JappaWakka
2538b835b9
Fix sea plane ticket check
2023-12-22 10:11:19 +01:00
darkfire006
8e47716c06
open up weather in BF
2023-12-21 00:20:24 -06:00
darkfire006
2c14eef239
fix daily juice giving
2023-12-21 00:09:59 -06:00
darkfire006
f655939510
fix shops with registers
2023-12-21 00:09:49 -06:00
darkfire006
26ea58df47
fix world maps inside factory
2023-12-21 00:09:18 -06:00
darkfire006
10b6587ac5
minor fixes to factory
2023-12-20 22:29:28 -06:00
darkfire006
60e86c41c3
plane now requires ticket
2023-12-20 20:11:00 -06:00
darkfire006
f4d3a717fe
misc frontier fixes
2023-12-20 19:54:46 -06:00
darkfire006
6f40767147
moved soon bots
2023-12-20 19:18:26 -06:00
JappaWakka
4325351320
Fix localized field moves not working
2023-12-19 13:17:14 +01:00
JappaWakka
da7339cd79
Fix crash with Schoolkid Alan on route 36
2023-12-19 12:39:17 +01:00
JappaWakka
ee6fa0d67a
Fix typo in Violet City map
2023-12-19 12:24:32 +01:00
JappaWakka
b2b34966db
Make PP Up & PP Max not usable in battle
2023-12-19 12:23:41 +01:00
JappaWakka
830a11d696
Fix some errors in pallet\evaldist script
2023-12-19 12:20:27 +01:00
JappaWakka
40e7fe2a34
Fix typo in Ruins of Alph PC text
2023-12-19 12:16:16 +01:00
JappaWakka
4c91360cd5
Fixed Spearow Kenya's mail crash
2023-12-19 12:15:03 +01:00
JappaWakka
a1c3c6f9da
Added <Pokémon.LevelAttacks(id,maxLv)> construct
...
<Pokémon.LevelAttacks(Index,[MaxLevel])>
Returns a string of every move the Pokémon can learn at or below a certain level
* Index (int) = Index of a Pokémon in the player's party
* MaxLevel (int) [optional] = Every move the Pokémon can learn at or below the level specified by this argument is added to the string. When this argument is left out or set to "-1", it will default to the Pokémon's current level.
2023-12-16 15:59:32 +01:00
JappaWakka
b40dde8904
Added CopyMove property for GM Moves
2023-12-15 18:21:24 +01:00
JappaWakka
0dad856a14
forgot to fix an error
2023-12-12 10:00:54 +01:00
JappaWakka
459ce005d0
Fix crashes and errors related to custom types
2023-12-12 09:57:53 +01:00
JappaWakka
09051e0cba
Make spelling of Paralyze consistent for AIField
2023-12-11 18:28:44 +01:00
JappaWakka
5857a05eb9
Add Type example.dat to project
2023-12-11 17:55:15 +01:00
JappaWakka
13fa3f52d2
Fix dive checking the wrong canhit move property
2023-12-11 17:52:32 +01:00
JappaWakka
63c7f96cb8
Added example.dat for GM Types
2023-12-11 14:38:28 +01:00
JappaWakka
bd2d2f2c3d
RaiseStat and LowerStat functions show msg if fail
2023-12-11 14:04:53 +01:00
JappaWakka
58eba766ac
Added GM Move property to copy anims of other move
2023-12-11 13:48:20 +01:00
JappaWakka
3c01312fd6
Add AIField property for GM Moves
2023-12-11 13:39:26 +01:00
JappaWakka
84df4d7ccc
Forgot a thing
2023-12-10 20:20:23 +01:00
JappaWakka
a5e68a153a
Implement Custom Types
2023-12-10 20:19:14 +01:00
JappaWakka
705e0b9725
Implemented random TimesToAttack move property
2023-12-10 15:32:54 +01:00
JappaWakka
0e5c260f42
Update Example Move
2023-12-10 15:21:02 +01:00
JappaWakka
2c3ca27c2d
Implemented RandomStatus GM move function
2023-12-10 14:53:59 +01:00
JappaWakka
68a64fde7d
Fix conflict in properties
2023-12-10 14:36:12 +01:00
JappaWakka
250bc9899f
Implement BasePower calc mods for GameModeMoves
2023-12-10 14:27:47 +01:00
JappaWakka
58d438f179
Fix Rare Candy healing before checking evolution
2023-12-10 13:13:06 +01:00
JappaWakka
e2d0996ffd
Make it possible to reset the Pokémon status
2023-12-10 13:11:48 +01:00
JappaWakka
5e87f04d73
Fix magnitude basepower
2023-12-10 10:43:01 +01:00
JappaWakka
8295bbffcc
Added a chance variable to LowerStat & RaiseStat
2023-12-10 10:10:06 +01:00
JappaWakka
b8941b92a1
Fixed Peat Block item icon (removed two pixels)
2023-12-08 09:53:48 +01:00
JappaWakka
3e9c1cde9c
Fixed setDayTime value not returning
2023-12-08 09:53:17 +01:00
darkfire006
453c041199
remove archaic hotfixes and up OT clamp to 6 digits
2023-12-07 01:18:11 -06:00
JappaWakka
f6447b5552
Fix Pokémon Menu Icon offsets for #906 and higher
2023-12-06 11:56:06 +01:00
JappaWakka
4b2bd53e36
Fix hiddengrotto Pokémon Y Offset
2023-12-06 11:54:42 +01:00
darkfire006
4e2068949a
set up the daily juice stuff correctly
2023-12-06 00:25:13 -06:00
darkfire006
168a442855
fix script.start not being loopable in while loops
...
this was a weird one to track down
2023-12-06 00:24:57 -06:00
JappaWakka
2a869e0b4b
Added @Pokemon.SetStatus(index,status) command...
...
@Pokemon.SetStatus(index,status)
index = Index of the Pokémon in the player's party
status = the desired status to give the Pokémon (possible values: "brn", "frz", "prz", "psn", "bpsn", "slp", "fnt")
2023-12-04 19:05:31 +01:00
JappaWakka
1c7ce33a73
Added negative Place/Env.Type evo conditions
2023-12-04 18:01:15 +01:00
JappaWakka
bd36bbfad0
Allow multiple Places/EnvironmentTypes
2023-12-04 17:07:07 +01:00
JappaWakka
34a856e1a3
Forgot a thing
2023-12-04 16:37:23 +01:00
JappaWakka
860241e774
Add EnvironmentType Evolution Condition
2023-12-04 16:36:22 +01:00