86 Commits

Author SHA1 Message Date
JappaWakka
9a3d451b1f Fix scripts and npcs triggering after fieldmove 2025-08-20 18:58:36 +02:00
JappaWakka
540186d2ea Jump Ledge sound plays later depending on speed 2025-02-01 18:05:38 +01:00
Yong Jian Ming
f9d1076086
Additional Fixes 2025-01-18 17:35:07 +08:00
Yong Jian Ming
c6e101bd3f
Use custom shader for 3d model. 2025-01-17 23:17:38 +08:00
JappaWakka
9b942ab977 Expanded @Script.Delay with ItemCount DelayType
Also made each Script Delay be defined with an identifier so you can have multiple delays running at the same time!

* arg0 = Identifier
* arg1 = Script Path
* arg2 = Delay Type (Steps, ItemCount)
// Steps
* arg3 = Amount of steps
* arg4 = Whether to display the remaining steps in the start menu
//ItemCount
* arg3 = Item ID
* arg4 = Compare Type (Equal, Below, EqualOrBelow, Above, EqualOrAbove)
* arg5 = Item Amount

With the ItemCount type you can run a script when you do or do not have a certain amount of items
2024-12-28 19:26:01 +01:00
JappaWakka
e81237bd64 Support for forms in cries and interactions 2024-08-25 18:32:06 +02:00
JappaWakka
fef6ff28df Fix WarpBlock 2024-07-05 11:16:49 +02:00
JappaWakka
15ee853001 Added additional Warp SFX, fixed HoleBlock + sfx 2024-07-05 11:11:33 +02:00
JappaWakka
549d313509 Added HoleBlock Entity
Additional Value
* MapPath,X,Y,Z,DropDistance,WarpTurns,[FallSpeed=1],[ValidAccessRotations]

ActionValue:
* MessageBulb Index + 1

DropDistance argument might be redundant if the camera doesn't follow the falling player
2024-07-04 19:45:27 +02:00
JappaWakka
cab4e66cea Fix Item Finder and hidden item fading issues 2024-05-02 15:10:11 +02:00
JappaWakka
11001f69d0 Fix text errors (out of bounds, newlines) 2024-04-19 15:08:14 +02:00
JappaWakka
86cdffdd76 Name of Attack is shown after TM/HM item name...
and when you @item.messagegive an HM, the Receive_HM jingle plays as well
2024-04-06 19:30:15 +02:00
JappaWakka
537fcd93af Fix items not being removed from maps 2024-03-03 20:13:24 +01:00
darkfire006
b96f38c8a2 cut not getting the pokemon name 2024-02-08 13:48:08 -06:00
JappaWakka
6a33432cdd Fix Waterfall Animation Speed 2023-11-19 20:43:31 +01:00
JappaWakka
d516a1e152 Fix water textures not rotating on fast graphics 2023-11-13 12:59:19 +01:00
JappaWakka
c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka
fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka
bc4e42d1f3 Fix crash related to AnimatedBlocks 2023-10-13 09:50:20 +02:00
JappaWakka
3d44bf61f3 Fix Animatedblock not updating with seasons 2023-10-10 11:33:01 +02:00
JappaWakka
d08b472b35 Fix for custom water bug with GraphicsStyle 2023-09-30 19:07:47 +02:00
JappaWakka
ca3ddfa441 Make it possible to define custom itemdata mapname 2023-09-21 17:46:12 +02:00
JappaWakka
863e77508a Fixed some typos 2023-09-13 10:46:31 +02:00
JappaWakka
15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka
49f54471b6 Prevent possible wrong jingle 2023-08-09 15:58:50 +02:00
JappaWakka
59b2205418 Remove linebreak in item name if it's there 2023-08-09 14:46:15 +02:00
JappaWakka
f8c63948d4 Localizable receive items and berries messages 2023-08-09 14:26:26 +02:00
JappaWakka
78cd53d745 Added <system.scripttrigger>
Returns what triggered the current script (NPCInSight, NPCInteract, ScriptBlockWalkOn, ScriptBlockInteract, Notification, PhoneReceive, PhoneCall, StartScript, ScriptCommand, StrengthTrigger, MapScript, ChatCommand).
2023-08-06 16:17:05 +02:00
JappaWakka
6fc78444f4 Remove headbutt tree badge requirement 2023-07-30 18:17:19 +02:00
JappaWakka
e497776ecd Localized field moves and switching 2023-07-30 18:16:27 +02:00
JappaWakka
7691d33a65 Hopefully fixed the water edge battle bug 2023-07-22 10:44:01 +02:00
JappaWakka
9035d28a1b Fix being able to surf when a trainer sees you 2023-06-27 14:23:35 +02:00
JappaWakka
ee2a304be2 Forgot a thing 2023-06-05 17:30:19 +02:00
JappaWakka
fb63697ebd Fixed freeze 2023-06-05 17:29:17 +02:00
JappaWakka
c6caf0dbbb Actually fix the water reset this time 2023-06-05 16:12:22 +02:00
JappaWakka
228cc77755 Fix water not being reset between gamemodes 2023-06-05 13:50:41 +02:00
JappaWakka
90810667c9 StrengthRocks can be like wallbills with ModelID 3 2023-06-02 18:36:36 +02:00
JappaWakka
d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
489af57626 Hopefully fix waterfalls this time 2023-04-20 15:54:53 +02:00
JappaWakka
f82f001026 Fixed Waterfall 2023-04-15 11:14:06 +02:00
JappaWakka
734ab3f4e9 Fix Strength Rocks 2023-03-23 11:40:16 +01:00
JappaWakka
ce165c1e57 Fix for battlemaps with scriptblocks on them
like battle\underwatercave\underwater.dat
2023-03-19 19:11:12 +01:00
JappaWakka
9a7543fb33 Fix for StrengthRock softlock 2023-03-09 17:14:56 +01:00
JappaWakka
300aa87738 Fixed slideblock and waterfall 2023-02-12 18:57:20 +01:00
JappaWakka
f77c45d102 Prevent walking into slideblocks from the back 2023-02-12 12:05:45 +01:00
JappaWakka
9d9045218c This should prevent TurningSign crash 2022-12-19 06:11:48 +01:00
JappaWakka
790e8ec382 Water animation in Waterfall can be vertical 2022-12-18 14:53:33 +01:00
JappaWakka
f3633cc0d8 Whirlpool animation textures can now be modified
Also removed a tag that wasn't used
2022-12-18 14:42:09 +01:00
JappaWakka
9d5411986f Update TurningSign entity rotation speed system 2022-12-15 19:13:10 +01:00
JappaWakka
470ccdff4f Another try at fixing waterfall bug 2022-10-02 12:50:34 +02:00