117 Commits

Author SHA1 Message Date
JappaWakka
d529b58409 More PkMn Selection translatability 2025-02-15 13:48:22 +01:00
JappaWakka
01a2487839 Made PokéBalls not holdable 2025-02-13 10:06:30 +01:00
JappaWakka
df0e3ad85c Prevent use pkmn or move items if no pkmn in party 2025-01-25 11:20:05 +01:00
JappaWakka
2c9a1ebc61 Implement Exp. All Key Item 2024-08-31 16:32:35 +02:00
JappaWakka
79b23efe92 Fixed incorrect DecSeparator thing in GamemodeItem 2024-08-25 20:05:50 +02:00
JappaWakka
58d9acc96f Implement Catching Charm, fix Exp. Charm 2024-08-24 16:06:24 +02:00
JappaWakka
de15767ce3 Fixed some typos and extra spaces 2024-08-24 15:32:11 +02:00
JappaWakka
1c3e30d59e Implemented Exp. Charm 2024-08-24 15:31:51 +02:00
JappaWakka
cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
Jasper Speelman
fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka
86d6f706e9 Fix crash when ID for Item.getItemByID = "" 2024-02-21 17:46:27 +01:00
JappaWakka
0a218527b3 Fix Pokémon Learn Move Bugs 2024-02-14 12:08:59 +01:00
JappaWakka
50c7125f71 Added Exp calc changing GM Item property
ExpMultiplier|sng,[bool]
optional second argument overrides the exp boost pokémon get when traded if set to true/1
2024-01-24 17:27:59 +01:00
darkfire006
c21d040dc1 make berries useable only when appropriate 2024-01-14 01:14:00 -06:00
JappaWakka
2874b71aac Prevent berries with no usage from being used 2024-01-11 09:54:02 +01:00
darkfire006
7663f5eb21 typed the wrong thing for the color 2024-01-09 18:49:28 -06:00
JappaWakka
e8da25f6bd Make fishing rods usable while riding/surfing 2023-12-27 20:49:08 +01:00
JappaWakka
168255e1a0 If level RideType = 3, no stop once riding/biking 2023-12-27 17:09:25 +01:00
darkfire006
f655939510 fix shops with registers 2023-12-21 00:09:49 -06:00
JappaWakka
b2b34966db Make PP Up & PP Max not usable in battle 2023-12-19 12:23:41 +01:00
JappaWakka
a5e68a153a Implement Custom Types 2023-12-10 20:19:14 +01:00
JappaWakka
58d438f179 Fix Rare Candy healing before checking evolution 2023-12-10 13:13:06 +01:00
JappaWakka
7136346b18 Fix Coin Case description 2023-10-27 11:48:21 +02:00
JappaWakka
8a39146e3e Fix Peat Block 2023-10-12 19:33:23 +02:00
JappaWakka
f55f910f3b Prevent usage of berries that can't be used 2023-10-01 14:28:32 +02:00
JappaWakka
c007d0d6f4 Removed unnecessary gamemode item properties 2023-08-14 18:40:52 +02:00
JappaWakka
15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka
73edefdd4b More localization stuff 2023-08-05 13:42:56 +02:00
JappaWakka
36294f8647 Add line break for bicycle use text 2023-08-05 13:26:48 +02:00
JappaWakka
8f396d0a7a GameMode Items can also be Mail now 2023-08-02 14:36:19 +02:00
JappaWakka
c9b2bdfe62 Make it possible to write mail from inventory 2023-08-01 13:17:09 +02:00
JappaWakka
7263509579 Revival Herb is now a medicine item 2023-07-25 18:18:53 +02:00
JappaWakka
da19fb4571 fix mega stone GameModeItem 2023-07-23 18:39:26 +02:00
JappaWakka
1a4de5bc97 Form name only when mega evolve or in pokedex
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka
fad33eaa4a Pokédex form support progress 2023-07-12 20:09:06 +02:00
JappaWakka
6764062c79 Hopefully get rid of example.dat error messages 2023-07-07 12:05:57 +02:00
darkfire006
9d024c93df uncomment active items 2023-06-26 09:23:23 -05:00
darkfire006
e0f17269c8 update item description 2023-06-26 09:21:31 -05:00
JappaWakka
cda0c79160 Added Bicycle Item for custom GameModes 2023-06-14 10:07:58 +02:00
JappaWakka
a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka
dc744ea02a Make HM GameMode items possible 2023-06-06 20:35:05 +02:00
JappaWakka
098feb8e0d Fix TM GameMode Item crashes 2023-06-01 12:40:58 +02:00
JappaWakka
771540a4a0 Make GameMode Items able to be TMs 2023-05-31 20:37:02 +02:00
JappaWakka
1467b907f4 Made GameMode Items able to start scripts on use 2023-05-31 16:25:38 +02:00
darkfire006
4e4b1bac73 add juice properties to berries 2023-05-30 17:54:26 -05:00
JappaWakka
57e0bf2f15 Added pluralnames to gamemode item tokens 2023-05-30 17:56:47 +02:00
JappaWakka
551a1f3659 Evo Items and Stones now get removed when used
from the inventory
2023-05-30 15:38:13 +02:00
JappaWakka
451115d7aa GameMode Items properties work now 2023-05-30 14:51:43 +02:00
JappaWakka
5363db90cf Added example and fixed some small things 2023-05-30 12:00:18 +02:00
JappaWakka
e30d5b017d Implemented GameMode Item Use, needs testing 2023-05-30 11:38:59 +02:00