Commit Graph

93 Commits

Author SHA1 Message Date
JappaWakka 94f03e833a Fixed flinch moves being affected by King's Rock 2023-11-24 11:54:29 +01:00
JappaWakka b66be1637c Added camera battleanims & earthquake anim &...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka 888371c914 Some battle fixes & move implementations
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka 944e42cadd Fixed Baton Pass, PVP needs testing 2023-08-15 18:36:02 +02:00
JappaWakka 15f57d8bc5 Make plural names localizable + item found 2023-08-09 16:20:16 +02:00
JappaWakka 7aa38cd921 Implement Encore correctly 2023-08-01 13:53:10 +02:00
JappaWakka d911935dfb Fixed BattleAnimation bug, updated moves 2023-07-28 15:51:16 +02:00
JappaWakka 5ed44da99b Mail system progress
Made it possible to attach already written mail to a pokémon
Added a taken item message if the pokémon that the mail gets attached to already has an item
Replaced the MiniFont and InGameFont on the mail screen with MainFont
Working on mouse support
2023-07-23 20:53:21 +02:00
JappaWakka 1a4de5bc97 Form name only when mega evolve or in pokedex
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka 7699621036 Fix Whirlwind move logic 2023-07-15 14:18:00 +02:00
JappaWakka ba4a377d23 Tweak tackle, correct line breaks 2023-06-30 09:55:09 +02:00
JappaWakka 7112b7cdf1 Tweak animations 2023-06-30 09:43:19 +02:00
JappaWakka a6d9a21b72 Fix some GameMode Item stuff 2023-06-21 19:21:34 +02:00
JappaWakka d13b5eb8d3 GameMode Item Preparations
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka 4363f3f4ed Hopefully fix egg being able to switch by move 2023-05-13 20:03:23 +02:00
JappaWakka aa105b38a2 Fix scald not defrosting opponent...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka b2f6c98f8e Fix Infinite PP for opponents 2023-03-23 12:06:17 +01:00
JappaWakka 774125da9e Fix struggle naming the wrong pokémon 2023-03-18 20:50:34 +01:00
JappaWakka 66046800d3 Pokémon will no longer choose disabled moves...
but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka 42e625b5f4 Fix tackle attack animation softlocking 2023-02-23 21:14:01 +01:00
JappaWakka f30ed7af8f Fix some multiturn moves using pp every time
Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka a15414bf24 Fix roar not ending wild battle
Made ability suction cups prevent Roar from hitting
2023-01-27 17:43:02 +01:00
JappaWakka d5e46df65e Revert Recycle change 2023-01-15 11:53:34 +01:00
JappaWakka cdccbfcc67 Fix for Trick and Recycle 2023-01-15 11:40:43 +01:00
JappaWakka add7f4ac6f Fixed item name not being found with localizations 2023-01-02 15:27:59 +01:00
darkfire006 ca6d063e2c put all possible attack variables in pound for demonstration purposes 2023-01-01 22:26:37 -06:00
JappaWakka f7c97ec7c9 Implemented Disable move & fixed Cursed Body turns
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
darkfire006 ce1b178a2c add extra wind and slicing moves
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006 f2ca0927e0 Update for G9
reduce healing move PP to 5
2022-12-20 17:11:56 -06:00
darkfire006 e5b1242384 mark changes for P3D 2022-12-20 11:04:33 -06:00
darkfire006 ca5b22a143 remove erroneous attributes 2022-12-20 11:03:20 -06:00
darkfire006 44ccaa20f9 Mark wind moves 2022-12-20 11:02:14 -06:00
darkfire006 d5dbac8ec3 add sound attribute 2022-12-20 10:57:50 -06:00
darkfire006 92a3e62520 Mark slicing moves 2022-12-20 10:53:00 -06:00
darkfire006 1c9c0ef5ba add punching category 2022-12-20 10:46:20 -06:00
darkfire006 3cad814d5d move clean up
moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006 7a0b4a6a21 mark explosive moves 2022-12-20 10:30:50 -06:00
darkfire006 f9e5f32382 Mark dancing moves 2022-12-20 10:28:31 -06:00
darkfire006 35a3861c9f Dizzy Punch was pound? 2022-12-20 01:23:08 -06:00
darkfire006 654c498025 Fix snatch is wrong type 2022-12-19 18:00:15 -06:00
darkfire006 b49606c616 include money multiplier events 2022-12-13 09:24:12 -06:00
JappaWakka 56f9670e0d Move/Attack names can be localized now 2022-12-04 20:11:29 +01:00
JappaWakka d2860b15a8 Models work better in battle now 2022-09-27 12:51:51 +02:00
Jasper "JappaWakka" Speelman a4b88fb463 Fix typo 2022-09-16 17:07:23 +02:00
JappaWakka d8d993959f Fix for Howl move description 2022-09-10 15:56:27 +02:00
darkfire006 d4ad4e2e45 fix CC description 2022-08-23 00:08:05 -05:00
JappaWakka 4223dfaaea Genderless Pokémon can't give or get infatuation 2022-08-07 13:01:16 +02:00
JappaWakka bf544a5e25 Fixed stats animation, added Tail Whip animation 2022-07-19 12:03:13 +02:00
JappaWakka e6a2f6eab8 Updates to animation system + rotating pokemon
Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka 352b80db9c Any entity can have a model, model scale improved
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.

Also added Snorlax battle model
2022-07-13 00:12:16 +02:00