Commit Graph

644 Commits

Author SHA1 Message Date
darkfire006 9143c29bea snow adjustments 2022-04-25 14:03:32 -05:00
darkfire006 2721c90e3e map gap 2022-04-25 13:18:58 -05:00
darkfire006 398574c1ab can now check PC for your Daily Rewards status. 2022-04-24 23:54:49 -05:00
darkfire006 972228dfe9 updated glass in Kolben Tower 2022-04-24 19:29:44 -05:00
darkfire006 8572270aa0 updates to reward system for the pokemon 2022-04-24 18:31:28 -05:00
JappaWakka b1b98d0fbf Added voxel model of Kolben Tower 2022-04-24 20:44:33 +02:00
darkfire006 6bdcfe5d26 small QA fixes 2022-04-23 14:41:51 -05:00
JappaWakka 8de43d7b1d Fix for Healing Table crashes 2022-04-23 18:49:05 +02:00
darkfire006 409fa3f300 fixes from QA 2022-04-19 15:00:18 -05:00
darkfire006 dca534b5ef fix speed boat positioning 2022-04-19 14:59:58 -05:00
darkfire006 0ebc5d6ffd fix shiny tepig 2022-04-18 10:52:15 -05:00
darkfire006 6c0891484b various dex fixes 2022-04-18 10:31:52 -05:00
darkfire006 61f33a71d0 remove snow from hidden tiles 2022-04-18 10:19:09 -05:00
darkfire006 e87da88232 remove extra water tiles to prevent double walking 2022-04-18 10:18:58 -05:00
darkfire006 90f3d2666a move Mt Silver model backwards abit to fit better 2022-04-17 20:08:21 -05:00
darkfire006 8a438c2895 diancie and hoopa cries 2022-04-17 18:01:22 -05:00
darkfire006 8e7c300b7b clean up pokecenters 2022-04-17 17:35:55 -05:00
darkfire006 4a079ad452 move the right side pokeballs to the correct relative location 2022-04-17 17:25:02 -05:00
darkfire006 444b46ad56 money mistake for 2 trainers 2022-04-17 17:23:37 -05:00
darkfire006 052f97a873 Added Diancite to map 2022-04-16 22:36:55 -05:00
darkfire006 34360c0085 battle maps and some small clean up 2022-04-16 22:27:27 -05:00
JappaWakka fa2b239bf2 Unshortened floor names in Kolben Tower
Also fixed typo in map file
2022-04-16 18:27:19 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
JappaWakka 249a93bc3f Better implementation of the ChooseBox texture 2022-04-16 14:35:35 +02:00
darkfire006 154dc15b02 Mod Falker in Kolben Tower 2022-04-15 15:25:24 -05:00
JappaWakka 05a0607163 Fixed missing Nurse Joy & Chansey in KolbenTower 2022-04-15 20:57:54 +02:00
darkfire006 3a483d4fed remove random red pixel from S-Emboar 2022-04-15 13:43:25 -05:00
darkfire006 aeec89cbb4 slight fix to daniel 2022-04-15 13:08:26 -05:00
Daniel S. Billing 95f9c697d3 Updated Daniel NPC 2022-04-15 20:05:34 +02:00
darkfire006 93d445a4d9 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 10:55:41 -05:00
darkfire006 cc5bacc7bb Made Jappa's office, he will add his own stuff next 2022-04-15 10:55:27 -05:00
Daniel S. Billing e4db4b6751 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 17:40:35 +02:00
Daniel S. Billing 0dff5f11b3 Add trainer battle to Daniel 2022-04-15 17:40:33 +02:00
JappaWakka 5e3713c6c6 Fog Colors, Lighting Colors & Interior Sky Texture
* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
darkfire006 8dd62e545d remove redundant long forms and fix duplicated lines in notif. 2022-04-14 22:57:36 -05:00
Daniel S. Billing ed6b2e2256 Updated screens in the server room
* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
Daniel S. Billing adf1d62c28 Update website.png 2022-04-14 22:20:24 +02:00
Jasper "JappaWakka" Speelman 8f00719cbd Tokens adjusted 2022-04-14 20:14:54 +02:00
Jasper "JappaWakka" Speelman e7d20185f3 Replaced JappaWakka & GoldRetro OW Sprites 2022-04-14 15:04:47 +02:00
darkfire006 8f2bf06fc5 various move ability and pokemon data fixes 2022-04-13 19:09:10 -05:00
darkfire006 dff1144626 remove extra map file 2022-04-11 23:31:13 -05:00
darkfire006 a9a03bae69 Route 49-50 trainers
8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006 2e15414d99 updated world maps with player position tag and other minor changes 2022-04-10 18:58:21 -05:00
darkfire006 b8b0371d10 fix desk for badge 2 badge check 2022-04-10 16:42:48 -05:00
darkfire006 469cb6255d slight change to encounters in dark cave 2022-04-10 16:42:10 -05:00
darkfire006 0e3c618de2 updated johto dex with new pokemon 2022-04-10 16:41:44 -05:00
darkfire006 5509e942cf out warp ddive 2022-04-10 16:39:59 -05:00
darkfire006 4668c2a5a8 DDive interior-exterior warps 2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman 2efdad493a Interface colors modifiable using ContentPacks 2022-04-09 10:56:22 +02:00
darkfire006 97f24399c9 Finalized daily Rewards 2022-04-09 00:05:11 -05:00
darkfire006 09b6970aa3 Script Diancie and add intro man 2022-04-08 23:06:03 -05:00
darkfire006 45f2082347 Wild Pokemon for diamond dive and new routes including 5 new mons 2022-04-08 22:07:25 -05:00
darkfire006 174fa3c634 Diamon Dive exterior maps and connections
FINALLY!!!
2022-04-08 00:05:38 -05:00
Jasper "JappaWakka" Speelman da37889650 Fix for clipping clouds 2022-04-07 21:21:23 +02:00
Jasper "JappaWakka" Speelman d65b7dc10b Replaced inconsistent overworldpokemon commands
The following commands has been replaced by @overworldpokemon.hide:
* @pokemon.hide
* @player.hidepokemonfollow
The following command has been replaced by @overworldpokemon.show:
* @player.showpokemonfollow
and the following unused command is now replaced by @overworldpokemon.toggle:
* @player.togglepokemonfollow
2022-04-04 19:37:40 +02:00
Jasper "JappaWakka" Speelman 7a049012ef Replaced S.S. Aqua with voxel model
Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
JappaWakka 219b88829b Made Lavender Town always night instead of dark 2022-02-28 20:55:23 +01:00
JappaWakka 6362fb871a Fixed issue with the sky model and textures 2022-02-27 16:39:26 +01:00
JappaWakka 093ec3c0dd Undo changes to maps by battleanimations branch 2022-02-27 16:24:03 +01:00
JappaWakka c15a9c13bd
Corrected spelling error in Dutch localization 2022-02-23 13:01:22 +01:00
JappaWakka c23c5a244e Merge branch 'BattleAnimations' 2022-02-22 13:10:43 +01:00
Daniel Delgado Jiménez 185852d934
Create Tokens_es.dat 2022-02-21 23:36:45 +01:00
Jasper "JappaWakka" Speelman 36539025ca Added voxel truck model 2022-02-18 17:16:14 +01:00
JappaWakka 55a221667e Added dev member overworld texture for JappaWakka 2022-02-17 22:50:39 +01:00
JappaWakka 7f4377986f Removed duplicate english localization tokens 2022-02-17 22:49:29 +01:00
JappaWakka 0e0113afc4 Added Dutch Localization Tokens 2022-02-17 22:48:59 +01:00
JappaWakka 0c7600e4f4 Added Voxel Snorlax models. Adjusted Scale 2022-02-17 13:33:04 +01:00
JappaWakka bbfc4acdd8 Fixed Some Bugs
* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka 80ac6e8cec Fixed ceiling and table errors in Elm's Lab and Player House's Livingroom 2022-02-10 00:10:22 +01:00
JappaWakka cd5a94df07
Updated gym sign 2022-02-05 10:32:23 +01:00
JappaWakka 1efdcb7517 Map cleanup & Cerulean Cave ceilings added
Cleaned up
* Player's house - Livingroom & Bedroom
* Elm's Lab
* Violet City Gym + Battlemap

Cerulean Cave ceilings added to all floors
2022-02-03 22:57:48 +01:00
JappaWakka 5c9a5e6644 Fix for the ceiling glitching 2022-01-31 20:09:25 +01:00
JappaWakka e1f20d7c63 Improved and optimized Violet City gym maps (Regular & Battle) 2022-01-29 00:08:12 +01:00
JappaWakka b170071bf7 Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture 2022-01-28 16:52:30 +01:00
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka c116f30c6b Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
JappaWakka 6391851597 Improved Wrap & Bind animations, fixed some errors in the Bind animation 2022-01-07 19:27:05 +01:00
JappaWakka 65887946d5 Attract, Bind, Wrap, Infatuated Animations
Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka e892977d70 Added Bind animation & Fixed scaling animation anchor functionality 2022-01-07 14:25:57 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
darkfire006 9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
darkfire006 6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
darkfire006 46bc279407 more reward system progress 2021-11-02 23:09:24 -05:00
JappaWakkaP3D 72599bfd16 Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option 2021-10-29 15:58:28 +02:00
JappaWakkaP3D 516ffff1a1 Fixes for Pokéballs, Healing Machines & Pokécenters 2021-10-23 21:43:59 +02:00
darkfire006 e680172ddb more work on rewards system 2021-10-22 14:40:05 -05:00
JappaWakkaP3D 09fcd0254a Added genderless button texture and updated the other buttons 2021-10-22 20:24:15 +02:00
JappaWakkaP3D ba313f78ae Added & Changed Tokens + Added functionality for genderless players
Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D 9bde9a71ed Main Menu & Options Menu Fixes and Improvements
* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is  disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus  not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00