JappaWakka
9f7b722bcf
Just to be sure
2024-04-20 10:19:36 +02:00
JappaWakka
6c49740ba2
Prevent scrolling while script active
2024-04-02 11:47:47 +02:00
JappaWakka
88d72bb451
Implemented script after catch or defeat roamer
2024-04-02 11:06:33 +02:00
Jasper Speelman
fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
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0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka
2398cccd20
Tweak the speed of the NotificationPopup
2024-03-07 19:56:14 +01:00
JappaWakka
16a83441d9
Fixs some music bugs...
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Fixed delay when unpausing the game while current level has no musicloop defined
Fixed silence (caused by undefined musicloop) overriding currently playing song when unpausing
2024-01-07 13:35:17 +01:00
JappaWakka
c76ee70b08
WaterSpeed can now also be set by GameModes
2023-10-29 13:52:48 +01:00
JappaWakka
f7fd221ce9
Fix ForceCameraTurn
2023-10-10 09:47:05 +02:00
JappaWakka
3468db7f21
Allow for different animated backdrops
2023-10-05 13:36:02 +02:00
JappaWakka
0eddb70011
Bring back fading out music with switching maps
2023-08-29 19:20:54 +02:00
JappaWakka
78cd53d745
Added <system.scripttrigger>
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Returns what triggered the current script (NPCInSight, NPCInteract, ScriptBlockWalkOn, ScriptBlockInteract, Notification, PhoneReceive, PhoneCall, StartScript, ScriptCommand, StrengthTrigger, MapScript, ChatCommand).
2023-08-06 16:17:05 +02:00
Yong Jian Ming
7cd60cc3ad
Add BasicEffectWithAlphaTest
2023-07-30 18:05:08 +08:00
JappaWakka
5c3cbe89c1
Last argument notificationpopup forces accept
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Also you can't move or turn the camera when a notificationpopup is forced
And you can't pitch the camera up and down anymore while in a script
2023-07-27 15:50:45 +02:00
JappaWakka
c4fd9f19a7
Show accept also when popup has no delay
2023-07-23 16:14:35 +02:00
JappaWakka
25e850ccd5
Fix yaw when locking camera
2023-07-22 11:22:48 +02:00
JappaWakka
2e0966dd04
Reset Camera speed for run or ride in scripts
2023-06-11 20:36:41 +02:00
JappaWakka
54215c80ea
Fixed backdrops not rendering and being stretched
2023-04-04 11:32:11 +02:00
JappaWakka
ba07491069
Fix backdrop water
2023-04-01 08:58:23 +02:00
JappaWakka
779fda3885
Backdrop improvements...
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Un-mirrored texture mapping
Added dynamic texture size based on the height of the backdrop texture
Backdrop color matches the daytime now
2023-03-26 19:40:25 +02:00
JappaWakka
9a7543fb33
Fix for StrengthRock softlock
2023-03-09 17:14:56 +01:00
JappaWakka
19d88a3bda
Tweak horizontal camera speed for controllers
2023-02-27 20:12:18 +01:00
JappaWakka
f5143a710a
Mapped Pokégear to Back button on controllers
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And enabling/disabling controller input to F6
2023-02-27 12:49:52 +01:00
JappaWakka
c94f7a2b1b
Fix requests not being blocked in bug contest
2023-01-23 12:12:43 +01:00
darkfire006
342f3924b1
disable pokegear in contest
2023-01-08 21:29:05 -06:00
JappaWakka
ac5fa28483
Added arg to force camera rotation (in 3rd person)
2022-11-02 11:49:46 +01:00
JappaWakka
9312aa18c3
Fix switch perspective with PreventMovement
2022-11-02 10:42:30 +01:00
JappaWakka
39d8e1b59f
Also can't switch perspective with PreventMovement
2022-11-01 18:40:21 +01:00
JappaWakka
8f7c725b95
You can now scroll using the gamepad triggers
2022-11-01 17:37:38 +01:00
JappaWakka
169ce4c709
Fixed collision detection bug
2022-10-13 13:26:01 +02:00
JappaWakka
653fc249d1
Added PreventMovement property and commands
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"@player.preventmovement" Makes the player unable to move, while still keeping control over the menu, interactions etc.
"@player.allowmovement" Gives the player back their ability to move.
2022-09-29 21:27:44 +02:00
JappaWakka
f8b74bf86d
Fix for wrong camera direction switch to 1stperson
2022-09-19 15:49:14 +02:00
Jasper "JappaWakka" Speelman
dba1e721d6
No view bobbing anymore when sliding on ice
2022-09-16 17:56:30 +02:00
JappaWakka
9e86665e58
Added SaveOnly map tag
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A map tag that disables the PokeGear and all of the menu options except Save while on the map
2022-08-29 13:01:56 +02:00
JappaWakka
8a8e8fe8c3
Fixed MainMenu not resetting or applying Textures
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After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
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0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka
322ca3e5c4
Fixed notification popup blocking pokégear
2022-06-26 20:20:37 +02:00
JappaWakka
7eb7805dcf
Added constructs for checking player movement
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Also fixed the "<player.velocity>" construct and reset the player's movement speed in the teacher script in violet city
2022-06-11 15:01:16 +02:00
JappaWakka
7ac1e5b5fb
Fixed locking movement with debugwalk key
2022-06-06 13:51:51 +02:00
JappaWakka
c7a9e7c4df
Fix for scriptblock rotation bug
2022-04-23 18:50:10 +02:00
JappaWakka
87210c3ed6
Fix for run speed also being used for surfing
2022-04-19 11:49:17 +02:00
JappaWakka
ea0ab80ba6
Water animation improvements
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* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
Jasper "JappaWakka" Speelman
52dfc1bfa3
Make Model ID 5 + 6 visible on minimap
2022-04-11 21:08:45 +02:00
Jasper "JappaWakka" Speelman
e62c49b7bb
Potential bugfix for 2x debug move on water
2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman
11a8b632d0
Fixed going up slideblocks speed
2022-04-03 21:04:25 +02:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakka
3ce59ee458
Merge branch 'notificationspopup'
2021-10-19 20:57:24 +02:00
JappaWakka
a85849a52c
Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
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To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka
a654d80a85
Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold
2021-10-13 20:18:26 +02:00
JappaWakka
78e25a85c0
Notifications Implementation Part 2
2021-10-11 21:16:39 +02:00