Commit Graph

875 Commits

Author SHA1 Message Date
JappaWakka e892977d70 Added Bind animation & Fixed scaling animation anchor functionality 2022-01-07 14:25:57 +01:00
JappaWakka b69bfbfea4 Fixed Extreme render distance still having fog 2022-01-07 12:38:48 +01:00
JappaWakka fccb4ef5b5 Improved fog colors 2022-01-07 12:29:11 +01:00
JappaWakka 3ecc99fbd4 Added command that changes the current season: @environment.setseason(int)
Argument "int" can be:
	 0 = Winter
	 1 = Spring
	 2 = Summer
	 3 = Fall
	-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka 1a1c8f209f Improved wild Pokémon encounter rate
- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka 6681a75601 Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F 2022-01-06 12:31:46 +01:00
JappaWakka ae6141b139 Made day and morning fog color slightly darker 2022-01-04 22:43:22 +01:00
JappaWakka 35fb69b5fd Made the fog colors for outside more neutral 2022-01-04 22:37:26 +01:00
JappaWakka ffaf50178c Revert "Made the light color more neutral"
This reverts commit 38f2f0c0f4.
2022-01-04 22:04:14 +01:00
JappaWakka 38f2f0c0f4 Made the light color more neutral 2022-01-02 22:25:26 +01:00
JappaWakka 35aa80b072 Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon 2021-12-30 21:53:57 +01:00
JappaWakka 31e00f72d6 Directional light color at night is now neutral and more subtle 2021-12-30 21:53:17 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 92fafb2d63 Fix Pound sound effect pointing towards the wrong location 2021-12-28 17:35:02 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D f5941a79bc Fixed a bug in the option menu (see description)
BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D f1ccba7e45 Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
darkfire006 49824d8b69 GJ IDs for newest trophies 2021-12-14 16:33:16 -06:00
JappaWakkaP3D bf887b0e3a Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears 2021-12-14 22:11:11 +01:00
darkfire006 9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
JappaWakkaP3D 93f1228eb2 Possible animation fixes
* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D b0c4ade6b1 Add the new textures and sounds to the project solution 2021-11-28 12:13:09 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 8bbbb729a7 Fix for a bug where you couldn't use certain items outside of battle 2021-11-26 21:59:52 +01:00
JappaWakkaP3D 526c226e22 Added shadow to the JoinServerScreen title text 2021-11-26 21:58:28 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman e9d4cacd3c Fix for faint animation 2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman 51b9eb649a Fix for missing texture in Poisoned & Burned animations as well as poison sting. 2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman ee7aaa2e0e ContentPack menu mouse selection fixes 2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman dc9ec6bd23 Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation 2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman c1ec08fe7f Various Battle Improvements and Fixes
* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman 4b3b900e40 Start of battle pokeball throw animation
and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006 6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
darkfire006 46bc279407 more reward system progress 2021-11-02 23:09:24 -05:00
JappaWakkaP3D 3900fe7191 Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better 2021-10-29 18:54:00 +02:00
JappaWakkaP3D 72599bfd16 Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option 2021-10-29 15:58:28 +02:00
JappaWakkaP3D 24b7ba36e2 Notification Popup disappears faster after user input 2021-10-28 22:15:29 +02:00
darkfire006 1d7912bb8f <inventory.name> new arg
new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D 53f006cd3d Stop the NotificationPopup from autoexecuting the attached script. 2021-10-26 23:55:22 +02:00
JappaWakkaP3D 9b8022897c BattleIntro CustomBattleMusic fix 2021-10-26 23:43:23 +02:00
darkfire006 1c2b3a94fb create several constructs to return data about a generic pokemon
getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D 7fba875d02 Fixed a lot of animation system bugs
Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D 0e49fbfd00 Contentpack music fix
When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D 516ffff1a1 Fixes for Pokéballs, Healing Machines & Pokécenters 2021-10-23 21:43:59 +02:00
darkfire006 e680172ddb more work on rewards system 2021-10-22 14:40:05 -05:00
JappaWakkaP3D 09fcd0254a Added genderless button texture and updated the other buttons 2021-10-22 20:24:15 +02:00
JappaWakkaP3D ba313f78ae Added & Changed Tokens + Added functionality for genderless players
Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D 9bde9a71ed Main Menu & Options Menu Fixes and Improvements
* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is  disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus  not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka 944cf6ae71 Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka ea12c8f5f4 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka 02ed129c85 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka d20abdf6df Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka 79edf72d1c Fix Burned animation error 2021-10-22 12:22:06 +02:00
JappaWakkaP3D 758154551b Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka 673178616f Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world 2021-10-22 12:21:13 +02:00
JappaWakka 2c3f46cd2e Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka 09e5661729 Fix Burned animation error 2021-10-22 12:21:12 +02:00
JappaWakkaP3D c79f92b3e8 Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka d1fd63dafa Updated GameDevCommon submodule to use .NET 4.6 & Mo
And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
darkfire006 c6e43df31c tokens get parsed for constructs 2021-10-21 01:06:21 -05:00
darkfire006 334e466bed update controls note with new constructs 2021-10-19 22:36:33 -05:00
darkfire006 9f59562611 Revert "Added some tokens in advance"
This reverts commit 61b07ddb4b.
2021-10-19 22:31:22 -05:00
darkfire006 fe11d5fb35 Check Evaluate Construct results for more constructs 2021-10-19 19:02:59 -05:00
JappaWakka 97c3a1dda4 Fixed color difference in House.png as a result of reverting texture changes 2021-10-20 00:03:57 +02:00
JappaWakka 61b07ddb4b Added some tokens in advance 2021-10-20 00:03:10 +02:00
JappaWakka 39aaed5577 Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs 2021-10-19 23:55:26 +02:00
darkfire006 32dba7e878 document scripts in code 2021-10-19 14:36:47 -05:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
darkfire006 7dbe1a899d added the Rock Tunnel ceiling back 2021-10-18 23:39:53 -05:00
JappaWakka 2004352364 Changed the 1 in the chat icons to a + 2021-10-18 21:51:48 +02:00
JappaWakka 5c9534d2e6 Fixed broken/missing sand floor in New Bark Town 2021-10-18 21:38:53 +02:00
JappaWakka c96d6443b5 Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka 6d30a0ebdf Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling 2021-10-18 21:36:26 +02:00
JappaWakka 7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006 50f765af64 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-17 15:54:09 -05:00
darkfire006 347e696514 remove ladder tops 2021-10-17 15:54:01 -05:00
JappaWakka c3aad6a7a3 StarTower music replacement 2021-10-17 22:46:34 +02:00
JappaWakka 2a9db02de0 Replaced the johto_trainer music with a well-looped version 2021-10-17 22:27:02 +02:00
JappaWakka 4132bbe1c0 Fixed the music gap between BattleIntroScreen and BattleScreen
Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka 43f3e8ef6a Second attempt at GameJolt description box color fix 2021-10-15 22:26:35 +02:00
JappaWakka 72fed3aa22 Main Menu & Option Menu fixes and improvements
PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally

NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka 904f2007a8 Fix for NetworkPokemon textures messing up 2021-10-15 19:13:25 +02:00
darkfire006 a774944e1e Adjust radio tower 1f environ settings to accomodate skybox changes 2021-10-14 16:50:58 -05:00
Daniel S. Billing 659480f6d8 Renamed "Xbox 360 Controller" to "Xbox Controller" 2021-10-14 21:32:47 +02:00
JappaWakka 71455b92a4 Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name 2021-10-13 21:23:07 +02:00
JappaWakka 3fde479b5a Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon 2021-10-13 20:27:47 +02:00
JappaWakka a654d80a85 Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold 2021-10-13 20:18:26 +02:00
JappaWakka e6e44cec29 Added .mp3 & .wma support for the music engine 2021-10-13 18:08:18 +02:00
darkfire006 76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006 42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00