JappaWakka
94f03e833a
Fixed flinch moves being affected by King's Rock
2023-11-24 11:54:29 +01:00
JappaWakka
b66be1637c
Added camera battleanims & earthquake anim &...
...
...fixed the timing system to be consistent
2023-09-07 13:05:20 +02:00
JappaWakka
888371c914
Some battle fixes & move implementations
...
* Baton Pass, Volt Switch, Parting Shot and U-Turn technically work, however the camera is aimed at the wrong pokémon
* Fixed softlock when the PVP client selects a move before the host has finished the battle intro dialogue
2023-08-21 18:43:40 +02:00
JappaWakka
944e42cadd
Fixed Baton Pass, PVP needs testing
2023-08-15 18:36:02 +02:00
JappaWakka
15f57d8bc5
Make plural names localizable + item found
2023-08-09 16:20:16 +02:00
JappaWakka
7aa38cd921
Implement Encore correctly
2023-08-01 13:53:10 +02:00
JappaWakka
d911935dfb
Fixed BattleAnimation bug, updated moves
2023-07-28 15:51:16 +02:00
JappaWakka
5ed44da99b
Mail system progress
...
Made it possible to attach already written mail to a pokémon
Added a taken item message if the pokémon that the mail gets attached to already has an item
Replaced the MiniFont and InGameFont on the mail screen with MainFont
Working on mouse support
2023-07-23 20:53:21 +02:00
JappaWakka
1a4de5bc97
Form name only when mega evolve or in pokedex
...
Also:
Added form switch tip in pokedex
Turned some single positions into integers in pokedex
2023-07-18 18:38:36 +02:00
JappaWakka
7699621036
Fix Whirlwind move logic
2023-07-15 14:18:00 +02:00
JappaWakka
ba4a377d23
Tweak tackle, correct line breaks
2023-06-30 09:55:09 +02:00
JappaWakka
7112b7cdf1
Tweak animations
2023-06-30 09:43:19 +02:00
JappaWakka
a6d9a21b72
Fix some GameMode Item stuff
2023-06-21 19:21:34 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
...
Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
4363f3f4ed
Hopefully fix egg being able to switch by move
2023-05-13 20:03:23 +02:00
JappaWakka
aa105b38a2
Fix scald not defrosting opponent...
...
Also added defrosting the opponent as a gamemode attack function
2023-04-01 08:58:01 +02:00
JappaWakka
b2f6c98f8e
Fix Infinite PP for opponents
2023-03-23 12:06:17 +01:00
JappaWakka
774125da9e
Fix struggle naming the wrong pokémon
2023-03-18 20:50:34 +01:00
JappaWakka
66046800d3
Pokémon will no longer choose disabled moves...
...
but instead pick another move. if there are no usable moves left, the pokémon uses struggle
2023-03-09 19:36:47 +01:00
JappaWakka
42e625b5f4
Fix tackle attack animation softlocking
2023-02-23 21:14:01 +01:00
JappaWakka
f30ed7af8f
Fix some multiturn moves using pp every time
...
Outrage, Petal Dance, Thrash, Uproar & Rollout now only use pp the first time
2023-02-02 13:54:33 +01:00
JappaWakka
a15414bf24
Fix roar not ending wild battle
...
Made ability suction cups prevent Roar from hitting
2023-01-27 17:43:02 +01:00
JappaWakka
d5e46df65e
Revert Recycle change
2023-01-15 11:53:34 +01:00
JappaWakka
cdccbfcc67
Fix for Trick and Recycle
2023-01-15 11:40:43 +01:00
JappaWakka
add7f4ac6f
Fixed item name not being found with localizations
2023-01-02 15:27:59 +01:00
darkfire006
ca6d063e2c
put all possible attack variables in pound for demonstration purposes
2023-01-01 22:26:37 -06:00
JappaWakka
f7c97ec7c9
Implemented Disable move & fixed Cursed Body turns
...
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
darkfire006
ce1b178a2c
add extra wind and slicing moves
...
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006
f2ca0927e0
Update for G9
...
reduce healing move PP to 5
2022-12-20 17:11:56 -06:00
darkfire006
e5b1242384
mark changes for P3D
2022-12-20 11:04:33 -06:00
darkfire006
ca5b22a143
remove erroneous attributes
2022-12-20 11:03:20 -06:00
darkfire006
44ccaa20f9
Mark wind moves
2022-12-20 11:02:14 -06:00
darkfire006
d5dbac8ec3
add sound attribute
2022-12-20 10:57:50 -06:00
darkfire006
92a3e62520
Mark slicing moves
2022-12-20 10:53:00 -06:00
darkfire006
1c9c0ef5ba
add punching category
2022-12-20 10:46:20 -06:00
darkfire006
3cad814d5d
move clean up
...
moves reference attributes that they arent changing, removed 2 from all
2022-12-20 10:40:04 -06:00
darkfire006
7a0b4a6a21
mark explosive moves
2022-12-20 10:30:50 -06:00
darkfire006
f9e5f32382
Mark dancing moves
2022-12-20 10:28:31 -06:00
darkfire006
35a3861c9f
Dizzy Punch was pound?
2022-12-20 01:23:08 -06:00
darkfire006
654c498025
Fix snatch is wrong type
2022-12-19 18:00:15 -06:00
darkfire006
b49606c616
include money multiplier events
2022-12-13 09:24:12 -06:00
JappaWakka
56f9670e0d
Move/Attack names can be localized now
2022-12-04 20:11:29 +01:00
JappaWakka
d2860b15a8
Models work better in battle now
2022-09-27 12:51:51 +02:00
Jasper "JappaWakka" Speelman
a4b88fb463
Fix typo
2022-09-16 17:07:23 +02:00
JappaWakka
d8d993959f
Fix for Howl move description
2022-09-10 15:56:27 +02:00
darkfire006
d4ad4e2e45
fix CC description
2022-08-23 00:08:05 -05:00
JappaWakka
4223dfaaea
Genderless Pokémon can't give or get infatuation
2022-08-07 13:01:16 +02:00
JappaWakka
bf544a5e25
Fixed stats animation, added Tail Whip animation
2022-07-19 12:03:13 +02:00
JappaWakka
e6a2f6eab8
Updates to animation system + rotating pokemon
...
Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
...
0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00