Daniel S. Billing
1f060d596d
Removed dupe line
...
a6713d0c4d
2022-05-28 20:26:18 +02:00
JappaWakka
d84f2c81e0
Alphabet in Dutch is with a f not a ph
2022-05-28 20:03:14 +02:00
JappaWakka
781d27f916
Changed team rocket HQ token
2022-05-28 19:58:32 +02:00
JappaWakka
0c351f6bea
Fixed minor error in Dutch tokens
2022-05-28 19:40:25 +02:00
JappaWakka
5177d6c3f9
Fix for duplicate offsetmap bug
2022-05-25 20:28:08 +02:00
darkfire006
9b0b01deb3
move items around for PB and BA
2022-05-24 20:43:00 -05:00
darkfire006
30b069ec9d
Peat Block and Black Augurite Sprites
2022-05-24 20:42:24 -05:00
darkfire006
2d59c95cdc
add items to new areas
2022-05-24 18:04:37 -05:00
JappaWakka
9d4dd3b6a0
Trash & Clock Scripts Kolben Jappa
2022-05-24 23:29:30 +02:00
JappaWakka
119ba41489
Jappa talk script in Kolben Tower
2022-05-24 23:21:30 +02:00
JappaWakka
c1759499e4
Fixed the bug in the description
...
If you use the @environment.setdaytime(int) command and go back to the main menu, the daytime does not change reset to the system time, causing the main menu to show the wrong background color (e.g. Morning while it is evening)
2022-05-24 22:20:58 +02:00
JappaWakka
455ff447d2
Fixed "No Texture" bug when using Fly
2022-05-23 17:20:27 +02:00
JappaWakka
15aa587cdf
My office map done, still needs scripts
2022-05-21 21:08:20 +02:00
JappaWakka
d30f6cca27
Updated Pokédex screen
2022-05-21 21:06:21 +02:00
Jasper "JappaWakka" Speelman
ae37c3a083
Pokédex needs some work, not done yet
2022-05-14 19:11:35 +02:00
Jasper "JappaWakka" Speelman
3b77f75541
Fixed summaryscreen
2022-05-14 19:11:08 +02:00
Jasper "JappaWakka" Speelman
a7045ea517
Disabled scaling on some menus to prevent issues
...
for now
2022-05-14 16:26:42 +02:00
Jasper "JappaWakka" Speelman
4d36a5851b
Only allow switching when round is over
...
Also fixed minor error with items in battle
2022-05-14 16:07:32 +02:00
Jasper "JappaWakka" Speelman
2153f34aa0
Pause screen scales with window size
2022-05-14 15:03:12 +02:00
Jasper "JappaWakka" Speelman
6810a35dfd
Shaders now independent of daytime
2022-05-14 14:45:01 +02:00
Jasper "JappaWakka" Speelman
922502fc40
ChooseBox dynamically scales to the content
2022-05-14 14:20:47 +02:00
darkfire006
cff621337f
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-05-13 23:10:00 -05:00
JappaWakka
8160838230
Merge pull request #64 from JappaWakkaP3D/permanent_item_loss_fix
...
Permanent item loss caused by attacks fix
2022-05-13 23:49:52 +02:00
darkfire006
1cc404497b
small adjustments
2022-05-10 00:07:51 -05:00
darkfire006
b05c3b6f7e
minor adjustments
2022-05-09 12:14:04 -05:00
darkfire006
a6c3478da1
minor adjustments
2022-05-08 02:03:00 -05:00
darkfire006
78f9e9e4c7
more for the optional param
2022-05-08 02:02:47 -05:00
darkfire006
9ac68d809f
add optional param for <daycare.canbreed>
...
bool for if it should calc multipliers or not
2022-05-08 02:02:26 -05:00
darkfire006
114a73168a
small fixes and adjustments
2022-05-07 19:35:45 -05:00
darkfire006
556a765361
add items, no sprites set yet
2022-05-07 19:35:14 -05:00
darkfire006
a5d50bd8a9
item plurals
2022-05-06 17:45:59 -05:00
darkfire006
037f68bb5a
replace language names with the non english versions
2022-05-06 17:07:25 -05:00
darkfire006
db43ff58b7
diamond dive music changed
2022-05-06 17:06:52 -05:00
Jasper "JappaWakka" Speelman
8e2c45d78f
Fixed Tar Shot crash + added message
2022-05-06 23:04:29 +02:00
Jasper "JappaWakka" Speelman
f18dc03c4c
Contentpack info out of bounds fix
2022-05-06 22:45:13 +02:00
Jasper "JappaWakka" Speelman
f5e5343b07
Fixed Celadon fountain
2022-05-06 22:29:15 +02:00
Jasper "JappaWakka" Speelman
a0b2626523
Fix for animatedblock crash
2022-05-06 22:10:16 +02:00
darkfire006
839f5ac8b4
small fixes and adjustments to item locations and ratios
2022-05-05 13:15:49 -05:00
darkfire006
c24c7fe80a
more small sevii adjustments
2022-05-02 12:00:52 -05:00
darkfire006
7a44cab3e1
make the door not open by default.
2022-05-01 21:50:47 -05:00
darkfire006
318bd4d0dd
rename Trainer Tower exterior to Tower Straits
2022-05-01 20:29:02 -05:00
darkfire006
d71a52a6bd
quest island minor adjustments
2022-05-01 20:28:39 -05:00
darkfire006
06bab388a0
fix walking pattern
2022-05-01 13:58:29 -05:00
darkfire006
679b738b28
fix battle map mountain placement
2022-05-01 13:43:43 -05:00
JappaWakka
cb9e810b9d
Pokémon rename after catch fix + select menu fix
2022-04-29 21:14:06 +02:00
darkfire006
ebcdc26092
small adjustments to floe and chrono islands
2022-04-28 12:25:21 -05:00
darkfire006
7ce9f8d1f0
small tweaks to items and wild and trainer pokemon on the first three sevii islands
2022-04-26 10:15:57 -05:00
darkfire006
0df11f4611
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-04-25 14:03:35 -05:00
darkfire006
9143c29bea
snow adjustments
2022-04-25 14:03:32 -05:00
JappaWakka
fe9d48b55b
Slight tweak to catch animation
2022-04-25 20:39:57 +02:00
darkfire006
2721c90e3e
map gap
2022-04-25 13:18:58 -05:00
JappaWakka
e47581df69
Battle Pokémon models are now placed in subfolder
2022-04-25 18:44:36 +02:00
JappaWakka
24a6b77a1c
Most of the animations work again
2022-04-25 18:44:05 +02:00
darkfire006
398574c1ab
can now check PC for your Daily Rewards status.
2022-04-24 23:54:49 -05:00
darkfire006
972228dfe9
updated glass in Kolben Tower
2022-04-24 19:29:44 -05:00
darkfire006
8572270aa0
updates to reward system for the pokemon
2022-04-24 18:31:28 -05:00
darkfire006
5a9fd6eded
allow for incomplete data strings for pokemon
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checks for EXP, Atks, IVs, Ability, Nature, Gender, Friendship and Shiny, presets OT and Catch trainer to player and catch ball to pokeball before processing tags to load over them
2022-04-24 17:47:40 -05:00
darkfire006
024306c62b
prevent using shiny candy on a shiny
2022-04-24 16:12:55 -05:00
JappaWakka
b1b98d0fbf
Added voxel model of Kolben Tower
2022-04-24 20:44:33 +02:00
darkfire006
6bdcfe5d26
small QA fixes
2022-04-23 14:41:51 -05:00
JappaWakka
c7a9e7c4df
Fix for scriptblock rotation bug
2022-04-23 18:50:10 +02:00
JappaWakka
8de43d7b1d
Fix for Healing Table crashes
2022-04-23 18:49:05 +02:00
JappaWakka
cf0bb03e10
Fix for BattleCatchScreen crash
2022-04-22 21:56:25 +02:00
darkfire006
409fa3f300
fixes from QA
2022-04-19 15:00:18 -05:00
darkfire006
dca534b5ef
fix speed boat positioning
2022-04-19 14:59:58 -05:00
JappaWakka
797cd45085
Battle related music bugs fix
2022-04-19 18:13:18 +02:00
JappaWakka
a017bb653d
Added option for running hold/toggle mode
2022-04-19 12:05:00 +02:00
JappaWakka
87210c3ed6
Fix for run speed also being used for surfing
2022-04-19 11:49:17 +02:00
darkfire006
0ebc5d6ffd
fix shiny tepig
2022-04-18 10:52:15 -05:00
darkfire006
6c0891484b
various dex fixes
2022-04-18 10:31:52 -05:00
darkfire006
61f33a71d0
remove snow from hidden tiles
2022-04-18 10:19:09 -05:00
darkfire006
e87da88232
remove extra water tiles to prevent double walking
2022-04-18 10:18:58 -05:00
darkfire006
90f3d2666a
move Mt Silver model backwards abit to fit better
2022-04-17 20:08:21 -05:00
darkfire006
8a438c2895
diancie and hoopa cries
2022-04-17 18:01:22 -05:00
darkfire006
8e7c300b7b
clean up pokecenters
2022-04-17 17:35:55 -05:00
darkfire006
4a079ad452
move the right side pokeballs to the correct relative location
2022-04-17 17:25:02 -05:00
darkfire006
444b46ad56
money mistake for 2 trainers
2022-04-17 17:23:37 -05:00
JappaWakka
cb4ae0c3a3
Tar Shot secondary effect added
...
Added the second effect of Tar Shot (which is doubling the effectiveness of fire type moves on the opponent of the attacker)
2022-04-17 16:56:57 +02:00
darkfire006
052f97a873
Added Diancite to map
2022-04-16 22:36:55 -05:00
darkfire006
34360c0085
battle maps and some small clean up
2022-04-16 22:27:27 -05:00
JappaWakka
a00a97412b
Fixed Save Screen font, scale & Pokémon icons
2022-04-16 20:17:09 +02:00
JappaWakka
fa2b239bf2
Unshortened floor names in Kolben Tower
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Also fixed typo in map file
2022-04-16 18:27:19 +02:00
JappaWakka
384c485ba5
Fix for invisible sky when graphicstyle = fast
2022-04-16 18:25:27 +02:00
JappaWakka
e187747ef8
Party display improvements
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* Positions and rotation origins of Pokémon icons improved in Party Screen
* Pokémon in Main Menu now display their correct form (e.g. Unown showing the correct letter)
2022-04-16 18:24:26 +02:00
JappaWakka
5cda771e81
Fix for animations not updating while pausing
2022-04-16 18:20:53 +02:00
JappaWakka
ea0ab80ba6
Water animation improvements
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* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
JappaWakka
249a93bc3f
Better implementation of the ChooseBox texture
2022-04-16 14:35:35 +02:00
JappaWakka
9058caa13a
Halved the sky background rotation speed
2022-04-16 10:59:07 +02:00
darkfire006
154dc15b02
Mod Falker in Kolben Tower
2022-04-15 15:25:24 -05:00
JappaWakka
05a0607163
Fixed missing Nurse Joy & Chansey in KolbenTower
2022-04-15 20:57:54 +02:00
darkfire006
3a483d4fed
remove random red pixel from S-Emboar
2022-04-15 13:43:25 -05:00
darkfire006
f99749b2ac
one more slight daniel fix
2022-04-15 13:14:14 -05:00
darkfire006
aeec89cbb4
slight fix to daniel
2022-04-15 13:08:26 -05:00
Daniel S. Billing
95f9c697d3
Updated Daniel NPC
2022-04-15 20:05:34 +02:00
Daniel S. Billing
24a2233be7
Updated Target Framework Version of .NET to 4.8
2022-04-15 19:13:17 +02:00
darkfire006
93d445a4d9
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-04-15 10:55:41 -05:00
darkfire006
cc5bacc7bb
Made Jappa's office, he will add his own stuff next
2022-04-15 10:55:27 -05:00
Daniel S. Billing
e4db4b6751
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2022-04-15 17:40:35 +02:00
Daniel S. Billing
0dff5f11b3
Add trainer battle to Daniel
2022-04-15 17:40:33 +02:00
JappaWakka
35ff0a601d
Fix for NewGame camera updating bug
2022-04-15 16:34:55 +02:00
JappaWakka
5e3713c6c6
Fog Colors, Lighting Colors & Interior Sky Texture
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* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
darkfire006
8dd62e545d
remove redundant long forms and fix duplicated lines in notif.
2022-04-14 22:57:36 -05:00
Daniel S. Billing
8b788ab89d
Adjusted the buttons on the Game Jolt login to fit the font
2022-04-14 23:11:22 +02:00
Daniel S. Billing
ed6b2e2256
Updated screens in the server room
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* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
Daniel S. Billing
adf1d62c28
Update website.png
2022-04-14 22:20:24 +02:00
Jasper "JappaWakka" Speelman
5a91f9f0a7
Options Screen and Pause Screen improved
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* When a button is selected in the pause screen, the font now becomes white with a black shadow
* Cursor movement and scroll bar usage bugs fixed
2022-04-14 20:16:29 +02:00
Jasper "JappaWakka" Speelman
8f00719cbd
Tokens adjusted
2022-04-14 20:14:54 +02:00
Jasper "JappaWakka" Speelman
d934a947aa
Battle Updates
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* Shift Battlestyle Implemented
* Bugs related to switching Pokémon with Battle Animations off fixed
2022-04-14 20:14:35 +02:00
Jasper "JappaWakka" Speelman
e7d20185f3
Replaced JappaWakka & GoldRetro OW Sprites
2022-04-14 15:04:47 +02:00
darkfire006
8f2bf06fc5
various move ability and pokemon data fixes
2022-04-13 19:09:10 -05:00
darkfire006
dff1144626
remove extra map file
2022-04-11 23:31:13 -05:00
Jasper "JappaWakka" Speelman
52dfc1bfa3
Make Model ID 5 + 6 visible on minimap
2022-04-11 21:08:45 +02:00
Jasper "JappaWakka" Speelman
d85e650f14
Updated StatisticsScreen & PokegearScreen
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[StatisticsScreen]
* Properly scaled and positioned text and item icons
[PokegearScreen]
* Replaced Minifont with Mainfont
* Made switching tabs in the PSS menu more clear and controlable with the mouse
2022-04-11 20:44:33 +02:00
darkfire006
3563fffb2b
Revert "exposed the canbreed property in pokemon save data"
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This reverts commit 0dac5afee0
.
2022-04-11 13:34:03 -05:00
Jasper "JappaWakka" Speelman
b3b46e97ac
Made button text color white if selected
2022-04-11 20:02:16 +02:00
Jasper "JappaWakka" Speelman
4241ec7bbb
Fixed following pokémon wrong interaction reaction
2022-04-11 17:18:41 +02:00
Jasper "JappaWakka" Speelman
a55549465d
Added Map Path to DebugDisplay
2022-04-11 16:33:05 +02:00
darkfire006
a9a03bae69
Route 49-50 trainers
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8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006
2e15414d99
updated world maps with player position tag and other minor changes
2022-04-10 18:58:21 -05:00
darkfire006
b8b0371d10
fix desk for badge 2 badge check
2022-04-10 16:42:48 -05:00
darkfire006
469cb6255d
slight change to encounters in dark cave
2022-04-10 16:42:10 -05:00
darkfire006
0e3c618de2
updated johto dex with new pokemon
2022-04-10 16:41:44 -05:00
darkfire006
0dac5afee0
exposed the canbreed property in pokemon save data
2022-04-10 16:41:15 -05:00
darkfire006
5509e942cf
out warp ddive
2022-04-10 16:39:59 -05:00
darkfire006
4668c2a5a8
DDive interior-exterior warps
2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman
cd9474ac5c
Fixed WorldMap PlayerSkin bug when surf or ride
2022-04-10 19:19:54 +02:00
Jasper "JappaWakka" Speelman
53d9823387
Added PlayerPosition tag to Map Screen
2022-04-10 19:12:30 +02:00
Jasper "JappaWakka" Speelman
044a3d2489
Prevent mapscreen playerskin from getting too big
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If playerskin on mapscreen > 32px wide then halve the skin size to prevent it from getting too big on the map
2022-04-09 22:18:06 +02:00
Jasper "JappaWakka" Speelman
b28dbf6212
Playerskin is now visible on map screen
2022-04-09 22:09:39 +02:00
Jasper "JappaWakka" Speelman
56527e85c0
Fix for battlemusic playing after end battle
2022-04-09 22:08:52 +02:00
Jasper "JappaWakka" Speelman
2efdad493a
Interface colors modifiable using ContentPacks
2022-04-09 10:56:22 +02:00
darkfire006
97f24399c9
Finalized daily Rewards
2022-04-09 00:05:11 -05:00
darkfire006
09b6970aa3
Script Diancie and add intro man
2022-04-08 23:06:03 -05:00
darkfire006
45f2082347
Wild Pokemon for diamond dive and new routes including 5 new mons
2022-04-08 22:07:25 -05:00
Jasper "JappaWakka" Speelman
bda6f66423
Potential debugwalk fix for rockclimbing
2022-04-08 12:16:07 +02:00
darkfire006
174fa3c634
Diamon Dive exterior maps and connections
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FINALLY!!!
2022-04-08 00:05:38 -05:00
Jasper "JappaWakka" Speelman
da37889650
Fix for clipping clouds
2022-04-07 21:21:23 +02:00
Jasper "JappaWakka" Speelman
e62c49b7bb
Potential bugfix for 2x debug move on water
2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman
7165cd70bc
Added player walk speed commands to scriptlibrary
2022-04-04 19:38:19 +02:00
Jasper "JappaWakka" Speelman
d65b7dc10b
Replaced inconsistent overworldpokemon commands
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The following commands has been replaced by @overworldpokemon.hide:
* @pokemon.hide
* @player.hidepokemonfollow
The following command has been replaced by @overworldpokemon.show:
* @player.showpokemonfollow
and the following unused command is now replaced by @overworldpokemon.toggle:
* @player.togglepokemonfollow
2022-04-04 19:37:40 +02:00
Jasper "JappaWakka" Speelman
7a049012ef
Replaced S.S. Aqua with voxel model
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Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
Jasper "JappaWakka" Speelman
11a8b632d0
Fixed going up slideblocks speed
2022-04-03 21:04:25 +02:00
JappaWakka
988d54d1a6
Possible fix for escape button inputfield crash
2022-03-31 21:14:42 +02:00
JappaWakka
2bdd3a3468
GameMode Attack functionality update
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* Fixed bug with GameModeAttackLoader not loading the right path
* Added functionality for custom moves to change the camera angle
* Added functionality for custom moves to faint a pokémon
2022-03-29 18:58:35 +02:00
JappaWakka
cc4203b150
Made the 3d intro screen auto-load custom moves
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Just like the old 2d intro screen
2022-03-29 18:58:34 +02:00
JappaWakka
dc5b439baf
Made it possible for custom moves to end a battle
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Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakka
4cca56097e
MoveHits effects added
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Effects added: message, drainhp, gainhp
Status effect now have a second argument (separated with a ",") to define the chance (integer between 0 and 100)
Also fixed Freeze effect, which used to execute a Burn effect instead.
2022-03-29 18:58:34 +02:00
JappaWakka
d96fdbd80a
Fixed bug with battle intro music
2022-03-26 11:43:38 +01:00
JappaWakka
219b88829b
Made Lavender Town always night instead of dark
2022-02-28 20:55:23 +01:00
JappaWakka
ae2d60eb35
Fixed unproperly working Lighting map property
2022-02-28 15:56:00 +01:00
JappaWakka
893c8acd99
Fixed warning in one of the DoInventory constructs
2022-02-27 16:40:10 +01:00
JappaWakka
6362fb871a
Fixed issue with the sky model and textures
2022-02-27 16:39:26 +01:00
JappaWakka
093ec3c0dd
Undo changes to maps by battleanimations branch
2022-02-27 16:24:03 +01:00
JappaWakka
c15a9c13bd
Corrected spelling error in Dutch localization
2022-02-23 13:01:22 +01:00
JappaWakka
c23c5a244e
Merge branch 'BattleAnimations'
2022-02-22 13:10:43 +01:00
Daniel Delgado Jiménez
185852d934
Create Tokens_es.dat
2022-02-21 23:36:45 +01:00
darkfire006
2bb8d4fa5c
add APC to the credit TXT
2022-02-18 11:12:13 -06:00
darkfire006
e01615e256
add APC for modeling work
2022-02-18 11:11:02 -06:00
Jasper "JappaWakka" Speelman
36539025ca
Added voxel truck model
2022-02-18 17:16:14 +01:00
JappaWakka
c78527840c
Actually add the Token files and JappaWakka sprite
2022-02-17 23:03:32 +01:00
JappaWakka
55a221667e
Added dev member overworld texture for JappaWakka
2022-02-17 22:50:39 +01:00
JappaWakka
7f4377986f
Removed duplicate english localization tokens
2022-02-17 22:49:29 +01:00
JappaWakka
0e0113afc4
Added Dutch Localization Tokens
2022-02-17 22:48:59 +01:00
JappaWakka
2c7fbf8364
DayTime, Level & PlayerSkin improvements
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* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
JappaWakka
0c7600e4f4
Added Voxel Snorlax models. Adjusted Scale
2022-02-17 13:33:04 +01:00
JappaWakka
eea9d543be
Improved NewGameScreen and NewNewGameScreen
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Ported skin selection and naming screens from 3d newgame intro to 2d newgame intro and made sure that there are no bad symbols in the foldernames.
2022-02-16 21:47:00 +01:00
JappaWakka
bbfc4acdd8
Fixed Some Bugs
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* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka
e162f84e78
Added Voxel Boat model
2022-02-14 17:30:39 +01:00
JappaWakka
e4eee9f090
ContentPack Information Menu Tweaks
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The title box is now dynamic in width so the name of the contentpack can be larger.
The information box under that is now properly aligned and has a more pleasant size to match the new font.
2022-02-14 11:30:20 +01:00
JappaWakka
80ac6e8cec
Fixed ceiling and table errors in Elm's Lab and Player House's Livingroom
2022-02-10 00:10:22 +01:00
JappaWakka
52b3354dd0
Removed ContentPack auto-generated "Content" field to allow for the description to be larger.
2022-02-09 21:51:12 +01:00
JappaWakka
575b48de04
Make it possible for the scale factor to be a Single instead of always an Integer.
2022-02-09 21:49:54 +01:00
JappaWakka
cd5a94df07
Updated gym sign
2022-02-05 10:32:23 +01:00
Jasper "JappaWakka" Speelman
dde6cb5c34
Removed unneccessary item use sounds
2022-02-05 10:28:48 +01:00
JappaWakka
1efdcb7517
Map cleanup & Cerulean Cave ceilings added
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Cleaned up
* Player's house - Livingroom & Bedroom
* Elm's Lab
* Violet City Gym + Battlemap
Cerulean Cave ceilings added to all floors
2022-02-03 22:57:48 +01:00
JappaWakka
13c838c9aa
Actually saved the WallModel file
2022-02-03 22:31:11 +01:00
JappaWakka
307fc24cf6
Added some constructs
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* <entity.rotation(int)> returns the direction in which an entity is facing
* <level.environmenttype> returns the environmenttype of a level/map
* Added some missing constructs to the ScriptLibrary
2022-02-03 22:25:09 +01:00
JappaWakka
1d4087aa2a
Fixed music crashes
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* Fixed crash when trying to play an intro of a battle song that wasn't an ogg
* Fixed crash when trying to resume the music after using the command @music.stop
2022-02-03 22:20:43 +01:00
JappaWakka
fbba01d0c4
Added WallModel (ModelID=20) & CeilingModel (ModelID= 21)
2022-02-03 22:18:04 +01:00
JappaWakka
5c9a5e6644
Fix for the ceiling glitching
2022-01-31 20:09:25 +01:00
JappaWakka
313fb999cb
Bugfixes
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Fixed:
- Regular toxic animation (initial move) only has 1 bubble instead of 3
- Issue with Zoom in screen when status effect occurs (from opposing pokemon) instead focuses on player pokemon
2022-01-29 00:10:47 +01:00
JappaWakka
e1f20d7c63
Improved and optimized Violet City gym maps (Regular & Battle)
2022-01-29 00:08:12 +01:00
JappaWakka
54ea0e57ba
Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall)
2022-01-29 00:06:58 +01:00
JappaWakka
b170071bf7
Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture
2022-01-28 16:52:30 +01:00
JappaWakka
14d4bc5ea2
Improved the cursor positioning in the ingame menu
2022-01-16 17:26:58 +01:00
JappaWakka
2533598295
Made the brightness of the stars not be affected by the weather
2022-01-16 17:25:04 +01:00
JappaWakka
7555a5e903
Battle fixes and improvements
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* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka
667671e16f
Battle Bugfixes
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Fixed buggy throwing animation of the opponent trainer
Fixed a bug related to the trainer sprite in the vs trainer intro that made the trainer texture buggy if it wasn't 32x32
2022-01-10 20:45:28 +01:00
JappaWakka
5b7a6fc9ab
Fixed Overworld Pokémon texture animations
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Pokémon textures with 3 and 4 frames work better now
When the player is running, the Pokémon animates faster
When a (network) player is standing still, the Pokémon animates slower (unless the Pokémon texture has 4 frames, then it stops at the first frame)
Cleaned up the code a little
2022-01-08 18:00:05 +01:00
JappaWakka
c116f30c6b
Added Battle Animation for attack Clamp
2022-01-08 17:36:57 +01:00
JappaWakka
6391851597
Improved Wrap & Bind animations, fixed some errors in the Bind animation
2022-01-07 19:27:05 +01:00
JappaWakka
65887946d5
Attract, Bind, Wrap, Infatuated Animations
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Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka
047d52832d
Fixed errors in drawing the chat screen, made categorie tabs dynamically scaleable
2022-01-07 14:29:17 +01:00
JappaWakka
e892977d70
Added Bind animation & Fixed scaling animation anchor functionality
2022-01-07 14:25:57 +01:00
JappaWakka
b69bfbfea4
Fixed Extreme render distance still having fog
2022-01-07 12:38:48 +01:00
JappaWakka
fccb4ef5b5
Improved fog colors
2022-01-07 12:29:11 +01:00
JappaWakka
3ecc99fbd4
Added command that changes the current season: @environment.setseason(int)
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Argument "int" can be:
0 = Winter
1 = Spring
2 = Summer
3 = Fall
-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka
1a1c8f209f
Improved wild Pokémon encounter rate
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- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka
6681a75601
Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F
2022-01-06 12:31:46 +01:00
JappaWakka
ae6141b139
Made day and morning fog color slightly darker
2022-01-04 22:43:22 +01:00
JappaWakka
35fb69b5fd
Made the fog colors for outside more neutral
2022-01-04 22:37:26 +01:00
JappaWakka
ffaf50178c
Revert "Made the light color more neutral"
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This reverts commit 38f2f0c0f4
.
2022-01-04 22:04:14 +01:00
JappaWakka
38f2f0c0f4
Made the light color more neutral
2022-01-02 22:25:26 +01:00
JappaWakka
35aa80b072
Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon
2021-12-30 21:53:57 +01:00
JappaWakka
31e00f72d6
Directional light color at night is now neutral and more subtle
2021-12-30 21:53:17 +01:00
JappaWakkaP3D
312e3ed934
Added Wrap & Whirlpool Animations
2021-12-28 17:35:28 +01:00
JappaWakkaP3D
92fafb2d63
Fix Pound sound effect pointing towards the wrong location
2021-12-28 17:35:02 +01:00
JappaWakkaP3D
9468900f9b
Removed Attack textures that will never be used
2021-12-28 17:34:19 +01:00
JappaWakkaP3D
f5941a79bc
Fixed a bug in the option menu (see description)
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BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D
f1ccba7e45
Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
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Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D
6dcb11c775
Mega Evolution Animation - Attempt 1
2021-12-20 20:14:26 +01:00
darkfire006
49824d8b69
GJ IDs for newest trophies
2021-12-14 16:33:16 -06:00
JappaWakkaP3D
bf887b0e3a
Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears
2021-12-14 22:11:11 +01:00
darkfire006
9916e8f57a
change height of the mqueen to move to fix incosistancies
2021-12-03 22:46:19 -06:00
JappaWakkaP3D
93f1228eb2
Possible animation fixes
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* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D
c85ccd89ae
Added Frozen animation and Infatuated sound effect
2021-12-03 16:01:54 +01:00
JappaWakkaP3D
b0c4ade6b1
Add the new textures and sounds to the project solution
2021-11-28 12:13:09 +01:00
JappaWakkaP3D
1ea2da7bb7
Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled.
2021-11-28 11:03:55 +01:00
JappaWakkaP3D
8bbbb729a7
Fix for a bug where you couldn't use certain items outside of battle
2021-11-26 21:59:52 +01:00
JappaWakkaP3D
526c226e22
Added shadow to the JoinServerScreen title text
2021-11-26 21:58:28 +01:00
JappaWakkaP3D
3bdc124a99
Bugfixes & Tweaks
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* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman
bac3d2b292
Gave status effect textures a separate folder not related to a specific type.
2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman
e9d4cacd3c
Fix for faint animation
2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman
51b9eb649a
Fix for missing texture in Poisoned & Burned animations as well as poison sting.
2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman
71cdb5e0c0
Added Paralysis Animation
2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman
ee7aaa2e0e
ContentPack menu mouse selection fixes
2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman
dc9ec6bd23
Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation
2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman
c1ec08fe7f
Various Battle Improvements and Fixes
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* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman
4b3b900e40
Start of battle pokeball throw animation
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and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006
6fb318e150
very small changes to start the back end of diamond dive
2021-11-02 23:09:49 -05:00
darkfire006
46bc279407
more reward system progress
2021-11-02 23:09:24 -05:00
JappaWakkaP3D
3900fe7191
Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better
2021-10-29 18:54:00 +02:00
JappaWakkaP3D
72599bfd16
Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option
2021-10-29 15:58:28 +02:00
JappaWakkaP3D
24b7ba36e2
Notification Popup disappears faster after user input
2021-10-28 22:15:29 +02:00
darkfire006
1d7912bb8f
<inventory.name> new arg
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new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D
53f006cd3d
Stop the NotificationPopup from autoexecuting the attached script.
2021-10-26 23:55:22 +02:00
JappaWakkaP3D
9b8022897c
BattleIntro CustomBattleMusic fix
2021-10-26 23:43:23 +02:00
darkfire006
1c2b3a94fb
create several constructs to return data about a generic pokemon
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getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
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Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D
516ffff1a1
Fixes for Pokéballs, Healing Machines & Pokécenters
2021-10-23 21:43:59 +02:00
darkfire006
e680172ddb
more work on rewards system
2021-10-22 14:40:05 -05:00
JappaWakkaP3D
09fcd0254a
Added genderless button texture and updated the other buttons
2021-10-22 20:24:15 +02:00
JappaWakkaP3D
ba313f78ae
Added & Changed Tokens + Added functionality for genderless players
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Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D
9bde9a71ed
Main Menu & Options Menu Fixes and Improvements
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* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka
944cf6ae71
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka
ea12c8f5f4
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka
02ed129c85
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka
d20abdf6df
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka
79edf72d1c
Fix Burned animation error
2021-10-22 12:22:06 +02:00