Commit Graph

1220 Commits

Author SHA1 Message Date
darkfire006 2721c90e3e map gap 2022-04-25 13:18:58 -05:00
JappaWakka e47581df69 Battle Pokémon models are now placed in subfolder 2022-04-25 18:44:36 +02:00
JappaWakka 24a6b77a1c Most of the animations work again 2022-04-25 18:44:05 +02:00
darkfire006 398574c1ab can now check PC for your Daily Rewards status. 2022-04-24 23:54:49 -05:00
darkfire006 972228dfe9 updated glass in Kolben Tower 2022-04-24 19:29:44 -05:00
darkfire006 8572270aa0 updates to reward system for the pokemon 2022-04-24 18:31:28 -05:00
darkfire006 5a9fd6eded allow for incomplete data strings for pokemon
checks for EXP, Atks, IVs, Ability, Nature, Gender, Friendship and Shiny, presets OT and Catch trainer to player and catch ball to pokeball before processing tags to load over them
2022-04-24 17:47:40 -05:00
darkfire006 024306c62b prevent using shiny candy on a shiny 2022-04-24 16:12:55 -05:00
JappaWakka b1b98d0fbf Added voxel model of Kolben Tower 2022-04-24 20:44:33 +02:00
darkfire006 6bdcfe5d26 small QA fixes 2022-04-23 14:41:51 -05:00
JappaWakka c7a9e7c4df Fix for scriptblock rotation bug 2022-04-23 18:50:10 +02:00
JappaWakka 8de43d7b1d Fix for Healing Table crashes 2022-04-23 18:49:05 +02:00
JappaWakka cf0bb03e10 Fix for BattleCatchScreen crash 2022-04-22 21:56:25 +02:00
darkfire006 409fa3f300 fixes from QA 2022-04-19 15:00:18 -05:00
darkfire006 dca534b5ef fix speed boat positioning 2022-04-19 14:59:58 -05:00
JappaWakka 797cd45085 Battle related music bugs fix 2022-04-19 18:13:18 +02:00
JappaWakka a017bb653d Added option for running hold/toggle mode 2022-04-19 12:05:00 +02:00
JappaWakka 87210c3ed6 Fix for run speed also being used for surfing 2022-04-19 11:49:17 +02:00
darkfire006 0ebc5d6ffd fix shiny tepig 2022-04-18 10:52:15 -05:00
darkfire006 6c0891484b various dex fixes 2022-04-18 10:31:52 -05:00
darkfire006 61f33a71d0 remove snow from hidden tiles 2022-04-18 10:19:09 -05:00
darkfire006 e87da88232 remove extra water tiles to prevent double walking 2022-04-18 10:18:58 -05:00
darkfire006 90f3d2666a move Mt Silver model backwards abit to fit better 2022-04-17 20:08:21 -05:00
darkfire006 8a438c2895 diancie and hoopa cries 2022-04-17 18:01:22 -05:00
darkfire006 8e7c300b7b clean up pokecenters 2022-04-17 17:35:55 -05:00
darkfire006 4a079ad452 move the right side pokeballs to the correct relative location 2022-04-17 17:25:02 -05:00
darkfire006 444b46ad56 money mistake for 2 trainers 2022-04-17 17:23:37 -05:00
JappaWakka cb4ae0c3a3 Tar Shot secondary effect added
Added the second effect of Tar Shot (which is doubling the effectiveness of fire type moves on the opponent of the attacker)
2022-04-17 16:56:57 +02:00
darkfire006 052f97a873 Added Diancite to map 2022-04-16 22:36:55 -05:00
darkfire006 34360c0085 battle maps and some small clean up 2022-04-16 22:27:27 -05:00
JappaWakka a00a97412b Fixed Save Screen font, scale & Pokémon icons 2022-04-16 20:17:09 +02:00
JappaWakka fa2b239bf2 Unshortened floor names in Kolben Tower
Also fixed typo in map file
2022-04-16 18:27:19 +02:00
JappaWakka 384c485ba5 Fix for invisible sky when graphicstyle = fast 2022-04-16 18:25:27 +02:00
JappaWakka e187747ef8 Party display improvements
* Positions and rotation origins of Pokémon icons improved in Party Screen
* Pokémon in Main Menu now display their correct form (e.g. Unown showing the correct letter)
2022-04-16 18:24:26 +02:00
JappaWakka 5cda771e81 Fix for animations not updating while pausing 2022-04-16 18:20:53 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
JappaWakka 249a93bc3f Better implementation of the ChooseBox texture 2022-04-16 14:35:35 +02:00
JappaWakka 9058caa13a Halved the sky background rotation speed 2022-04-16 10:59:07 +02:00
darkfire006 154dc15b02 Mod Falker in Kolben Tower 2022-04-15 15:25:24 -05:00
JappaWakka 05a0607163 Fixed missing Nurse Joy & Chansey in KolbenTower 2022-04-15 20:57:54 +02:00
darkfire006 3a483d4fed remove random red pixel from S-Emboar 2022-04-15 13:43:25 -05:00
darkfire006 f99749b2ac one more slight daniel fix 2022-04-15 13:14:14 -05:00
darkfire006 aeec89cbb4 slight fix to daniel 2022-04-15 13:08:26 -05:00
Daniel S. Billing 95f9c697d3 Updated Daniel NPC 2022-04-15 20:05:34 +02:00
Daniel S. Billing 24a2233be7 Updated Target Framework Version of .NET to 4.8 2022-04-15 19:13:17 +02:00
darkfire006 93d445a4d9 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 10:55:41 -05:00
darkfire006 cc5bacc7bb Made Jappa's office, he will add his own stuff next 2022-04-15 10:55:27 -05:00
Daniel S. Billing e4db4b6751 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 17:40:35 +02:00
Daniel S. Billing 0dff5f11b3 Add trainer battle to Daniel 2022-04-15 17:40:33 +02:00
JappaWakka 35ff0a601d Fix for NewGame camera updating bug 2022-04-15 16:34:55 +02:00
JappaWakka 5e3713c6c6 Fog Colors, Lighting Colors & Interior Sky Texture
* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
darkfire006 8dd62e545d remove redundant long forms and fix duplicated lines in notif. 2022-04-14 22:57:36 -05:00
Daniel S. Billing 8b788ab89d Adjusted the buttons on the Game Jolt login to fit the font 2022-04-14 23:11:22 +02:00
Daniel S. Billing ed6b2e2256 Updated screens in the server room
* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
Daniel S. Billing adf1d62c28 Update website.png 2022-04-14 22:20:24 +02:00
Jasper "JappaWakka" Speelman 5a91f9f0a7 Options Screen and Pause Screen improved
* When a button is selected in the pause screen, the font now becomes white with a black shadow
* Cursor movement and scroll bar usage bugs fixed
2022-04-14 20:16:29 +02:00
Jasper "JappaWakka" Speelman 8f00719cbd Tokens adjusted 2022-04-14 20:14:54 +02:00
Jasper "JappaWakka" Speelman d934a947aa Battle Updates
* Shift Battlestyle Implemented
* Bugs related to switching Pokémon with Battle Animations off fixed
2022-04-14 20:14:35 +02:00
Jasper "JappaWakka" Speelman e7d20185f3 Replaced JappaWakka & GoldRetro OW Sprites 2022-04-14 15:04:47 +02:00
darkfire006 8f2bf06fc5 various move ability and pokemon data fixes 2022-04-13 19:09:10 -05:00
darkfire006 dff1144626 remove extra map file 2022-04-11 23:31:13 -05:00
Jasper "JappaWakka" Speelman 52dfc1bfa3 Make Model ID 5 + 6 visible on minimap 2022-04-11 21:08:45 +02:00
Jasper "JappaWakka" Speelman d85e650f14 Updated StatisticsScreen & PokegearScreen
[StatisticsScreen]
* Properly scaled and positioned text and item icons

[PokegearScreen]
* Replaced Minifont with Mainfont
* Made switching tabs in the PSS menu more clear and controlable with the mouse
2022-04-11 20:44:33 +02:00
darkfire006 3563fffb2b Revert "exposed the canbreed property in pokemon save data"
This reverts commit 0dac5afee0.
2022-04-11 13:34:03 -05:00
Jasper "JappaWakka" Speelman b3b46e97ac Made button text color white if selected 2022-04-11 20:02:16 +02:00
Jasper "JappaWakka" Speelman 4241ec7bbb Fixed following pokémon wrong interaction reaction 2022-04-11 17:18:41 +02:00
Jasper "JappaWakka" Speelman a55549465d Added Map Path to DebugDisplay 2022-04-11 16:33:05 +02:00
darkfire006 a9a03bae69 Route 49-50 trainers
8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006 2e15414d99 updated world maps with player position tag and other minor changes 2022-04-10 18:58:21 -05:00
darkfire006 b8b0371d10 fix desk for badge 2 badge check 2022-04-10 16:42:48 -05:00
darkfire006 469cb6255d slight change to encounters in dark cave 2022-04-10 16:42:10 -05:00
darkfire006 0e3c618de2 updated johto dex with new pokemon 2022-04-10 16:41:44 -05:00
darkfire006 0dac5afee0 exposed the canbreed property in pokemon save data 2022-04-10 16:41:15 -05:00
darkfire006 5509e942cf out warp ddive 2022-04-10 16:39:59 -05:00
darkfire006 4668c2a5a8 DDive interior-exterior warps 2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman cd9474ac5c Fixed WorldMap PlayerSkin bug when surf or ride 2022-04-10 19:19:54 +02:00
Jasper "JappaWakka" Speelman 53d9823387 Added PlayerPosition tag to Map Screen 2022-04-10 19:12:30 +02:00
Jasper "JappaWakka" Speelman 044a3d2489 Prevent mapscreen playerskin from getting too big
If playerskin on mapscreen > 32px wide then halve the skin size to prevent it from getting too big on the map
2022-04-09 22:18:06 +02:00
Jasper "JappaWakka" Speelman b28dbf6212 Playerskin is now visible on map screen 2022-04-09 22:09:39 +02:00
Jasper "JappaWakka" Speelman 56527e85c0 Fix for battlemusic playing after end battle 2022-04-09 22:08:52 +02:00
Jasper "JappaWakka" Speelman 2efdad493a Interface colors modifiable using ContentPacks 2022-04-09 10:56:22 +02:00
darkfire006 97f24399c9 Finalized daily Rewards 2022-04-09 00:05:11 -05:00
darkfire006 09b6970aa3 Script Diancie and add intro man 2022-04-08 23:06:03 -05:00
darkfire006 45f2082347 Wild Pokemon for diamond dive and new routes including 5 new mons 2022-04-08 22:07:25 -05:00
Jasper "JappaWakka" Speelman bda6f66423 Potential debugwalk fix for rockclimbing 2022-04-08 12:16:07 +02:00
darkfire006 174fa3c634 Diamon Dive exterior maps and connections
FINALLY!!!
2022-04-08 00:05:38 -05:00
Jasper "JappaWakka" Speelman da37889650 Fix for clipping clouds 2022-04-07 21:21:23 +02:00
Jasper "JappaWakka" Speelman e62c49b7bb Potential bugfix for 2x debug move on water 2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman 7165cd70bc Added player walk speed commands to scriptlibrary 2022-04-04 19:38:19 +02:00
Jasper "JappaWakka" Speelman d65b7dc10b Replaced inconsistent overworldpokemon commands
The following commands has been replaced by @overworldpokemon.hide:
* @pokemon.hide
* @player.hidepokemonfollow
The following command has been replaced by @overworldpokemon.show:
* @player.showpokemonfollow
and the following unused command is now replaced by @overworldpokemon.toggle:
* @player.togglepokemonfollow
2022-04-04 19:37:40 +02:00
Jasper "JappaWakka" Speelman 7a049012ef Replaced S.S. Aqua with voxel model
Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
Jasper "JappaWakka" Speelman 11a8b632d0 Fixed going up slideblocks speed 2022-04-03 21:04:25 +02:00
JappaWakka 988d54d1a6 Possible fix for escape button inputfield crash 2022-03-31 21:14:42 +02:00
JappaWakka 2bdd3a3468 GameMode Attack functionality update
* Fixed bug with GameModeAttackLoader not loading the right path
* Added functionality for custom moves to change the camera angle
* Added functionality for custom moves to faint a pokémon
2022-03-29 18:58:35 +02:00
JappaWakka cc4203b150 Made the 3d intro screen auto-load custom moves
Just like the old 2d intro screen
2022-03-29 18:58:34 +02:00
JappaWakka dc5b439baf Made it possible for custom moves to end a battle
Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakka 4cca56097e MoveHits effects added
Effects added: message, drainhp, gainhp
Status effect now have a second argument (separated with a ",") to define the chance (integer between 0 and 100)
Also fixed Freeze effect, which used to execute a Burn effect instead.
2022-03-29 18:58:34 +02:00
JappaWakka d96fdbd80a
Fixed bug with battle intro music 2022-03-26 11:43:38 +01:00
JappaWakka 219b88829b Made Lavender Town always night instead of dark 2022-02-28 20:55:23 +01:00
JappaWakka ae2d60eb35 Fixed unproperly working Lighting map property 2022-02-28 15:56:00 +01:00
JappaWakka 893c8acd99 Fixed warning in one of the DoInventory constructs 2022-02-27 16:40:10 +01:00
JappaWakka 6362fb871a Fixed issue with the sky model and textures 2022-02-27 16:39:26 +01:00
JappaWakka 093ec3c0dd Undo changes to maps by battleanimations branch 2022-02-27 16:24:03 +01:00
JappaWakka c15a9c13bd
Corrected spelling error in Dutch localization 2022-02-23 13:01:22 +01:00
JappaWakka c23c5a244e Merge branch 'BattleAnimations' 2022-02-22 13:10:43 +01:00
Daniel Delgado Jiménez 185852d934
Create Tokens_es.dat 2022-02-21 23:36:45 +01:00
darkfire006 2bb8d4fa5c add APC to the credit TXT 2022-02-18 11:12:13 -06:00
darkfire006 e01615e256 add APC for modeling work 2022-02-18 11:11:02 -06:00
Jasper "JappaWakka" Speelman 36539025ca Added voxel truck model 2022-02-18 17:16:14 +01:00
JappaWakka c78527840c Actually add the Token files and JappaWakka sprite 2022-02-17 23:03:32 +01:00
JappaWakka 55a221667e Added dev member overworld texture for JappaWakka 2022-02-17 22:50:39 +01:00
JappaWakka 7f4377986f Removed duplicate english localization tokens 2022-02-17 22:49:29 +01:00
JappaWakka 0e0113afc4 Added Dutch Localization Tokens 2022-02-17 22:48:59 +01:00
JappaWakka 2c7fbf8364 DayTime, Level & PlayerSkin improvements
* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
JappaWakka 0c7600e4f4 Added Voxel Snorlax models. Adjusted Scale 2022-02-17 13:33:04 +01:00
JappaWakka eea9d543be Improved NewGameScreen and NewNewGameScreen
Ported skin selection and naming screens from 3d newgame intro to 2d newgame intro and made sure that there are no bad symbols in the foldernames.
2022-02-16 21:47:00 +01:00
JappaWakka bbfc4acdd8 Fixed Some Bugs
* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka e162f84e78 Added Voxel Boat model 2022-02-14 17:30:39 +01:00
JappaWakka e4eee9f090 ContentPack Information Menu Tweaks
The title box is now dynamic in width so the name of the contentpack can be larger.
The information box under that is now properly aligned and has a more pleasant size to match the new font.
2022-02-14 11:30:20 +01:00
JappaWakka 80ac6e8cec Fixed ceiling and table errors in Elm's Lab and Player House's Livingroom 2022-02-10 00:10:22 +01:00
JappaWakka 52b3354dd0 Removed ContentPack auto-generated "Content" field to allow for the description to be larger. 2022-02-09 21:51:12 +01:00
JappaWakka 575b48de04 Make it possible for the scale factor to be a Single instead of always an Integer. 2022-02-09 21:49:54 +01:00
JappaWakka cd5a94df07
Updated gym sign 2022-02-05 10:32:23 +01:00
Jasper "JappaWakka" Speelman dde6cb5c34 Removed unneccessary item use sounds 2022-02-05 10:28:48 +01:00
JappaWakka 1efdcb7517 Map cleanup & Cerulean Cave ceilings added
Cleaned up
* Player's house - Livingroom & Bedroom
* Elm's Lab
* Violet City Gym + Battlemap

Cerulean Cave ceilings added to all floors
2022-02-03 22:57:48 +01:00
JappaWakka 13c838c9aa Actually saved the WallModel file 2022-02-03 22:31:11 +01:00
JappaWakka 307fc24cf6 Added some constructs
* <entity.rotation(int)> returns the direction in which an entity is facing
* <level.environmenttype> returns the environmenttype of a level/map
* Added some missing constructs to the ScriptLibrary
2022-02-03 22:25:09 +01:00
JappaWakka 1d4087aa2a Fixed music crashes
* Fixed crash when trying to play an intro of a battle song that wasn't an ogg
* Fixed crash when trying to resume the music after using the command @music.stop
2022-02-03 22:20:43 +01:00
JappaWakka fbba01d0c4 Added WallModel (ModelID=20) & CeilingModel (ModelID= 21) 2022-02-03 22:18:04 +01:00
JappaWakka 5c9a5e6644 Fix for the ceiling glitching 2022-01-31 20:09:25 +01:00
JappaWakka 313fb999cb Bugfixes
Fixed:
- Regular toxic animation (initial move) only has 1 bubble instead of 3
- Issue with Zoom in screen when status effect occurs (from opposing pokemon) instead focuses on player pokemon
2022-01-29 00:10:47 +01:00
JappaWakka e1f20d7c63 Improved and optimized Violet City gym maps (Regular & Battle) 2022-01-29 00:08:12 +01:00
JappaWakka 54ea0e57ba Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall) 2022-01-29 00:06:58 +01:00
JappaWakka b170071bf7 Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture 2022-01-28 16:52:30 +01:00
JappaWakka 14d4bc5ea2 Improved the cursor positioning in the ingame menu 2022-01-16 17:26:58 +01:00
JappaWakka 2533598295 Made the brightness of the stars not be affected by the weather 2022-01-16 17:25:04 +01:00
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka 667671e16f Battle Bugfixes
Fixed buggy throwing animation of the opponent trainer
Fixed a bug related to the trainer sprite in the vs trainer intro that made the trainer texture buggy if it wasn't 32x32
2022-01-10 20:45:28 +01:00
JappaWakka 5b7a6fc9ab Fixed Overworld Pokémon texture animations
Pokémon textures with 3 and 4 frames work better now
When the player is running, the Pokémon animates faster
When a (network) player is standing still, the Pokémon animates slower (unless the Pokémon texture has 4 frames, then it stops at the first frame)
Cleaned up the code a little
2022-01-08 18:00:05 +01:00
JappaWakka c116f30c6b Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
JappaWakka 6391851597 Improved Wrap & Bind animations, fixed some errors in the Bind animation 2022-01-07 19:27:05 +01:00
JappaWakka 65887946d5 Attract, Bind, Wrap, Infatuated Animations
Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka 047d52832d Fixed errors in drawing the chat screen, made categorie tabs dynamically scaleable 2022-01-07 14:29:17 +01:00
JappaWakka e892977d70 Added Bind animation & Fixed scaling animation anchor functionality 2022-01-07 14:25:57 +01:00
JappaWakka b69bfbfea4 Fixed Extreme render distance still having fog 2022-01-07 12:38:48 +01:00
JappaWakka fccb4ef5b5 Improved fog colors 2022-01-07 12:29:11 +01:00
JappaWakka 3ecc99fbd4 Added command that changes the current season: @environment.setseason(int)
Argument "int" can be:
	 0 = Winter
	 1 = Spring
	 2 = Summer
	 3 = Fall
	-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka 1a1c8f209f Improved wild Pokémon encounter rate
- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka 6681a75601 Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F 2022-01-06 12:31:46 +01:00
JappaWakka ae6141b139 Made day and morning fog color slightly darker 2022-01-04 22:43:22 +01:00
JappaWakka 35fb69b5fd Made the fog colors for outside more neutral 2022-01-04 22:37:26 +01:00
JappaWakka ffaf50178c Revert "Made the light color more neutral"
This reverts commit 38f2f0c0f4.
2022-01-04 22:04:14 +01:00
JappaWakka 38f2f0c0f4 Made the light color more neutral 2022-01-02 22:25:26 +01:00
JappaWakka 35aa80b072 Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon 2021-12-30 21:53:57 +01:00
JappaWakka 31e00f72d6 Directional light color at night is now neutral and more subtle 2021-12-30 21:53:17 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 92fafb2d63 Fix Pound sound effect pointing towards the wrong location 2021-12-28 17:35:02 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D f5941a79bc Fixed a bug in the option menu (see description)
BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D f1ccba7e45 Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
darkfire006 49824d8b69 GJ IDs for newest trophies 2021-12-14 16:33:16 -06:00
JappaWakkaP3D bf887b0e3a Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears 2021-12-14 22:11:11 +01:00
darkfire006 9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
JappaWakkaP3D 93f1228eb2 Possible animation fixes
* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D b0c4ade6b1 Add the new textures and sounds to the project solution 2021-11-28 12:13:09 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 8bbbb729a7 Fix for a bug where you couldn't use certain items outside of battle 2021-11-26 21:59:52 +01:00
JappaWakkaP3D 526c226e22 Added shadow to the JoinServerScreen title text 2021-11-26 21:58:28 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman e9d4cacd3c Fix for faint animation 2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman 51b9eb649a Fix for missing texture in Poisoned & Burned animations as well as poison sting. 2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman ee7aaa2e0e ContentPack menu mouse selection fixes 2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman dc9ec6bd23 Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation 2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman c1ec08fe7f Various Battle Improvements and Fixes
* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman 4b3b900e40 Start of battle pokeball throw animation
and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006 6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
darkfire006 46bc279407 more reward system progress 2021-11-02 23:09:24 -05:00
JappaWakkaP3D 3900fe7191 Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better 2021-10-29 18:54:00 +02:00
JappaWakkaP3D 72599bfd16 Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option 2021-10-29 15:58:28 +02:00
JappaWakkaP3D 24b7ba36e2 Notification Popup disappears faster after user input 2021-10-28 22:15:29 +02:00
darkfire006 1d7912bb8f <inventory.name> new arg
new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D 53f006cd3d Stop the NotificationPopup from autoexecuting the attached script. 2021-10-26 23:55:22 +02:00
JappaWakkaP3D 9b8022897c BattleIntro CustomBattleMusic fix 2021-10-26 23:43:23 +02:00
darkfire006 1c2b3a94fb create several constructs to return data about a generic pokemon
getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D 7fba875d02 Fixed a lot of animation system bugs
Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D 0e49fbfd00 Contentpack music fix
When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D 516ffff1a1 Fixes for Pokéballs, Healing Machines & Pokécenters 2021-10-23 21:43:59 +02:00
darkfire006 e680172ddb more work on rewards system 2021-10-22 14:40:05 -05:00
JappaWakkaP3D 09fcd0254a Added genderless button texture and updated the other buttons 2021-10-22 20:24:15 +02:00
JappaWakkaP3D ba313f78ae Added & Changed Tokens + Added functionality for genderless players
Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D 9bde9a71ed Main Menu & Options Menu Fixes and Improvements
* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is  disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus  not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka 944cf6ae71 Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka ea12c8f5f4 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka 02ed129c85 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka d20abdf6df Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka 79edf72d1c Fix Burned animation error 2021-10-22 12:22:06 +02:00
JappaWakkaP3D 758154551b Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka 673178616f Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world 2021-10-22 12:21:13 +02:00
JappaWakka 2c3f46cd2e Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka 09e5661729 Fix Burned animation error 2021-10-22 12:21:12 +02:00
JappaWakkaP3D c79f92b3e8 Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka d1fd63dafa Updated GameDevCommon submodule to use .NET 4.6 & Mo
And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
darkfire006 c6e43df31c tokens get parsed for constructs 2021-10-21 01:06:21 -05:00
darkfire006 334e466bed update controls note with new constructs 2021-10-19 22:36:33 -05:00
darkfire006 9f59562611 Revert "Added some tokens in advance"
This reverts commit 61b07ddb4b.
2021-10-19 22:31:22 -05:00
darkfire006 fe11d5fb35 Check Evaluate Construct results for more constructs 2021-10-19 19:02:59 -05:00
JappaWakka 97c3a1dda4 Fixed color difference in House.png as a result of reverting texture changes 2021-10-20 00:03:57 +02:00
JappaWakka 61b07ddb4b Added some tokens in advance 2021-10-20 00:03:10 +02:00
JappaWakka 39aaed5577 Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs 2021-10-19 23:55:26 +02:00
darkfire006 32dba7e878 document scripts in code 2021-10-19 14:36:47 -05:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
darkfire006 7dbe1a899d added the Rock Tunnel ceiling back 2021-10-18 23:39:53 -05:00
JappaWakka 2004352364 Changed the 1 in the chat icons to a + 2021-10-18 21:51:48 +02:00
JappaWakka 5c9534d2e6 Fixed broken/missing sand floor in New Bark Town 2021-10-18 21:38:53 +02:00
JappaWakka c96d6443b5 Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka 6d30a0ebdf Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling 2021-10-18 21:36:26 +02:00
JappaWakka 7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006 50f765af64 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-17 15:54:09 -05:00
darkfire006 347e696514 remove ladder tops 2021-10-17 15:54:01 -05:00
JappaWakka c3aad6a7a3 StarTower music replacement 2021-10-17 22:46:34 +02:00
JappaWakka 2a9db02de0 Replaced the johto_trainer music with a well-looped version 2021-10-17 22:27:02 +02:00
JappaWakka 4132bbe1c0 Fixed the music gap between BattleIntroScreen and BattleScreen
Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka 43f3e8ef6a Second attempt at GameJolt description box color fix 2021-10-15 22:26:35 +02:00
JappaWakka 72fed3aa22 Main Menu & Option Menu fixes and improvements
PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally

NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka 904f2007a8 Fix for NetworkPokemon textures messing up 2021-10-15 19:13:25 +02:00
darkfire006 a774944e1e Adjust radio tower 1f environ settings to accomodate skybox changes 2021-10-14 16:50:58 -05:00
Daniel S. Billing 659480f6d8 Renamed "Xbox 360 Controller" to "Xbox Controller" 2021-10-14 21:32:47 +02:00
JappaWakka 71455b92a4 Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name 2021-10-13 21:23:07 +02:00
JappaWakka 3fde479b5a Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon 2021-10-13 20:27:47 +02:00
JappaWakka a654d80a85 Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold 2021-10-13 20:18:26 +02:00
JappaWakka e6e44cec29 Added .mp3 & .wma support for the music engine 2021-10-13 18:08:18 +02:00
darkfire006 76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006 42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00
darkfire006 ba7949f050 minor sign change 2021-10-12 20:32:35 -05:00
darkfire006 7ec9840b5f making R23 less steep 2021-10-12 20:32:12 -05:00
darkfire006 35591eb8bd clean up gym sign 2021-10-12 14:54:43 -05:00
darkfire006 3c4f7c7a1d undoing accidental include in commit 2021-10-12 14:53:24 -05:00
darkfire006 287718ddbf missing gym signs 2021-10-12 14:50:35 -05:00
darkfire006 2dc896ef12 the missing gym signs 2021-10-12 14:50:18 -05:00
darkfire006 191ad47399 revert some texture changes, and a few other tweaks 2021-10-12 11:27:56 -05:00
darkfire006 c44307e514 Revert "Color update for some textures"
This reverts commit 8ea9bb01f4.
2021-10-12 09:03:07 -05:00
darkfire006 9e558ca26c Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-12 08:49:04 -05:00
darkfire006 76f7cd602a Prevent Random trainers from having shinnies 2021-10-12 08:49:02 -05:00
JappaWakka 8ea9bb01f4 Color update for some textures 2021-10-11 22:15:42 +02:00
JappaWakka 6ee71755af Fix for incorrect Main Menu scaling at lower resolutions
Also made the contents of the pausescreen at least stay inside the window at lower resolutions
2021-10-11 21:49:24 +02:00
JappaWakka 78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00
JappaWakka d3a010e050 Added phone Notification Sound 2021-10-09 23:08:34 +02:00
JappaWakka 464e1d8c31 Implemented Notification system 2021-10-09 23:05:56 +02:00
darkfire006 88fc909529 Shiny Lugia OW 2021-10-09 00:49:18 -05:00
darkfire006 2618abd210 shiny lapras OW 2021-10-09 00:36:35 -05:00
darkfire006 2edebcb023 shiny lock event scizor 2021-10-09 00:28:46 -05:00
darkfire006 6a0a48162d Shiny Ho-oh OW 2021-10-09 00:23:22 -05:00
darkfire006 155fb9cbcb Shiny Articuno OW 2021-10-08 23:52:09 -05:00
darkfire006 69141c970d Shiny Zapdos OW 2021-10-08 23:48:40 -05:00
darkfire006 83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
darkfire006 5debd371f1 Prevent Eusine from appearing in battle bar until after suicune battle 2021-10-08 23:32:51 -05:00
JappaWakka 0c76e718dd Options Menu & Join Server Screen fixes
Fixed ContentPacks menu layout

Fixed the cause of the Options Menu crashing

Replaced the MiniFont in the JoinServerScreen with the InGameFont

Adjusted positioning of text in AddServerScreen
2021-10-06 00:11:56 +02:00
darkfire006 064af97b49 intro script Dec Sep issue 2021-10-05 13:24:41 -05:00
darkfire006 102ed648be Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-05 13:23:39 -05:00
JappaWakka fc21008dfc Tweaked Ethan's sprite a bit 2021-10-04 14:38:35 +02:00
darkfire006 93be89257a fix victini register check 2021-10-04 00:18:21 -05:00
darkfire006 d96e911a3b volcanion ow shiny 2021-10-04 00:18:10 -05:00
darkfire006 748fe871f8 Shiny Ow Victini 2021-10-03 23:48:50 -05:00
JappaWakka be6daeded8 Added New Audio to Project File 2021-10-04 01:15:49 +02:00
JappaWakka cae2b61ef7 Music Fixes and other Audio-related QoL things
Fixed music playing errors

[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-04 01:14:55 +02:00
darkfire006 bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7.
2021-10-03 14:49:51 -05:00
JappaWakka 8b0658e3a8 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:42:22 +02:00
darkfire006 56203d8eea shiny mew overworlds 2021-10-03 14:35:41 -05:00
JappaWakka 0bf513e3b7 Music & SFX Renaming
Renamed all of the songs with properly capitalized names to improve recognizability and readability.

I also changed some song names and added some sounds & I edited the maps and songs accordingly

[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006 b1e4295b7a fix shiny suicune register 2021-10-03 14:30:33 -05:00
JappaWakka 332a7074e5 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:25:20 +02:00
darkfire006 7cfb0fcb08 suicune shiny 2021-10-03 14:21:33 -05:00
JappaWakka 799792e49c Various Fixes & Improvements
Fixed PlayerSkins displaying incorrectly in the new intro.

Fixed position of Pause Menu text.

Songs don't fade in by default now except with the @musicplayer.playfade(songname) command

You can now also close the Options row in the Main Menu with the "Up" or "Move Forward" keys

Improved the timing of the Battle intro screens

Renamed Badge_Aquired to Receive_Badge for consistency
2021-10-03 21:18:25 +02:00
JappaWakka bd8f91e338 Pokémon idle animate when they have only 2 frames 2021-10-03 11:09:08 +02:00
JappaWakka 61fa959866 Fixed Rival's texture when renaming Rival 2021-10-03 11:04:11 +02:00
JappaWakka 700016dceb Improved weather chances per season 2021-10-01 18:12:25 +02:00
JappaWakka 9271d9b629 Fixed the camera staying at 1 on the y axis after interacting with your pokémon in third person 2021-10-01 18:05:42 +02:00
JappaWakka 18c7f59fa0 Big Overworld Sprites Change + old NewGameI intro fix
Made it possible for Pokémon, NPCs and players to use textures that have 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or even 4 frames (1 - 2 - 3 - 4) with the numbers between the brackets being the order of the frames

- All default pokémon overworld sprites are now 2 frames wide

- Removed an error in the old NewGame intro

- Pokémon don't animate unless moving or when in battle
2021-10-01 17:06:41 +02:00
JappaWakka dd34d9731c CanMuteMusic = CanMuteAudio & other tweaks
- CanMuteMusic property in source code renamed to CanMuteAudio

- Old New Game intro and Localization errors (made by me) fixed
2021-10-01 15:24:54 +02:00
JappaWakka 9def5642e8 Lots of QoL changes
- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
JappaWakka 51a481da62 Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
darkfire006 2266663732 Tao Trio shiny controls fix typo 2021-10-01 00:57:21 -05:00
darkfire006 b658df2558 Tao Trio Shiny controls
all three will now appear shiny in the overworld before encountering
2021-10-01 00:52:29 -05:00
darkfire006 fba2307c3f shiny mewtwo shows up in proton fight 2021-10-01 00:36:59 -05:00
darkfire006 43f19a3a09 Mewtwo overworld Shiny 2021-09-30 18:29:15 -05:00
darkfire006 530c3ad124 Unown Lock
Shiny Lock the event Unowns in Alph
2021-09-30 18:26:12 -05:00
darkfire006 15f0f528d2 jirachi overworld shiny 2 2021-09-30 10:23:46 -05:00
darkfire006 697cc29b1e overworld shiny jirachi 2021-09-30 10:23:18 -05:00
darkfire006 6f5d34f0b5 Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
darkfire006 08955ddcf3 use MasterShinyRate
update various scripts to use the master shiny rate as basis
2021-09-29 18:10:32 -05:00