JappaWakka
e892977d70
Added Bind animation & Fixed scaling animation anchor functionality
2022-01-07 14:25:57 +01:00
JappaWakka
b69bfbfea4
Fixed Extreme render distance still having fog
2022-01-07 12:38:48 +01:00
JappaWakka
fccb4ef5b5
Improved fog colors
2022-01-07 12:29:11 +01:00
JappaWakka
3ecc99fbd4
Added command that changes the current season: @environment.setseason(int)
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Argument "int" can be:
0 = Winter
1 = Spring
2 = Summer
3 = Fall
-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka
1a1c8f209f
Improved wild Pokémon encounter rate
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- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka
6681a75601
Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F
2022-01-06 12:31:46 +01:00
JappaWakka
ae6141b139
Made day and morning fog color slightly darker
2022-01-04 22:43:22 +01:00
JappaWakka
35fb69b5fd
Made the fog colors for outside more neutral
2022-01-04 22:37:26 +01:00
JappaWakka
ffaf50178c
Revert "Made the light color more neutral"
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This reverts commit 38f2f0c0f4
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2022-01-04 22:04:14 +01:00
JappaWakka
38f2f0c0f4
Made the light color more neutral
2022-01-02 22:25:26 +01:00
JappaWakka
35aa80b072
Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon
2021-12-30 21:53:57 +01:00
JappaWakka
31e00f72d6
Directional light color at night is now neutral and more subtle
2021-12-30 21:53:17 +01:00
JappaWakkaP3D
312e3ed934
Added Wrap & Whirlpool Animations
2021-12-28 17:35:28 +01:00
JappaWakkaP3D
92fafb2d63
Fix Pound sound effect pointing towards the wrong location
2021-12-28 17:35:02 +01:00
JappaWakkaP3D
9468900f9b
Removed Attack textures that will never be used
2021-12-28 17:34:19 +01:00
JappaWakkaP3D
f5941a79bc
Fixed a bug in the option menu (see description)
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BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D
f1ccba7e45
Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
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Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D
6dcb11c775
Mega Evolution Animation - Attempt 1
2021-12-20 20:14:26 +01:00
darkfire006
49824d8b69
GJ IDs for newest trophies
2021-12-14 16:33:16 -06:00
JappaWakkaP3D
bf887b0e3a
Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears
2021-12-14 22:11:11 +01:00
darkfire006
9916e8f57a
change height of the mqueen to move to fix incosistancies
2021-12-03 22:46:19 -06:00
JappaWakkaP3D
93f1228eb2
Possible animation fixes
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* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D
c85ccd89ae
Added Frozen animation and Infatuated sound effect
2021-12-03 16:01:54 +01:00
JappaWakkaP3D
b0c4ade6b1
Add the new textures and sounds to the project solution
2021-11-28 12:13:09 +01:00
JappaWakkaP3D
1ea2da7bb7
Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled.
2021-11-28 11:03:55 +01:00
JappaWakkaP3D
8bbbb729a7
Fix for a bug where you couldn't use certain items outside of battle
2021-11-26 21:59:52 +01:00
JappaWakkaP3D
526c226e22
Added shadow to the JoinServerScreen title text
2021-11-26 21:58:28 +01:00
JappaWakkaP3D
3bdc124a99
Bugfixes & Tweaks
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* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman
bac3d2b292
Gave status effect textures a separate folder not related to a specific type.
2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman
e9d4cacd3c
Fix for faint animation
2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman
51b9eb649a
Fix for missing texture in Poisoned & Burned animations as well as poison sting.
2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman
71cdb5e0c0
Added Paralysis Animation
2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman
ee7aaa2e0e
ContentPack menu mouse selection fixes
2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman
dc9ec6bd23
Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation
2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman
c1ec08fe7f
Various Battle Improvements and Fixes
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* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman
4b3b900e40
Start of battle pokeball throw animation
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and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006
6fb318e150
very small changes to start the back end of diamond dive
2021-11-02 23:09:49 -05:00
darkfire006
46bc279407
more reward system progress
2021-11-02 23:09:24 -05:00
JappaWakkaP3D
3900fe7191
Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better
2021-10-29 18:54:00 +02:00
JappaWakkaP3D
72599bfd16
Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option
2021-10-29 15:58:28 +02:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
darkfire006
1d7912bb8f
<inventory.name> new arg
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new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00
darkfire006
1c2b3a94fb
create several constructs to return data about a generic pokemon
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getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
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Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D
516ffff1a1
Fixes for Pokéballs, Healing Machines & Pokécenters
2021-10-23 21:43:59 +02:00
darkfire006
e680172ddb
more work on rewards system
2021-10-22 14:40:05 -05:00
JappaWakkaP3D
09fcd0254a
Added genderless button texture and updated the other buttons
2021-10-22 20:24:15 +02:00
JappaWakkaP3D
ba313f78ae
Added & Changed Tokens + Added functionality for genderless players
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Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D
9bde9a71ed
Main Menu & Options Menu Fixes and Improvements
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* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka
944cf6ae71
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka
ea12c8f5f4
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka
02ed129c85
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka
d20abdf6df
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka
79edf72d1c
Fix Burned animation error
2021-10-22 12:22:06 +02:00
JappaWakkaP3D
758154551b
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka
673178616f
Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world
2021-10-22 12:21:13 +02:00
JappaWakka
2c3f46cd2e
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka
168a855ed0
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka
7ff7f96a47
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka
b95d4d1c69
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka
09e5661729
Fix Burned animation error
2021-10-22 12:21:12 +02:00
JappaWakkaP3D
c79f92b3e8
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka
d1fd63dafa
Updated GameDevCommon submodule to use .NET 4.6 & Mo
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And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006
a368099b07
insert start script into Kolben GM and create the script files for the reward system
2021-10-21 01:07:15 -05:00
darkfire006
c6e43df31c
tokens get parsed for constructs
2021-10-21 01:06:21 -05:00
darkfire006
334e466bed
update controls note with new constructs
2021-10-19 22:36:33 -05:00
darkfire006
9f59562611
Revert "Added some tokens in advance"
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This reverts commit 61b07ddb4b
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2021-10-19 22:31:22 -05:00
darkfire006
fe11d5fb35
Check Evaluate Construct results for more constructs
2021-10-19 19:02:59 -05:00
JappaWakka
97c3a1dda4
Fixed color difference in House.png as a result of reverting texture changes
2021-10-20 00:03:57 +02:00
JappaWakka
61b07ddb4b
Added some tokens in advance
2021-10-20 00:03:10 +02:00
JappaWakka
39aaed5577
Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs
2021-10-19 23:55:26 +02:00
darkfire006
32dba7e878
document scripts in code
2021-10-19 14:36:47 -05:00
JappaWakka
3ce59ee458
Merge branch 'notificationspopup'
2021-10-19 20:57:24 +02:00
JappaWakka
2941da57dd
Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix
2021-10-19 20:40:37 +02:00
darkfire006
7dbe1a899d
added the Rock Tunnel ceiling back
2021-10-18 23:39:53 -05:00
JappaWakka
2004352364
Changed the 1 in the chat icons to a +
2021-10-18 21:51:48 +02:00
JappaWakka
5c9534d2e6
Fixed broken/missing sand floor in New Bark Town
2021-10-18 21:38:53 +02:00
JappaWakka
c96d6443b5
Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
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When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka
6d30a0ebdf
Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling
2021-10-18 21:36:26 +02:00
JappaWakka
7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
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Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006
50f765af64
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-17 15:54:09 -05:00
darkfire006
347e696514
remove ladder tops
2021-10-17 15:54:01 -05:00
JappaWakka
c3aad6a7a3
StarTower music replacement
2021-10-17 22:46:34 +02:00
JappaWakka
2a9db02de0
Replaced the johto_trainer music with a well-looped version
2021-10-17 22:27:02 +02:00
JappaWakka
4132bbe1c0
Fixed the music gap between BattleIntroScreen and BattleScreen
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Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka
a85849a52c
Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
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To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka
43f3e8ef6a
Second attempt at GameJolt description box color fix
2021-10-15 22:26:35 +02:00
JappaWakka
72fed3aa22
Main Menu & Option Menu fixes and improvements
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PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally
NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka
904f2007a8
Fix for NetworkPokemon textures messing up
2021-10-15 19:13:25 +02:00
darkfire006
a774944e1e
Adjust radio tower 1f environ settings to accomodate skybox changes
2021-10-14 16:50:58 -05:00
Daniel S. Billing
659480f6d8
Renamed "Xbox 360 Controller" to "Xbox Controller"
2021-10-14 21:32:47 +02:00
JappaWakka
71455b92a4
Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name
2021-10-13 21:23:07 +02:00
JappaWakka
3fde479b5a
Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon
2021-10-13 20:27:47 +02:00
JappaWakka
a654d80a85
Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold
2021-10-13 20:18:26 +02:00
JappaWakka
e6e44cec29
Added .mp3 & .wma support for the music engine
2021-10-13 18:08:18 +02:00
darkfire006
76fe526d55
diamonddive battle maps
2021-10-12 21:16:55 -05:00
darkfire006
42bbaff741
battle maps and small connection fixes for R23,26-28
2021-10-12 21:00:14 -05:00