:00
JappaWakka 1c0ba6b803 Fix Ember Rotation Direction 2023-02-02 14:58:49 +01:00
JappaWakka f30ed7af8f Fix some multiturn moves using pp every time
Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka 4d1899037b Fix item swap bug 2023-02-02 10:32:26 +01:00
JappaWakka a15414bf24 Fix roar not ending wild battle
Made ability suction cups prevent Roar from hitting
2023-01-27 17:43:02 +01:00
JappaWakka b8ffdb73c3 Teleport doesn't fail anymore if opp is faster 2023-01-18 20:13:04 +01:00
JappaWakka d5e46df65e Revert Recycle change 2023-01-15 11:53:34 +01:00
JappaWakka cdccbfcc67 Fix for Trick and Recycle 2023-01-15 11:40:43 +01:00
JappaWakka 229b36a90b Added missing space to Guard Swap text 2023-01-14 21:01:19 +01:00
JappaWakka dc454d2a68 Temporarily disabled animations for pvp battles 2023-01-13 14:09:21 +01:00
JappaWakka 7ae9ebaa50 Multimove Bug Fixed 2023-01-13 14:07:35 +01:00
JappaWakka add7f4ac6f Fixed item name not being found with localizations 2023-01-02 15:27:59 +01:00
darkfire006 ca6d063e2c put all possible attack variables in pound for demonstration purposes 2023-01-01 22:26:37 -06:00
JappaWakka 2328ca5c67 Fixed EndRound custom move effect 2022-12-31 13:16:32 +01:00
JappaWakka 68a9d197e5 Improved the Custom Move commands 2022-12-26 20:54:00 +01:00
JappaWakka 8338c385ee Added Switch & EndRound for Custom Moves 2022-12-26 13:05:22 +01:00
JappaWakka f7c97ec7c9 Implemented Disable move & fixed Cursed Body turns
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
JappaWakka 8547c26a3e Fixed Sky Attack crit chance 2022-12-21 17:21:58 +01:00
darkfire006 ce1b178a2c add extra wind and slicing moves
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006 f2ca0927e0 Update for G9
reduce healing move PP to 5
2022-12-20 17:11:56 -06:00
darkfire006 b538376a1e Updated mechanics from SwSh
3 terrains are a +30%  instead of +50%
Defog removes terrains
Kings Shield is only a single atk red
2022-12-20 16:58:57 -06:00
darkfire006 e5b1242384 mark changes for P3D 2022-12-20 11:04:33 -06:00
darkfire006 ca5b22a143 remove erroneous attributes 2022-12-20 11:03:20 -06:00
darkfire006 44ccaa20f9 Mark wind moves 2022-12-20 11:02:14 -06:00
darkfire006 d5dbac8ec3 add sound attribute 2022-12-20 10:57:50 -06:00
darkfire006 92a3e62520 Mark slicing moves 2022-12-20 10:53:00 -06:00
darkfire006 1c9c0ef5ba add punching category 2022-12-20 10:46:20 -06:00
darkfire006 f92b2962dc 2 more impacted 2022-12-20 10:40:50 -06:00
darkfire006 3cad814d5d move clean up
moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006 e25d67384a mouth moves was only important for pmd 2022-12-20 10:31:56 -06:00
darkfire006 7a0b4a6a21 mark explosive moves 2022-12-20 10:30:50 -06:00
darkfire006 f9e5f32382 Mark dancing moves 2022-12-20 10:28:31 -06:00
darkfire006 6d3667be9f all are bullet moves 2022-12-20 10:23:48 -06:00
darkfire006 49ff0f8827 Sort categories and add a few 2022-12-20 10:23:12 -06:00