Commit Graph

31 Commits

Author SHA1 Message Date
JappaWakka a0aa947c5c Added a GameMode Move property and 2 functions
* Fixed an issue with GameMode Items in battles
* Updated the example files for GameMode Items and GameMode Moves
* Maybe fixed something audio volume related

* Made it possible to disable the reduction of PP using the DeductPP (bool) property for GameModeMoves
* Added the new functions "SetTrigger" and "RemoveTrigger" for GameModeMoves:

Function "SetTrigger" checks if a Pokémon does or does not have a certain Status and prevents functions after it from executing if the Pokémon does not have the desired Status.
The function is formatted like this: Function|SetTrigger,Target,Triggers
* "Target" determines which Pokémon's Status is checked and has to be either 0 or 1 (0 = check own Pokémon, 1 = check opponent's Pokémon)
* "Triggers" determines the status effect(s) that should or should not be on the target Pokémon. You can add multiple possible status effects to check for by separating them with a semicolon (;), the values can be: "burn", "freeze", "paralyze", "poison", "badpoison", "anypoison", "sleep", "noburn", "nofreeze", "noparalyze", "nopoison", "nobadpoison", "nopoison", "nosleep"
Function "RemoveTrigger" removes such a trigger so that functions after it are executed
2023-06-13 20:22:35 +02:00
JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka dc454d2a68 Temporarily disabled animations for pvp battles 2023-01-13 14:09:21 +01:00
JappaWakka f7c97ec7c9 Implemented Disable move & fixed Cursed Body turns
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
darkfire006 ce1b178a2c add extra wind and slicing moves
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006 e25d67384a mouth moves was only important for pmd 2022-12-20 10:31:56 -06:00
darkfire006 49ff0f8827 Sort categories and add a few 2022-12-20 10:23:12 -06:00
darkfire006 423375f4a6 Fix Capitalization of 2 moves' back code 2022-12-20 01:21:14 -06:00
darkfire006 654c498025 Fix snatch is wrong type 2022-12-19 18:00:15 -06:00
JappaWakka d2860b15a8 Models work better in battle now 2022-09-27 12:51:51 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka 747de3e221
Merge branch 'master' into custommoves 2022-06-10 10:26:10 +02:00
darkfire006 45f2082347 Wild Pokemon for diamond dive and new routes including 5 new mons 2022-04-08 22:07:25 -05:00
JappaWakka dc5b439baf Made it possible for custom moves to end a battle
Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakkaP3D 72599bfd16 Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option 2021-10-29 15:58:28 +02:00
JappaWakkaP3D 7fba875d02 Fixed a lot of animation system bugs
Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D c79f92b3e8 Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakkaP3D 3a35860f7a Removed visible animations for now 2021-08-22 17:24:06 +02:00
JappaWakkaP3D c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
darkfire006 2c0bee98ba Pin Missile Typo 2021-07-02 15:36:55 -05:00
TheOmegaGhost 9949c565e1 Minor Move and Item name update
Leek updated
Vise Grip updated
Steel Beam half implemented
2020-04-10 00:07:57 -03:00
TheOmegaGhost f447d7a18c Gen 8 updates
Updated Rapid Spin, Howl and King's Shield
Updated abilities interacting with Intimidate
Updated ability and move listings
Updated Koffing and Weezing abilities
Updated Aegislash's forms base stats
2019-11-23 02:11:15 -02:00
Ruan Pablo aedec48f93 Terrain final implementation + typos and move fixes
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00
Ruan Pablo 4907ee5bf2 Terrain related moves added 2019-09-22 18:47:55 -03:00
Ruan Pablo 813a5a373e Added some Gen 7 moves 2018-11-08 17:34:07 -02:00
Ruan Pablo c4105ad5aa Added some missing moves up to Gen 6 2018-10-26 06:03:33 -02:00
Ruan Pablo 35bb43d0a4 some moves + min gfx 2018-10-22 00:10:27 -02:00
OmegaRuan 0f4ba408c5
List + Update to Gen 7 Moves 2018-08-04 22:02:00 -03:00
CaptainSegis 096fc52ec8 Fixed Parental Bond implementation 2018-03-25 18:22:55 -05:00
CaptainSegis 5e4d6e28ce Fixed some logic on ability changing situations. First implementation of Parental Bond. Fixed Solar Power effect upon round end. 2018-03-12 01:58:10 -05:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00