Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest
2023-07-30 18:05:08 +08:00
JappaWakka
49b0ad9103
Made texturemanager log missing textures better
2023-07-28 12:35:25 +02:00
JappaWakka
5e4f5d830c
Correct vb name
2023-07-22 12:32:22 +02:00
JappaWakka
71bd0eaaef
Hopefully fix a music volume bug
2023-07-21 19:30:18 +02:00
JappaWakka
a90ef6e6d8
A lot of progress on the softcode forms
2023-07-06 20:14:44 +02:00
JappaWakka
b6ba893a5d
Coin Case Cap is now a GameRule
2023-07-01 20:47:06 +02:00
JappaWakka
0e8170a449
@Music.ForcePlay(song) & @Music.Unforce
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@Music.ForcePlay(song)
Changes the currently playing music to a new one and prevents the music from being changed by warps or surfing/riding and such.
@Music.Unforce
Allows warps and surfing/riding etc. to change the music again.
2023-06-17 11:37:08 +02:00
JappaWakka
99bf455a6e
It doesn't work perfectly but something happens
2023-05-25 18:37:37 +02:00
JappaWakka
8bf3c7daf3
Fix level drop system, adjust font, more drawing
2023-05-24 11:49:18 +02:00
JappaWakka
3414d31b62
Failsafe for no usable audio devices
2023-02-09 13:44:35 +01:00
darkfire006
074ee8bbfe
remove single use TMs from hard mode
2023-01-15 18:53:32 -06:00
JappaWakka
d0ea913902
Added GameRule for forgetting HM moves
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CanForgetHM
0 = HM moves can't be forgotten
1 = HM moves can be forgotten
2023-01-14 21:04:16 +01:00
JappaWakka
e14e4c660c
Added gamerule for Single Use TMs
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SingleUseTM
0 = Use TMs as many times as you like
1 = TMs can only be used once
2023-01-14 21:03:12 +01:00
JappaWakka
5a8fdf1058
Fix GameRule crash
2023-01-14 14:21:24 +01:00
JappaWakka
3273cf8edc
Added HardGameRules to Kolben data file
2023-01-13 17:42:53 +01:00
JappaWakka
4054e7bcaa
Added Harder Difficulty Gamerules + Fix OW Poison
2023-01-13 17:35:54 +01:00
JappaWakka
7723db708b
Added missing GameRules to Kolben GameMode
2023-01-13 16:39:49 +01:00
JappaWakka
450b060271
Made missing intro song only log on debug
2023-01-13 14:12:46 +01:00
JappaWakka
4ed95f00c1
Finally made LightingType 6 function correctly
2022-11-26 14:41:30 +01:00
JappaWakka
57e145b668
Added argument to play a song that doesn't loop
2022-10-18 16:02:28 +02:00
JappaWakka
95a88b5bc8
Fixed Johto_Rival_Intro song name so it works
2022-09-13 21:02:28 +02:00
JappaWakka
fd93f96cbc
Rewrote a huge part of musicplayer, works now!
2022-09-13 21:01:55 +02:00
JappaWakka
0392d7f0fe
Fixed ContentPack battle music bug
2022-09-13 10:51:06 +02:00
JappaWakka
92352bcf27
Fixed bug with wrong SFX paths
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Causing ContentPacks to load slower
2022-08-11 21:19:59 +02:00
JappaWakka
82c18f473a
Fixed bug with contentpack sfx names (ToLower)
2022-08-10 19:48:38 +02:00
JappaWakka
8a8e8fe8c3
Fixed MainMenu not resetting or applying Textures
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After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
Jasper "JappaWakka" Speelman
724a4a642d
Fixed music silence when no intro Content Packs
2022-07-22 13:54:23 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
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0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka
ea0a6aca7b
Fixed contentpack music not playing without intro
2022-07-06 18:24:03 +02:00
JappaWakka
76484c89b1
Fixed the fast forward/slower music bug
2022-06-26 20:21:10 +02:00
JappaWakka
9ff6e94a1f
ContentPack fixes
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* Fixed ContentPack menu crashing when trying to load more than 5 Content Packs
* Fixed Texture Replacements in exceptions.dat being ignored if not the same case
* Fixed minor visual bug in the Box screen where smaller textures would be scaled incorrectly
2022-06-22 21:02:11 +02:00
darkfire006
638de718ed
fix new game end of intro and wrong default gamemode
2022-06-19 16:04:35 -05:00
JappaWakka
0ab2493be1
Minor fixes
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Added missing RunMode option in the gamejolt save
Fixed error in rewardssystem script
Fixed typo in soundmanager error
Fixed typo in messagebox file validation error
2022-06-04 11:04:00 +02:00
darkfire006
f3b1face86
make the diagonal walls not upside down for no reason....
2022-05-31 19:29:08 -05:00
JappaWakka
797cd45085
Battle related music bugs fix
2022-04-19 18:13:18 +02:00
JappaWakka
ea0ab80ba6
Water animation improvements
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* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
JappaWakka
d96fdbd80a
Fixed bug with battle intro music
2022-03-26 11:43:38 +01:00
JappaWakka
c23c5a244e
Merge branch 'BattleAnimations'
2022-02-22 13:10:43 +01:00
JappaWakka
bbfc4acdd8
Fixed Some Bugs
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* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka
575b48de04
Make it possible for the scale factor to be a Single instead of always an Integer.
2022-02-09 21:49:54 +01:00
JappaWakka
13c838c9aa
Actually saved the WallModel file
2022-02-03 22:31:11 +01:00
JappaWakka
1d4087aa2a
Fixed music crashes
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* Fixed crash when trying to play an intro of a battle song that wasn't an ogg
* Fixed crash when trying to resume the music after using the command @music.stop
2022-02-03 22:20:43 +01:00
JappaWakka
fbba01d0c4
Added WallModel (ModelID=20) & CeilingModel (ModelID= 21)
2022-02-03 22:18:04 +01:00
JappaWakka
54ea0e57ba
Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall)
2022-01-29 00:06:58 +01:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakka
168a855ed0
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
darkfire006
a368099b07
insert start script into Kolben GM and create the script files for the reward system
2021-10-21 01:07:15 -05:00
JappaWakka
c96d6443b5
Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
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When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka
4132bbe1c0
Fixed the music gap between BattleIntroScreen and BattleScreen
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Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00