Commit Graph

2187 Commits

Author SHA1 Message Date
darkfire006 92a3e62520 Mark slicing moves 2022-12-20 10:53:00 -06:00
darkfire006 1c9c0ef5ba add punching category 2022-12-20 10:46:20 -06:00
darkfire006 f92b2962dc 2 more impacted 2022-12-20 10:40:50 -06:00
darkfire006 3cad814d5d move clean up
moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006 e25d67384a mouth moves was only important for pmd 2022-12-20 10:31:56 -06:00
darkfire006 7a0b4a6a21 mark explosive moves 2022-12-20 10:30:50 -06:00
darkfire006 f9e5f32382 Mark dancing moves 2022-12-20 10:28:31 -06:00
darkfire006 6d3667be9f all are bullet moves 2022-12-20 10:23:48 -06:00
darkfire006 49ff0f8827 Sort categories and add a few 2022-12-20 10:23:12 -06:00
JappaWakka 01ada51a96 Fixed rooftop in celadon 2022-12-20 11:43:31 +01:00
JappaWakka 040f876c94 Lavender is now always night
Somehow it wasn't before?
2022-12-20 11:43:16 +01:00
darkfire006 86f5334aff Sacred sword should ignore all boosts not just acc 2022-12-20 01:24:13 -06:00
darkfire006 f103145780 Shore Up doesnt get worse in other weather only better in sand 2022-12-20 01:23:48 -06:00
darkfire006 9e0407d48d IceBurn listed as a freeze move 2022-12-20 01:23:22 -06:00
darkfire006 35a3861c9f Dizzy Punch was pound? 2022-12-20 01:23:08 -06:00
darkfire006 d230d55456 change from a hard coded boost to doubled 2022-12-20 01:22:49 -06:00
darkfire006 9d370f269b Let Magnet bomb hit always 2022-12-20 01:22:04 -06:00
darkfire006 627bb7eb2b missing description text for Aqua jet 2022-12-20 01:21:46 -06:00
darkfire006 423375f4a6 Fix Capitalization of 2 moves' back code 2022-12-20 01:21:14 -06:00
darkfire006 58fd846cc9 increased pin missile's accuracy 2022-12-19 18:00:50 -06:00
darkfire006 654c498025 Fix snatch is wrong type 2022-12-19 18:00:15 -06:00
JappaWakka 8463977303 Include the Gust assets 2022-12-19 20:02:33 +01:00
JappaWakka 5618b0c4db Added Gust move animation 2022-12-19 18:56:46 +01:00
JappaWakka 7468fb38b1 Really fix invisible offsetmapfloors 2022-12-19 06:28:02 +01:00
JappaWakka 9d9045218c This should prevent TurningSign crash 2022-12-19 06:11:48 +01:00
JappaWakka cef17ea173 Fix invisible offsetmapfloors overwriting 2022-12-19 06:08:31 +01:00
darkfire006 96f9c056b1 Revert "Fix invisible floors overwriting visible floors"
This reverts commit 4511946f27.
2022-12-18 22:57:10 -06:00
darkfire006 ac34e0cab2 add sea plane to R50 2022-12-18 17:52:54 -06:00
darkfire006 35422b758a standardize sign speeds 2022-12-18 17:07:57 -06:00
JappaWakka 6e106a28fa Set second type to typeless with Protean ability 2022-12-18 20:18:35 +01:00
JappaWakka da107320cc Added spaces before - on signs 2022-12-18 20:12:27 +01:00
JappaWakka e65ec432ec Slightly tweaked Egg sprites 2022-12-18 20:10:41 +01:00
JappaWakka 935dd6fcd0 Fix all caps signs in route30 2022-12-18 20:08:56 +01:00
JappaWakka 790e8ec382 Water animation in Waterfall can be vertical 2022-12-18 14:53:33 +01:00
JappaWakka f3633cc0d8 Whirlpool animation textures can now be modified
Also removed a tag that wasn't used
2022-12-18 14:42:09 +01:00
JappaWakka 9d5411986f Update TurningSign entity rotation speed system 2022-12-15 19:13:10 +01:00
darkfire006 52f900291f unlock weather in the seviis 2022-12-15 09:04:19 -06:00
JappaWakka ee3244d554 Added SeaPlane model + structure
and actually included the battle pike structure
2022-12-15 12:02:13 +01:00
JappaWakka ebe7094f50 Added Battle Pike model + Structure 2022-12-15 10:56:38 +01:00
darkfire006 37bee3ef38 allow fly outside MST 2022-12-13 15:51:40 -06:00
darkfire006 b494c54dc1 add new BF building structures 2022-12-13 15:51:29 -06:00
darkfire006 b49606c616 include money multiplier events 2022-12-13 09:24:12 -06:00
darkfire006 6866fd496e change mention of bike shop 2022-12-13 09:23:52 -06:00
JappaWakka 3dba6774d4 Foggy, Blizzard & Thunderstorm weather fixes
* During weather that reduces fog distance, fog has the correct color now based on time of day and environmenttype
* During Blizzard & Thunderstorm, the clouds are now partially transparent to blend in better with the thick fog
2022-12-10 14:03:20 +01:00
JappaWakka cc4b50f059 Check the right time 2022-12-08 17:19:54 +01:00
JappaWakka 05de30faed Fix renderdistance with different daytimes 2022-12-08 17:09:47 +01:00
darkfire006 7c2f360dbe R42 suicune crash fix 2022-12-08 09:46:41 -06:00
JappaWakka 55412e3286 Correct some comments 2022-12-06 19:03:37 +01:00
JappaWakka 7dcc423480 Added command to change the EnvironmentType
@Environment.SetEnvironmentType(ID)

This command temporarily sets the "EnvironmentType" parameter of the current map until a map change, which also changes the sky texture and sometimes adds particles. Value can be 0-5.
0 = Outside
1 = Inside
2 = Cave
3 = Dark (also makes all entities darker)
4 = Underwater (adds air bubble particles)
5= Forest
2022-12-06 19:03:23 +01:00
JappaWakka b3b719e5c0 Improved flash overlay (cleaner + shows less) 2022-12-06 14:36:48 +01:00