Commit Graph

95 Commits

Author SHA1 Message Date
JappaWakka 754d88d05b Enable Gain EXP after Catch for Kolben GameMode 2024-04-17 15:54:35 +02:00
JappaWakka 8451718d14 New GameRule - GainExpAfterCatch
When this is set to true, you gain EXP after you catch a Pokémon, just as if you defeated it.
2024-04-15 15:06:17 +02:00
Jasper Speelman fdc89e31e8
Merge pull request #204 from P3D-Legacy/0.61-implementations
0.61 implementations
2024-03-28 18:03:51 +01:00
JappaWakka 344b65fe7e Fix @Music.Stop not working 2024-02-29 12:38:33 +01:00
JappaWakka bb78bb3543 Fix battle music crashes 2024-02-25 18:52:28 +01:00
JappaWakka 8fb00475af Hopefully fix some potential music crashes 2024-02-14 12:12:07 +01:00
JappaWakka 8ab0da3f38 GameModes in Saves use directory name for check 2024-01-24 12:58:54 +01:00
JappaWakka 864fa7f508 Implement fade into the next song in command 2023-11-28 09:53:20 +01:00
JappaWakka a8b022c613 Fix default credits and skydome 2023-11-27 17:40:21 +01:00
JappaWakka 22edf29445 Fix bug with music that shouldn't loop still does 2023-11-26 15:14:03 +01:00
JappaWakka c76ee70b08 WaterSpeed can now also be set by GameModes 2023-10-29 13:52:48 +01:00
JappaWakka fce1309183 More AnimatedBlock issues fixed 2023-10-17 20:30:22 +02:00
JappaWakka d878559df2 Correct variable name case 2023-08-31 16:39:40 +02:00
JappaWakka 5429ad9e15 Only use models from the active gamemode 2023-08-29 11:28:53 +02:00
Yong Jian Ming 7cd60cc3ad
Add BasicEffectWithAlphaTest 2023-07-30 18:05:08 +08:00
JappaWakka 49b0ad9103 Made texturemanager log missing textures better 2023-07-28 12:35:25 +02:00
JappaWakka 5e4f5d830c Correct vb name 2023-07-22 12:32:22 +02:00
JappaWakka 71bd0eaaef Hopefully fix a music volume bug 2023-07-21 19:30:18 +02:00
JappaWakka a90ef6e6d8 A lot of progress on the softcode forms 2023-07-06 20:14:44 +02:00
JappaWakka b6ba893a5d Coin Case Cap is now a GameRule 2023-07-01 20:47:06 +02:00
JappaWakka 0e8170a449 @Music.ForcePlay(song) & @Music.Unforce
@Music.ForcePlay(song)
Changes the currently playing music to a new one and prevents the music from being changed by warps or surfing/riding and such.

@Music.Unforce
Allows warps and surfing/riding etc. to change the music again.
2023-06-17 11:37:08 +02:00
JappaWakka 99bf455a6e It doesn't work perfectly but something happens 2023-05-25 18:37:37 +02:00
JappaWakka 8bf3c7daf3 Fix level drop system, adjust font, more drawing 2023-05-24 11:49:18 +02:00
JappaWakka 3414d31b62 Failsafe for no usable audio devices 2023-02-09 13:44:35 +01:00
darkfire006 074ee8bbfe remove single use TMs from hard mode 2023-01-15 18:53:32 -06:00
JappaWakka d0ea913902 Added GameRule for forgetting HM moves
CanForgetHM
0 = HM moves can't be forgotten
1 = HM moves can be forgotten
2023-01-14 21:04:16 +01:00
JappaWakka e14e4c660c Added gamerule for Single Use TMs
SingleUseTM
0 = Use TMs as many times as you like
1 = TMs can only be used once
2023-01-14 21:03:12 +01:00
JappaWakka 5a8fdf1058 Fix GameRule crash 2023-01-14 14:21:24 +01:00
JappaWakka 3273cf8edc Added HardGameRules to Kolben data file 2023-01-13 17:42:53 +01:00
JappaWakka 4054e7bcaa Added Harder Difficulty Gamerules + Fix OW Poison 2023-01-13 17:35:54 +01:00
JappaWakka 7723db708b Added missing GameRules to Kolben GameMode 2023-01-13 16:39:49 +01:00
JappaWakka 450b060271 Made missing intro song only log on debug 2023-01-13 14:12:46 +01:00
JappaWakka 4ed95f00c1 Finally made LightingType 6 function correctly 2022-11-26 14:41:30 +01:00
JappaWakka 57e145b668 Added argument to play a song that doesn't loop 2022-10-18 16:02:28 +02:00
JappaWakka 95a88b5bc8 Fixed Johto_Rival_Intro song name so it works 2022-09-13 21:02:28 +02:00
JappaWakka fd93f96cbc Rewrote a huge part of musicplayer, works now! 2022-09-13 21:01:55 +02:00
JappaWakka 0392d7f0fe Fixed ContentPack battle music bug 2022-09-13 10:51:06 +02:00
JappaWakka 92352bcf27 Fixed bug with wrong SFX paths
Causing ContentPacks to load slower
2022-08-11 21:19:59 +02:00
JappaWakka 82c18f473a Fixed bug with contentpack sfx names (ToLower) 2022-08-10 19:48:38 +02:00
JappaWakka 8a8e8fe8c3 Fixed MainMenu not resetting or applying Textures
After quitting a gamemode or after applying contentpacks
2022-08-01 17:19:23 +02:00
Jasper "JappaWakka" Speelman 724a4a642d Fixed music silence when no intro Content Packs 2022-07-22 13:54:23 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
JappaWakka ea0a6aca7b Fixed contentpack music not playing without intro 2022-07-06 18:24:03 +02:00
JappaWakka 76484c89b1 Fixed the fast forward/slower music bug 2022-06-26 20:21:10 +02:00
JappaWakka 9ff6e94a1f ContentPack fixes
* Fixed ContentPack menu crashing when trying to load more than 5 Content Packs
* Fixed Texture Replacements in exceptions.dat being ignored if not the same case
* Fixed minor visual bug in the Box screen where smaller textures would be scaled incorrectly
2022-06-22 21:02:11 +02:00
darkfire006 638de718ed fix new game end of intro and wrong default gamemode 2022-06-19 16:04:35 -05:00
JappaWakka 0ab2493be1 Minor fixes
Added missing RunMode option in the gamejolt save
Fixed error in rewardssystem script
Fixed typo in soundmanager error
Fixed typo in messagebox file validation error
2022-06-04 11:04:00 +02:00
darkfire006 f3b1face86 make the diagonal walls not upside down for no reason.... 2022-05-31 19:29:08 -05:00
JappaWakka 797cd45085 Battle related music bugs fix 2022-04-19 18:13:18 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00