JappaWakka
fef6b689ea
Liquid Ooze now also affects Leech Seed
2023-11-13 12:19:56 +01:00
JappaWakka
1e8c1bf9b8
Apply 0 damage fix for Bide only
2023-11-08 15:00:55 +01:00
JappaWakka
5019a59c0d
Fix moves being able to do 0 damage
2023-11-08 10:14:18 +01:00
JappaWakka
1e16a5dcc4
Pokémon forms play the right cry in battle now
2023-11-04 15:16:25 +01:00
JappaWakka
25bda8826a
Make wild pkmn uncatchable if catchrate = -1
2023-09-22 11:09:35 +02:00
JappaWakka
e87f7953e0
Fix EXP bar position
2023-09-20 16:52:53 +02:00
JappaWakka
61b92076c9
Fix bracket error
2023-09-20 09:07:01 +02:00
JappaWakka
4460ac9f52
Allow trainers to use non Integer itemids
2023-09-17 10:37:35 +02:00
JappaWakka
135f0cdd4e
Fix trainer money crash
2023-09-15 20:04:51 +02:00
JappaWakka
b66be1637c
Added camera battleanims & earthquake anim &...
...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka
eccda481b9
Implemented flash move animation
2023-09-06 12:13:24 +02:00
JappaWakka
d9eb12d341
Fix for softlocks and other battle bugs
2023-09-03 16:39:48 +02:00
JappaWakka
0eddb70011
Bring back fading out music with switching maps
2023-08-29 19:20:54 +02:00
JappaWakka
e23ba807eb
Fix camera facing the wrong way in PVP switch
2023-08-22 20:13:24 +02:00
JappaWakka
888371c914
Some battle fixes & move implementations
...
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka
944e42cadd
Fixed Baton Pass, PVP needs testing
2023-08-15 18:36:02 +02:00
JappaWakka
15f57d8bc5
Make plural names localizable + item found
2023-08-09 16:20:16 +02:00
JappaWakka
6e8067b30b
Fix battlescreen interaction while in chatscreen
2023-08-04 10:15:18 +02:00
JappaWakka
7aa38cd921
Implement Encore correctly
2023-08-01 13:53:10 +02:00
JappaWakka
783e401c39
Fix catch animation
2023-08-01 12:24:35 +02:00
JappaWakka
e497776ecd
Localized field moves and switching
2023-07-30 18:16:27 +02:00
Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest
2023-07-30 18:05:08 +08:00
JappaWakka
ce565d7925
Fix Berserker Gene functionality
2023-07-29 09:58:12 +02:00
JappaWakka
d911935dfb
Fixed BattleAnimation bug, updated moves
2023-07-28 15:51:16 +02:00
JappaWakka
bda8fbc833
Fix BattleMapOffset hopefully
2023-07-26 10:33:21 +02:00
JappaWakka
bf2a8aebc6
Return a random move when no attacking moves
2023-07-22 12:06:03 +02:00
JappaWakka
bce86162ef
Fix Battle Music being played in the overworld
2023-07-22 11:43:06 +02:00
JappaWakka
0e9623c557
Fix stealth rock
2023-07-21 20:11:17 +02:00
JappaWakka
c3fb81a4c4
Pokédex evo/form screen progress
2023-07-21 16:30:12 +02:00
JappaWakka
1a4de5bc97
Form name only when mega evolve or in pokedex
...
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka
fad33eaa4a
Pokédex form support progress
2023-07-12 20:09:06 +02:00
JappaWakka
a90ef6e6d8
A lot of progress on the softcode forms
2023-07-06 20:14:44 +02:00
JappaWakka
ba4a377d23
Tweak tackle, correct line breaks
2023-06-30 09:55:09 +02:00
JappaWakka
581a2c696c
Correct tokens for trainer switch prompt
2023-06-29 20:30:10 +02:00
JappaWakka
7e35801db0
Fix PvP battle switching softlock
2023-06-29 20:29:49 +02:00
JappaWakka
f1aeb43b75
Fix Pokémon not falling in battle
2023-06-27 14:23:12 +02:00
JappaWakka
df992888a2
Animation fixes
2023-06-26 18:18:19 +02:00
JappaWakka
af937955b9
New BattleAnimation type + Confuse Ray animation..
...
And some fixes
2023-06-26 16:36:52 +02:00
JappaWakka
d96152d133
Fix EntityMove Battle Animation Type
2023-06-23 11:03:39 +02:00
JappaWakka
030f5a5c74
Fix a wrong color
2023-06-22 14:28:24 +02:00
JappaWakka
4b2138d3b2
Fix Background anim fadeout + tweak psychic anim
2023-06-22 10:40:29 +02:00
JappaWakka
3200dd9d15
Fix Daytimes when set by command
2023-06-21 19:28:35 +02:00
JappaWakka
a386be5eb6
Added psychic anim & made background anims work
...
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka
62fea61236
Fix battlescreen having wrong daytime sky
2023-06-21 19:22:24 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
592420abac
Fixed rotate BattleAnimation & enddelay...
...
EndDelay for BattleAnimations is now correctly calculated
Rotate BattleAnimation now actually ends when it's done rotating
2023-06-20 15:55:47 +02:00
JappaWakka
5617e94f6f
Remove unnecessary .ToString
2023-06-14 19:10:27 +02:00
JappaWakka
a0aa947c5c
Added a GameMode Move property and 2 functions
...
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related
* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:
Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka
a69f5b3f49
Maybe fix a pvp thing
2023-06-11 20:37:19 +02:00
JappaWakka
92e611adcb
Update battle while in chat
2023-06-07 20:36:41 +02:00