Commit Graph

760 Commits

Author SHA1 Message Date
JappaWakka e9552e0edb Updated House Texture 2021-09-29 16:58:07 +02:00
JappaWakka cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
JappaWakka 0e8b60cfc4 Options Freezing fix
Fixed OptionsScreen freezing in-game & when clicking Pack Information in ContentPack Menu in the Main Menu
2021-09-29 15:57:29 +02:00
JappaWakka 7583e5d97c PressStartScreen fix
Fixed the issue where when you press a key to go to the main menu while the splash/logo screen was fading in, it would freeze halfway through the fade and you'd have a main menu with a darker background than it should be. Now when you press a key, it just skips the fade before switching the screen to the mainmenu
2021-09-29 14:43:07 +02:00
JappaWakka 106de657f0 Main Menu Crash Fix & Options Menu Cursor Fix
Fixed a crash when moving to the content pack button in the main menu options row while having no savegames.

Fixed the options pointer changing position when resizing the game window.
2021-09-29 14:32:05 +02:00
darkfire006 0ee2c116a9 The Return of the Shiny
Reactivate Shiny Candy, set max stacks at 1 and cant be held to avoid duplicating
2021-09-29 02:26:14 -05:00
darkfire006 e5d543c945 mastershinyrate
create global control for shiny rate, update it for standard encounters and breeding and make it script callable
2021-09-29 02:25:17 -05:00
darkfire006 7ead411d0a max stacks
enforce max stacks in script calls
2021-09-29 02:24:07 -05:00
darkfire006 bdebdd8f7f no shiny/0
Prevent possible divide by 0 issue for Shiny boost
2021-09-29 02:23:17 -05:00
JappaWakka d3bad8913b Options Menu fixes & Mouse Speed renamed
The options are now saved when going back to the main menu

Mouse Speed is now called Camera Speed
2021-09-28 17:50:49 +02:00
JappaWakka 6ca257ce91 Faster Textbox Popup & Menu Font Position & Scale Fixes 2021-09-28 17:30:43 +02:00
JappaWakka 166a150ce4 First Main Menu rework almost done
The options row buttons in the Main Menu now open their respective tab in the Options Menu when selected

The Content Pack Menu is positioned correctly

The Content Pack & Language Menus now fade in and out
2021-09-28 17:20:51 +02:00
JappaWakka ee42876afa Main Menu Work In Progress 28-09-2021
When selecting the Options button at the Main Menu, the top row moves up, revealing the Options row beneath it

When selecting the Options button at the Main Menu, the options row fades in now

The Options row now has the right amount of selectable buttons (4, not 5)

When selecting the Options button at the Main Menu, the top row doesn't reset position now

The distance between Options buttons is now the same as the top row
2021-09-28 15:34:12 +02:00
JappaWakka bc3bb99e33 Sandbox Mode Camera QoL fixes
It is now possible to move the camera in third person with the arrow keys when the savegame is in Sandbox Mode to make mapping easier for people who don't wanna build the source code
2021-09-27 23:26:37 +02:00
JappaWakka b1c4916e14 Sandbox savegames should be able to access the PokéGear at any time now. 2021-09-27 23:17:53 +02:00
JappaWakka c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
JappaWakka b7ec88ac7e Correction for the skydome color for interiors 2021-09-27 22:59:41 +02:00
JappaWakka a285710f5b Added OutsideStepModel 2021-09-27 22:51:48 +02:00
darkfire006 45edf9a057 <player.isgamejolt(-bool-)>
returns true is it is a Gamejolt account, argument is optional, if true also checks if the player's GJ acc is banned and returns false if it is.
2021-09-27 14:29:51 -05:00
Jasper "JappaWakka" Speelman 22bf0afdce Rotation speed multiplier of First Person camera slightly increased
From 35.0F to 40.0F
2021-09-25 19:57:08 +02:00
Jasper "JappaWakka" Speelman 9434417c31 Kolben GameMode IntroType fix
I forgot to add the correct IntroType of the Kolben GameMode to the GameMode file.
2021-09-25 19:55:36 +02:00
Jasper "JappaWakka" Speelman b38f38775d Player House Living Room 25-09-2021
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00
Jasper "JappaWakka" Speelman 073ed91356 NPCs can get on and off chairs
The Y Position of an NPC when moving is now a Single (instead of an integer), allowing for NPCs to climb on and off chairs without their Y Position being rounded down.
2021-09-25 13:32:09 +02:00
Jasper "JappaWakka" Speelman 425a336401 Typo fix in code
AnimationDelayLenght
is now
AnimationDelayLength
2021-09-25 13:28:15 +02:00
Jasper "JappaWakka" Speelman 86076944b2 Pause Screen Fixes + Indentation fix
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
Jasper "JappaWakka" Speelman b0ca5ab1d9 Options Menu update 2
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
Yong Jian Ming 989d12b479
Fix old namespace issues. 2021-09-23 10:32:10 +08:00
JappaWakkaP3D 8263bbe390 Main Menu Work in Progress 21-09-2021 2021-09-21 17:45:56 +02:00
JappaWakkaP3D a6713d0c4d Options Menu Update 2021-09-21 17:45:29 +02:00
darkfire006 4012cf55f7 first part of the ddive exterior 2021-09-17 20:46:23 -05:00
darkfire006 3b22ab7e2f Route 23 and necessary conenctions 2021-09-17 03:00:35 -05:00
darkfire006 a461ea5011 initial work on Route 23 2021-09-16 08:42:24 -05:00
darkfire006 72ca921b3c R 28 and R22 hgss upgrade and fix fly points 2021-09-15 13:36:08 -05:00
darkfire006 854a3fee29 upgrade R26 and R27 to HGSS layouts 2021-09-14 15:07:48 -05:00
darkfire006 c5299fc96b make R50 longer 2021-09-02 23:21:22 -05:00
darkfire006 90a98465b7 grass(seaweed) addedx to underwater sections 2021-09-02 23:21:05 -05:00
darkfire006 10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
darkfire006 81586efb3e Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-08-30 22:40:14 -05:00
darkfire006 44d7ff22a2 Connecting the underwater sections
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
darkfire006 f4b87da3ee Diamond Dive under water parts mostly done 2021-08-30 00:30:57 -05:00
darkfire006 c5671bb5ce Diamond dive first part of underwater area
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D 7227be54c2 Fixed error 2021-08-22 17:27:01 +02:00
JappaWakkaP3D 3a35860f7a Removed visible animations for now 2021-08-22 17:24:06 +02:00
JappaWakkaP3D c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
JappaWakkaP3D 9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D 7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006 439905e310 Olivine Cafe fixes 2021-08-21 01:17:40 -05:00
darkfire006 01982993b0 Revert "Olivine City Café owner dialog fix"
This reverts commit a55776894c.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D a55776894c Olivine City Café owner dialog fix
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D dceaf0e3f8 Updated & Recolored some textures
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
JappaWakkaP3D c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
JappaWakkaP3D 7f3445b727 Added a text message when selecting an item in battle that can't be used
The message says:
This item can't be used in Battle.
2021-08-20 15:10:39 +02:00
JappaWakkaP3D 1605ea8afd Fixed a crash caused by Rare Candy being usable in battle 2021-08-20 13:51:55 +02:00
darkfire006 403add1267 fix overlapping water tiles 2021-07-03 21:02:50 -05:00
darkfire006 800ab86532 remove the move relearner script reference 2021-07-02 22:54:47 -05:00
darkfire006 2c0bee98ba Pin Missile Typo 2021-07-02 15:36:55 -05:00
darkfire006 737dd5b3c9 slight change to reference changed mechanics 2021-07-02 11:35:00 -05:00
darkfire006 6d2284135c
Update outside.dat
Plateu -> Plateau
2021-06-27 01:02:32 -05:00
Daniel S. Billing b9472bf532 Capitalized SuperPotion 2021-06-22 07:56:45 +02:00
Daniel S. Billing d0d77fb944 Fixed typo, CHUNK 2021-06-18 09:13:44 +02:00
Daniel S. Billing f632266d9e Fixed capitalization typo 2021-06-18 07:37:12 +02:00
Daniel S. Billing 6249cb234e Fixed useless typo 2021-06-18 07:35:37 +02:00
Daniel S. Billing 9b3e0e0d56 Fixed "PokéMON" text in dialog 2021-06-02 11:41:10 +02:00
Yong Jian Ming 71eab48a06
Change Or operator to OrElse instead 2021-04-24 17:46:00 +08:00
Yong Jian Ming 8c25fb2df7
Fix teleport bug 2021-04-24 17:42:14 +08:00
darkfire006 0921ac159f 3 more rock area 2021-04-20 12:00:00 -05:00
darkfire006 916c974be1 Minor ddive fixes 2021-04-20 11:59:31 -05:00
darkfire006 1986f217e7 Diamond Dive Part 1 2021-04-17 23:56:19 -05:00
darkfire006 bbbcea5c98 Overworld to Diamon Dive 2021-04-17 23:56:04 -05:00
darkfire006 10df58a3de Town map changes for diamond dive+ 2021-04-17 23:26:08 -05:00
darkfire006 8761ac20e9 Small Bug Fixes 2021-04-17 23:23:37 -05:00
Daniel S. Billing e2aeab32ea Fixed hole in Cerulean City 2021-04-07 18:01:23 +02:00
darkfire006 5ea848d5d7 0.58.1 release clean up 2021-01-27 00:30:43 -06:00
darkfire006 9147437d7b Merge Classified
Merge Classified Class into GameController.vb
2021-01-25 11:04:16 -06:00
Daniel S. Billing e8559a601d Fixed PingTimer issue when connecting to server 2021-01-25 16:03:34 +01:00
Daniel S. Billing 79070c3baa
Merge branch 'master' into classified 2021-01-25 08:27:19 +01:00
Daniel S. Billing 8600d089b9
Merge pull request #61 from P3D-Legacy/update-net-framework
update-net-framework: missing change
2021-01-24 18:41:50 +01:00
Daniel S. Billing ecfbc13b06 Let's make it easier to edit the classified values 2021-01-24 18:38:05 +01:00
Daniel S. Billing 8cb50ea28a Added a fix for #59 2021-01-24 17:23:16 +01:00
Daniel S. Billing 1b06be9ef3 Binary changes 2021-01-24 16:19:10 +01:00
JappaWakka c09656fe38 Restarting Music Fix
Fixed the music from restarting after unpausing or exiting the menu
2021-01-24 16:58:10 +03:00
Daniel S. Billing 671daa9d4f Here is the last change :) 2021-01-21 18:38:49 +01:00
JappaWakka 66079e69d0 [Crash fix]
Fixed crash that occurs when exiting to the main menu through the pause screen while the game window is minimized or not active in general.
2021-01-21 10:37:27 +03:00
JappaWakka eaab679379 Added the "silence" audio file 2021-01-21 10:36:55 +03:00
JappaWakka 621a6bc364 [MusicManager Fixes]
Fix for the game taking longer to resume after pausing on a map without music
Fix for audible gaps between intros and regular songs
2021-01-21 10:36:55 +03:00
JappaWakka 9244a18653 [Overworld Pokémon Fix]
Fixed OverworldPokemon from continuing to walk infinitely when pausing the game, opening a chat window or while the current screen is any other screen than OverworldScreen
2021-01-21 10:35:51 +03:00
darkfire006 9e84125706
Merge pull request #58 from JappaWakkaP3D/daisy_script_fix
Daisy Script Fix
2021-01-20 14:54:36 -06:00
JappaWakka dc2e1e44d3 Reverted FileValidation.vb and meta file changes 2021-01-20 21:51:17 +01:00
JappaWakka 315842bbba [Daisy Script Fix]
Fixed script that caused Daisy to never groom your Pokémon
2021-01-20 17:48:28 +01:00
Daniel S. Billing 9a115126cd Updated to .net 4.6 to fix SSL/TLS issues 2021-01-14 14:52:04 +01:00
Daniel S. Billing c6d905fade Lets see the error in debug log 2021-01-14 09:52:21 +01:00
Daniel S. Billing d18c44ef23 Minor oprator changes 2021-01-08 22:35:33 +01:00
Daniel S. Billing 39e5d754ff Spelling 2021-01-08 22:34:46 +01:00
Daniel S. Billing 16f4c88547 Updated warning triangle too 2021-01-08 17:44:11 +01:00
Daniel S. Billing c0215d2105 Fixed scaling of the main menu triangles and added some color to gamejolt triangle 2021-01-08 17:38:15 +01:00
aragas b10415ccf0 tabulation 2020-11-06 15:10:24 +03:00
JappaWakkaP3D e8d980b34a Fixed scriptblocks not showing the text in AdditionalValue when the Action value is set to 2 2020-11-06 15:10:24 +03:00
JappaWakkaP3D 3799887e15 Fixed a bug where the fix for the volume would cause music loops to stop working 2020-11-06 15:10:24 +03:00
JappaWakkaP3D 620f4d8325 Actually fix the music sharing its volume with the soundeffects 2020-11-06 15:10:24 +03:00
Ruan Pablo bd290df9bb More sprite fixes
Includes Gen V legends and Arctovish
2020-09-12 05:23:51 -03:00
Ruan Pablo b361c496a2 Unown menu logic fix
Also minor change to join server screen
2020-09-12 04:39:49 -03:00
Ruan Pablo 7f94b874b4 Minor sprite fixes 2020-09-12 03:07:22 -03:00
darkfire006 0273417bbf removed in accessable rare candy and random dark room 2020-08-13 23:35:53 -05:00
darkfire006 3e186bc022 0.58 Update files 2020-08-04 12:12:48 -05:00
darkfire006 98ca5fdcd0 Battle Tower fixes 2020-08-03 14:13:57 -05:00
darkfire006 3b8e1cd977 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-08-03 00:02:51 -05:00
darkfire006 b58d3411b3 hatch music fix 2020-08-03 00:02:18 -05:00
Daniel Billing e3ab615146 Changed myself (: 2020-08-02 17:35:52 +02:00
TheOmegaGhost 1a1c935714 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-07-31 02:18:48 -03:00
TheOmegaGhost 969e68e774 Gen 8 GFX fixes 2020-07-31 02:17:51 -03:00
darkfire006 d1f2b13de2 Mach VI fixes 2020-07-27 18:12:30 -05:00
Daniel S. Billing 2e391a2c0c
Merge pull request #37 from DanielRTRD/updateENlocale
Update EN locale
2020-07-25 22:52:04 +02:00
darkfire006 67d357c459 Mach V fixes 2020-07-23 21:02:59 -05:00
Zottelchen 01bd460e3c
Updated Eggmoves inheriting to Gen 6 (#28) 2020-07-23 19:54:50 +03:00
darkfire006 eeeeb18e94 fixes from Mach IV 2020-07-22 22:23:38 -05:00
Yong Jian Ming f0fe3a53b4
Fixes alt-tab crash when the chatbox is open. (#33)
* Fix alt-tab crash when the user open the chatbox and did an alt-tab.

* remove accidental imports
2020-07-23 00:39:01 +03:00
Daniel Billing ae774a615b
Merge pull request #40 from DanielRTRD/updatedCredits
Updated credits
2020-07-22 21:44:44 +02:00
Daniel Billing fd3d82cecf
Merge pull request #38 from DanielRTRD/updateSVlocale
Update SV locale
2020-07-22 21:15:10 +02:00
Daniel Billing a56b7768d6
Merge pull request #36 from DanielRTRD/updateNOlocale
Update NO locale
2020-07-22 21:14:27 +02:00
Daniel Billing c27bbd1f2a Added a affiliate notice 2020-07-22 12:56:44 +02:00
Daniel Billing 1cf0ba8070 Updated my own name in the credits 2020-07-22 12:56:23 +02:00
Daniel Billing 2766a4bea2 Updated year for credits 2020-07-22 12:55:10 +02:00
Daniel Billing 55e8875f2c Updated and added missing translations for SV 2020-07-22 11:34:03 +02:00
Daniel Billing 1019d574a2 Meny not menu (: 2020-07-22 11:05:07 +02:00
Daniel Billing f538b6aa5a Fixed spelling of Millenial 2020-07-22 10:53:41 +02:00
Daniel Billing 6ad1ac0c57 Minor tweaks for NO translation 2020-07-22 10:51:48 +02:00
Daniel Billing dec293ce97 Full update of NO translation 2020-07-22 10:49:54 +02:00
darkfire006 a1ab3786ac Mach III fixes 2020-07-18 20:04:10 -05:00
TheOmegaGhost 15c5dd5cd5 New Cries 2020-07-17 18:02:22 -03:00
darkfire006 b77ea6890a some Gen 8 data files + a small music fix 2020-07-13 22:10:50 -05:00
TheOmegaGhost 0af092047f New Pokémon Sprites (OW + Big)
Galar Fossils
Duraludon
Dreepy Line
2020-07-13 22:42:19 -03:00
Vitaly Mikhailov f23ed8caa6
Direct IP connection fix 2020-07-10 19:50:33 +03:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006 46e8d314d4 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-22 23:38:46 -05:00
darkfire006 c8f42bee22 Trainer Tower done, bar testing 2020-06-22 23:35:15 -05:00
TheOmegaGhost dd26b04b66 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-19 23:47:28 -03:00
TheOmegaGhost cc2690dd9d Menu Sprite Reorganization 2020-06-19 23:47:03 -03:00
darkfire006 3d587b946a new smash rock items 2020-06-19 21:01:03 -05:00
darkfire006 3235464c92 text wrap fixes 2020-06-19 21:00:55 -05:00
darkfire006 add932f060 trainer tower battle maps 2020-06-16 23:31:04 -05:00
darkfire006 1fee12d2fa remove overlapping snow floors 2020-06-15 23:45:38 -05:00
darkfire006 5ed18d3998 Fossil Revival Systems! 2020-06-14 22:32:22 -05:00
TheOmegaGhost a0e523faaf Added Fossil Items 2020-06-14 01:57:50 -03:00
darkfire006 848cf8a1ea fix Jasmine's team
put the nature name instead of ID...
2020-06-12 14:43:40 -05:00
darkfire006 c5f319dedf dex rework for regional dexes
shiny charm requires completing three dexes
2020-06-12 00:28:32 -05:00
darkfire006 eaa4c384ca politoed switched to Marill 2020-06-07 04:34:33 -05:00
darkfire006 c695e34b6a Fix issue with Surf Skin 2020-05-27 21:46:46 -05:00
darkfire006 e40e550aa5 indigo plateau npc conflict fix 2020-05-18 12:20:54 -05:00
darkfire006 9d0698eecc Fix Dusk Ball/TM158 conflict 2020-05-12 08:58:35 -05:00