Commit Graph

301 Commits

Author SHA1 Message Date
darkfire006 7afa1a916c add battle castle maps 2023-05-24 00:55:03 -05:00
darkfire006 0a9e7f07e7 battle tower new exterior 2023-05-23 17:28:14 -05:00
darkfire006 ce4261445b battle pike maps 2023-05-22 22:28:55 -05:00
JappaWakka 68c210b344 Forgot to include in project 2023-05-22 20:33:13 +02:00
JappaWakka ce6d8344a6 A lot of progress on Voltorb Flip 2023-05-22 19:33:09 +02:00
darkfire006 4b48b8104f add frontier turning sign structure 2023-05-21 22:10:00 -05:00
darkfire006 c2d6d70d43 frontier main exterior nearly done 2023-05-21 17:53:53 -05:00
JappaWakka ff0111ecdc Started Development on Voltorb Flip
I think... if I've done everything I did so far correctly, I should have a level 1 grid of tiles, it's just not visible yet and you can't interact with it in any way, so I have no idea if it actually does what I want it to do yet XD
2023-05-18 20:25:38 +02:00
JappaWakka 77cfefd598 Play sound when poison pokémon lose hp when walk 2023-05-02 13:31:20 +02:00
JappaWakka fc1ff4854d Custom Phone Contacts are possible in GameModes 2023-04-28 09:17:10 +02:00
JappaWakka 2dcd9a69b9 Forgot to include Destiny Knot in project 2023-04-15 11:14:21 +02:00
JappaWakka f5143a710a Mapped Pokégear to Back button on controllers
And enabling/disabling controller input to F6
2023-02-27 12:49:52 +01:00
JappaWakka 940cfb91ad Include Emblem Background 2023-02-09 13:44:54 +01:00
JappaWakka ed20fd14e8 Fixed Frillish & Jellicent & Spiky-Eared Pichu
and others
2023-01-18 20:54:17 +01:00
JappaWakka 30c368f9be Replaced all songs with higher quality ones
Also changed the tao trio music to the Black&White Legendary Theme (if not desired, I can change it back to the tao trio theme, but I'll have to go look for a better sounding gbc remix than we had before)
2023-01-02 13:51:49 +01:00
JappaWakka f7c97ec7c9 Implemented Disable move & fixed Cursed Body turns
When Cursed Body successfully executes, it now always disables moves for 4 turns too
2022-12-22 14:48:06 +01:00
darkfire006 ce1b178a2c add extra wind and slicing moves
these are mostly moves that are not in SV so are left a maybe on if they are these, also fixed caps for SilverWind
2022-12-21 01:26:31 -06:00
darkfire006 423375f4a6 Fix Capitalization of 2 moves' back code 2022-12-20 01:21:14 -06:00
darkfire006 654c498025 Fix snatch is wrong type 2022-12-19 18:00:15 -06:00
JappaWakka 8463977303 Include the Gust assets 2022-12-19 20:02:33 +01:00
JappaWakka ee3244d554 Added SeaPlane model + structure
and actually included the battle pike structure
2022-12-15 12:02:13 +01:00
darkfire006 b494c54dc1 add new BF building structures 2022-12-13 15:51:29 -06:00
JappaWakka b5282dd9f9 Made MagnetTrain jingle music instead of sfx + fix
Fixed timing on speedboatscene and magnettrain scripts
2022-10-18 16:03:52 +02:00
JappaWakka d2860b15a8 Models work better in battle now 2022-09-27 12:51:51 +02:00
JappaWakka b392894461 Include BerryData.dat 2022-09-19 17:49:13 +02:00
JappaWakka 43bfc04eff GameModes can now have different BerryData 2022-09-19 17:48:36 +02:00
JappaWakka 315c1063df Fix for Pokémon sprites not being copied to build 2022-09-14 14:22:30 +02:00
JappaWakka 95a88b5bc8 Fixed Johto_Rival_Intro song name so it works 2022-09-13 21:02:28 +02:00
JappaWakka 24832a346b FrontBack sprites now 96x96 each and numbered 2022-09-10 21:08:21 +02:00
JappaWakka f9c2b98c30 Fix shellos & gastrodon form sprite names 2022-09-01 22:20:16 +02:00
darkfire006 abdd6d5ce5 noballs guy can get ball now 2022-08-28 17:12:15 -05:00
Jasper "JappaWakka" Speelman cb7a7956ce Updated nuget packages 2022-07-22 13:34:32 +02:00
JappaWakka bf544a5e25 Fixed stats animation, added Tail Whip animation 2022-07-19 12:03:13 +02:00
JappaWakka e6a2f6eab8 Updates to animation system + rotating pokemon
Also made useful tweaks to how battleflipped works
2022-07-18 21:41:30 +02:00
JappaWakka acbf4e1b5c Added Water Gun move animation 2022-07-18 13:33:31 +02:00
darkfire006 f12d68dc31 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-07-12 09:12:03 -05:00
JappaWakka bd4f1154a1 Added Vine Whip animation, fixed 2 move animations
Fixed Scratch & Poison Sting
2022-07-12 11:37:18 +02:00
darkfire006 d3f220c538 copy if newer for carkoal family sprites 2022-07-11 14:24:45 -05:00
JappaWakka 78585f9f35 Added Scripts to the project 2022-07-10 21:28:05 +02:00
Jasper "JappaWakka" Speelman c2d11aa340 Fixed Ember animation, added Scratch animation 2022-07-08 15:17:56 +02:00
Jasper "JappaWakka" Speelman 0a75b36d15 Added Leer Animation 2022-07-08 13:41:23 +02:00
darkfire006 b7ba3f8498 alolan form data files 2022-07-05 23:52:41 -05:00
darkfire006 913c53211c correct build stuff for new pokemon files 2022-06-30 00:21:50 -05:00
JappaWakka bcdfd38ff9 Added scripts for my office in kolben tower
Posters and my dialogue
2022-06-02 16:41:55 +02:00
JappaWakka 9d4dd3b6a0 Trash & Clock Scripts Kolben Jappa 2022-05-24 23:29:30 +02:00
JappaWakka 119ba41489 Jappa talk script in Kolben Tower 2022-05-24 23:21:30 +02:00
JappaWakka 15aa587cdf My office map done, still needs scripts 2022-05-21 21:08:20 +02:00
darkfire006 556a765361 add items, no sprites set yet 2022-05-07 19:35:14 -05:00
darkfire006 398574c1ab can now check PC for your Daily Rewards status. 2022-04-24 23:54:49 -05:00
darkfire006 8a438c2895 diancie and hoopa cries 2022-04-17 18:01:22 -05:00
darkfire006 34360c0085 battle maps and some small clean up 2022-04-16 22:27:27 -05:00
darkfire006 154dc15b02 Mod Falker in Kolben Tower 2022-04-15 15:25:24 -05:00
darkfire006 f99749b2ac one more slight daniel fix 2022-04-15 13:14:14 -05:00
Daniel S. Billing 24a2233be7 Updated Target Framework Version of .NET to 4.8 2022-04-15 19:13:17 +02:00
Daniel S. Billing e4db4b6751 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 17:40:35 +02:00
Daniel S. Billing 0dff5f11b3 Add trainer battle to Daniel 2022-04-15 17:40:33 +02:00
JappaWakka 5e3713c6c6 Fog Colors, Lighting Colors & Interior Sky Texture
* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
Daniel S. Billing ed6b2e2256 Updated screens in the server room
* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
darkfire006 dff1144626 remove extra map file 2022-04-11 23:31:13 -05:00
darkfire006 a9a03bae69 Route 49-50 trainers
8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006 4668c2a5a8 DDive interior-exterior warps 2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman 2efdad493a Interface colors modifiable using ContentPacks 2022-04-09 10:56:22 +02:00
darkfire006 09b6970aa3 Script Diancie and add intro man 2022-04-08 23:06:03 -05:00
darkfire006 45f2082347 Wild Pokemon for diamond dive and new routes including 5 new mons 2022-04-08 22:07:25 -05:00
JappaWakka c23c5a244e Merge branch 'BattleAnimations' 2022-02-22 13:10:43 +01:00
JappaWakka c78527840c Actually add the Token files and JappaWakka sprite 2022-02-17 23:03:32 +01:00
JappaWakka e162f84e78 Added Voxel Boat model 2022-02-14 17:30:39 +01:00
JappaWakka fbba01d0c4 Added WallModel (ModelID=20) & CeilingModel (ModelID= 21) 2022-02-03 22:18:04 +01:00
JappaWakka 54ea0e57ba Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall) 2022-01-29 00:06:58 +01:00
JappaWakka b170071bf7 Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture 2022-01-28 16:52:30 +01:00
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka c116f30c6b Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
JappaWakka 65887946d5 Attract, Bind, Wrap, Infatuated Animations
Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka e892977d70 Added Bind animation & Fixed scaling animation anchor functionality 2022-01-07 14:25:57 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D b0c4ade6b1 Add the new textures and sounds to the project solution 2021-11-28 12:13:09 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
JappaWakka 673178616f Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world 2021-10-22 12:21:13 +02:00
JappaWakka 2c3f46cd2e Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka 71455b92a4 Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name 2021-10-13 21:23:07 +02:00
JappaWakka a654d80a85 Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold 2021-10-13 20:18:26 +02:00
darkfire006 76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006 42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00
JappaWakka 78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00
JappaWakka 464e1d8c31 Implemented Notification system 2021-10-09 23:05:56 +02:00
darkfire006 155fb9cbcb Shiny Articuno OW 2021-10-08 23:52:09 -05:00
darkfire006 83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
JappaWakka be6daeded8 Added New Audio to Project File 2021-10-04 01:15:49 +02:00
darkfire006 bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7.
2021-10-03 14:49:51 -05:00