Commit Graph

242 Commits

Author SHA1 Message Date
JappaWakka 4a16501926 Prevent BattleMenu from softlocking pvp battle...
...so that the BattleMenu can't be used until there are no more text messages displaying.
2024-05-05 15:13:15 +02:00
JappaWakka eca6a70ed6 Added MaxVisibleVertices to debug display
Show how many of the maximum amount of vertices are actually being drawn (which only happens when they're visible)
2024-05-05 13:17:06 +02:00
JappaWakka c2f3eeff22 Don't show textbox if not lost item after battle 2024-05-05 09:39:10 +02:00
JappaWakka 56e436d69e Remove battle screen resetting weather for safari 2024-05-05 09:19:13 +02:00
JappaWakka 9873f15aa5 Fix items lost if switch pokémon after knocked off 2024-05-01 13:26:29 +02:00
JappaWakka ee05af333c Added an exclamation mark at the end 2024-04-29 16:49:27 +02:00
JappaWakka 9d912e939b Fix various Pokémon Type check errors 2024-04-23 17:29:41 +02:00
JappaWakka 82fee7a434 Make Fly attack animation possible 2024-04-07 19:51:37 +02:00
JappaWakka afb752ee4f Prevent stuck in fly mode when gravity active 2024-04-07 12:19:43 +02:00
JappaWakka e47f20ef35 Fix crash damage not happening when blocked 2024-04-07 12:17:18 +02:00
JappaWakka 6ca5a5442c Multiturn moves don't skip turns 2024-04-07 11:58:28 +02:00
JappaWakka f280c5718c Update @Pokemon.NewRoaming(...) command...
@Pokemon.NewRoaming(RoamerID,PokémonID,Level,regionID,startLevelFile,MusicLoop,[Shiny],[ScriptPath])

RoamerID & ScriptPath are new.
* RoamerID (int) = A required identifier for the roaming Pokémon, can be used in scripts.
* ScriptPath (str) = Path to a script file to execute after every encounter with any roaming Pokémon
2024-04-04 17:49:46 +02:00
JappaWakka 88d72bb451 Implemented script after catch or defeat roamer 2024-04-02 11:06:33 +02:00
Jasper Speelman fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka 619f1b3d93 Fix Mold Breaker 2024-03-26 13:13:07 +01:00
JappaWakka 9bb85df200 Fix Confuse Ray Battle Animation 2024-03-23 17:47:59 +01:00
JappaWakka 24e1335caa Fix crash when you can't switch (shadow tag etc.) 2024-03-18 14:32:29 +01:00
JappaWakka de102f4aa7 Fixed Encore & make disabled moves gray in menu 2024-03-05 11:31:33 +01:00
JappaWakka bb78bb3543 Fix battle music crashes 2024-02-25 18:52:28 +01:00
JappaWakka 8661684927 Temporarily Disable Chat during PVP 2024-02-19 19:30:53 +01:00
JappaWakka 69e8455cda Revert "Encore fix"
This reverts commit 0091704f4c.
2024-02-19 18:44:25 +01:00
JappaWakka 0091704f4c Encore fix 2024-02-19 18:33:14 +01:00
JappaWakka 290d400823 catch should despawn roamers though 2024-02-18 09:44:32 +01:00
JappaWakka 8b483a636b Fixed roamers despawn without catch/defeat/flee 2024-02-18 09:42:33 +01:00
JappaWakka 0a218527b3 Fix Pokémon Learn Move Bugs 2024-02-14 12:08:59 +01:00
JappaWakka 50c7125f71 Added Exp calc changing GM Item property
ExpMultiplier|sng,[bool]
optional second argument overrides the exp boost pokémon get when traded if set to true/1
2024-01-24 17:27:59 +01:00
JappaWakka 16a83441d9 Fixs some music bugs...
Fixed delay when unpausing the game while current level has no musicloop defined
Fixed silence (caused by undefined musicloop) overriding currently playing song when unpausing
2024-01-07 13:35:17 +01:00
JappaWakka 13fa3f52d2 Fix dive checking the wrong canhit move property 2023-12-11 17:52:32 +01:00
JappaWakka 3e9c1cde9c Fixed setDayTime value not returning 2023-12-08 09:53:17 +01:00
JappaWakka 4f1a940d9e Fix Mega forms not resetting after battle 2023-12-04 13:31:37 +01:00
JappaWakka d9c26c8550 Implemented Rage Fist attack 2023-12-03 19:34:24 +01:00
JappaWakka fef6b689ea Liquid Ooze now also affects Leech Seed 2023-11-13 12:19:56 +01:00
JappaWakka 1e8c1bf9b8 Apply 0 damage fix for Bide only 2023-11-08 15:00:55 +01:00
JappaWakka 5019a59c0d Fix moves being able to do 0 damage 2023-11-08 10:14:18 +01:00
JappaWakka 1e16a5dcc4 Pokémon forms play the right cry in battle now 2023-11-04 15:16:25 +01:00
JappaWakka 25bda8826a Make wild pkmn uncatchable if catchrate = -1 2023-09-22 11:09:35 +02:00
JappaWakka e87f7953e0 Fix EXP bar position 2023-09-20 16:52:53 +02:00
JappaWakka b66be1637c Added camera battleanims & earthquake anim &...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka eccda481b9 Implemented flash move animation 2023-09-06 12:13:24 +02:00
JappaWakka d9eb12d341 Fix for softlocks and other battle bugs 2023-09-03 16:39:48 +02:00
JappaWakka 0eddb70011 Bring back fading out music with switching maps 2023-08-29 19:20:54 +02:00
JappaWakka e23ba807eb Fix camera facing the wrong way in PVP switch 2023-08-22 20:13:24 +02:00
JappaWakka 888371c914 Some battle fixes & move implementations
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka 944e42cadd Fixed Baton Pass, PVP needs testing 2023-08-15 18:36:02 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 6e8067b30b Fix battlescreen interaction while in chatscreen 2023-08-04 10:15:18 +02:00
JappaWakka 7aa38cd921 Implement Encore correctly 2023-08-01 13:53:10 +02:00
JappaWakka e497776ecd Localized field moves and switching 2023-07-30 18:16:27 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka ce565d7925 Fix Berserker Gene functionality 2023-07-29 09:58:12 +02:00