Commit Graph

129 Commits

Author SHA1 Message Date
JappaWakka e1f20d7c63 Improved and optimized Violet City gym maps (Regular & Battle) 2022-01-29 00:08:12 +01:00
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka c116f30c6b Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
JappaWakka 6391851597 Improved Wrap & Bind animations, fixed some errors in the Bind animation 2022-01-07 19:27:05 +01:00
JappaWakka 65887946d5 Attract, Bind, Wrap, Infatuated Animations
Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka 97c3a1dda4 Fixed color difference in House.png as a result of reverting texture changes 2021-10-20 00:03:57 +02:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
JappaWakka c96d6443b5 Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
darkfire006 191ad47399 revert some texture changes, and a few other tweaks 2021-10-12 11:27:56 -05:00
darkfire006 c44307e514 Revert "Color update for some textures"
This reverts commit 8ea9bb01f4.
2021-10-12 09:03:07 -05:00
JappaWakka 8ea9bb01f4 Color update for some textures 2021-10-11 22:15:42 +02:00
JappaWakka 78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00
JappaWakka 464e1d8c31 Implemented Notification system 2021-10-09 23:05:56 +02:00
JappaWakka fc21008dfc Tweaked Ethan's sprite a bit 2021-10-04 14:38:35 +02:00
JappaWakka 51a481da62 Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
JappaWakka bb6181679d Added Controls Menu Icon 2021-09-30 00:18:58 +02:00
JappaWakka 1081595d24 Added ContentPacks & Language Menu Icons, Fixed arrow color, Centered text of mainmenu buttons 2021-09-29 23:47:57 +02:00
JappaWakka e9552e0edb Updated House Texture 2021-09-29 16:58:07 +02:00
JappaWakka c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
darkfire006 a461ea5011 initial work on Route 23 2021-09-16 08:42:24 -05:00
darkfire006 854a3fee29 upgrade R26 and R27 to HGSS layouts 2021-09-14 15:07:48 -05:00
darkfire006 10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
JappaWakkaP3D c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
JappaWakkaP3D 7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
JappaWakkaP3D dceaf0e3f8 Updated & Recolored some textures
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
darkfire006 1986f217e7 Diamond Dive Part 1 2021-04-17 23:56:19 -05:00
TheOmegaGhost 11913fb146 New Emblems (3)
Tao Emblem for post Kyurem
Minor fix for monochrome stones
Heart Gold Emblem for Ho-oh
Soul Silver Emblem for Lugia
Can be achieved after battle on first encounter event
Retroactively achieved by revisiting encounter area
2020-04-17 21:19:32 -03:00
TheOmegaGhost e1bbb6f340 Diglett's Cave recolor 2020-04-09 23:45:01 -03:00
darkfire006 b61d5923a6 Trainer tower round 1 + some minor clean up 2019-12-05 20:59:06 -06:00
darkfire006 a5b4a61e9b Diglett's Cave remap+minor viridian city fix 2019-10-29 00:14:25 -05:00
darkfire006 d026fb9b57 Change rock tunnel to HGSS layout 2019-10-22 23:45:57 -05:00
TheOmegaGhost 5ed26a2abb N text + minor updates 2019-10-21 17:35:50 -02:00
darkfire006 0ec7b25350 set up light and dark stones 2019-10-14 23:18:20 -05:00
darkfire006 c61dc8584e N texture and following pokemon ID 2019-10-09 21:30:06 -05:00
FantaX1911 3aee80d8cc Initial embedded tower commit for 0.57 2019-10-06 17:02:35 +03:00
Ruan Pablo c80a3a23d5 Missing item graphics added 2019-09-22 18:44:05 -03:00
darkfire006 68ed254394 Evo stones store stuff 2019-08-12 00:00:50 -05:00
Ruan Pablo 9c3c1c9968 new dialog and fixes (+)
dialog fixes
TRT event
itemsheet update
pokemonimageview integer scaling
new follower interactions
teleport set -6 priority (LGPE)
Detective Pikachu easter egg
2019-05-13 19:11:12 -03:00
Ruan Pablo 66b1f00fcb TRT sheet add + item gfx update 2019-05-03 00:03:11 -03:00
darkfire006 ec16a82b6a Green Sprite and minor other changes 2019-01-31 01:53:51 -06:00
darkfire006 c1e3dacf1e Gym Leader Rematch main set
still a few bonus trainers to complete
2019-01-29 02:05:49 -06:00
CaptainSegis 791902a05f Finished reworking emblems, added new ones. Adjusted all @sound.play(success) instances and such. 2019-01-24 01:52:47 -05:00
darkfire006 12348e4e29 Fix due to transparency issues 2019-01-21 18:21:21 -06:00
Ruan Pablo 5cac70662e trainer card adjustment 2019-01-20 23:36:22 -02:00
Ruan Pablo cbaf194c10 fixing darnakin 2019-01-20 23:11:25 -02:00
darkfire006 7610def383 Last minute changes
anakin sprite in Krotos out, TV update, Minor changes in basement, and
implement 2 more evo lines in Pattern Bush
2019-01-19 15:00:00 -06:00
Ruan Pablo 2ef6b0b632 NPC Graphics 2019-01-19 04:48:15 -02:00
Ruan Pablo d7ad0a78cf Minor fixes/updates 2018-12-25 23:57:06 -02:00
Ruan Pablo 843f87621f Graphic updates pt. 1 2018-12-20 18:28:06 -02:00
Ruan Pablo 813a5a373e Added some Gen 7 moves 2018-11-08 17:34:07 -02:00
darkfire006 85a56e5b75 I guess this texture got corrupted or something? fix 2018-09-28 06:00:28 -05:00
OmegaRuan 24aa4b16b2 graphic fixes/updates 2018-09-12 03:31:18 -03:00
OmegaRuan dcbd1c27e4 seasons color update 2018-09-11 02:38:36 -03:00
OmegaRuan 3c1847e2fe liberty + polish in some areas 2018-09-08 05:57:29 -03:00
OmegaRuan 1bd0f922f5 Liberty, G7 stats, omega, season color 2018-09-05 18:26:15 -03:00
CaptainSegis 56619c4db9 - Added a bit of content to the basement
- Fixed an important crash related to time based registers
2018-08-31 19:45:19 -05:00
OmegaRuan 002b7c27cf Kolben update + lil extras
includes basement, trainers, pcp, shiny rate and small message fix
2018-08-28 22:48:24 -03:00
OmegaRuan 6d932846f6 Updating a few trainers + catch star 2018-08-20 15:58:13 -03:00
OmegaRuan d03d34b771
Trainer Card Re-design
-Back
-Paperclip
-Papers
2018-08-01 11:44:53 -03:00
OmegaRuan 5db281bc37
New Emblems
-ancestor
-deep sea
-eruption
-mega
-time
2018-07-31 20:28:32 -03:00
CaptainSegis f4227e926f Added missing files to source control, plus small sprite edits 2018-03-07 17:57:52 -05:00
darkfire006 ab8c65d8f7 We bought a switch I guess? 2018-03-03 06:33:51 -06:00
FantaX1911 28145d469b Removed Embedded tower data from master. 2018-03-02 19:48:27 +02:00
darkfire006 f83238787a Seven Island Fixes 2018-02-26 01:21:18 -06:00
darkfire006 4f707107de celebi event support stuff 2018-02-25 04:06:00 -06:00
nilllzz a1786d5181 literally touch every file reorganizing the solution 2018-02-21 16:34:06 +01:00