Commit Graph

70 Commits

Author SHA1 Message Date
JappaWakka 9f7b722bcf Just to be sure 2024-04-20 10:19:36 +02:00
JappaWakka 6c49740ba2 Prevent scrolling while script active 2024-04-02 11:47:47 +02:00
JappaWakka 88d72bb451 Implemented script after catch or defeat roamer 2024-04-02 11:06:33 +02:00
Jasper Speelman fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka 2398cccd20 Tweak the speed of the NotificationPopup 2024-03-07 19:56:14 +01:00
JappaWakka 16a83441d9 Fixs some music bugs...
Fixed delay when unpausing the game while current level has no musicloop defined
Fixed silence (caused by undefined musicloop) overriding currently playing song when unpausing
2024-01-07 13:35:17 +01:00
JappaWakka c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka f7fd221ce9 Fix ForceCameraTurn 2023-10-10 09:47:05 +02:00
JappaWakka 3468db7f21 Allow for different animated backdrops 2023-10-05 13:36:02 +02:00
JappaWakka 0eddb70011 Bring back fading out music with switching maps 2023-08-29 19:20:54 +02:00
JappaWakka 78cd53d745 Added <system.scripttrigger>
Returns what triggered the current script (NPCInSight, NPCInteract, ScriptBlockWalkOn, ScriptBlockInteract, Notification, PhoneReceive, PhoneCall, StartScript, ScriptCommand, StrengthTrigger, MapScript, ChatCommand).
2023-08-06 16:17:05 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka 5c3cbe89c1 Last argument notificationpopup forces accept
Also you can't move or turn the camera when a notificationpopup is forced
And you can't pitch the camera up and down anymore while in a script
2023-07-27 15:50:45 +02:00
JappaWakka c4fd9f19a7 Show accept also when popup has no delay 2023-07-23 16:14:35 +02:00
JappaWakka 25e850ccd5 Fix yaw when locking camera 2023-07-22 11:22:48 +02:00
JappaWakka 2e0966dd04 Reset Camera speed for run or ride in scripts 2023-06-11 20:36:41 +02:00
JappaWakka 54215c80ea Fixed backdrops not rendering and being stretched 2023-04-04 11:32:11 +02:00
JappaWakka ba07491069 Fix backdrop water 2023-04-01 08:58:23 +02:00
JappaWakka 779fda3885 Backdrop improvements...
Un-mirrored texture mapping
Added dynamic texture size based on the height of the backdrop texture
Backdrop color matches the daytime now
2023-03-26 19:40:25 +02:00
JappaWakka 9a7543fb33 Fix for StrengthRock softlock 2023-03-09 17:14:56 +01:00
JappaWakka 19d88a3bda Tweak horizontal camera speed for controllers 2023-02-27 20:12:18 +01:00
JappaWakka f5143a710a Mapped Pokégear to Back button on controllers
And enabling/disabling controller input to F6
2023-02-27 12:49:52 +01:00
JappaWakka c94f7a2b1b Fix requests not being blocked in bug contest 2023-01-23 12:12:43 +01:00
darkfire006 342f3924b1 disable pokegear in contest 2023-01-08 21:29:05 -06:00
JappaWakka ac5fa28483 Added arg to force camera rotation (in 3rd person) 2022-11-02 11:49:46 +01:00
JappaWakka 9312aa18c3 Fix switch perspective with PreventMovement 2022-11-02 10:42:30 +01:00
JappaWakka 39d8e1b59f Also can't switch perspective with PreventMovement 2022-11-01 18:40:21 +01:00
JappaWakka 8f7c725b95 You can now scroll using the gamepad triggers 2022-11-01 17:37:38 +01:00
JappaWakka 169ce4c709 Fixed collision detection bug 2022-10-13 13:26:01 +02:00
JappaWakka 653fc249d1 Added PreventMovement property and commands
"@player.preventmovement" Makes the player unable to move, while still keeping control over the menu, interactions etc.
"@player.allowmovement" Gives the player back their ability to move.
2022-09-29 21:27:44 +02:00
JappaWakka f8b74bf86d Fix for wrong camera direction switch to 1stperson 2022-09-19 15:49:14 +02:00
Jasper "JappaWakka" Speelman dba1e721d6 No view bobbing anymore when sliding on ice 2022-09-16 17:56:30 +02:00
JappaWakka 9e86665e58 Added SaveOnly map tag
A map tag that disables the PokeGear and all of the menu options except Save while on the map
2022-08-29 13:01:56 +02:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka 322ca3e5c4 Fixed notification popup blocking pokégear 2022-06-26 20:20:37 +02:00
JappaWakka 7eb7805dcf Added constructs for checking player movement
Also fixed the "<player.velocity>" construct and reset the player's movement speed in the teacher script in violet city
2022-06-11 15:01:16 +02:00
JappaWakka 7ac1e5b5fb Fixed locking movement with debugwalk key 2022-06-06 13:51:51 +02:00
JappaWakka c7a9e7c4df Fix for scriptblock rotation bug 2022-04-23 18:50:10 +02:00
JappaWakka 87210c3ed6 Fix for run speed also being used for surfing 2022-04-19 11:49:17 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
Jasper "JappaWakka" Speelman 52dfc1bfa3 Make Model ID 5 + 6 visible on minimap 2022-04-11 21:08:45 +02:00
Jasper "JappaWakka" Speelman e62c49b7bb Potential bugfix for 2x debug move on water 2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman 11a8b632d0 Fixed going up slideblocks speed 2022-04-03 21:04:25 +02:00
JappaWakkaP3D 24b7ba36e2 Notification Popup disappears faster after user input 2021-10-28 22:15:29 +02:00
JappaWakkaP3D 53f006cd3d Stop the NotificationPopup from autoexecuting the attached script. 2021-10-26 23:55:22 +02:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka a654d80a85 Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold 2021-10-13 20:18:26 +02:00
JappaWakka 78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00