Commit Graph

216 Commits

Author SHA1 Message Date
JappaWakka 16a83441d9 Fixs some music bugs...
Fixed delay when unpausing the game while current level has no musicloop defined
Fixed silence (caused by undefined musicloop) overriding currently playing song when unpausing
2024-01-07 13:35:17 +01:00
JappaWakka 13fa3f52d2 Fix dive checking the wrong canhit move property 2023-12-11 17:52:32 +01:00
JappaWakka 3e9c1cde9c Fixed setDayTime value not returning 2023-12-08 09:53:17 +01:00
JappaWakka 4f1a940d9e Fix Mega forms not resetting after battle 2023-12-04 13:31:37 +01:00
JappaWakka d9c26c8550 Implemented Rage Fist attack 2023-12-03 19:34:24 +01:00
JappaWakka fef6b689ea Liquid Ooze now also affects Leech Seed 2023-11-13 12:19:56 +01:00
JappaWakka 1e8c1bf9b8 Apply 0 damage fix for Bide only 2023-11-08 15:00:55 +01:00
JappaWakka 5019a59c0d Fix moves being able to do 0 damage 2023-11-08 10:14:18 +01:00
JappaWakka 1e16a5dcc4 Pokémon forms play the right cry in battle now 2023-11-04 15:16:25 +01:00
JappaWakka 25bda8826a Make wild pkmn uncatchable if catchrate = -1 2023-09-22 11:09:35 +02:00
JappaWakka e87f7953e0 Fix EXP bar position 2023-09-20 16:52:53 +02:00
JappaWakka b66be1637c Added camera battleanims & earthquake anim &...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka eccda481b9 Implemented flash move animation 2023-09-06 12:13:24 +02:00
JappaWakka d9eb12d341 Fix for softlocks and other battle bugs 2023-09-03 16:39:48 +02:00
JappaWakka 0eddb70011 Bring back fading out music with switching maps 2023-08-29 19:20:54 +02:00
JappaWakka e23ba807eb Fix camera facing the wrong way in PVP switch 2023-08-22 20:13:24 +02:00
JappaWakka 888371c914 Some battle fixes & move implementations
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka 944e42cadd Fixed Baton Pass, PVP needs testing 2023-08-15 18:36:02 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 6e8067b30b Fix battlescreen interaction while in chatscreen 2023-08-04 10:15:18 +02:00
JappaWakka 7aa38cd921 Implement Encore correctly 2023-08-01 13:53:10 +02:00
JappaWakka e497776ecd Localized field moves and switching 2023-07-30 18:16:27 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka ce565d7925 Fix Berserker Gene functionality 2023-07-29 09:58:12 +02:00
JappaWakka d911935dfb Fixed BattleAnimation bug, updated moves 2023-07-28 15:51:16 +02:00
JappaWakka bda8fbc833 Fix BattleMapOffset hopefully 2023-07-26 10:33:21 +02:00
JappaWakka bf2a8aebc6 Return a random move when no attacking moves 2023-07-22 12:06:03 +02:00
JappaWakka bce86162ef Fix Battle Music being played in the overworld 2023-07-22 11:43:06 +02:00
JappaWakka 0e9623c557 Fix stealth rock 2023-07-21 20:11:17 +02:00
JappaWakka c3fb81a4c4 Pokédex evo/form screen progress 2023-07-21 16:30:12 +02:00
JappaWakka 1a4de5bc97 Form name only when mega evolve or in pokedex
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka fad33eaa4a Pokédex form support progress 2023-07-12 20:09:06 +02:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka 581a2c696c Correct tokens for trainer switch prompt 2023-06-29 20:30:10 +02:00
JappaWakka 7e35801db0 Fix PvP battle switching softlock 2023-06-29 20:29:49 +02:00
JappaWakka f1aeb43b75 Fix Pokémon not falling in battle 2023-06-27 14:23:12 +02:00
JappaWakka df992888a2 Animation fixes 2023-06-26 18:18:19 +02:00
JappaWakka af937955b9 New BattleAnimation type + Confuse Ray animation..
And some fixes
2023-06-26 16:36:52 +02:00
JappaWakka d96152d133 Fix EntityMove Battle Animation Type 2023-06-23 11:03:39 +02:00
JappaWakka 030f5a5c74 Fix a wrong color 2023-06-22 14:28:24 +02:00
JappaWakka 3200dd9d15 Fix Daytimes when set by command 2023-06-21 19:28:35 +02:00
JappaWakka a386be5eb6 Added psychic anim & made background anims work
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka 62fea61236 Fix battlescreen having wrong daytime sky 2023-06-21 19:22:24 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka 5617e94f6f Remove unnecessary .ToString 2023-06-14 19:10:27 +02:00
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka a69f5b3f49 Maybe fix a pvp thing 2023-06-11 20:37:19 +02:00
JappaWakka 92e611adcb Update battle while in chat 2023-06-07 20:36:41 +02:00
JappaWakka 5b6c902f65 Fix frozen animation 2023-06-04 14:58:39 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00