Commit Graph

104 Commits

Author SHA1 Message Date
JappaWakka 2640ec070f Make it possible to scale + rotated pkmn models
PokeModelScale|Value - Scale all Pokémon models in battle by value (sng), default  = 1
PokeModelRotation|xRot,zRot - Rotate all Pokémon models by the specified radians. Y rotation is dynamically controlled by the game so I didn't want to mess with that.
2024-11-30 11:45:59 +01:00
JappaWakka 4fca486fab Add RandomFollowItemPickup GameRule
This controls the random item pickup for all follower pokémon
2024-09-20 19:33:19 +02:00
JappaWakka 6908c4a72d Fix battle intro music looping + command fix 2024-07-25 10:43:16 +02:00
JappaWakka afee85c4ac Add Level Multiplier 1.2 to the right gamerules 2024-05-22 19:00:00 +02:00
JappaWakka 25bcc154a2 Make ShinyRate & LevelMultiplier GameRules 2024-05-19 19:26:16 +02:00
JappaWakka f346a32495 Split HardGameRules into Hard and SuperHard 2024-05-19 13:08:53 +02:00
JappaWakka b48debe4e2 Prevent next song playing before fade done 2024-05-15 17:08:45 +02:00
JappaWakka 873411d40e Prevent Music from deleting playlistsong if fading 2024-05-15 17:03:42 +02:00
JappaWakka 14dd28290c Fix Music skipping intro and only playing intro 2024-05-13 19:00:20 +02:00
JappaWakka 754d88d05b Enable Gain EXP after Catch for Kolben GameMode 2024-04-17 15:54:35 +02:00
JappaWakka 8451718d14 New GameRule - GainExpAfterCatch
When this is set to true, you gain EXP after you catch a Pokémon, just as if you defeated it.
2024-04-15 15:06:17 +02:00
Jasper Speelman fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka 344b65fe7e Fix @Music.Stop not working 2024-02-29 12:38:33 +01:00
JappaWakka bb78bb3543 Fix battle music crashes 2024-02-25 18:52:28 +01:00
JappaWakka 8fb00475af Hopefully fix some potential music crashes 2024-02-14 12:12:07 +01:00
JappaWakka 8ab0da3f38 GameModes in Saves use directory name for check 2024-01-24 12:58:54 +01:00
JappaWakka 864fa7f508 Implement fade into the next song in command 2023-11-28 09:53:20 +01:00
JappaWakka a8b022c613 Fix default credits and skydome 2023-11-27 17:40:21 +01:00
JappaWakka 22edf29445 Fix bug with music that shouldn't loop still does 2023-11-26 15:14:03 +01:00
JappaWakka c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka d878559df2 Correct variable name case 2023-08-31 16:39:40 +02:00
JappaWakka 5429ad9e15 Only use models from the active gamemode 2023-08-29 11:28:53 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka 49b0ad9103 Made texturemanager log missing textures better 2023-07-28 12:35:25 +02:00
JappaWakka 5e4f5d830c Correct vb name 2023-07-22 12:32:22 +02:00
JappaWakka 71bd0eaaef Hopefully fix a music volume bug 2023-07-21 19:30:18 +02:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka b6ba893a5d Coin Case Cap is now a GameRule 2023-07-01 20:47:06 +02:00
JappaWakka 0e8170a449 @Music.ForcePlay(song) & @Music.Unforce
@Music.ForcePlay(song)
Changes the currently playing music to a new one and prevents the music from being changed by warps or surfing/riding and such.

@Music.Unforce
Allows warps and surfing/riding etc. to change the music again.
2023-06-17 11:37:08 +02:00
JappaWakka 99bf455a6e It doesn't work perfectly but something happens 2023-05-25 18:37:37 +02:00
JappaWakka 8bf3c7daf3 Fix level drop system, adjust font, more drawing 2023-05-24 11:49:18 +02:00
JappaWakka 3414d31b62 Failsafe for no usable audio devices 2023-02-09 13:44:35 +01:00
darkfire006 074ee8bbfe remove single use TMs from hard mode 2023-01-15 18:53:32 -06:00
JappaWakka d0ea913902 Added GameRule for forgetting HM moves
CanForgetHM
0 = HM moves can't be forgotten
1 = HM moves can be forgotten
2023-01-14 21:04:16 +01:00
JappaWakka e14e4c660c Added gamerule for Single Use TMs
SingleUseTM
0 = Use TMs as many times as you like
1 = TMs can only be used once
2023-01-14 21:03:12 +01:00
JappaWakka 5a8fdf1058 Fix GameRule crash 2023-01-14 14:21:24 +01:00
JappaWakka 3273cf8edc Added HardGameRules to Kolben data file 2023-01-13 17:42:53 +01:00
JappaWakka 4054e7bcaa Added Harder Difficulty Gamerules + Fix OW Poison 2023-01-13 17:35:54 +01:00
JappaWakka 7723db708b Added missing GameRules to Kolben GameMode 2023-01-13 16:39:49 +01:00
JappaWakka 450b060271 Made missing intro song only log on debug 2023-01-13 14:12:46 +01:00
JappaWakka 4ed95f00c1 Finally made LightingType 6 function correctly 2022-11-26 14:41:30 +01:00
JappaWakka 57e145b668 Added argument to play a song that doesn't loop 2022-10-18 16:02:28 +02:00
JappaWakka 95a88b5bc8 Fixed Johto_Rival_Intro song name so it works 2022-09-13 21:02:28 +02:00
JappaWakka fd93f96cbc Rewrote a huge part of musicplayer, works now! 2022-09-13 21:01:55 +02:00
JappaWakka 0392d7f0fe Fixed ContentPack battle music bug 2022-09-13 10:51:06 +02:00
JappaWakka 92352bcf27 Fixed bug with wrong SFX paths
Causing ContentPacks to load slower
2022-08-11 21:19:59 +02:00
JappaWakka 82c18f473a Fixed bug with contentpack sfx names (ToLower) 2022-08-10 19:48:38 +02:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
Jasper "JappaWakka" Speelman 724a4a642d Fixed music silence when no intro Content Packs 2022-07-22 13:54:23 +02:00