JappaWakka
da19fb4571
fix mega stone GameModeItem
2023-07-23 18:39:26 +02:00
JappaWakka
d9fe5cdb09
Fix localization tokens for catchlocation/method
2023-07-21 16:32:08 +02:00
JappaWakka
c3fb81a4c4
Pokédex evo/form screen progress
2023-07-21 16:30:12 +02:00
JappaWakka
1a4de5bc97
Form name only when mega evolve or in pokedex
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Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka
dae28c537a
Dex Evo/Form Screen Progress + Pichu form fix
2023-07-17 18:46:06 +02:00
JappaWakka
7699621036
Fix Whirlwind move logic
2023-07-15 14:18:00 +02:00
darkfire006
29a9ec6ebb
gen 9 menu icons, form tests, and new evos
2023-07-14 22:02:56 -05:00
JappaWakka
3065c1960a
Pokédex Form Progress
2023-07-14 20:48:32 +02:00
JappaWakka
0b69b854b9
More Pokédex form support progress
2023-07-13 16:15:19 +02:00
JappaWakka
fad33eaa4a
Pokédex form support progress
2023-07-12 20:09:06 +02:00
JappaWakka
d2d937e336
Fix form names
2023-07-09 11:55:07 +02:00
JappaWakka
6764062c79
Hopefully get rid of example.dat error messages
2023-07-07 12:05:57 +02:00
JappaWakka
4b97c2ca24
Fixed environment forms
2023-07-07 11:53:35 +02:00
JappaWakka
cb37645746
Fixed gender forms
2023-07-07 11:35:34 +02:00
JappaWakka
e1be26284f
Fix season forms
2023-07-07 10:56:16 +02:00
JappaWakka
a90ef6e6d8
A lot of progress on the softcode forms
2023-07-06 20:14:44 +02:00
JappaWakka
8b0a91dfa0
Softcoded forms file filled
2023-07-03 21:02:44 +02:00
JappaWakka
0ff7969ba2
Nidoran & Basculin fixes
2023-07-03 20:53:57 +02:00
JappaWakka
ba4a377d23
Tweak tackle, correct line breaks
2023-06-30 09:55:09 +02:00
JappaWakka
7112b7cdf1
Tweak animations
2023-06-30 09:43:19 +02:00
JappaWakka
df992888a2
Animation fixes
2023-06-26 18:18:19 +02:00
JappaWakka
af937955b9
New BattleAnimation type + Confuse Ray animation..
...
And some fixes
2023-06-26 16:36:52 +02:00
darkfire006
9d024c93df
uncomment active items
2023-06-26 09:23:23 -05:00
darkfire006
e0f17269c8
update item description
2023-06-26 09:21:31 -05:00
JappaWakka
7a4b03ad3b
First half of Confuse Ray done
2023-06-23 11:05:00 +02:00
JappaWakka
4b2138d3b2
Fix Background anim fadeout + tweak psychic anim
2023-06-22 10:40:29 +02:00
JappaWakka
1d535bc14d
Tweak Psychic background anim speed
2023-06-21 20:02:07 +02:00
JappaWakka
a386be5eb6
Added psychic anim & made background anims work
...
and also added Ice Punch assets to project
2023-06-21 19:24:43 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
5d8ae1b1b9
Added Ice Punch Move Animation
2023-06-20 15:56:05 +02:00
JappaWakka
cda0c79160
Added Bicycle Item for custom GameModes
2023-06-14 10:07:58 +02:00
JappaWakka
a0aa947c5c
Added a GameMode Move property and 2 functions
...
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related
* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:
Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka
dc744ea02a
Make HM GameMode items possible
2023-06-06 20:35:05 +02:00
JappaWakka
098feb8e0d
Fix TM GameMode Item crashes
2023-06-01 12:40:58 +02:00
JappaWakka
771540a4a0
Make GameMode Items able to be TMs
2023-05-31 20:37:02 +02:00
JappaWakka
1467b907f4
Made GameMode Items able to start scripts on use
2023-05-31 16:25:38 +02:00
JappaWakka
ac4e5801c2
CInt(-1).ToString -> "-1" correction
2023-05-31 12:34:22 +02:00
darkfire006
4e4b1bac73
add juice properties to berries
2023-05-30 17:54:26 -05:00
JappaWakka
57e0bf2f15
Added pluralnames to gamemode item tokens
2023-05-30 17:56:47 +02:00
JappaWakka
551a1f3659
Evo Items and Stones now get removed when used
...
from the inventory
2023-05-30 15:38:13 +02:00
JappaWakka
2d0ad05048
Fixed GameMode evolution items crash
2023-05-30 15:23:18 +02:00
JappaWakka
451115d7aa
GameMode Items properties work now
2023-05-30 14:51:43 +02:00
JappaWakka
5363db90cf
Added example and fixed some small things
2023-05-30 12:00:18 +02:00
JappaWakka
e30d5b017d
Implemented GameMode Item Use, needs testing
2023-05-30 11:38:59 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
...
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
b8535774aa
Merge branch 'VoltorbFlip'
2023-05-29 10:18:56 +02:00
darkfire006
a0e04eda44
add sea plane item
2023-05-28 23:18:08 -05:00
JappaWakka
348ba89b15
Add localization for Voltorb Flip and Coin Case
2023-05-27 16:52:36 +02:00
JappaWakka
4363f3f4ed
Hopefully fix egg being able to switch by move
2023-05-13 20:03:23 +02:00
JappaWakka
afb5271e34
Fix Max Ether
2023-05-03 15:53:21 +02:00