Commit Graph

1339 Commits

Author SHA1 Message Date
darkfire006 071781268a remove extra alola tags 2022-07-06 01:53:07 -05:00
darkfire006 b7ba3f8498 alolan form data files 2022-07-05 23:52:41 -05:00
darkfire006 9c958fd1f0 special evo conditions for alolan forms 2022-07-05 23:50:03 -05:00
darkfire006 a8920ab6fb region and regionalform envir constructs 2022-07-05 23:45:03 -05:00
darkfire006 56dff589e6 add regional form level tag 2022-07-05 23:44:43 -05:00
darkfire006 90e5345bd7 Add regional form tag to data files 2022-07-05 23:42:19 -05:00
darkfire006 50c8f9e3bd adjust sprite placement and mark for future 2022-07-05 23:41:27 -05:00
darkfire006 14c636cfa3 remove pal park 2022-07-05 23:41:01 -05:00
JappaWakka 9dd17a9c65 Fix slideblocks resetting player speed (descr.)
Fixed the following bug:

If the player runs up or down a slideblock, and then walk up or down another slideblock right after the movement script is finished, then the player will walk at regular speed.
2022-07-05 17:49:23 +02:00
darkfire006 b344879f20 fix all roaming mons being caterpie 2022-06-30 09:09:05 -05:00
darkfire006 913c53211c correct build stuff for new pokemon files 2022-06-30 00:21:50 -05:00
JappaWakka 3461b1f549 Battle poke switch - mouse support & cancel button 2022-06-26 21:23:28 +02:00
JappaWakka 04d9cce576 Removed unnecessary stuff from waterfall script 2022-06-26 21:02:33 +02:00
JappaWakka 76484c89b1 Fixed the fast forward/slower music bug 2022-06-26 20:21:10 +02:00
JappaWakka 322ca3e5c4 Fixed notification popup blocking pokégear 2022-06-26 20:20:37 +02:00
JappaWakka 7e5a433917 Various fixes for visual bugs 2022-06-26 19:59:12 +02:00
JappaWakka ecbe8c5c92 Hopefully fix gts trading 2022-06-26 19:56:07 +02:00
JappaWakka 943bbd3ce3 Typo fix Recieved > Received 2022-06-26 19:53:35 +02:00
darkfire006 af62a74a9d 0.59 pre-release commit
update version, credits, and security numbers
2022-06-24 13:40:33 -05:00
JappaWakka 05774b29bd Fixed incorrect lighting texture and values 2022-06-22 21:04:03 +02:00
JappaWakka 9ff6e94a1f ContentPack fixes
* Fixed ContentPack menu crashing when trying to load more than 5 Content Packs
* Fixed Texture Replacements in exceptions.dat being ignored if not the same case
* Fixed minor visual bug in the Box screen where smaller textures would be scaled incorrectly
2022-06-22 21:02:11 +02:00
JappaWakka a73bbee55b Revert "Revert "Fix for invisible ball in certain maps""
This reverts commit 49dd67c012.
2022-06-22 20:57:35 +02:00
JappaWakka 49dd67c012 Revert "Fix for invisible ball in certain maps"
This reverts commit 75bc2b7b7c.
2022-06-22 18:12:25 +02:00
JappaWakka 75bc2b7b7c
Fix for invisible ball in certain maps 2022-06-22 11:15:53 +02:00
darkfire006 638de718ed fix new game end of intro and wrong default gamemode 2022-06-19 16:04:35 -05:00
JappaWakka e6d106c839 Lighting colors and select menu audio bug fix 2022-06-19 22:31:50 +02:00
JappaWakka 0bf30358da Rival rename texture bug fix 2022-06-17 16:31:05 +02:00
JappaWakka e60877d880 Now I definitely fixed waterfall bug 2022-06-14 19:48:18 +02:00
JappaWakka dab417e190 DiamondDive WaterFall fix and other fixes
Added @player.stopmovement before waterfall scripts to make sure the player doesn't move further than they should
Fixed spelling error in code: NotifcationTypes -> NotificationTypes
Added commands to ScriptLibrary that were missing
2022-06-14 18:12:29 +02:00
JappaWakka 229816c698 Fix for violet city center bug 2022-06-11 15:11:44 +02:00
JappaWakka 7eb7805dcf Added constructs for checking player movement
Also fixed the "<player.velocity>" construct and reset the player's movement speed in the teacher script in violet city
2022-06-11 15:01:16 +02:00
JappaWakka c6c7ef236d Fix for texture bugs
Rival rename texture bug, potential Trainer texture bugs and Player rename texture bugs fixed
2022-06-11 14:46:21 +02:00
JappaWakka 3d25b132bb Fixed the daytimes
Instead of

Day = 0
Night = 1
Morning = 2
Evening = 3

it is now

Night = 0
Morning = 1
Day = 2
Evening = 3

this also affects the @environment.setdaytimeI(int) commands which have the same order but increased with 1
2022-06-11 10:46:51 +02:00
JappaWakka 747de3e221
Merge branch 'master' into custommoves 2022-06-10 10:26:10 +02:00
Jasper "JappaWakka" Speelman 790afcdbbc Made sure regular moves still work as expected 2022-06-10 10:13:23 +02:00
JappaWakka a40a44181b Make gamemode moves actually work 2022-06-09 21:29:30 +02:00
JappaWakka 813992bf51 Fix positioning of values in move summary screen 2022-06-09 13:35:54 +02:00
JappaWakka 41615fb562 Fixed GameJolt save gender saving and loading bug 2022-06-09 11:13:50 +02:00
JappaWakka c22f7d3894 If BattleAnimations = 0, skip catch animations 2022-06-06 15:00:18 +02:00
JappaWakka 9e67b5fc62 Fix for incorrectly placed burn animation 2022-06-06 14:59:13 +02:00
JappaWakka 9b3517f04e Fixed incorrect New Bark Town/Route 27 warps 2022-06-06 14:19:39 +02:00
JappaWakka 542acc3c3d Fixed bug with warpblocks not moving the player 2022-06-06 14:19:05 +02:00
JappaWakka ff5ed455a4 Gamejolt save BattleStyle set to 1 by default
Like offline savegames
2022-06-06 13:53:21 +02:00
JappaWakka 7ac1e5b5fb Fixed locking movement with debugwalk key 2022-06-06 13:51:51 +02:00
JappaWakka 5399cadac2 Fix violet gym again 2022-06-06 12:26:53 +02:00
JappaWakka eac10fbdb2 Fix for waterfall movement bug 2022-06-06 12:10:22 +02:00
darkfire006 a9432f0125 2 small map fixes 2022-06-05 21:35:54 -05:00
JappaWakka bc37be1374 Fix for menu screen crash 2022-06-04 16:12:03 +02:00
JappaWakka 537226be76 Map fixes and File Validation message fix 2022-06-04 15:12:29 +02:00
JappaWakka 0ab2493be1 Minor fixes
Added missing RunMode option in the gamejolt save
Fixed error in rewardssystem script
Fixed typo in soundmanager error
Fixed typo in messagebox file validation error
2022-06-04 11:04:00 +02:00
JappaWakka caee81bc13 Possible fix for gj buttons mouse not working bug 2022-06-04 09:44:46 +02:00
darkfire006 8d822e410e y=0 fix button misselect 2022-06-03 16:10:22 -05:00
JappaWakka d9426e43d2 Possible fix for mapscreen crash 2022-06-03 22:02:44 +02:00
JappaWakka a7b834d72b Fix for texture bug in trainer card screen 2022-06-03 21:25:30 +02:00
JappaWakka e0d81272e2 Forgot to change this number 2022-06-03 20:41:08 +02:00
JappaWakka 0f0ad57a4f Fix for gamejolt profile buttons 2022-06-03 20:38:45 +02:00
JappaWakka 05a5fcac47 Added scripts for bookshelves in my office 2022-06-02 19:59:52 +02:00
JappaWakka bcdfd38ff9 Added scripts for my office in kolben tower
Posters and my dialogue
2022-06-02 16:41:55 +02:00
JappaWakka 80432aea46 Fixed bug with localization tokens (description)
When returning to the main menu, the localization tokens were not getting reset to their default values.
2022-06-02 16:02:54 +02:00
JappaWakka a745630c73 Fix for party screen bug (read description)
Fixed bug in the Party Screen where the Pokémon icons were covered by selection boxes
2022-06-02 13:05:08 +02:00
JappaWakka 0a47307a7c Fixed missing characters in fonts, aligned text
When renaming a pokémon, the input box and the header text messages were off-center so I fixed that
Added some missing characters to the fonts, including the male and female symbols
2022-06-02 12:58:54 +02:00
darkfire006 f3b1face86 make the diagonal walls not upside down for no reason.... 2022-05-31 19:29:08 -05:00
JappaWakka 1d4c15475e Fixed bug in old NewGame Intro with name input 2022-05-31 21:03:13 +02:00
JappaWakka c92810777e Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-05-31 21:01:14 +02:00
JappaWakka c2c7033ece Added "@environment.resetregionweather" command
Resets the weather to be based on the current season.
2022-05-31 21:00:56 +02:00
JappaWakka ab66ddaf7c
Corrected some more tokens 2022-05-28 21:25:34 +02:00
JappaWakka 06762018c8
Corrected some tokens 2022-05-28 21:17:13 +02:00
JappaWakka 5c065f7ed4
Removed incorrectly placed space 2022-05-28 21:14:48 +02:00
Daniel S. Billing 4a141dd86b Revert "Removed dupe line"
This reverts commit 1f060d596d.
2022-05-28 20:41:09 +02:00
Daniel S. Billing 1f060d596d
Removed dupe line
a6713d0c4d
2022-05-28 20:26:18 +02:00
JappaWakka d84f2c81e0
Alphabet in Dutch is with a f not a ph 2022-05-28 20:03:14 +02:00
JappaWakka 781d27f916
Changed team rocket HQ token 2022-05-28 19:58:32 +02:00
JappaWakka 0c351f6bea
Fixed minor error in Dutch tokens 2022-05-28 19:40:25 +02:00
JappaWakka 5177d6c3f9 Fix for duplicate offsetmap bug 2022-05-25 20:28:08 +02:00
darkfire006 9b0b01deb3 move items around for PB and BA 2022-05-24 20:43:00 -05:00
darkfire006 30b069ec9d Peat Block and Black Augurite Sprites 2022-05-24 20:42:24 -05:00
darkfire006 2d59c95cdc add items to new areas 2022-05-24 18:04:37 -05:00
JappaWakka 9d4dd3b6a0 Trash & Clock Scripts Kolben Jappa 2022-05-24 23:29:30 +02:00
JappaWakka 119ba41489 Jappa talk script in Kolben Tower 2022-05-24 23:21:30 +02:00
JappaWakka c1759499e4 Fixed the bug in the description
If you use the @environment.setdaytime(int) command and go back to the main menu, the daytime does not change reset to the system time, causing the main menu to show the wrong background color (e.g. Morning while it is evening)
2022-05-24 22:20:58 +02:00
JappaWakka 455ff447d2 Fixed "No Texture" bug when using Fly 2022-05-23 17:20:27 +02:00
JappaWakka 15aa587cdf My office map done, still needs scripts 2022-05-21 21:08:20 +02:00
JappaWakka d30f6cca27 Updated Pokédex screen 2022-05-21 21:06:21 +02:00
Jasper "JappaWakka" Speelman ae37c3a083 Pokédex needs some work, not done yet 2022-05-14 19:11:35 +02:00
Jasper "JappaWakka" Speelman 3b77f75541 Fixed summaryscreen 2022-05-14 19:11:08 +02:00
Jasper "JappaWakka" Speelman a7045ea517 Disabled scaling on some menus to prevent issues
for now
2022-05-14 16:26:42 +02:00
Jasper "JappaWakka" Speelman 4d36a5851b Only allow switching when round is over
Also fixed minor error with items in battle
2022-05-14 16:07:32 +02:00
Jasper "JappaWakka" Speelman 2153f34aa0 Pause screen scales with window size 2022-05-14 15:03:12 +02:00
Jasper "JappaWakka" Speelman 6810a35dfd Shaders now independent of daytime 2022-05-14 14:45:01 +02:00
Jasper "JappaWakka" Speelman 922502fc40 ChooseBox dynamically scales to the content 2022-05-14 14:20:47 +02:00
darkfire006 cff621337f Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-05-13 23:10:00 -05:00
JappaWakka 8160838230
Merge pull request #64 from JappaWakkaP3D/permanent_item_loss_fix
Permanent item loss caused by attacks fix
2022-05-13 23:49:52 +02:00
darkfire006 1cc404497b small adjustments 2022-05-10 00:07:51 -05:00
darkfire006 b05c3b6f7e minor adjustments 2022-05-09 12:14:04 -05:00
darkfire006 a6c3478da1 minor adjustments 2022-05-08 02:03:00 -05:00
darkfire006 78f9e9e4c7 more for the optional param 2022-05-08 02:02:47 -05:00
darkfire006 9ac68d809f add optional param for <daycare.canbreed>
bool for if it should calc multipliers or not
2022-05-08 02:02:26 -05:00
darkfire006 114a73168a small fixes and adjustments 2022-05-07 19:35:45 -05:00
darkfire006 556a765361 add items, no sprites set yet 2022-05-07 19:35:14 -05:00
darkfire006 a5d50bd8a9 item plurals 2022-05-06 17:45:59 -05:00
darkfire006 037f68bb5a replace language names with the non english versions 2022-05-06 17:07:25 -05:00
darkfire006 db43ff58b7 diamond dive music changed 2022-05-06 17:06:52 -05:00
Jasper "JappaWakka" Speelman 8e2c45d78f Fixed Tar Shot crash + added message 2022-05-06 23:04:29 +02:00
Jasper "JappaWakka" Speelman f18dc03c4c Contentpack info out of bounds fix 2022-05-06 22:45:13 +02:00
Jasper "JappaWakka" Speelman f5e5343b07 Fixed Celadon fountain 2022-05-06 22:29:15 +02:00
Jasper "JappaWakka" Speelman a0b2626523 Fix for animatedblock crash 2022-05-06 22:10:16 +02:00
darkfire006 839f5ac8b4 small fixes and adjustments to item locations and ratios 2022-05-05 13:15:49 -05:00
darkfire006 c24c7fe80a more small sevii adjustments 2022-05-02 12:00:52 -05:00
darkfire006 7a44cab3e1 make the door not open by default. 2022-05-01 21:50:47 -05:00
darkfire006 318bd4d0dd rename Trainer Tower exterior to Tower Straits 2022-05-01 20:29:02 -05:00
darkfire006 d71a52a6bd quest island minor adjustments 2022-05-01 20:28:39 -05:00
darkfire006 06bab388a0 fix walking pattern 2022-05-01 13:58:29 -05:00
darkfire006 679b738b28 fix battle map mountain placement 2022-05-01 13:43:43 -05:00
JappaWakka cb9e810b9d Pokémon rename after catch fix + select menu fix 2022-04-29 21:14:06 +02:00
darkfire006 ebcdc26092 small adjustments to floe and chrono islands 2022-04-28 12:25:21 -05:00
darkfire006 7ce9f8d1f0 small tweaks to items and wild and trainer pokemon on the first three sevii islands 2022-04-26 10:15:57 -05:00
darkfire006 0df11f4611 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-25 14:03:35 -05:00
darkfire006 9143c29bea snow adjustments 2022-04-25 14:03:32 -05:00
JappaWakka fe9d48b55b Slight tweak to catch animation 2022-04-25 20:39:57 +02:00
darkfire006 2721c90e3e map gap 2022-04-25 13:18:58 -05:00
JappaWakka e47581df69 Battle Pokémon models are now placed in subfolder 2022-04-25 18:44:36 +02:00
JappaWakka 24a6b77a1c Most of the animations work again 2022-04-25 18:44:05 +02:00
darkfire006 398574c1ab can now check PC for your Daily Rewards status. 2022-04-24 23:54:49 -05:00
darkfire006 972228dfe9 updated glass in Kolben Tower 2022-04-24 19:29:44 -05:00
darkfire006 8572270aa0 updates to reward system for the pokemon 2022-04-24 18:31:28 -05:00
darkfire006 5a9fd6eded allow for incomplete data strings for pokemon
checks for EXP, Atks, IVs, Ability, Nature, Gender, Friendship and Shiny, presets OT and Catch trainer to player and catch ball to pokeball before processing tags to load over them
2022-04-24 17:47:40 -05:00
darkfire006 024306c62b prevent using shiny candy on a shiny 2022-04-24 16:12:55 -05:00
JappaWakka b1b98d0fbf Added voxel model of Kolben Tower 2022-04-24 20:44:33 +02:00
darkfire006 6bdcfe5d26 small QA fixes 2022-04-23 14:41:51 -05:00
JappaWakka c7a9e7c4df Fix for scriptblock rotation bug 2022-04-23 18:50:10 +02:00
JappaWakka 8de43d7b1d Fix for Healing Table crashes 2022-04-23 18:49:05 +02:00
JappaWakka cf0bb03e10 Fix for BattleCatchScreen crash 2022-04-22 21:56:25 +02:00
darkfire006 409fa3f300 fixes from QA 2022-04-19 15:00:18 -05:00
darkfire006 dca534b5ef fix speed boat positioning 2022-04-19 14:59:58 -05:00
JappaWakka 797cd45085 Battle related music bugs fix 2022-04-19 18:13:18 +02:00
JappaWakka a017bb653d Added option for running hold/toggle mode 2022-04-19 12:05:00 +02:00
JappaWakka 87210c3ed6 Fix for run speed also being used for surfing 2022-04-19 11:49:17 +02:00
darkfire006 0ebc5d6ffd fix shiny tepig 2022-04-18 10:52:15 -05:00
darkfire006 6c0891484b various dex fixes 2022-04-18 10:31:52 -05:00
darkfire006 61f33a71d0 remove snow from hidden tiles 2022-04-18 10:19:09 -05:00
darkfire006 e87da88232 remove extra water tiles to prevent double walking 2022-04-18 10:18:58 -05:00
darkfire006 90f3d2666a move Mt Silver model backwards abit to fit better 2022-04-17 20:08:21 -05:00
darkfire006 8a438c2895 diancie and hoopa cries 2022-04-17 18:01:22 -05:00
darkfire006 8e7c300b7b clean up pokecenters 2022-04-17 17:35:55 -05:00
darkfire006 4a079ad452 move the right side pokeballs to the correct relative location 2022-04-17 17:25:02 -05:00
darkfire006 444b46ad56 money mistake for 2 trainers 2022-04-17 17:23:37 -05:00
JappaWakka cb4ae0c3a3 Tar Shot secondary effect added
Added the second effect of Tar Shot (which is doubling the effectiveness of fire type moves on the opponent of the attacker)
2022-04-17 16:56:57 +02:00
darkfire006 052f97a873 Added Diancite to map 2022-04-16 22:36:55 -05:00
darkfire006 34360c0085 battle maps and some small clean up 2022-04-16 22:27:27 -05:00
JappaWakka a00a97412b Fixed Save Screen font, scale & Pokémon icons 2022-04-16 20:17:09 +02:00
JappaWakka fa2b239bf2 Unshortened floor names in Kolben Tower
Also fixed typo in map file
2022-04-16 18:27:19 +02:00
JappaWakka 384c485ba5 Fix for invisible sky when graphicstyle = fast 2022-04-16 18:25:27 +02:00
JappaWakka e187747ef8 Party display improvements
* Positions and rotation origins of Pokémon icons improved in Party Screen
* Pokémon in Main Menu now display their correct form (e.g. Unown showing the correct letter)
2022-04-16 18:24:26 +02:00
JappaWakka 5cda771e81 Fix for animations not updating while pausing 2022-04-16 18:20:53 +02:00
JappaWakka ea0ab80ba6 Water animation improvements
* Added the ability for contentpacks to change the animation speed of water
* Water backdrops are synced to the current map's water animation speed
2022-04-16 18:19:27 +02:00
JappaWakka 249a93bc3f Better implementation of the ChooseBox texture 2022-04-16 14:35:35 +02:00
JappaWakka 9058caa13a Halved the sky background rotation speed 2022-04-16 10:59:07 +02:00
darkfire006 154dc15b02 Mod Falker in Kolben Tower 2022-04-15 15:25:24 -05:00
JappaWakka 05a0607163 Fixed missing Nurse Joy & Chansey in KolbenTower 2022-04-15 20:57:54 +02:00
darkfire006 3a483d4fed remove random red pixel from S-Emboar 2022-04-15 13:43:25 -05:00
darkfire006 f99749b2ac one more slight daniel fix 2022-04-15 13:14:14 -05:00
darkfire006 aeec89cbb4 slight fix to daniel 2022-04-15 13:08:26 -05:00
Daniel S. Billing 95f9c697d3 Updated Daniel NPC 2022-04-15 20:05:34 +02:00
Daniel S. Billing 24a2233be7 Updated Target Framework Version of .NET to 4.8 2022-04-15 19:13:17 +02:00
darkfire006 93d445a4d9 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 10:55:41 -05:00
darkfire006 cc5bacc7bb Made Jappa's office, he will add his own stuff next 2022-04-15 10:55:27 -05:00
Daniel S. Billing e4db4b6751 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2022-04-15 17:40:35 +02:00
Daniel S. Billing 0dff5f11b3 Add trainer battle to Daniel 2022-04-15 17:40:33 +02:00
JappaWakka 35ff0a601d Fix for NewGame camera updating bug 2022-04-15 16:34:55 +02:00
JappaWakka 5e3713c6c6 Fog Colors, Lighting Colors & Interior Sky Texture
* Added customizable fog colors, ambient light and directional light colors
* Added interior sky texture
2022-04-15 16:28:17 +02:00
darkfire006 8dd62e545d remove redundant long forms and fix duplicated lines in notif. 2022-04-14 22:57:36 -05:00
Daniel S. Billing 8b788ab89d Adjusted the buttons on the Game Jolt login to fit the font 2022-04-14 23:11:22 +02:00
Daniel S. Billing ed6b2e2256 Updated screens in the server room
* Updated all of the screens in the server room with same size and proper borders
2022-04-14 23:04:41 +02:00
Daniel S. Billing adf1d62c28 Update website.png 2022-04-14 22:20:24 +02:00
Jasper "JappaWakka" Speelman 5a91f9f0a7 Options Screen and Pause Screen improved
* When a button is selected in the pause screen, the font now becomes white with a black shadow
* Cursor movement and scroll bar usage bugs fixed
2022-04-14 20:16:29 +02:00
Jasper "JappaWakka" Speelman 8f00719cbd Tokens adjusted 2022-04-14 20:14:54 +02:00
Jasper "JappaWakka" Speelman d934a947aa Battle Updates
* Shift Battlestyle Implemented
* Bugs related to switching Pokémon with Battle Animations off fixed
2022-04-14 20:14:35 +02:00
Jasper "JappaWakka" Speelman e7d20185f3 Replaced JappaWakka & GoldRetro OW Sprites 2022-04-14 15:04:47 +02:00
darkfire006 8f2bf06fc5 various move ability and pokemon data fixes 2022-04-13 19:09:10 -05:00
darkfire006 dff1144626 remove extra map file 2022-04-11 23:31:13 -05:00
Jasper "JappaWakka" Speelman 52dfc1bfa3 Make Model ID 5 + 6 visible on minimap 2022-04-11 21:08:45 +02:00
Jasper "JappaWakka" Speelman d85e650f14 Updated StatisticsScreen & PokegearScreen
[StatisticsScreen]
* Properly scaled and positioned text and item icons

[PokegearScreen]
* Replaced Minifont with Mainfont
* Made switching tabs in the PSS menu more clear and controlable with the mouse
2022-04-11 20:44:33 +02:00
darkfire006 3563fffb2b Revert "exposed the canbreed property in pokemon save data"
This reverts commit 0dac5afee0.
2022-04-11 13:34:03 -05:00
Jasper "JappaWakka" Speelman b3b46e97ac Made button text color white if selected 2022-04-11 20:02:16 +02:00
Jasper "JappaWakka" Speelman 4241ec7bbb Fixed following pokémon wrong interaction reaction 2022-04-11 17:18:41 +02:00
Jasper "JappaWakka" Speelman a55549465d Added Map Path to DebugDisplay 2022-04-11 16:33:05 +02:00
darkfire006 a9a03bae69 Route 49-50 trainers
8 trainers + soon...
2022-04-10 23:34:52 -05:00
darkfire006 2e15414d99 updated world maps with player position tag and other minor changes 2022-04-10 18:58:21 -05:00
darkfire006 b8b0371d10 fix desk for badge 2 badge check 2022-04-10 16:42:48 -05:00
darkfire006 469cb6255d slight change to encounters in dark cave 2022-04-10 16:42:10 -05:00
darkfire006 0e3c618de2 updated johto dex with new pokemon 2022-04-10 16:41:44 -05:00
darkfire006 0dac5afee0 exposed the canbreed property in pokemon save data 2022-04-10 16:41:15 -05:00
darkfire006 5509e942cf out warp ddive 2022-04-10 16:39:59 -05:00
darkfire006 4668c2a5a8 DDive interior-exterior warps 2022-04-10 16:39:24 -05:00
Jasper "JappaWakka" Speelman cd9474ac5c Fixed WorldMap PlayerSkin bug when surf or ride 2022-04-10 19:19:54 +02:00
Jasper "JappaWakka" Speelman 53d9823387 Added PlayerPosition tag to Map Screen 2022-04-10 19:12:30 +02:00
Jasper "JappaWakka" Speelman 044a3d2489 Prevent mapscreen playerskin from getting too big
If playerskin on mapscreen > 32px wide then halve the skin size to prevent it from getting too big on the map
2022-04-09 22:18:06 +02:00
Jasper "JappaWakka" Speelman b28dbf6212 Playerskin is now visible on map screen 2022-04-09 22:09:39 +02:00
Jasper "JappaWakka" Speelman 56527e85c0 Fix for battlemusic playing after end battle 2022-04-09 22:08:52 +02:00
Jasper "JappaWakka" Speelman 2efdad493a Interface colors modifiable using ContentPacks 2022-04-09 10:56:22 +02:00
darkfire006 97f24399c9 Finalized daily Rewards 2022-04-09 00:05:11 -05:00
darkfire006 09b6970aa3 Script Diancie and add intro man 2022-04-08 23:06:03 -05:00
darkfire006 45f2082347 Wild Pokemon for diamond dive and new routes including 5 new mons 2022-04-08 22:07:25 -05:00
Jasper "JappaWakka" Speelman bda6f66423 Potential debugwalk fix for rockclimbing 2022-04-08 12:16:07 +02:00
darkfire006 174fa3c634 Diamon Dive exterior maps and connections
FINALLY!!!
2022-04-08 00:05:38 -05:00
Jasper "JappaWakka" Speelman da37889650 Fix for clipping clouds 2022-04-07 21:21:23 +02:00
Jasper "JappaWakka" Speelman e62c49b7bb Potential bugfix for 2x debug move on water 2022-04-07 12:01:32 +02:00
Jasper "JappaWakka" Speelman 7165cd70bc Added player walk speed commands to scriptlibrary 2022-04-04 19:38:19 +02:00
Jasper "JappaWakka" Speelman d65b7dc10b Replaced inconsistent overworldpokemon commands
The following commands has been replaced by @overworldpokemon.hide:
* @pokemon.hide
* @player.hidepokemonfollow
The following command has been replaced by @overworldpokemon.show:
* @player.showpokemonfollow
and the following unused command is now replaced by @overworldpokemon.toggle:
* @player.togglepokemonfollow
2022-04-04 19:37:40 +02:00
Jasper "JappaWakka" Speelman 7a049012ef Replaced S.S. Aqua with voxel model
Adjusted scripts to make it look like you actually walk through the entrance of the ship.
Also fixed the scale and position of the boat models in the Kolben tower basement.
2022-04-04 18:59:58 +02:00
Jasper "JappaWakka" Speelman 11a8b632d0 Fixed going up slideblocks speed 2022-04-03 21:04:25 +02:00
JappaWakka 988d54d1a6 Possible fix for escape button inputfield crash 2022-03-31 21:14:42 +02:00
JappaWakka 2bdd3a3468 GameMode Attack functionality update
* Fixed bug with GameModeAttackLoader not loading the right path
* Added functionality for custom moves to change the camera angle
* Added functionality for custom moves to faint a pokémon
2022-03-29 18:58:35 +02:00
JappaWakka cc4203b150 Made the 3d intro screen auto-load custom moves
Just like the old 2d intro screen
2022-03-29 18:58:34 +02:00
JappaWakka dc5b439baf Made it possible for custom moves to end a battle
Also made the text message MoveHitsFunction only appear if there's a message to display.
2022-03-29 18:58:34 +02:00
JappaWakka 4cca56097e MoveHits effects added
Effects added: message, drainhp, gainhp
Status effect now have a second argument (separated with a ",") to define the chance (integer between 0 and 100)
Also fixed Freeze effect, which used to execute a Burn effect instead.
2022-03-29 18:58:34 +02:00
JappaWakka d96fdbd80a
Fixed bug with battle intro music 2022-03-26 11:43:38 +01:00
JappaWakka 219b88829b Made Lavender Town always night instead of dark 2022-02-28 20:55:23 +01:00
JappaWakka ae2d60eb35 Fixed unproperly working Lighting map property 2022-02-28 15:56:00 +01:00
JappaWakka 893c8acd99 Fixed warning in one of the DoInventory constructs 2022-02-27 16:40:10 +01:00
JappaWakka 6362fb871a Fixed issue with the sky model and textures 2022-02-27 16:39:26 +01:00
JappaWakka 093ec3c0dd Undo changes to maps by battleanimations branch 2022-02-27 16:24:03 +01:00
JappaWakka c15a9c13bd
Corrected spelling error in Dutch localization 2022-02-23 13:01:22 +01:00
JappaWakka c23c5a244e Merge branch 'BattleAnimations' 2022-02-22 13:10:43 +01:00
Daniel Delgado Jiménez 185852d934
Create Tokens_es.dat 2022-02-21 23:36:45 +01:00
darkfire006 2bb8d4fa5c add APC to the credit TXT 2022-02-18 11:12:13 -06:00
darkfire006 e01615e256 add APC for modeling work 2022-02-18 11:11:02 -06:00
Jasper "JappaWakka" Speelman 36539025ca Added voxel truck model 2022-02-18 17:16:14 +01:00
JappaWakka c78527840c Actually add the Token files and JappaWakka sprite 2022-02-17 23:03:32 +01:00
JappaWakka 55a221667e Added dev member overworld texture for JappaWakka 2022-02-17 22:50:39 +01:00
JappaWakka 7f4377986f Removed duplicate english localization tokens 2022-02-17 22:49:29 +01:00
JappaWakka 0e0113afc4 Added Dutch Localization Tokens 2022-02-17 22:48:59 +01:00
JappaWakka 2c7fbf8364 DayTime, Level & PlayerSkin improvements
* Changed the DayTime enum name to DayTimes for consistency with other enums like Seasons
* Changing the EnvironmentType or WeatherType will now not reset back to the default when Reloading a map with the R key (Warping or loading a different map normally does reset those properties)
* @level.setdaytime(int) is now @environment.setdaytime(int), which sets the DayTime permanently across maps. Setting the daytime to any other value than 1 2 3 or 4 will reset the daytime to the default one
* Added command @player.setskin(name) which will permanently change the player's skin, unlike @player.wearskin(name) which only changes the skin temporarily.
2022-02-17 13:46:15 +01:00
JappaWakka 0c7600e4f4 Added Voxel Snorlax models. Adjusted Scale 2022-02-17 13:33:04 +01:00
JappaWakka eea9d543be Improved NewGameScreen and NewNewGameScreen
Ported skin selection and naming screens from 3d newgame intro to 2d newgame intro and made sure that there are no bad symbols in the foldernames.
2022-02-16 21:47:00 +01:00
JappaWakka bbfc4acdd8 Fixed Some Bugs
* Skin genders in the new game intro now grab the correct localization string
* Badges rotate around the center of their texture's width and height, which fixes the bug where the badges would rotate off-center when the texture resolution was different.
* The selected button background color in the GameMode selection screen is now light and the unselected buttons are dark instead of the other way around.
2022-02-14 19:28:21 +01:00
JappaWakka e162f84e78 Added Voxel Boat model 2022-02-14 17:30:39 +01:00
JappaWakka e4eee9f090 ContentPack Information Menu Tweaks
The title box is now dynamic in width so the name of the contentpack can be larger.
The information box under that is now properly aligned and has a more pleasant size to match the new font.
2022-02-14 11:30:20 +01:00
JappaWakka 80ac6e8cec Fixed ceiling and table errors in Elm's Lab and Player House's Livingroom 2022-02-10 00:10:22 +01:00
JappaWakka 52b3354dd0 Removed ContentPack auto-generated "Content" field to allow for the description to be larger. 2022-02-09 21:51:12 +01:00
JappaWakka 575b48de04 Make it possible for the scale factor to be a Single instead of always an Integer. 2022-02-09 21:49:54 +01:00
JappaWakka cd5a94df07
Updated gym sign 2022-02-05 10:32:23 +01:00
Jasper "JappaWakka" Speelman dde6cb5c34 Removed unneccessary item use sounds 2022-02-05 10:28:48 +01:00
JappaWakka 1efdcb7517 Map cleanup & Cerulean Cave ceilings added
Cleaned up
* Player's house - Livingroom & Bedroom
* Elm's Lab
* Violet City Gym + Battlemap

Cerulean Cave ceilings added to all floors
2022-02-03 22:57:48 +01:00
JappaWakka 13c838c9aa Actually saved the WallModel file 2022-02-03 22:31:11 +01:00
JappaWakka 307fc24cf6 Added some constructs
* <entity.rotation(int)> returns the direction in which an entity is facing
* <level.environmenttype> returns the environmenttype of a level/map
* Added some missing constructs to the ScriptLibrary
2022-02-03 22:25:09 +01:00
JappaWakka 1d4087aa2a Fixed music crashes
* Fixed crash when trying to play an intro of a battle song that wasn't an ogg
* Fixed crash when trying to resume the music after using the command @music.stop
2022-02-03 22:20:43 +01:00
JappaWakka fbba01d0c4 Added WallModel (ModelID=20) & CeilingModel (ModelID= 21) 2022-02-03 22:18:04 +01:00
JappaWakka 5c9a5e6644 Fix for the ceiling glitching 2022-01-31 20:09:25 +01:00
JappaWakka 313fb999cb Bugfixes
Fixed:
- Regular toxic animation (initial move) only has 1 bubble instead of 3
- Issue with Zoom in screen when status effect occurs (from opposing pokemon) instead focuses on player pokemon
2022-01-29 00:10:47 +01:00
JappaWakka e1f20d7c63 Improved and optimized Violet City gym maps (Regular & Battle) 2022-01-29 00:08:12 +01:00
JappaWakka 54ea0e57ba Added WallModel (ModelID=20) which is a flat vertical surface on an offset (like a wall) 2022-01-29 00:06:58 +01:00
JappaWakka b170071bf7 Upgraded the Sky Dome to a Sky Sphere, adjusted the textures and merged the UnderwaterGround texture into the regular Underwater texture 2022-01-28 16:52:30 +01:00
JappaWakka 14d4bc5ea2 Improved the cursor positioning in the ingame menu 2022-01-16 17:26:58 +01:00
JappaWakka 2533598295 Made the brightness of the stars not be affected by the weather 2022-01-16 17:25:04 +01:00
JappaWakka 7555a5e903 Battle fixes and improvements
* Fixed camera angle not changing to the Pokémon when status effects are doing something
* Fixed softlock when opponent trainer switches Pokémon
* (Hopefully) fixed initial positioning errors with spawned BattleAnimation entities related to BattleFlip functionality
* Removed the now unneccessary BattleFlip checks in the move animation of Growl
* Improved Ember move animation (fireball speed & flame delay)
* Improved Poison Sting move animation by making the stinger smaller, increasing the speed of the stinger and making it use a flipped version of the texture when the opponent uses the move
* Improved Poisoned status effect animation by making it 1 bubble for regular poison and 3 bubbles for toxic
* Repositioned the flame of the Burned status effect animation
* Trainers now display a message when sending out their Pokémon (I removed that before)
* Fixed Party Screen not appearing immediately after the player's Pokémon fainted and also made the player unable to exit the Party Screen when that happens.
* Fixed the incorrectly scaled font sizes and text alignment in the selection menu that appears when selecting a Pokémon in the Party screen
* Replaced minifont in the Pokémon level up stats box with InGameFont and fixed the offsets
* Fixed the error I made in the ceiling map code of Violet City's gym
* Removed the file MoveAnimationQueryObject.vb because AnimationQueryObject.vb also includes Move Animations
* Fixed the textbox in battles where an empty rectangle would appear before the animation finished.
* When a trainer spots the player and an exclamation mark bubble pops up above their head, a sound is played (Emote_Exclamation)
* In trainer battles, the player's Pokémon now also plays their cry.
2022-01-16 17:22:36 +01:00
JappaWakka 667671e16f Battle Bugfixes
Fixed buggy throwing animation of the opponent trainer
Fixed a bug related to the trainer sprite in the vs trainer intro that made the trainer texture buggy if it wasn't 32x32
2022-01-10 20:45:28 +01:00
JappaWakka 5b7a6fc9ab Fixed Overworld Pokémon texture animations
Pokémon textures with 3 and 4 frames work better now
When the player is running, the Pokémon animates faster
When a (network) player is standing still, the Pokémon animates slower (unless the Pokémon texture has 4 frames, then it stops at the first frame)
Cleaned up the code a little
2022-01-08 18:00:05 +01:00
JappaWakka c116f30c6b Added Battle Animation for attack Clamp 2022-01-08 17:36:57 +01:00
JappaWakka 6391851597 Improved Wrap & Bind animations, fixed some errors in the Bind animation 2022-01-07 19:27:05 +01:00
JappaWakka 65887946d5 Attract, Bind, Wrap, Infatuated Animations
Added animation for attacks Attract & Bind, updated animation of attacks Wrap, added animation for status Infatuated
2022-01-07 16:30:03 +01:00
JappaWakka 047d52832d Fixed errors in drawing the chat screen, made categorie tabs dynamically scaleable 2022-01-07 14:29:17 +01:00
JappaWakka e892977d70 Added Bind animation & Fixed scaling animation anchor functionality 2022-01-07 14:25:57 +01:00
JappaWakka b69bfbfea4 Fixed Extreme render distance still having fog 2022-01-07 12:38:48 +01:00
JappaWakka fccb4ef5b5 Improved fog colors 2022-01-07 12:29:11 +01:00
JappaWakka 3ecc99fbd4 Added command that changes the current season: @environment.setseason(int)
Argument "int" can be:
	 0 = Winter
	 1 = Spring
	 2 = Summer
	 3 = Fall
	-1 = The default season based on the date
2022-01-07 12:27:30 +01:00
JappaWakka 1a1c8f209f Improved wild Pokémon encounter rate
- Caves and water get a minimum value of 15
- Grass gets a minimum value of 25
- There's an encounter multiplier of 1 by default that gets modified by various abilities
If you run, the encounter multiplier is multiplied by 1.5
Then, a random number is generated from 0-255
If the random number is below the minimum value multiplied by the encounter multiplier, a wild pokémon appears
2022-01-06 12:32:52 +01:00
JappaWakka 6681a75601 Whirlpool animation now uses 1.5 * MathHelper.PI instead of 4.71F 2022-01-06 12:31:46 +01:00
JappaWakka ae6141b139 Made day and morning fog color slightly darker 2022-01-04 22:43:22 +01:00
JappaWakka 35fb69b5fd Made the fog colors for outside more neutral 2022-01-04 22:37:26 +01:00
JappaWakka ffaf50178c Revert "Made the light color more neutral"
This reverts commit 38f2f0c0f4.
2022-01-04 22:04:14 +01:00
JappaWakka 38f2f0c0f4 Made the light color more neutral 2022-01-02 22:25:26 +01:00
JappaWakka 35aa80b072 Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon 2021-12-30 21:53:57 +01:00
JappaWakka 31e00f72d6 Directional light color at night is now neutral and more subtle 2021-12-30 21:53:17 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 92fafb2d63 Fix Pound sound effect pointing towards the wrong location 2021-12-28 17:35:02 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D f5941a79bc Fixed a bug in the option menu (see description)
BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D f1ccba7e45 Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
darkfire006 49824d8b69 GJ IDs for newest trophies 2021-12-14 16:33:16 -06:00
JappaWakkaP3D bf887b0e3a Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears 2021-12-14 22:11:11 +01:00
darkfire006 9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
JappaWakkaP3D 93f1228eb2 Possible animation fixes
* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D b0c4ade6b1 Add the new textures and sounds to the project solution 2021-11-28 12:13:09 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 8bbbb729a7 Fix for a bug where you couldn't use certain items outside of battle 2021-11-26 21:59:52 +01:00
JappaWakkaP3D 526c226e22 Added shadow to the JoinServerScreen title text 2021-11-26 21:58:28 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman e9d4cacd3c Fix for faint animation 2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman 51b9eb649a Fix for missing texture in Poisoned & Burned animations as well as poison sting. 2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman ee7aaa2e0e ContentPack menu mouse selection fixes 2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman dc9ec6bd23 Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation 2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman c1ec08fe7f Various Battle Improvements and Fixes
* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman 4b3b900e40 Start of battle pokeball throw animation
and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006 6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
darkfire006 46bc279407 more reward system progress 2021-11-02 23:09:24 -05:00