JappaWakka
ee2a304be2
Forgot a thing
2023-06-05 17:30:19 +02:00
JappaWakka
fb63697ebd
Fixed freeze
2023-06-05 17:29:17 +02:00
JappaWakka
c6caf0dbbb
Actually fix the water reset this time
2023-06-05 16:12:22 +02:00
JappaWakka
228cc77755
Fix water not being reset between gamemodes
2023-06-05 13:50:41 +02:00
JappaWakka
90810667c9
StrengthRocks can be like wallbills with ModelID 3
2023-06-02 18:36:36 +02:00
JappaWakka
522196367a
Stop NPC from dancing after done
2023-06-01 16:04:59 +02:00
JappaWakka
d13b5eb8d3
GameMode Item Preparations
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Implemented GameMode Mega Stones
2023-05-29 15:33:57 +02:00
JappaWakka
333873fdae
Fix dancing NPCs rounding off position when done
2023-05-13 19:58:51 +02:00
JappaWakka
ba2a970b11
Make it possible to spawn NPC w/ rival/playerskin
2023-05-09 18:27:27 +02:00
JappaWakka
489af57626
Hopefully fix waterfalls this time
2023-04-20 15:54:53 +02:00
JappaWakka
f82f001026
Fixed Waterfall
2023-04-15 11:14:06 +02:00
JappaWakka
734ab3f4e9
Fix Strength Rocks
2023-03-23 11:40:16 +01:00
JappaWakka
ce165c1e57
Fix for battlemaps with scriptblocks on them
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like battle\underwatercave\underwater.dat
2023-03-19 19:11:12 +01:00
JappaWakka
9a7543fb33
Fix for StrengthRock softlock
2023-03-09 17:14:56 +01:00
JappaWakka
300aa87738
Fixed slideblock and waterfall
2023-02-12 18:57:20 +01:00
JappaWakka
f77c45d102
Prevent walking into slideblocks from the back
2023-02-12 12:05:45 +01:00
darkfire006
3ea6b65cac
remove annoying case insenetivity
2023-01-08 01:49:10 -06:00
JappaWakka
9d9045218c
This should prevent TurningSign crash
2022-12-19 06:11:48 +01:00
JappaWakka
790e8ec382
Water animation in Waterfall can be vertical
2022-12-18 14:53:33 +01:00
JappaWakka
f3633cc0d8
Whirlpool animation textures can now be modified
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Also removed a tag that wasn't used
2022-12-18 14:42:09 +01:00
JappaWakka
9d5411986f
Update TurningSign entity rotation speed system
2022-12-15 19:13:10 +01:00
JappaWakka
8ea37604eb
@Screen.ShowImage can now scale depending on size
2022-11-15 14:56:54 +01:00
JappaWakka
f5eff34304
Allow darker shading with different environments
2022-11-02 10:36:50 +01:00
JappaWakka
470ccdff4f
Another try at fixing waterfall bug
2022-10-02 12:50:34 +02:00
JappaWakka
269b7c3721
Fixed scriptblocks sometimes not executing
2022-10-01 12:44:42 +02:00
JappaWakka
d2860b15a8
Models work better in battle now
2022-09-27 12:51:51 +02:00
JappaWakka
da2242b24b
Water animations rotation can now also be vertical
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Instead of putting all water textures next to each other, you can also put sequences of 3 textures below each other if you add a 1 to the end of the definition of the water texture in additional value.
2022-09-20 21:34:04 +02:00
JappaWakka
4785492836
AnimationBlocks now support SeasonTextures
2022-09-18 21:01:34 +02:00
JappaWakka
3d41783c71
Failsafe for Pokémon player texture
2022-08-28 14:29:09 +02:00
darkfire006
5614e05e4e
replace random use age of different NPC skin names
2022-08-25 01:10:16 -05:00
darkfire006
0e32b45b6c
allow white space before trainer scripts for insight detection
2022-08-23 00:08:55 -05:00
darkfire006
bae3a28431
Revert "Remove caps from registers"
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This reverts commit 7310e3cd13
.
2022-08-09 10:34:56 -05:00
darkfire006
7310e3cd13
Remove caps from registers
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re Strength triggers and time registers
2022-08-06 21:49:50 -05:00
darkfire006
56908b35f9
just the script block fix without the other "fixes"
2022-08-06 21:48:57 -05:00
darkfire006
21bfdc2b74
Revert "Fix for softlock scriptblocks with strengthrocks"
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This reverts commit 5003186b39
.
2022-08-06 18:22:13 -05:00
JappaWakka
5003186b39
Fix for softlock scriptblocks with strengthrocks
2022-08-06 23:36:45 +02:00
JappaWakka
6f5f992d6e
Fix for softlock animations and tail whip crash
2022-07-24 15:16:16 +02:00
JappaWakka
eb69a8ee5b
Maybe this'll prevent animatedblock crash
2022-07-24 10:45:18 +02:00
Jasper "JappaWakka" Speelman
2dd64aa7be
Animatedblock faces camera if modelid = 3
2022-07-23 19:52:28 +02:00
JappaWakka
31a1c3b6d5
Hopefully this'll prevent animatedblock crash
2022-07-21 10:11:24 +02:00
JappaWakka
f103caa5f2
Fixed Models not being affected by lighting
2022-07-16 14:48:29 +02:00
JappaWakka
352b80db9c
Any entity can have a model, model scale improved
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0.1 meter in blender is now equivalent to 1/16th of a P3D unit or 1 pixel on a 16 pixels wide/tall texture. Mt Silver will need to be updated to match this scale, making the ModelEntity obsolete.
Also added Snorlax battle model
2022-07-13 00:12:16 +02:00
darkfire006
64a7b1fab2
have headbutt trees and smash rocks use the spawner correctly to get forms
2022-07-10 18:19:10 -05:00
JappaWakka
9dd17a9c65
Fix slideblocks resetting player speed (descr.)
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Fixed the following bug:
If the player runs up or down a slideblock, and then walk up or down another slideblock right after the movement script is finished, then the player will walk at regular speed.
2022-07-05 17:49:23 +02:00
JappaWakka
04d9cce576
Removed unnecessary stuff from waterfall script
2022-06-26 21:02:33 +02:00
JappaWakka
e60877d880
Now I definitely fixed waterfall bug
2022-06-14 19:48:18 +02:00
JappaWakka
dab417e190
DiamondDive WaterFall fix and other fixes
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Added @player.stopmovement before waterfall scripts to make sure the player doesn't move further than they should
Fixed spelling error in code: NotifcationTypes -> NotificationTypes
Added commands to ScriptLibrary that were missing
2022-06-14 18:12:29 +02:00
JappaWakka
eac10fbdb2
Fix for waterfall movement bug
2022-06-06 12:10:22 +02:00
Jasper "JappaWakka" Speelman
6810a35dfd
Shaders now independent of daytime
2022-05-14 14:45:01 +02:00
Jasper "JappaWakka" Speelman
a0b2626523
Fix for animatedblock crash
2022-05-06 22:10:16 +02:00