Commit Graph

1683 Commits

Author SHA1 Message Date
darkfire006 7ead411d0a max stacks
enforce max stacks in script calls
2021-09-29 02:24:07 -05:00
darkfire006 bdebdd8f7f no shiny/0
Prevent possible divide by 0 issue for Shiny boost
2021-09-29 02:23:17 -05:00
JappaWakka d3bad8913b Options Menu fixes & Mouse Speed renamed
The options are now saved when going back to the main menu

Mouse Speed is now called Camera Speed
2021-09-28 17:50:49 +02:00
JappaWakka 6ca257ce91 Faster Textbox Popup & Menu Font Position & Scale Fixes 2021-09-28 17:30:43 +02:00
JappaWakka 166a150ce4 First Main Menu rework almost done
The options row buttons in the Main Menu now open their respective tab in the Options Menu when selected

The Content Pack Menu is positioned correctly

The Content Pack & Language Menus now fade in and out
2021-09-28 17:20:51 +02:00
JappaWakka ee42876afa Main Menu Work In Progress 28-09-2021
When selecting the Options button at the Main Menu, the top row moves up, revealing the Options row beneath it

When selecting the Options button at the Main Menu, the options row fades in now

The Options row now has the right amount of selectable buttons (4, not 5)

When selecting the Options button at the Main Menu, the top row doesn't reset position now

The distance between Options buttons is now the same as the top row
2021-09-28 15:34:12 +02:00
JappaWakka bc3bb99e33 Sandbox Mode Camera QoL fixes
It is now possible to move the camera in third person with the arrow keys when the savegame is in Sandbox Mode to make mapping easier for people who don't wanna build the source code
2021-09-27 23:26:37 +02:00
JappaWakka b1c4916e14 Sandbox savegames should be able to access the PokéGear at any time now. 2021-09-27 23:17:53 +02:00
JappaWakka c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
JappaWakka b7ec88ac7e Correction for the skydome color for interiors 2021-09-27 22:59:41 +02:00
JappaWakka a285710f5b Added OutsideStepModel 2021-09-27 22:51:48 +02:00
darkfire006 45edf9a057 <player.isgamejolt(-bool-)>
returns true is it is a Gamejolt account, argument is optional, if true also checks if the player's GJ acc is banned and returns false if it is.
2021-09-27 14:29:51 -05:00
Jasper "JappaWakka" Speelman 22bf0afdce Rotation speed multiplier of First Person camera slightly increased
From 35.0F to 40.0F
2021-09-25 19:57:08 +02:00
Jasper "JappaWakka" Speelman 9434417c31 Kolben GameMode IntroType fix
I forgot to add the correct IntroType of the Kolben GameMode to the GameMode file.
2021-09-25 19:55:36 +02:00
Jasper "JappaWakka" Speelman b38f38775d Player House Living Room 25-09-2021
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00
Jasper "JappaWakka" Speelman 073ed91356 NPCs can get on and off chairs
The Y Position of an NPC when moving is now a Single (instead of an integer), allowing for NPCs to climb on and off chairs without their Y Position being rounded down.
2021-09-25 13:32:09 +02:00
Jasper "JappaWakka" Speelman 425a336401 Typo fix in code
AnimationDelayLenght
is now
AnimationDelayLength
2021-09-25 13:28:15 +02:00
Jasper "JappaWakka" Speelman 86076944b2 Pause Screen Fixes + Indentation fix
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
Jasper "JappaWakka" Speelman b0ca5ab1d9 Options Menu update 2
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
Daniel S. Billing fa435ae9f4
Merge pull request #69 from jianmingyong/master
Fix old namespace checks on crash log generator
2021-09-24 08:26:31 +02:00
Yong Jian Ming 989d12b479
Fix old namespace issues. 2021-09-23 10:32:10 +08:00
JappaWakkaP3D 8263bbe390 Main Menu Work in Progress 21-09-2021 2021-09-21 17:45:56 +02:00
JappaWakkaP3D a6713d0c4d Options Menu Update 2021-09-21 17:45:29 +02:00
darkfire006 4012cf55f7 first part of the ddive exterior 2021-09-17 20:46:23 -05:00
darkfire006 3b22ab7e2f Route 23 and necessary conenctions 2021-09-17 03:00:35 -05:00
darkfire006 a461ea5011 initial work on Route 23 2021-09-16 08:42:24 -05:00
darkfire006 72ca921b3c R 28 and R22 hgss upgrade and fix fly points 2021-09-15 13:36:08 -05:00
darkfire006 854a3fee29 upgrade R26 and R27 to HGSS layouts 2021-09-14 15:07:48 -05:00
darkfire006 c5299fc96b make R50 longer 2021-09-02 23:21:22 -05:00
darkfire006 90a98465b7 grass(seaweed) addedx to underwater sections 2021-09-02 23:21:05 -05:00
darkfire006 10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
darkfire006 81586efb3e Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-08-30 22:40:14 -05:00
darkfire006 44d7ff22a2 Connecting the underwater sections
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
darkfire006 f4b87da3ee Diamond Dive under water parts mostly done 2021-08-30 00:30:57 -05:00
darkfire006 c5671bb5ce Diamond dive first part of underwater area
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D 7227be54c2 Fixed error 2021-08-22 17:27:01 +02:00
JappaWakkaP3D 3a35860f7a Removed visible animations for now 2021-08-22 17:24:06 +02:00
JappaWakkaP3D c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
JappaWakkaP3D 9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D 7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006 439905e310 Olivine Cafe fixes 2021-08-21 01:17:40 -05:00
darkfire006 01982993b0 Revert "Olivine City Café owner dialog fix"
This reverts commit a55776894c.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D a55776894c Olivine City Café owner dialog fix
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D dceaf0e3f8 Updated & Recolored some textures
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
JappaWakkaP3D e466b3ffc6 Replaced most of the fonts which should fix the crash for turkish and russian users 2021-08-20 19:30:01 +02:00
JappaWakkaP3D c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
JappaWakkaP3D 7f3445b727 Added a text message when selecting an item in battle that can't be used
The message says:
This item can't be used in Battle.
2021-08-20 15:10:39 +02:00
JappaWakkaP3D 1605ea8afd Fixed a crash caused by Rare Candy being usable in battle 2021-08-20 13:51:55 +02:00
darkfire006 403add1267 fix overlapping water tiles 2021-07-03 21:02:50 -05:00