1485 Commits

Author SHA1 Message Date
darkfire006
69141c970d Shiny Zapdos OW 2021-10-08 23:48:40 -05:00
darkfire006
83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
darkfire006
5debd371f1 Prevent Eusine from appearing in battle bar until after suicune battle 2021-10-08 23:32:51 -05:00
JappaWakka
0c76e718dd Options Menu & Join Server Screen fixes
Fixed ContentPacks menu layout

Fixed the cause of the Options Menu crashing

Replaced the MiniFont in the JoinServerScreen with the InGameFont

Adjusted positioning of text in AddServerScreen
2021-10-06 00:11:56 +02:00
darkfire006
064af97b49 intro script Dec Sep issue 2021-10-05 13:24:41 -05:00
darkfire006
102ed648be Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-05 13:23:39 -05:00
JappaWakka
fc21008dfc Tweaked Ethan's sprite a bit 2021-10-04 14:38:35 +02:00
darkfire006
93be89257a fix victini register check 2021-10-04 00:18:21 -05:00
darkfire006
d96e911a3b volcanion ow shiny 2021-10-04 00:18:10 -05:00
darkfire006
748fe871f8 Shiny Ow Victini 2021-10-03 23:48:50 -05:00
JappaWakka
be6daeded8 Added New Audio to Project File 2021-10-04 01:15:49 +02:00
JappaWakka
cae2b61ef7 Music Fixes and other Audio-related QoL things
Fixed music playing errors

[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-04 01:14:55 +02:00
darkfire006
bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7d732295a467c650343ffd79e6ba934.
2021-10-03 14:49:51 -05:00
JappaWakka
8b0658e3a8 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:42:22 +02:00
darkfire006
56203d8eea shiny mew overworlds 2021-10-03 14:35:41 -05:00
JappaWakka
0bf513e3b7 Music & SFX Renaming
Renamed all of the songs with properly capitalized names to improve recognizability and readability.

I also changed some song names and added some sounds & I edited the maps and songs accordingly

[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006
b1e4295b7a fix shiny suicune register 2021-10-03 14:30:33 -05:00
JappaWakka
332a7074e5 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:25:20 +02:00
darkfire006
7cfb0fcb08 suicune shiny 2021-10-03 14:21:33 -05:00
JappaWakka
799792e49c Various Fixes & Improvements
Fixed PlayerSkins displaying incorrectly in the new intro.

Fixed position of Pause Menu text.

Songs don't fade in by default now except with the @musicplayer.playfade(songname) command

You can now also close the Options row in the Main Menu with the "Up" or "Move Forward" keys

Improved the timing of the Battle intro screens

Renamed Badge_Aquired to Receive_Badge for consistency
2021-10-03 21:18:25 +02:00
JappaWakka
bd8f91e338 Pokémon idle animate when they have only 2 frames 2021-10-03 11:09:08 +02:00
JappaWakka
61fa959866 Fixed Rival's texture when renaming Rival 2021-10-03 11:04:11 +02:00
JappaWakka
700016dceb Improved weather chances per season 2021-10-01 18:12:25 +02:00
JappaWakka
9271d9b629 Fixed the camera staying at 1 on the y axis after interacting with your pokémon in third person 2021-10-01 18:05:42 +02:00
JappaWakka
18c7f59fa0 Big Overworld Sprites Change + old NewGameI intro fix
Made it possible for Pokémon, NPCs and players to use textures that have 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or even 4 frames (1 - 2 - 3 - 4) with the numbers between the brackets being the order of the frames

- All default pokémon overworld sprites are now 2 frames wide

- Removed an error in the old NewGame intro

- Pokémon don't animate unless moving or when in battle
2021-10-01 17:06:41 +02:00
JappaWakka
dd34d9731c CanMuteMusic = CanMuteAudio & other tweaks
- CanMuteMusic property in source code renamed to CanMuteAudio

- Old New Game intro and Localization errors (made by me) fixed
2021-10-01 15:24:54 +02:00
JappaWakka
9def5642e8 Lots of QoL changes
- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
JappaWakka
51a481da62 Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
darkfire006
2266663732 Tao Trio shiny controls fix typo 2021-10-01 00:57:21 -05:00
darkfire006
b658df2558 Tao Trio Shiny controls
all three will now appear shiny in the overworld before encountering
2021-10-01 00:52:29 -05:00
darkfire006
fba2307c3f shiny mewtwo shows up in proton fight 2021-10-01 00:36:59 -05:00
darkfire006
43f19a3a09 Mewtwo overworld Shiny 2021-09-30 18:29:15 -05:00
darkfire006
530c3ad124 Unown Lock
Shiny Lock the event Unowns in Alph
2021-09-30 18:26:12 -05:00
darkfire006
15f0f528d2 jirachi overworld shiny 2 2021-09-30 10:23:46 -05:00
darkfire006
697cc29b1e overworld shiny jirachi 2021-09-30 10:23:18 -05:00
darkfire006
6f5d34f0b5 Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
darkfire006
08955ddcf3 use MasterShinyRate
update various scripts to use the master shiny rate as basis
2021-09-29 18:10:32 -05:00
darkfire006
42f8f5e1a2 Shinyness clean up
condense redundant commands into the add command
2021-09-29 18:09:41 -05:00
darkfire006
f16fee3a7a Preliminary Destiny Knot implementation
very rough add
2021-09-29 18:08:24 -05:00
darkfire006
bb8bf084b1 add/addtostorage shiny fix
ensure they dont accidentally shiny lock
2021-09-29 18:07:04 -05:00
JappaWakka
bb6181679d Added Controls Menu Icon 2021-09-30 00:18:58 +02:00
JappaWakka
5e5e355fd4 Updated back of books in Player's house living room 2021-09-29 23:49:30 +02:00
JappaWakka
1081595d24 Added ContentPacks & Language Menu Icons, Fixed arrow color, Centered text of mainmenu buttons 2021-09-29 23:47:57 +02:00
JappaWakka
cbd7a4ec84 Fixed mouse selection for Language Menu 2021-09-29 17:38:56 +02:00
JappaWakka
c4ab6604a6
Merge pull request #73 from P3D-Legacy/mainmenu-rework
Main Menu Rework
2021-09-29 16:59:40 +02:00
JappaWakka
e9552e0edb Updated House Texture 2021-09-29 16:58:07 +02:00
JappaWakka
cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
JappaWakka
0e8b60cfc4 Options Freezing fix
Fixed OptionsScreen freezing in-game & when clicking Pack Information in ContentPack Menu in the Main Menu
2021-09-29 15:57:29 +02:00
JappaWakka
7583e5d97c PressStartScreen fix
Fixed the issue where when you press a key to go to the main menu while the splash/logo screen was fading in, it would freeze halfway through the fade and you'd have a main menu with a darker background than it should be. Now when you press a key, it just skips the fade before switching the screen to the mainmenu
2021-09-29 14:43:07 +02:00
JappaWakka
106de657f0 Main Menu Crash Fix & Options Menu Cursor Fix
Fixed a crash when moving to the content pack button in the main menu options row while having no savegames.

Fixed the options pointer changing position when resizing the game window.
2021-09-29 14:32:05 +02:00