3178 Commits

Author SHA1 Message Date
JappaWakka
b802531748 Added key to switch SandboxMode on and off
the key to press is Right Ctrl
2024-08-09 17:28:42 +02:00
JappaWakka
27bd072946 Fixed the Storage System filter issues 2024-08-09 17:11:56 +02:00
JappaWakka
1c6f8cf00f Fix incorrect old stats when leveling up 2024-08-07 11:32:13 +02:00
JappaWakka
9fae5d2dfc Update Victory Road textures 2024-07-31 19:23:46 +02:00
JappaWakka
689ce95c49 OW PkMn spawns close after press R to reload LvL 2024-07-31 18:36:06 +02:00
JappaWakka
97387050c7 Fix transformed pkmn level up wrong stats & icon 2024-07-29 10:35:05 +02:00
JappaWakka
a0bcce2809 Fix Level Multiplier (decimal sep bug) 2024-07-25 10:55:53 +02:00
JappaWakka
6908c4a72d Fix battle intro music looping + command fix 2024-07-25 10:43:16 +02:00
JappaWakka
46cb18974d Fix warp sound for 2 arguments in command 2024-07-21 14:48:55 +02:00
Jasper Speelman
2e1418af8f
Merge pull request #205 from HamtaroSama/master
Fix Rotom Wash Form Display Sprite
2024-07-19 20:31:06 +02:00
Daniel S. Billing
09d9c51aa1
Merge branch 'master' into master 2024-07-19 19:24:54 +02:00
JappaWakka
c2bb993a40 Prevent freeze if error in overworldpokemon cmd 2024-07-16 12:45:41 +02:00
JappaWakka
36ba9c6875 Added some missing commands to the scriptlibrary 2024-07-14 18:37:27 +02:00
JappaWakka
b53ee169e5 Added command @Player.RemoveItemData()
@Player.RemoveItemData(LevelPath,ItemIndex)
Makes the specified item index of the specified map spawn again after it has been found.
LevelPath (str) - Path to the map file (including .dat) relative to "Content\Maps\"
ItemIndex (int) - Index of the ItemObject on the map (first argument in the object's AdditionalValue)
2024-07-14 17:29:13 +02:00
JappaWakka
facfbc9f4e Stop walk anim when rival pushes you in new bark 2024-07-12 06:43:05 +02:00
darkfire006
f985bf5952 remove unused stairs 2024-07-07 23:07:08 -05:00
JappaWakka
fef6ff28df Fix WarpBlock 2024-07-05 11:16:49 +02:00
JappaWakka
5c9faa6710 Remove unnecessary metadata from sfx 2024-07-05 11:12:04 +02:00
JappaWakka
15ee853001 Added additional Warp SFX, fixed HoleBlock + sfx 2024-07-05 11:11:33 +02:00
Pak Lam Ip
49ba9c9294
Update forms.dat
Made correction for Rotom Wash form displaying in team menu
2024-07-05 04:21:22 -04:00
Pak Lam Ip
6afb1fdd00
Update forms.dat
Made correction for Rotom Wash form displaying in team menu
2024-07-05 04:16:08 -04:00
darkfire006
7de8cb3973 switrch to holes 2024-07-05 01:22:18 -05:00
JappaWakka
549d313509 Added HoleBlock Entity
Additional Value
* MapPath,X,Y,Z,DropDistance,WarpTurns,[FallSpeed=1],[ValidAccessRotations]

ActionValue:
* MessageBulb Index + 1

DropDistance argument might be redundant if the camera doesn't follow the falling player
2024-07-04 19:45:27 +02:00
JappaWakka
6f41946e21 Added @Player.DoWalkAnimation(bool)
Enables or disables the player's walking animation when walking or during a @player.move command.
2024-07-04 19:43:05 +02:00
darkfire006
17c87d1b53 updated vroad to HGSS layout 2024-07-03 01:57:39 -05:00
darkfire006
a049abea81 add closed rocket gamecorner 2024-06-27 12:59:10 -05:00
darkfire006
3d52f4fa94 Fix TR trio scripts 2024-06-25 17:28:12 -05:00
JappaWakka
12a61f5dae More dutch move names 2024-06-22 10:36:01 +02:00
darkfire006
9578265fb5 add _alola in wild data 2024-06-20 09:03:30 -05:00
JappaWakka
5a0243644f More Dutch tokens 2024-06-20 11:17:20 +02:00
JappaWakka
7d80fda0b3 Fix Token error 2024-06-20 10:36:31 +02:00
JappaWakka
d87a6cf18d Dutch tokens update & English tokens fix 2024-06-17 19:51:36 +02:00
JappaWakka
1241a11611 Fix Full Screen screenshot corruption 2024-06-14 09:30:46 +02:00
JappaWakka
caf99db33f Fix BattleMenu wrong position 2024-06-14 09:30:20 +02:00
JappaWakka
d9b5b35006 Remove unused Options.dat property 2024-05-22 21:16:05 +02:00
JappaWakka
34fc3ffbbe Fix OnlyCaptureFirst GameRule's implementation 2024-05-22 19:23:48 +02:00
JappaWakka
afee85c4ac Add Level Multiplier 1.2 to the right gamerules 2024-05-22 19:00:00 +02:00
darkfire006
ee7c0e5b94 fix line wrap 2024-05-20 18:34:53 -05:00
JappaWakka
100ba59891 Update Natu & Xatu's Moveset to ORAS 2024-05-20 19:31:22 +02:00
JappaWakka
f22403795b Fix some NPC move, interact and animation issues
* NPCs with straight MovementType (and 2 or 3 frames) will now alternate animation frames instead of resetting after every step
* NPCs with walk or straight MovementTypes won't move into the player anymore when interacting with the NPC as they're about to walk
* NPCs with straight MovementType will now continue to walk in the direction they were heading before the player interacted with the NPC
* NPCs with walk MovementType won't walk into network players anymore
2024-05-20 13:48:45 +02:00
JappaWakka
25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka
f346a32495 Split HardGameRules into Hard and SuperHard 2024-05-19 13:08:53 +02:00
JappaWakka
7ea152fbe5 Make it possible to remove pokegear phone/worldmap 2024-05-18 17:18:23 +02:00
JappaWakka
6c065abfdd Revert "Add model vertices to entity vertex count"
This reverts commit ce52888a0df5355aec14e4a06fcb01db371e9861.
2024-05-16 15:25:20 +02:00
JappaWakka
ce52888a0d Add model vertices to entity vertex count 2024-05-16 15:05:21 +02:00
JappaWakka
b48debe4e2 Prevent next song playing before fade done 2024-05-15 17:08:45 +02:00
JappaWakka
873411d40e Prevent Music from deleting playlistsong if fading 2024-05-15 17:03:42 +02:00
darkfire006
7c2ff10f33 fix wrong day care 2024-05-14 17:24:38 -05:00
JappaWakka
f4354a9922 Make it possible to check if pkmn can learn attack
@pokemon.select has an extra argument. If it is set to an attack ID, it will be visible which Pokémon can learn that move while selecting.

Added @Pokemon.CanLearnAttack(PartyIndex,AttackID)
Returns if the Pokémon can learn the specified move.
2024-05-14 11:02:47 +02:00
JappaWakka
14dd28290c Fix Music skipping intro and only playing intro 2024-05-13 19:00:20 +02:00