JappaWakka
7a4b03ad3b
First half of Confuse Ray done
2023-06-23 11:05:00 +02:00
JappaWakka
4b2138d3b2
Fix Background anim fadeout + tweak psychic anim
2023-06-22 10:40:29 +02:00
JappaWakka
1d535bc14d
Tweak Psychic background anim speed
2023-06-21 20:02:07 +02:00
JappaWakka
a386be5eb6
Added psychic anim & made background anims work
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and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
5d8ae1b1b9
Added Ice Punch Move Animation
2023-06-20 15:56:05 +02:00
JappaWakka
a0aa947c5c
Added a GameMode Move property and 2 functions
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* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related
* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:
Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
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Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
4363f3f4ed
Hopefully fix egg being able to switch by move
2023-05-13 20:03:23 +02:00
JappaWakka
f34ddccb94
Tweak Ember
2023-04-04 15:28:38 +02:00
JappaWakka
aa105b38a2
Fix scald not defrosting opponent...
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Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka
f90152c506
Implemented Torment move
2023-03-27 17:59:57 +02:00
JappaWakka
b2f6c98f8e
Fix Infinite PP for opponents
2023-03-23 12:06:17 +01:00
JappaWakka
774125da9e
Fix struggle naming the wrong pokémon
2023-03-18 20:50:34 +01:00
JappaWakka
66046800d3
Pokémon will no longer choose disabled moves...
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but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka
611e9688b9
Fix faint Pokémon message not showing...
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when the Pokémon faints due to effects not caused by attacks/moves
2023-02-27 19:41:57 +01:00
JappaWakka
42e625b5f4
Fix tackle attack animation softlocking
2023-02-23 21:14:01 +01:00
JappaWakka
1c0ba6b803
Fix Ember Rotation Direction
2023-02-02 14:58:49 +01:00
JappaWakka
f30ed7af8f
Fix some multiturn moves using pp every time
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Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka
4d1899037b
Fix item swap bug
2023-02-02 10:32:26 +01:00
JappaWakka
a15414bf24
Fix roar not ending wild battle
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Made ability suction cups prevent Roar from hitting
2023-01-27 17:43:02 +01:00
JappaWakka
b8ffdb73c3
Teleport doesn't fail anymore if opp is faster
2023-01-18 20:13:04 +01:00
JappaWakka
d5e46df65e
Revert Recycle change
2023-01-15 11:53:34 +01:00
JappaWakka
cdccbfcc67
Fix for Trick and Recycle
2023-01-15 11:40:43 +01:00
JappaWakka
229b36a90b
Added missing space to Guard Swap text
2023-01-14 21:01:19 +01:00
JappaWakka
dc454d2a68
Temporarily disabled animations for pvp battles
2023-01-13 14:09:21 +01:00
JappaWakka
7ae9ebaa50
Multimove Bug Fixed
2023-01-13 14:07:35 +01:00
JappaWakka
add7f4ac6f
Fixed item name not being found with localizations
2023-01-02 15:27:59 +01:00
darkfire006
ca6d063e2c
put all possible attack variables in pound for demonstration purposes
2023-01-01 22:26:37 -06:00
JappaWakka
2328ca5c67
Fixed EndRound custom move effect
2022-12-31 13:16:32 +01:00
JappaWakka
68a9d197e5
Improved the Custom Move commands
2022-12-26 20:54:00 +01:00
JappaWakka
8338c385ee
Added Switch & EndRound for Custom Moves
2022-12-26 13:05:22 +01:00
JappaWakka
f7c97ec7c9
Implemented Disable move & fixed Cursed Body turns
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When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
JappaWakka
8547c26a3e
Fixed Sky Attack crit chance
2022-12-21 17:21:58 +01:00
darkfire006
ce1b178a2c
add extra wind and slicing moves
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these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006
f2ca0927e0
Update for G9
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reduce healing move PP to 5
2022-12-20 17:11:56 -06:00
darkfire006
b538376a1e
Updated mechanics from SwSh
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3 terrains are a +30% instead of +50%
Defog removes terrains
Kings Shield is only a single atk red
2022-12-20 16:58:57 -06:00
darkfire006
e5b1242384
mark changes for P3D
2022-12-20 11:04:33 -06:00
darkfire006
ca5b22a143
remove erroneous attributes
2022-12-20 11:03:20 -06:00
darkfire006
44ccaa20f9
Mark wind moves
2022-12-20 11:02:14 -06:00
darkfire006
d5dbac8ec3
add sound attribute
2022-12-20 10:57:50 -06:00
darkfire006
92a3e62520
Mark slicing moves
2022-12-20 10:53:00 -06:00
darkfire006
1c9c0ef5ba
add punching category
2022-12-20 10:46:20 -06:00
darkfire006
f92b2962dc
2 more impacted
2022-12-20 10:40:50 -06:00
darkfire006
3cad814d5d
move clean up
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moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006
e25d67384a
mouth moves was only important for pmd
2022-12-20 10:31:56 -06:00
darkfire006
7a0b4a6a21
mark explosive moves
2022-12-20 10:30:50 -06:00
darkfire006
f9e5f32382
Mark dancing moves
2022-12-20 10:28:31 -06:00
darkfire006
6d3667be9f
all are bullet moves
2022-12-20 10:23:48 -06:00
darkfire006
49ff0f8827
Sort categories and add a few
2022-12-20 10:23:12 -06:00