JappaWakka
5b7a6fc9ab
Fixed Overworld Pokémon texture animations
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Pokémon textures with 3 and 4 frames work better now
When the player is running, the Pokémon animates faster
When a (network) player is standing still, the Pokémon animates slower (unless the Pokémon texture has 4 frames, then it stops at the first frame)
Cleaned up the code a little
2022-01-08 18:00:05 +01:00
JappaWakka
c116f30c6b
Added Battle Animation for attack Clamp
2022-01-08 17:36:57 +01:00
JappaWakka
6391851597
Improved Wrap & Bind animations, fixed some errors in the Bind animation
2022-01-07 19:27:05 +01:00
JappaWakka
65887946d5
Attract, Bind, Wrap, Infatuated Animations
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Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka
047d52832d
Fixed errors in drawing the chat screen, made categorie tabs dynamically scaleable
2022-01-07 14:29:17 +01:00
JappaWakka
e892977d70
Added Bind animation & Fixed scaling animation anchor functionality
2022-01-07 14:25:57 +01:00
JappaWakka
b69bfbfea4
Fixed Extreme render distance still having fog
2022-01-07 12:38:48 +01:00
JappaWakka
fccb4ef5b5
Improved fog colors
2022-01-07 12:29:11 +01:00
JappaWakka
3ecc99fbd4
Added command that changes the current season: @environment.setseason(int)
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Argument "int" can be:
0 = Winter
1 = Spring
2 = Summer
3 = Fall
-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka
1a1c8f209f
Improved wild Pokémon encounter rate
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- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka
6681a75601
Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F
2022-01-06 12:31:46 +01:00
JappaWakka
ae6141b139
Made day and morning fog color slightly darker
2022-01-04 22:43:22 +01:00
JappaWakka
35fb69b5fd
Made the fog colors for outside more neutral
2022-01-04 22:37:26 +01:00
JappaWakka
ffaf50178c
Revert "Made the light color more neutral"
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This reverts commit 38f2f0c0f4
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2022-01-04 22:04:14 +01:00
JappaWakka
38f2f0c0f4
Made the light color more neutral
2022-01-02 22:25:26 +01:00
JappaWakka
35aa80b072
Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon
2021-12-30 21:53:57 +01:00
JappaWakka
31e00f72d6
Directional light color at night is now neutral and more subtle
2021-12-30 21:53:17 +01:00
JappaWakkaP3D
312e3ed934
Added Wrap & Whirlpool Animations
2021-12-28 17:35:28 +01:00
JappaWakkaP3D
92fafb2d63
Fix Pound sound effect pointing towards the wrong location
2021-12-28 17:35:02 +01:00
JappaWakkaP3D
9468900f9b
Removed Attack textures that will never be used
2021-12-28 17:34:19 +01:00
JappaWakkaP3D
f5941a79bc
Fixed a bug in the option menu (see description)
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BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D
f1ccba7e45
Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
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Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D
6dcb11c775
Mega Evolution Animation - Attempt 1
2021-12-20 20:14:26 +01:00
darkfire006
49824d8b69
GJ IDs for newest trophies
2021-12-14 16:33:16 -06:00
JappaWakkaP3D
bf887b0e3a
Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears
2021-12-14 22:11:11 +01:00
darkfire006
9916e8f57a
change height of the mqueen to move to fix incosistancies
2021-12-03 22:46:19 -06:00
JappaWakkaP3D
93f1228eb2
Possible animation fixes
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* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D
c85ccd89ae
Added Frozen animation and Infatuated sound effect
2021-12-03 16:01:54 +01:00
JappaWakkaP3D
b0c4ade6b1
Add the new textures and sounds to the project solution
2021-11-28 12:13:09 +01:00
JappaWakkaP3D
1ea2da7bb7
Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled.
2021-11-28 11:03:55 +01:00
JappaWakkaP3D
8bbbb729a7
Fix for a bug where you couldn't use certain items outside of battle
2021-11-26 21:59:52 +01:00
JappaWakkaP3D
526c226e22
Added shadow to the JoinServerScreen title text
2021-11-26 21:58:28 +01:00
JappaWakkaP3D
3bdc124a99
Bugfixes & Tweaks
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* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman
bac3d2b292
Gave status effect textures a separate folder not related to a specific type.
2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman
e9d4cacd3c
Fix for faint animation
2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman
51b9eb649a
Fix for missing texture in Poisoned & Burned animations as well as poison sting.
2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman
71cdb5e0c0
Added Paralysis Animation
2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman
ee7aaa2e0e
ContentPack menu mouse selection fixes
2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman
dc9ec6bd23
Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation
2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman
c1ec08fe7f
Various Battle Improvements and Fixes
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* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman
4b3b900e40
Start of battle pokeball throw animation
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and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006
6fb318e150
very small changes to start the back end of diamond dive
2021-11-02 23:09:49 -05:00
darkfire006
46bc279407
more reward system progress
2021-11-02 23:09:24 -05:00
JappaWakkaP3D
3900fe7191
Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better
2021-10-29 18:54:00 +02:00
JappaWakkaP3D
72599bfd16
Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option
2021-10-29 15:58:28 +02:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
JappaWakkaP3D
6e3a44ff0f
Replaced dollar symbol with Pokémon money symbol in fonts
2021-10-28 18:33:32 +02:00
darkfire006
1d7912bb8f
<inventory.name> new arg
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new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00