Jasper "JappaWakka" Speelman
cb7a7956ce
Updated nuget packages
2022-07-22 13:34:32 +02:00
JappaWakka
bf544a5e25
Fixed stats animation, added Tail Whip animation
2022-07-19 12:03:13 +02:00
JappaWakka
e6a2f6eab8
Updates to animation system + rotating pokemon
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Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka
acbf4e1b5c
Added Water Gun move animation
2022-07-18 13:33:31 +02:00
darkfire006
f12d68dc31
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-07-12 09:12:03 -05:00
JappaWakka
bd4f1154a1
Added Vine Whip animation, fixed 2 move animations
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Fixed Scratch & Poison Sting
2022-07-12 11:37:18 +02:00
darkfire006
d3f220c538
copy if newer for carkoal family sprites
2022-07-11 14:24:45 -05:00
JappaWakka
78585f9f35
Added Scripts to the project
2022-07-10 21:28:05 +02:00
Jasper "JappaWakka" Speelman
c2d11aa340
Fixed Ember animation, added Scratch animation
2022-07-08 15:17:56 +02:00
Jasper "JappaWakka" Speelman
0a75b36d15
Added Leer Animation
2022-07-08 13:41:23 +02:00
darkfire006
b7ba3f8498
alolan form data files
2022-07-05 23:52:41 -05:00
darkfire006
913c53211c
correct build stuff for new pokemon files
2022-06-30 00:21:50 -05:00
JappaWakka
bcdfd38ff9
Added scripts for my office in kolben tower
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Posters and my dialogue
2022-06-02 16:41:55 +02:00
JappaWakka
9d4dd3b6a0
Trash & Clock Scripts Kolben Jappa
2022-05-24 23:29:30 +02:00
JappaWakka
119ba41489
Jappa talk script in Kolben Tower
2022-05-24 23:21:30 +02:00
JappaWakka
15aa587cdf
My office map done, still needs scripts
2022-05-21 21:08:20 +02:00
darkfire006
556a765361
add items, no sprites set yet
2022-05-07 19:35:14 -05:00
darkfire006
398574c1ab
can now check PC for your Daily Rewards status.
2022-04-24 23:54:49 -05:00
darkfire006
8a438c2895
diancie and hoopa cries
2022-04-17 18:01:22 -05:00
darkfire006
34360c0085
battle maps and some small clean up
2022-04-16 22:27:27 -05:00
darkfire006
154dc15b02
Mod Falker in Kolben Tower
2022-04-15 15:25:24 -05:00
darkfire006
f99749b2ac
one more slight daniel fix
2022-04-15 13:14:14 -05:00
Daniel S. Billing
24a2233be7
Updated Target Framework Version of .NET to 4.8
2022-04-15 19:13:17 +02:00
Daniel S. Billing
e4db4b6751
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-04-15 17:40:35 +02:00
Daniel S. Billing
0dff5f11b3
Add trainer battle to Daniel
2022-04-15 17:40:33 +02:00
JappaWakka
5e3713c6c6
Fog Colors, Lighting Colors & Interior Sky Texture
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* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
Daniel S. Billing
ed6b2e2256
Updated screens in the server room
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* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
darkfire006
dff1144626
remove extra map file
2022-04-11 23:31:13 -05:00
darkfire006
a9a03bae69
Route 49-50 trainers
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8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006
4668c2a5a8
DDive interior-exterior warps
2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman
2efdad493a
Interface colors modifiable using ContentPacks
2022-04-09 10:56:22 +02:00
darkfire006
09b6970aa3
Script Diancie and add intro man
2022-04-08 23:06:03 -05:00
darkfire006
45f2082347
Wild Pokemon for diamond dive and new routes including 5 new mons
2022-04-08 22:07:25 -05:00
JappaWakka
c23c5a244e
Merge branch 'BattleAnimations'
2022-02-22 13:10:43 +01:00
JappaWakka
c78527840c
Actually add the Token files and JappaWakka sprite
2022-02-17 23:03:32 +01:00
JappaWakka
e162f84e78
Added Voxel Boat model
2022-02-14 17:30:39 +01:00
JappaWakka
fbba01d0c4
Added WallModel (ModelID=20) & CeilingModel (ModelID= 21)
2022-02-03 22:18:04 +01:00
JappaWakka
54ea0e57ba
Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall)
2022-01-29 00:06:58 +01:00
JappaWakka
b170071bf7
Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture
2022-01-28 16:52:30 +01:00
JappaWakka
7555a5e903
Battle fixes and improvements
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* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka
c116f30c6b
Added Battle Animation for attack Clamp
2022-01-08 17:36:57 +01:00
JappaWakka
65887946d5
Attract, Bind, Wrap, Infatuated Animations
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Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka
e892977d70
Added Bind animation & Fixed scaling animation anchor functionality
2022-01-07 14:25:57 +01:00
JappaWakkaP3D
312e3ed934
Added Wrap & Whirlpool Animations
2021-12-28 17:35:28 +01:00
JappaWakkaP3D
9468900f9b
Removed Attack textures that will never be used
2021-12-28 17:34:19 +01:00
JappaWakkaP3D
6dcb11c775
Mega Evolution Animation - Attempt 1
2021-12-20 20:14:26 +01:00
JappaWakkaP3D
c85ccd89ae
Added Frozen animation and Infatuated sound effect
2021-12-03 16:01:54 +01:00
JappaWakkaP3D
b0c4ade6b1
Add the new textures and sounds to the project solution
2021-11-28 12:13:09 +01:00
Jasper "JappaWakka" Speelman
bac3d2b292
Gave status effect textures a separate folder not related to a specific type.
2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman
71cdb5e0c0
Added Paralysis Animation
2021-11-06 18:22:17 +01:00