Commit Graph

223 Commits

Author SHA1 Message Date
JappaWakka fef6b689ea Liquid Ooze now also affects Leech Seed 2023-11-13 12:19:56 +01:00
JappaWakka 1e8c1bf9b8 Apply 0 damage fix for Bide only 2023-11-08 15:00:55 +01:00
JappaWakka 5019a59c0d Fix moves being able to do 0 damage 2023-11-08 10:14:18 +01:00
JappaWakka 1e16a5dcc4 Pokémon forms play the right cry in battle now 2023-11-04 15:16:25 +01:00
JappaWakka 25bda8826a Make wild pkmn uncatchable if catchrate = -1 2023-09-22 11:09:35 +02:00
JappaWakka e87f7953e0 Fix EXP bar position 2023-09-20 16:52:53 +02:00
JappaWakka 61b92076c9 Fix bracket error 2023-09-20 09:07:01 +02:00
JappaWakka 4460ac9f52
Allow trainers to use non Integer itemids 2023-09-17 10:37:35 +02:00
JappaWakka 135f0cdd4e
Fix trainer money crash 2023-09-15 20:04:51 +02:00
JappaWakka b66be1637c Added camera battleanims & earthquake anim &...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka eccda481b9 Implemented flash move animation 2023-09-06 12:13:24 +02:00
JappaWakka d9eb12d341 Fix for softlocks and other battle bugs 2023-09-03 16:39:48 +02:00
JappaWakka 0eddb70011 Bring back fading out music with switching maps 2023-08-29 19:20:54 +02:00
JappaWakka e23ba807eb Fix camera facing the wrong way in PVP switch 2023-08-22 20:13:24 +02:00
JappaWakka 888371c914 Some battle fixes & move implementations
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka 944e42cadd Fixed Baton Pass, PVP needs testing 2023-08-15 18:36:02 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 6e8067b30b Fix battlescreen interaction while in chatscreen 2023-08-04 10:15:18 +02:00
JappaWakka 7aa38cd921 Implement Encore correctly 2023-08-01 13:53:10 +02:00
JappaWakka 783e401c39 Fix catch animation 2023-08-01 12:24:35 +02:00
JappaWakka e497776ecd Localized field moves and switching 2023-07-30 18:16:27 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka ce565d7925 Fix Berserker Gene functionality 2023-07-29 09:58:12 +02:00
JappaWakka d911935dfb Fixed BattleAnimation bug, updated moves 2023-07-28 15:51:16 +02:00
JappaWakka bda8fbc833 Fix BattleMapOffset hopefully 2023-07-26 10:33:21 +02:00
JappaWakka bf2a8aebc6 Return a random move when no attacking moves 2023-07-22 12:06:03 +02:00
JappaWakka bce86162ef Fix Battle Music being played in the overworld 2023-07-22 11:43:06 +02:00
JappaWakka 0e9623c557 Fix stealth rock 2023-07-21 20:11:17 +02:00
JappaWakka c3fb81a4c4 Pokédex evo/form screen progress 2023-07-21 16:30:12 +02:00
JappaWakka 1a4de5bc97 Form name only when mega evolve or in pokedex
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka fad33eaa4a Pokédex form support progress 2023-07-12 20:09:06 +02:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka ba4a377d23 Tweak tackle, correct line breaks 2023-06-30 09:55:09 +02:00
JappaWakka 581a2c696c Correct tokens for trainer switch prompt 2023-06-29 20:30:10 +02:00
JappaWakka 7e35801db0 Fix PvP battle switching softlock 2023-06-29 20:29:49 +02:00
JappaWakka f1aeb43b75 Fix Pokémon not falling in battle 2023-06-27 14:23:12 +02:00
JappaWakka df992888a2 Animation fixes 2023-06-26 18:18:19 +02:00
JappaWakka af937955b9 New BattleAnimation type + Confuse Ray animation..
And some fixes
2023-06-26 16:36:52 +02:00
JappaWakka d96152d133 Fix EntityMove Battle Animation Type 2023-06-23 11:03:39 +02:00
JappaWakka 030f5a5c74 Fix a wrong color 2023-06-22 14:28:24 +02:00
JappaWakka 4b2138d3b2 Fix Background anim fadeout + tweak psychic anim 2023-06-22 10:40:29 +02:00
JappaWakka 3200dd9d15 Fix Daytimes when set by command 2023-06-21 19:28:35 +02:00
JappaWakka a386be5eb6 Added psychic anim & made background anims work
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka 62fea61236 Fix battlescreen having wrong daytime sky 2023-06-21 19:22:24 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka 592420abac Fixed rotate BattleAnimation & enddelay...
EndDelay for BattleAnimations is now correctly calculated
Rotate BattleAnimation now actually ends when it's done rotating
2023-06-20 15:55:47 +02:00
JappaWakka 5617e94f6f Remove unnecessary .ToString 2023-06-14 19:10:27 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka a69f5b3f49 Maybe fix a pvp thing 2023-06-11 20:37:19 +02:00
JappaWakka 92e611adcb Update battle while in chat 2023-06-07 20:36:41 +02:00