darkfire006
1c2b3a94fb
create several constructs to return data about a generic pokemon
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getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D
7fba875d02
Fixed a lot of animation system bugs
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Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D
0e49fbfd00
Contentpack music fix
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When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D
516ffff1a1
Fixes for Pokéballs, Healing Machines & Pokécenters
2021-10-23 21:43:59 +02:00
darkfire006
e680172ddb
more work on rewards system
2021-10-22 14:40:05 -05:00
JappaWakkaP3D
09fcd0254a
Added genderless button texture and updated the other buttons
2021-10-22 20:24:15 +02:00
JappaWakkaP3D
ba313f78ae
Added & Changed Tokens + Added functionality for genderless players
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Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D
9bde9a71ed
Main Menu & Options Menu Fixes and Improvements
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* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka
944cf6ae71
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka
ea12c8f5f4
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka
02ed129c85
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka
d20abdf6df
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka
79edf72d1c
Fix Burned animation error
2021-10-22 12:22:06 +02:00
JappaWakkaP3D
758154551b
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka
673178616f
Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world
2021-10-22 12:21:13 +02:00
JappaWakka
2c3f46cd2e
Updated everything to the new Battle Animations system and the newest commands
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Updated Attacks:
Ember, Absorb, Growl, Pound
Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka
168a855ed0
I was not halfway done
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I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka
7ff7f96a47
Battle Animation System Rework about halfway done
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Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka
b95d4d1c69
Hit Animation + Restructure of attack sound effects + Absorb animation
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Attack sound effects are now in the folder of the type of their attack
Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka
09e5661729
Fix Burned animation error
2021-10-22 12:21:12 +02:00
JappaWakkaP3D
c79f92b3e8
Battle Animations 22-08-2021
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Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka
d1fd63dafa
Updated GameDevCommon submodule to use .NET 4.6 & Mo
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And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006
a368099b07
insert start script into Kolben GM and create the script files for the reward system
2021-10-21 01:07:15 -05:00
darkfire006
c6e43df31c
tokens get parsed for constructs
2021-10-21 01:06:21 -05:00
darkfire006
334e466bed
update controls note with new constructs
2021-10-19 22:36:33 -05:00
darkfire006
9f59562611
Revert "Added some tokens in advance"
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This reverts commit 61b07ddb4b
.
2021-10-19 22:31:22 -05:00
darkfire006
fe11d5fb35
Check Evaluate Construct results for more constructs
2021-10-19 19:02:59 -05:00
JappaWakka
97c3a1dda4
Fixed color difference in House.png as a result of reverting texture changes
2021-10-20 00:03:57 +02:00
JappaWakka
61b07ddb4b
Added some tokens in advance
2021-10-20 00:03:10 +02:00
JappaWakka
39aaed5577
Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs
2021-10-19 23:55:26 +02:00
darkfire006
32dba7e878
document scripts in code
2021-10-19 14:36:47 -05:00
JappaWakka
3ce59ee458
Merge branch 'notificationspopup'
2021-10-19 20:57:24 +02:00
JappaWakka
2941da57dd
Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix
2021-10-19 20:40:37 +02:00
darkfire006
7dbe1a899d
added the Rock Tunnel ceiling back
2021-10-18 23:39:53 -05:00
JappaWakka
2004352364
Changed the 1 in the chat icons to a +
2021-10-18 21:51:48 +02:00
JappaWakka
5c9534d2e6
Fixed broken/missing sand floor in New Bark Town
2021-10-18 21:38:53 +02:00
JappaWakka
c96d6443b5
Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
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When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka
6d30a0ebdf
Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling
2021-10-18 21:36:26 +02:00
JappaWakka
7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
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Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006
50f765af64
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-17 15:54:09 -05:00
darkfire006
347e696514
remove ladder tops
2021-10-17 15:54:01 -05:00
JappaWakka
c3aad6a7a3
StarTower music replacement
2021-10-17 22:46:34 +02:00
JappaWakka
2a9db02de0
Replaced the johto_trainer music with a well-looped version
2021-10-17 22:27:02 +02:00
JappaWakka
4132bbe1c0
Fixed the music gap between BattleIntroScreen and BattleScreen
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Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka
a85849a52c
Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
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To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka
43f3e8ef6a
Second attempt at GameJolt description box color fix
2021-10-15 22:26:35 +02:00
JappaWakka
72fed3aa22
Main Menu & Option Menu fixes and improvements
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PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally
NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka
904f2007a8
Fix for NetworkPokemon textures messing up
2021-10-15 19:13:25 +02:00
darkfire006
a774944e1e
Adjust radio tower 1f environ settings to accomodate skybox changes
2021-10-14 16:50:58 -05:00
Daniel S. Billing
659480f6d8
Renamed "Xbox 360 Controller" to "Xbox Controller"
2021-10-14 21:32:47 +02:00
JappaWakka
71455b92a4
Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name
2021-10-13 21:23:07 +02:00
JappaWakka
3fde479b5a
Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon
2021-10-13 20:27:47 +02:00
JappaWakka
a654d80a85
Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold
2021-10-13 20:18:26 +02:00
JappaWakka
e6e44cec29
Added .mp3 & .wma support for the music engine
2021-10-13 18:08:18 +02:00
darkfire006
76fe526d55
diamonddive battle maps
2021-10-12 21:16:55 -05:00
darkfire006
42bbaff741
battle maps and small connection fixes for R23,26-28
2021-10-12 21:00:14 -05:00
darkfire006
ba7949f050
minor sign change
2021-10-12 20:32:35 -05:00
darkfire006
7ec9840b5f
making R23 less steep
2021-10-12 20:32:12 -05:00
darkfire006
35591eb8bd
clean up gym sign
2021-10-12 14:54:43 -05:00
darkfire006
3c4f7c7a1d
undoing accidental include in commit
2021-10-12 14:53:24 -05:00
darkfire006
287718ddbf
missing gym signs
2021-10-12 14:50:35 -05:00
darkfire006
2dc896ef12
the missing gym signs
2021-10-12 14:50:18 -05:00
darkfire006
191ad47399
revert some texture changes, and a few other tweaks
2021-10-12 11:27:56 -05:00
darkfire006
c44307e514
Revert "Color update for some textures"
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This reverts commit 8ea9bb01f4
.
2021-10-12 09:03:07 -05:00
darkfire006
9e558ca26c
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-12 08:49:04 -05:00
darkfire006
76f7cd602a
Prevent Random trainers from having shinnies
2021-10-12 08:49:02 -05:00
JappaWakka
8ea9bb01f4
Color update for some textures
2021-10-11 22:15:42 +02:00
JappaWakka
6ee71755af
Fix for incorrect Main Menu scaling at lower resolutions
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Also made the contents of the pausescreen at least stay inside the window at lower resolutions
2021-10-11 21:49:24 +02:00
JappaWakka
78e25a85c0
Notifications Implementation Part 2
2021-10-11 21:16:39 +02:00
JappaWakka
d3a010e050
Added phone Notification Sound
2021-10-09 23:08:34 +02:00
JappaWakka
464e1d8c31
Implemented Notification system
2021-10-09 23:05:56 +02:00
darkfire006
88fc909529
Shiny Lugia OW
2021-10-09 00:49:18 -05:00
darkfire006
2618abd210
shiny lapras OW
2021-10-09 00:36:35 -05:00
darkfire006
2edebcb023
shiny lock event scizor
2021-10-09 00:28:46 -05:00
darkfire006
6a0a48162d
Shiny Ho-oh OW
2021-10-09 00:23:22 -05:00
darkfire006
155fb9cbcb
Shiny Articuno OW
2021-10-08 23:52:09 -05:00
darkfire006
69141c970d
Shiny Zapdos OW
2021-10-08 23:48:40 -05:00
darkfire006
83d727ce36
Shiny Moltres OW
2021-10-08 23:37:24 -05:00
darkfire006
5debd371f1
Prevent Eusine from appearing in battle bar until after suicune battle
2021-10-08 23:32:51 -05:00
JappaWakka
0c76e718dd
Options Menu & Join Server Screen fixes
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Fixed ContentPacks menu layout
Fixed the cause of the Options Menu crashing
Replaced the MiniFont in the JoinServerScreen with the InGameFont
Adjusted positioning of text in AddServerScreen
2021-10-06 00:11:56 +02:00
darkfire006
064af97b49
intro script Dec Sep issue
2021-10-05 13:24:41 -05:00
darkfire006
102ed648be
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-05 13:23:39 -05:00
JappaWakka
fc21008dfc
Tweaked Ethan's sprite a bit
2021-10-04 14:38:35 +02:00
darkfire006
93be89257a
fix victini register check
2021-10-04 00:18:21 -05:00
darkfire006
d96e911a3b
volcanion ow shiny
2021-10-04 00:18:10 -05:00
darkfire006
748fe871f8
Shiny Ow Victini
2021-10-03 23:48:50 -05:00
JappaWakka
be6daeded8
Added New Audio to Project File
2021-10-04 01:15:49 +02:00
JappaWakka
cae2b61ef7
Music Fixes and other Audio-related QoL things
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Fixed music playing errors
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)
PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)
[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)
Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-04 01:14:55 +02:00
darkfire006
bf6c263cc1
Revert "Music & SFX Renaming"
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This reverts commit 0bf513e3b7
.
2021-10-03 14:49:51 -05:00
JappaWakka
8b0658e3a8
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-03 21:42:22 +02:00
darkfire006
56203d8eea
shiny mew overworlds
2021-10-03 14:35:41 -05:00
JappaWakka
0bf513e3b7
Music & SFX Renaming
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Renamed all of the songs with properly capitalized names to improve recognizability and readability.
I also changed some song names and added some sounds & I edited the maps and songs accordingly
[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)
PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)
[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)
Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006
b1e4295b7a
fix shiny suicune register
2021-10-03 14:30:33 -05:00
JappaWakka
332a7074e5
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-10-03 21:25:20 +02:00
darkfire006
7cfb0fcb08
suicune shiny
2021-10-03 14:21:33 -05:00
JappaWakka
799792e49c
Various Fixes & Improvements
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Fixed PlayerSkins displaying incorrectly in the new intro.
Fixed position of Pause Menu text.
Songs don't fade in by default now except with the @musicplayer.playfade(songname) command
You can now also close the Options row in the Main Menu with the "Up" or "Move Forward" keys
Improved the timing of the Battle intro screens
Renamed Badge_Aquired to Receive_Badge for consistency
2021-10-03 21:18:25 +02:00
JappaWakka
bd8f91e338
Pokémon idle animate when they have only 2 frames
2021-10-03 11:09:08 +02:00
JappaWakka
61fa959866
Fixed Rival's texture when renaming Rival
2021-10-03 11:04:11 +02:00
JappaWakka
700016dceb
Improved weather chances per season
2021-10-01 18:12:25 +02:00
JappaWakka
9271d9b629
Fixed the camera staying at 1 on the y axis after interacting with your pokémon in third person
2021-10-01 18:05:42 +02:00
JappaWakka
18c7f59fa0
Big Overworld Sprites Change + old NewGameI intro fix
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Made it possible for Pokémon, NPCs and players to use textures that have 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or even 4 frames (1 - 2 - 3 - 4) with the numbers between the brackets being the order of the frames
- All default pokémon overworld sprites are now 2 frames wide
- Removed an error in the old NewGame intro
- Pokémon don't animate unless moving or when in battle
2021-10-01 17:06:41 +02:00
JappaWakka
dd34d9731c
CanMuteMusic = CanMuteAudio & other tweaks
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- CanMuteMusic property in source code renamed to CanMuteAudio
- Old New Game intro and Localization errors (made by me) fixed
2021-10-01 15:24:54 +02:00
JappaWakka
9def5642e8
Lots of QoL changes
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- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
JappaWakka
51a481da62
Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
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Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
darkfire006
2266663732
Tao Trio shiny controls fix typo
2021-10-01 00:57:21 -05:00
darkfire006
b658df2558
Tao Trio Shiny controls
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all three will now appear shiny in the overworld before encountering
2021-10-01 00:52:29 -05:00
darkfire006
fba2307c3f
shiny mewtwo shows up in proton fight
2021-10-01 00:36:59 -05:00
darkfire006
43f19a3a09
Mewtwo overworld Shiny
2021-09-30 18:29:15 -05:00
darkfire006
530c3ad124
Unown Lock
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Shiny Lock the event Unowns in Alph
2021-09-30 18:26:12 -05:00
darkfire006
15f0f528d2
jirachi overworld shiny 2
2021-09-30 10:23:46 -05:00
darkfire006
697cc29b1e
overworld shiny jirachi
2021-09-30 10:23:18 -05:00
darkfire006
6f5d34f0b5
Allow for script determined roamer shinyness
2021-09-30 10:16:26 -05:00
darkfire006
08955ddcf3
use MasterShinyRate
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update various scripts to use the master shiny rate as basis
2021-09-29 18:10:32 -05:00
darkfire006
42f8f5e1a2
Shinyness clean up
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condense redundant commands into the add command
2021-09-29 18:09:41 -05:00
darkfire006
f16fee3a7a
Preliminary Destiny Knot implementation
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very rough add
2021-09-29 18:08:24 -05:00
darkfire006
bb8bf084b1
add/addtostorage shiny fix
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ensure they dont accidentally shiny lock
2021-09-29 18:07:04 -05:00
JappaWakka
bb6181679d
Added Controls Menu Icon
2021-09-30 00:18:58 +02:00
JappaWakka
5e5e355fd4
Updated back of books in Player's house living room
2021-09-29 23:49:30 +02:00
JappaWakka
1081595d24
Added ContentPacks & Language Menu Icons, Fixed arrow color, Centered text of mainmenu buttons
2021-09-29 23:47:57 +02:00
JappaWakka
cbd7a4ec84
Fixed mouse selection for Language Menu
2021-09-29 17:38:56 +02:00
JappaWakka
c4ab6604a6
Merge pull request #73 from P3D-Legacy/mainmenu-rework
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Main Menu Rework
2021-09-29 16:59:40 +02:00
JappaWakka
e9552e0edb
Updated House Texture
2021-09-29 16:58:07 +02:00
JappaWakka
cf56508ed0
Content Pack Menu tweaks
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whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something
I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
JappaWakka
0e8b60cfc4
Options Freezing fix
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Fixed OptionsScreen freezing in-game & when clicking Pack Information in ContentPack Menu in the Main Menu
2021-09-29 15:57:29 +02:00
JappaWakka
7583e5d97c
PressStartScreen fix
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Fixed the issue where when you press a key to go to the main menu while the splash/logo screen was fading in, it would freeze halfway through the fade and you'd have a main menu with a darker background than it should be. Now when you press a key, it just skips the fade before switching the screen to the mainmenu
2021-09-29 14:43:07 +02:00
JappaWakka
106de657f0
Main Menu Crash Fix & Options Menu Cursor Fix
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Fixed a crash when moving to the content pack button in the main menu options row while having no savegames.
Fixed the options pointer changing position when resizing the game window.
2021-09-29 14:32:05 +02:00
darkfire006
0ee2c116a9
The Return of the Shiny
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Reactivate Shiny Candy, set max stacks at 1 and cant be held to avoid duplicating
2021-09-29 02:26:14 -05:00
darkfire006
e5d543c945
mastershinyrate
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create global control for shiny rate, update it for standard encounters and breeding and make it script callable
2021-09-29 02:25:17 -05:00
darkfire006
7ead411d0a
max stacks
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enforce max stacks in script calls
2021-09-29 02:24:07 -05:00
darkfire006
bdebdd8f7f
no shiny/0
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Prevent possible divide by 0 issue for Shiny boost
2021-09-29 02:23:17 -05:00
JappaWakka
d3bad8913b
Options Menu fixes & Mouse Speed renamed
...
The options are now saved when going back to the main menu
Mouse Speed is now called Camera Speed
2021-09-28 17:50:49 +02:00
JappaWakka
6ca257ce91
Faster Textbox Popup & Menu Font Position & Scale Fixes
2021-09-28 17:30:43 +02:00
JappaWakka
166a150ce4
First Main Menu rework almost done
...
The options row buttons in the Main Menu now open their respective tab in the Options Menu when selected
The Content Pack Menu is positioned correctly
The Content Pack & Language Menus now fade in and out
2021-09-28 17:20:51 +02:00
JappaWakka
ee42876afa
Main Menu Work In Progress 28-09-2021
...
When selecting the Options button at the Main Menu, the top row moves up, revealing the Options row beneath it
When selecting the Options button at the Main Menu, the options row fades in now
The Options row now has the right amount of selectable buttons (4, not 5)
When selecting the Options button at the Main Menu, the top row doesn't reset position now
The distance between Options buttons is now the same as the top row
2021-09-28 15:34:12 +02:00
JappaWakka
bc3bb99e33
Sandbox Mode Camera QoL fixes
...
It is now possible to move the camera in third person with the arrow keys when the savegame is in Sandbox Mode to make mapping easier for people who don't wanna build the source code
2021-09-27 23:26:37 +02:00
JappaWakka
b1c4916e14
Sandbox savegames should be able to access the PokéGear at any time now.
2021-09-27 23:17:53 +02:00
JappaWakka
c657207a69
Improved textures & maps
...
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures
- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency
- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables
Updated & Recolored Interior Textures:
- House
- Lab
Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
JappaWakka
b7ec88ac7e
Correction for the skydome color for interiors
2021-09-27 22:59:41 +02:00
JappaWakka
a285710f5b
Added OutsideStepModel
2021-09-27 22:51:48 +02:00
darkfire006
45edf9a057
<player.isgamejolt(-bool-)>
...
returns true is it is a Gamejolt account, argument is optional, if true also checks if the player's GJ acc is banned and returns false if it is.
2021-09-27 14:29:51 -05:00
Jasper "JappaWakka" Speelman
22bf0afdce
Rotation speed multiplier of First Person camera slightly increased
...
From 35.0F to 40.0F
2021-09-25 19:57:08 +02:00
Jasper "JappaWakka" Speelman
9434417c31
Kolben GameMode IntroType fix
...
I forgot to add the correct IntroType of the Kolben GameMode to the GameMode file.
2021-09-25 19:55:36 +02:00
Jasper "JappaWakka" Speelman
b38f38775d
Player House Living Room 25-09-2021
...
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00
Jasper "JappaWakka" Speelman
073ed91356
NPCs can get on and off chairs
...
The Y Position of an NPC when moving is now a Single (instead of an integer), allowing for NPCs to climb on and off chairs without their Y Position being rounded down.
2021-09-25 13:32:09 +02:00
Jasper "JappaWakka" Speelman
425a336401
Typo fix in code
...
AnimationDelayLenght
is now
AnimationDelayLength
2021-09-25 13:28:15 +02:00
Jasper "JappaWakka" Speelman
86076944b2
Pause Screen Fixes + Indentation fix
...
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
Jasper "JappaWakka" Speelman
b0ca5ab1d9
Options Menu update 2
...
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
Yong Jian Ming
989d12b479
Fix old namespace issues.
2021-09-23 10:32:10 +08:00
JappaWakkaP3D
8263bbe390
Main Menu Work in Progress 21-09-2021
2021-09-21 17:45:56 +02:00
JappaWakkaP3D
a6713d0c4d
Options Menu Update
2021-09-21 17:45:29 +02:00
darkfire006
4012cf55f7
first part of the ddive exterior
2021-09-17 20:46:23 -05:00
darkfire006
3b22ab7e2f
Route 23 and necessary conenctions
2021-09-17 03:00:35 -05:00
darkfire006
a461ea5011
initial work on Route 23
2021-09-16 08:42:24 -05:00
darkfire006
72ca921b3c
R 28 and R22 hgss upgrade and fix fly points
2021-09-15 13:36:08 -05:00
darkfire006
854a3fee29
upgrade R26 and R27 to HGSS layouts
2021-09-14 15:07:48 -05:00
darkfire006
c5299fc96b
make R50 longer
2021-09-02 23:21:22 -05:00
darkfire006
90a98465b7
grass(seaweed) addedx to underwater sections
2021-09-02 23:21:05 -05:00
darkfire006
10c83350ac
ddive texture changes and the last interior map
2021-08-31 18:18:16 -05:00
darkfire006
81586efb3e
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2021-08-30 22:40:14 -05:00
darkfire006
44d7ff22a2
Connecting the underwater sections
...
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
Jasper "JappaWakka" Speelman
9b8df67916
Fixes and main menu preparations
...
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
darkfire006
f4b87da3ee
Diamond Dive under water parts mostly done
2021-08-30 00:30:57 -05:00
darkfire006
c5671bb5ce
Diamond dive first part of underwater area
...
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D
7227be54c2
Fixed error
2021-08-22 17:27:01 +02:00
JappaWakkaP3D
3a35860f7a
Removed visible animations for now
2021-08-22 17:24:06 +02:00
JappaWakkaP3D
c6625de6f9
Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling
2021-08-22 16:47:26 +02:00
JappaWakkaP3D
9723820427
SFX & Battle Animations
...
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D
7c22837f50
Texture "House4" improvements and Olivine Cafe map cleanup
...
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006
439905e310
Olivine Cafe fixes
2021-08-21 01:17:40 -05:00
darkfire006
01982993b0
Revert "Olivine City Café owner dialog fix"
...
This reverts commit a55776894c
.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D
a55776894c
Olivine City Café owner dialog fix
...
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D
dceaf0e3f8
Updated & Recolored some textures
...
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
JappaWakkaP3D
c74751b35b
Map property typo corrections, new skydomes & improved lighting
...
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)
Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)
Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
JappaWakkaP3D
7f3445b727
Added a text message when selecting an item in battle that can't be used
...
The message says:
This item can't be used in Battle.
2021-08-20 15:10:39 +02:00
JappaWakkaP3D
1605ea8afd
Fixed a crash caused by Rare Candy being usable in battle
2021-08-20 13:51:55 +02:00
darkfire006
403add1267
fix overlapping water tiles
2021-07-03 21:02:50 -05:00
darkfire006
800ab86532
remove the move relearner script reference
2021-07-02 22:54:47 -05:00
darkfire006
2c0bee98ba
Pin Missile Typo
2021-07-02 15:36:55 -05:00
darkfire006
737dd5b3c9
slight change to reference changed mechanics
2021-07-02 11:35:00 -05:00
darkfire006
6d2284135c
Update outside.dat
...
Plateu -> Plateau
2021-06-27 01:02:32 -05:00
Daniel S. Billing
b9472bf532
Capitalized SuperPotion
2021-06-22 07:56:45 +02:00
Daniel S. Billing
d0d77fb944
Fixed typo, CHUNK
2021-06-18 09:13:44 +02:00
Daniel S. Billing
f632266d9e
Fixed capitalization typo
2021-06-18 07:37:12 +02:00
Daniel S. Billing
6249cb234e
Fixed useless typo
2021-06-18 07:35:37 +02:00
Daniel S. Billing
9b3e0e0d56
Fixed "PokéMON" text in dialog
2021-06-02 11:41:10 +02:00
Yong Jian Ming
71eab48a06
Change Or operator to OrElse instead
2021-04-24 17:46:00 +08:00
Yong Jian Ming
8c25fb2df7
Fix teleport bug
2021-04-24 17:42:14 +08:00
darkfire006
0921ac159f
3 more rock area
2021-04-20 12:00:00 -05:00
darkfire006
916c974be1
Minor ddive fixes
2021-04-20 11:59:31 -05:00
darkfire006
1986f217e7
Diamond Dive Part 1
2021-04-17 23:56:19 -05:00
darkfire006
bbbcea5c98
Overworld to Diamon Dive
2021-04-17 23:56:04 -05:00
darkfire006
10df58a3de
Town map changes for diamond dive+
2021-04-17 23:26:08 -05:00
darkfire006
8761ac20e9
Small Bug Fixes
2021-04-17 23:23:37 -05:00
Daniel S. Billing
e2aeab32ea
Fixed hole in Cerulean City
2021-04-07 18:01:23 +02:00
JappaWakkaP3D
c8daf7035b
Merge branch 'master' into permanent_item_loss_fix
2021-01-30 22:34:22 +01:00
JappaWakkaP3D
d8f7319bc7
Permanent item loss caused by attacks fix
...
If an item is swapped/removed/whatever in a battle
If it's a PvP battle or a Trainer battle
Every Pokémon that has its item removed gets its original item back
If it's a Wild battle
If a Pokémon that had its original item removed is holding
a different item (because of the attack Trick for example)
The Pokémon keeps the new item and the original item is added to
the inventory.
2021-01-30 22:34:02 +01:00
darkfire006
5ea848d5d7
0.58.1 release clean up
2021-01-27 00:30:43 -06:00
darkfire006
9147437d7b
Merge Classified
...
Merge Classified Class into GameController.vb
2021-01-25 11:04:16 -06:00
Daniel S. Billing
e8559a601d
Fixed PingTimer issue when connecting to server
2021-01-25 16:03:34 +01:00
Daniel S. Billing
79070c3baa
Merge branch 'master' into classified
2021-01-25 08:27:19 +01:00
Daniel S. Billing
8600d089b9
Merge pull request #61 from P3D-Legacy/update-net-framework
...
update-net-framework: missing change
2021-01-24 18:41:50 +01:00
Daniel S. Billing
ecfbc13b06
Let's make it easier to edit the classified values
2021-01-24 18:38:05 +01:00
Daniel S. Billing
8cb50ea28a
Added a fix for #59
2021-01-24 17:23:16 +01:00
Daniel S. Billing
1b06be9ef3
Binary changes
2021-01-24 16:19:10 +01:00
JappaWakka
c09656fe38
Restarting Music Fix
...
Fixed the music from restarting after unpausing or exiting the menu
2021-01-24 16:58:10 +03:00
Daniel S. Billing
671daa9d4f
Here is the last change :)
2021-01-21 18:38:49 +01:00
JappaWakka
66079e69d0
[Crash fix]
...
Fixed crash that occurs when exiting to the main menu through the pause screen while the game window is minimized or not active in general.
2021-01-21 10:37:27 +03:00
JappaWakka
eaab679379
Added the "silence" audio file
2021-01-21 10:36:55 +03:00
JappaWakka
621a6bc364
[MusicManager Fixes]
...
Fix for the game taking longer to resume after pausing on a map without music
Fix for audible gaps between intros and regular songs
2021-01-21 10:36:55 +03:00
JappaWakka
9244a18653
[Overworld Pokémon Fix]
...
Fixed OverworldPokemon from continuing to walk infinitely when pausing the game, opening a chat window or while the current screen is any other screen than OverworldScreen
2021-01-21 10:35:51 +03:00
darkfire006
9e84125706
Merge pull request #58 from JappaWakkaP3D/daisy_script_fix
...
Daisy Script Fix
2021-01-20 14:54:36 -06:00
JappaWakka
dc2e1e44d3
Reverted FileValidation.vb and meta file changes
2021-01-20 21:51:17 +01:00
JappaWakka
315842bbba
[Daisy Script Fix]
...
Fixed script that caused Daisy to never groom your Pokémon
2021-01-20 17:48:28 +01:00
Daniel S. Billing
9a115126cd
Updated to .net 4.6 to fix SSL/TLS issues
2021-01-14 14:52:04 +01:00
Daniel S. Billing
c6d905fade
Lets see the error in debug log
2021-01-14 09:52:21 +01:00
Daniel S. Billing
d18c44ef23
Minor oprator changes
2021-01-08 22:35:33 +01:00
Daniel S. Billing
39e5d754ff
Spelling
2021-01-08 22:34:46 +01:00
Daniel S. Billing
16f4c88547
Updated warning triangle too
2021-01-08 17:44:11 +01:00
Daniel S. Billing
c0215d2105
Fixed scaling of the main menu triangles and added some color to gamejolt triangle
2021-01-08 17:38:15 +01:00
aragas
b10415ccf0
tabulation
2020-11-06 15:10:24 +03:00
JappaWakkaP3D
e8d980b34a
Fixed scriptblocks not showing the text in AdditionalValue when the Action value is set to 2
2020-11-06 15:10:24 +03:00
JappaWakkaP3D
3799887e15
Fixed a bug where the fix for the volume would cause music loops to stop working
2020-11-06 15:10:24 +03:00
JappaWakkaP3D
620f4d8325
Actually fix the music sharing its volume with the soundeffects
2020-11-06 15:10:24 +03:00
Ruan Pablo
bd290df9bb
More sprite fixes
...
Includes Gen V legends and Arctovish
2020-09-12 05:23:51 -03:00
Ruan Pablo
b361c496a2
Unown menu logic fix
...
Also minor change to join server screen
2020-09-12 04:39:49 -03:00
Ruan Pablo
7f94b874b4
Minor sprite fixes
2020-09-12 03:07:22 -03:00
darkfire006
0273417bbf
removed in accessable rare candy and random dark room
2020-08-13 23:35:53 -05:00
darkfire006
3e186bc022
0.58 Update files
2020-08-04 12:12:48 -05:00
darkfire006
98ca5fdcd0
Battle Tower fixes
2020-08-03 14:13:57 -05:00
darkfire006
3b8e1cd977
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2020-08-03 00:02:51 -05:00
darkfire006
b58d3411b3
hatch music fix
2020-08-03 00:02:18 -05:00
Daniel Billing
e3ab615146
Changed myself (:
2020-08-02 17:35:52 +02:00
TheOmegaGhost
1a1c935714
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2020-07-31 02:18:48 -03:00
TheOmegaGhost
969e68e774
Gen 8 GFX fixes
2020-07-31 02:17:51 -03:00
darkfire006
d1f2b13de2
Mach VI fixes
2020-07-27 18:12:30 -05:00
Daniel S. Billing
2e391a2c0c
Merge pull request #37 from DanielRTRD/updateENlocale
...
Update EN locale
2020-07-25 22:52:04 +02:00
darkfire006
67d357c459
Mach V fixes
2020-07-23 21:02:59 -05:00
Zottelchen
01bd460e3c
Updated Eggmoves inheriting to Gen 6 ( #28 )
2020-07-23 19:54:50 +03:00
darkfire006
eeeeb18e94
fixes from Mach IV
2020-07-22 22:23:38 -05:00
Yong Jian Ming
f0fe3a53b4
Fixes alt-tab crash when the chatbox is open. ( #33 )
...
* Fix alt-tab crash when the user open the chatbox and did an alt-tab.
* remove accidental imports
2020-07-23 00:39:01 +03:00
Daniel Billing
ae774a615b
Merge pull request #40 from DanielRTRD/updatedCredits
...
Updated credits
2020-07-22 21:44:44 +02:00
Daniel Billing
fd3d82cecf
Merge pull request #38 from DanielRTRD/updateSVlocale
...
Update SV locale
2020-07-22 21:15:10 +02:00
Daniel Billing
a56b7768d6
Merge pull request #36 from DanielRTRD/updateNOlocale
...
Update NO locale
2020-07-22 21:14:27 +02:00
Daniel Billing
c27bbd1f2a
Added a affiliate notice
2020-07-22 12:56:44 +02:00
Daniel Billing
1cf0ba8070
Updated my own name in the credits
2020-07-22 12:56:23 +02:00
Daniel Billing
2766a4bea2
Updated year for credits
2020-07-22 12:55:10 +02:00
Daniel Billing
55e8875f2c
Updated and added missing translations for SV
2020-07-22 11:34:03 +02:00
Daniel Billing
1019d574a2
Meny not menu (:
2020-07-22 11:05:07 +02:00
Daniel Billing
f538b6aa5a
Fixed spelling of Millenial
2020-07-22 10:53:41 +02:00
Daniel Billing
6ad1ac0c57
Minor tweaks for NO translation
2020-07-22 10:51:48 +02:00
Daniel Billing
dec293ce97
Full update of NO translation
2020-07-22 10:49:54 +02:00
darkfire006
a1ab3786ac
Mach III fixes
2020-07-18 20:04:10 -05:00
TheOmegaGhost
15c5dd5cd5
New Cries
2020-07-17 18:02:22 -03:00
darkfire006
b77ea6890a
some Gen 8 data files + a small music fix
2020-07-13 22:10:50 -05:00
TheOmegaGhost
0af092047f
New Pokémon Sprites (OW + Big)
...
Galar Fossils
Duraludon
Dreepy Line
2020-07-13 22:42:19 -03:00
Vitaly Mikhailov
f23ed8caa6
Direct IP connection fix
2020-07-10 19:50:33 +03:00
JappaWakka
fae7349356
Fix audio engine & contentpacks ( #35 )
...
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.
* Delete GameController.vb
* Add gamecontroller.vb back
* Fix sfx missing
* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs
* Fixed some more intro issues
* Forgot to change a thing
* Fixed an error where the main music would play, ignoring the muted musicmanager.
* fix indenting in musicmanager
* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.
* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.
* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.
* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.
* Added more music commands, added quite some menu select noises, will add more later
* More select sound effects!
* Fix music not resuming after soundeffect
* Trainer using item now plays the single_heal soundeffect
* Pokémon cries now sound louder
* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71
* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.
* Sound effects now sound louder
* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."
This reverts commit 8c9296ed1a
.
* Fixed the cause of why the title screen music plays even when the game is muted
* Tabs to spaces
* Revert
Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006
46e8d314d4
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2020-06-22 23:38:46 -05:00
darkfire006
c8f42bee22
Trainer Tower done, bar testing
2020-06-22 23:35:15 -05:00
TheOmegaGhost
dd26b04b66
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2020-06-19 23:47:28 -03:00
TheOmegaGhost
cc2690dd9d
Menu Sprite Reorganization
2020-06-19 23:47:03 -03:00
darkfire006
3d587b946a
new smash rock items
2020-06-19 21:01:03 -05:00
darkfire006
3235464c92
text wrap fixes
2020-06-19 21:00:55 -05:00
darkfire006
add932f060
trainer tower battle maps
2020-06-16 23:31:04 -05:00
darkfire006
1fee12d2fa
remove overlapping snow floors
2020-06-15 23:45:38 -05:00
darkfire006
5ed18d3998
Fossil Revival Systems!
2020-06-14 22:32:22 -05:00
TheOmegaGhost
a0e523faaf
Added Fossil Items
2020-06-14 01:57:50 -03:00
darkfire006
848cf8a1ea
fix Jasmine's team
...
put the nature name instead of ID...
2020-06-12 14:43:40 -05:00
darkfire006
c5f319dedf
dex rework for regional dexes
...
shiny charm requires completing three dexes
2020-06-12 00:28:32 -05:00
darkfire006
eaa4c384ca
politoed switched to Marill
2020-06-07 04:34:33 -05:00
darkfire006
c695e34b6a
Fix issue with Surf Skin
2020-05-27 21:46:46 -05:00
darkfire006
e40e550aa5
indigo plateau npc conflict fix
2020-05-18 12:20:54 -05:00
darkfire006
9d0698eecc
Fix Dusk Ball/TM158 conflict
2020-05-12 08:58:35 -05:00
TheOmegaGhost
90e3ea7fee
Contrary message display fix
2020-04-19 04:20:18 -03:00
TheOmegaGhost
8b9d0b0071
Minor item graphical changes
...
Final pass for type color coding for items and menus
2020-04-19 03:25:53 -03:00
TheOmegaGhost
000d45be6d
Flash Fire now activates properly
2020-04-19 02:20:42 -03:00
TheOmegaGhost
11913fb146
New Emblems (3)
...
Tao Emblem for post Kyurem
Minor fix for monochrome stones
Heart Gold Emblem for Ho-oh
Soul Silver Emblem for Lugia
Can be achieved after battle on first encounter event
Retroactively achieved by revisiting encounter area
2020-04-17 21:19:32 -03:00
TheOmegaGhost
ff8174bd01
Item sprites cleanup (2/2)
...
Menu sprites revamped
Types color-coded
2020-04-17 14:06:56 -03:00
TheOmegaGhost
c1bc61aa27
Steel Beam move and tutor added
2020-04-17 01:35:44 -03:00
TheOmegaGhost
df5a07c572
Center Script timing readjusted
2020-04-16 23:46:35 -03:00
TheOmegaGhost
0663bfd251
Move Reminder and Deleter Overhaul
...
Reminder and Deleter in every PokéCenter now
Replaces previously useless Mystery Gift NPC area
No longer costs an item, but unlocks as you get badges
Deleter requires 2 badges, reminder requires 4 badges
Fixed weird behavior in their menu screens (double move bug)
Moved Draco Meteor tutor to Blackthorn City house
Draco Meteor tutor is now more elegantly scripted
2020-04-16 23:27:36 -03:00
TheOmegaGhost
9949c565e1
Minor Move and Item name update
...
Leek updated
Vise Grip updated
Steel Beam half implemented
2020-04-10 00:07:57 -03:00
TheOmegaGhost
e1bbb6f340
Diglett's Cave recolor
2020-04-09 23:45:01 -03:00
TheOmegaGhost
0b0a071d06
Draco Meteor Tutor fix
...
Now checks for 8 badges
2020-04-09 23:26:19 -03:00
TheOmegaGhost
1a327798d3
Supersonic fix
...
Ignores type immunity and substitute
2020-04-09 23:24:20 -03:00
TheOmegaGhost
eb1f742f02
Crash damage (recoil) moves fix
2020-04-09 23:23:43 -03:00
TheOmegaGhost
2d642a0102
Item sprites cleanup (1/2)
2020-04-09 23:20:59 -03:00
darkfire006
e7411c20eb
Trainer Tower Fixes M2P2
2020-01-06 20:25:26 -06:00
darkfire006
0dab6dc23c
Trainer Tower Fixes M2P1
2020-01-04 01:34:51 -06:00
darkfire006
2e91de589b
Trainer Tower fixes M1P2
2020-01-01 19:17:28 -06:00
darkfire006
ce1c80d3b4
trainer tower fixes M1P1
2019-12-30 18:06:17 -06:00
darkfire006
a8781f7df6
trainer tower no exp
2019-12-30 08:10:42 -06:00
darkfire006
291ad43763
vbproj for trainer tower round 2
2019-12-28 20:30:00 -06:00
darkfire006
275c553f50
trainer tower round 2
...
mostly attaching trainers plus fixing a few minor bugs
2019-12-28 19:34:35 -06:00
darkfire006
b61d5923a6
Trainer tower round 1 + some minor clean up
2019-12-05 20:59:06 -06:00
darkfire006
2ae7a11465
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-11-23 17:24:27 -06:00
darkfire006
d8ffec9637
0.57.1 update files
2019-11-23 17:24:02 -06:00
TheOmegaGhost
1f20cade3c
Made Berserk Gene more interesting
2019-11-23 05:06:08 -02:00
TheOmegaGhost
100aaea5f1
New item icons
2019-11-23 05:05:31 -02:00
TheOmegaGhost
ff81fea1b9
Updated Dream Ball and Pinch Berries
2019-11-23 03:29:31 -02:00
TheOmegaGhost
94a0ee7ce6
Updated Synchronize and Moody
2019-11-23 03:15:53 -02:00
TheOmegaGhost
82fa8630f7
Missing part of last commit
2019-11-23 02:20:02 -02:00
TheOmegaGhost
f447d7a18c
Gen 8 updates
...
Updated Rapid Spin, Howl and King's Shield
Updated abilities interacting with Intimidate
Updated ability and move listings
Updated Koffing and Weezing abilities
Updated Aegislash's forms base stats
2019-11-23 02:11:15 -02:00
darkfire006
fbdf9e349e
fixes for 0.57.1
2019-11-22 18:13:04 -06:00
darkfire006
81a67e45f4
0.57 Wrap up files
2019-11-21 18:05:55 -06:00
darkfire006
33da7e0aa5
Map changes from Fanta
2019-11-17 23:36:18 -06:00
darkfire006
7f4616cce0
*gasp* more fixes!
2019-11-16 14:21:51 -06:00
darkfire006
4213b769a7
pokemon.select fix and other embtower fixes
2019-11-12 19:58:19 -06:00
darkfire006
d37192dce8
More Embtower+dna fuse+sevii map fixes
2019-11-10 17:09:05 -06:00
darkfire006
89f855cce5
ever more embtower fixes
2019-11-07 22:44:24 -06:00
darkfire006
4bab24fdd9
embtower fixes
2019-11-04 18:58:39 -06:00
darkfire006
fb33c35968
more embtower fixes
2019-11-03 17:03:48 -06:00
darkfire006
55f29fa666
more embtower fixes
2019-11-03 01:21:53 -06:00
darkfire006
9a50572cb2
minor embtower fixes
2019-10-31 17:56:36 -05:00
Vitaly Mikhailov
ef0cecfe2e
Added <battle.caught> command
2019-10-31 23:57:27 +03:00
darkfire006
3db096afed
more emb tower fixes
2019-10-30 22:01:57 -05:00
darkfire006
f69ba3c599
Route42 adjustment for future mt mortar remap
2019-10-29 21:57:15 -05:00
darkfire006
324e931f71
embtower fixes
2019-10-29 21:52:16 -05:00
darkfire006
a5b4a61e9b
Diglett's Cave remap+minor viridian city fix
2019-10-29 00:14:25 -05:00
darkfire006
7dd01f6022
move embtower fixes
2019-10-26 04:08:49 -05:00
darkfire006
c175c7b46b
more embtower fixes
2019-10-25 17:43:54 -05:00
darkfire006
7293bf512f
embtower logic fix
2019-10-23 19:38:15 -05:00
TheOmegaGhost
50d5a9cb44
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-10-23 19:12:05 -02:00
TheOmegaGhost
17a729fca8
Finalized Emb Tower text
...
crackhead n fixed
2019-10-23 18:46:32 -02:00
darkfire006
d026fb9b57
Change rock tunnel to HGSS layout
2019-10-22 23:45:57 -05:00
darkfire006
b40700e784
embtower fixes
2019-10-21 22:21:24 -05:00
TheOmegaGhost
a7203e945a
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-10-21 17:36:36 -02:00
TheOmegaGhost
5ed26a2abb
N text + minor updates
2019-10-21 17:35:50 -02:00
darkfire006
3ef99377fd
minor ruins/mst fixes
2019-10-20 23:15:59 -05:00
darkfire006
400dfc2a1f
minor wild pokemon changes
2019-10-19 22:33:32 -05:00
darkfire006
b35df122bf
updated SS Aqua trainer teams
2019-10-19 01:32:01 -05:00
darkfire006
c89f20c447
increase cinnabar trainers levels
2019-10-18 16:14:36 -05:00
Vitaly Mikhailov
408c97e5d5
Update ActionScript.vb
2019-10-18 22:06:30 +03:00
darkfire006
24ccc5876e
enethil fix
2019-10-16 23:56:26 -05:00
darkfire006
fc7242a236
Fix some minor stuff about my KTower battles
2019-10-15 23:48:49 -05:00
darkfire006
7c2ab989db
Enethil update
2019-10-15 21:35:07 -05:00
darkfire006
33d6b4aa63
minor logic fixes
2019-10-15 18:21:35 -05:00
darkfire006
0ec7b25350
set up light and dark stones
2019-10-14 23:18:20 -05:00
darkfire006
493e37c0a6
Fix Kyurem Pokedex entries
2019-10-14 21:56:26 -05:00
darkfire006
1365a832c5
Minor changes to rematch teams
...
Remove mega stones from weaker johto teams. several level changes, fix
erika's serperior
2019-10-14 21:54:42 -05:00
darkfire006
50a71beb07
tao trio minus text
2019-10-13 21:08:15 -05:00
darkfire006
e6152b6d96
fix stone map names
2019-10-13 19:30:49 -05:00
darkfire006
adb048805c
add Light and Dark Stones as 651 and 652
2019-10-13 18:05:35 -05:00
darkfire006
4223556cb3
oops its dark and light not black and white
2019-10-13 17:58:26 -05:00
darkfire006
aecf8dd2a6
change embtower maps around
2019-10-13 17:03:04 -05:00
darkfire006
db81ca3dea
Get stones plot with temp text and no actual stones
2019-10-13 01:16:07 -05:00
darkfire006
796ae57ec2
<pokemon.hasattackinparty()> construct
...
takes a move ID and returns the first pokemon in party with that move or
else -1
2019-10-13 00:36:10 -05:00
darkfire006
5682b4fd1b
taotrio story line script frames
2019-10-12 21:41:51 -05:00
darkfire006
7fffcea5ce
wild pokemon outside of grass fix
2019-10-12 18:09:43 -05:00
Vitaly Mikhailov
d44009819e
Merge pull request #32 from P3D-Legacy/fadecolorpatch
...
Added command to change Screen.Fade color
2019-10-11 21:41:48 +03:00
Vitaly Mikhailov
6e0b1d1550
Added command to change Screen.Fade color
2019-10-11 21:39:42 +03:00
TheOmegaGhost
6403f42a36
Fixed Gem descriptions
2019-10-10 04:01:28 -03:00
darkfire006
c61dc8584e
N texture and following pokemon ID
2019-10-09 21:30:06 -05:00
darkfire006
caa802de33
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-10-09 20:59:18 -05:00
darkfire006
fd08971d66
rename file
2019-10-09 20:59:15 -05:00
Ruan Pablo
f98810c414
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-10-09 03:10:57 -03:00
Ruan Pablo
5b5a648843
Choice Items Added
2019-10-09 03:10:44 -03:00
darkfire006
48ad96861e
minor detail forgotten
2019-10-08 23:29:19 -05:00
darkfire006
d7fac697de
Museum redo+DNA Scientist script cleanup
2019-10-08 23:26:42 -05:00
darkfire006
b5265224f4
Potential Grandpa Fix
2019-10-07 20:44:10 -05:00
darkfire006
3bb6da045e
kyurem fuse script
2019-10-06 23:05:30 -05:00
darkfire006
65a577c375
create @pokemon.removeattackid(int,int)
2019-10-06 22:49:06 -05:00
darkfire006
e13fce85b0
replace [] with «» for output/input of pokemon data
2019-10-06 22:24:08 -05:00
darkfire006
efa001061f
forbid fused trades
...
for Kyurem
2019-10-06 18:28:42 -05:00
darkfire006
e6a50f64ca
add embtower files to project, minor fixes
...
changed music lowered r/z npc
2019-10-06 15:07:27 -05:00
FantaX1911
3aee80d8cc
Initial embedded tower commit for 0.57
2019-10-06 17:02:35 +03:00
darkfire006
9672fd5242
jessie/james no intro text
2019-10-04 20:31:48 -05:00
darkfire006
49e8789961
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-10-04 20:19:09 -05:00
darkfire006
8c68b0f1d7
0.56 wrap up
2019-10-04 20:19:08 -05:00
Ruan Pablo
8bb0c00a10
Belly Drum fails if attack maxed, fixed stat messages
2019-10-02 17:31:27 -03:00
darkfire006
f56696df23
Stat in crease text change
2019-10-01 19:01:10 -05:00
darkfire006
9714b42297
minor fixes to agatha and trt
2019-10-01 17:58:20 -05:00
TheOmegaGhost
ac6882104c
Added Elemental Gems + new gene location
2019-10-01 02:32:04 -03:00
TheOmegaGhost
8e1c0733aa
Added Snowball and Cell Battery battle effects
2019-09-30 19:34:52 -03:00
TheOmegaGhost
f5fb2495ee
Fixed Berserk Gene item ID on Cerulean Cave
2019-09-30 19:34:31 -03:00
darkfire006
94ca5e3a73
pokemon cries slash didnt match for no apparent reason
2019-09-28 22:12:57 -05:00
darkfire006
256c9a427c
minor pallet town fix
2019-09-28 01:06:30 -05:00
TheOmegaGhost
77796f85bd
Kee, Maranga and Roseli placed in Berry Forest
2019-09-28 02:19:37 -03:00
TheOmegaGhost
c9257c392c
Terrain items, crunchies and gene now obtainable
2019-09-28 00:13:39 -03:00
Ruan Pablo
aedec48f93
Terrain final implementation + typos and move fixes
...
fixed fake-out/first impression working on 2 turns
fixed protecting move breaking messages
fixed trapping/binding moves and abilities
fixed flinch message popping up unnecessarily
updated natural gift BP calculation
updated some moves' contest category and other stats
added roseli, kee, maranga berry effects
added alolan pokemon abilities
added smacking down effect
added terrain as well as its effects
replaced polkadot bow (no use) with berserk gene
other minor fixes such as typos, captalizations
wrapping up other commits
2019-09-27 15:46:23 -03:00
Ruan Pablo
9f7c6ccd68
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-09-25 00:05:29 -03:00
darkfire006
d5cd535685
Fix Dusk ball to have 3.5 in caves too
2019-09-23 23:01:39 -05:00
darkfire006
c224a8d72d
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-09-23 22:39:33 -05:00
darkfire006
cf79bc4d52
Fill Whirl Island WaterFall Cave Wall
2019-09-23 22:37:39 -05:00
darkfire006
d86bf128b0
Rival Pokemon Fix
...
Espeon->Crobat
2019-09-23 22:11:01 -05:00
Ruan Pablo
4907ee5bf2
Terrain related moves added
2019-09-22 18:47:55 -03:00
Ruan Pablo
dc10d9d505
Made Whitney mention Ride
2019-09-22 18:47:02 -03:00
Ruan Pablo
2b0ca66bbf
Minor move adjustments
2019-09-22 18:46:13 -03:00
Ruan Pablo
9a166d3e42
Terrain ability pages
2019-09-22 18:45:26 -03:00
Ruan Pablo
c80a3a23d5
Missing item graphics added
2019-09-22 18:44:05 -03:00
Ruan Pablo
67fba90004
Roseli, Kee, Maranga added + berry BP update
2019-09-22 18:43:13 -03:00
Ruan Pablo
34122c1849
Preventing safari/sport ball smuggling
2019-09-15 05:39:34 -03:00
Ruan Pablo
52bb7ef637
Pinsir OW fix
2019-09-15 05:35:56 -03:00
Ruan Pablo
fa880148d8
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-09-03 16:15:57 -03:00
Ruan Pablo
953e3fad52
Alolan Pokémon Sprites
2019-09-03 16:15:49 -03:00
darkfire006
cd58d7f182
add regionalform tag and some other minor changes
2019-08-12 00:06:01 -05:00
darkfire006
938813d493
add wild alolan forms to places around sevii
2019-08-12 00:05:05 -05:00
darkfire006
2ec1a2b7f3
trainers get alolan pokemon
2019-08-12 00:01:43 -05:00
darkfire006
68ed254394
Evo stones store stuff
2019-08-12 00:00:50 -05:00
CaptainSegis
e1faeb362f
Hopefully fixed all time related issues
2019-08-03 18:37:07 -05:00
darkfire006
0edd21f129
thunderbolt on lanturn
2019-06-29 15:39:36 -05:00
darkfire006
e091b98688
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-06-03 00:14:13 -05:00
darkfire006
e2ad6b3021
machoke to machamp
2019-06-03 00:14:11 -05:00
Ruan Pablo
3a378a1350
Some Gen 7 OW sprites + move fixes
2019-06-02 22:42:09 -03:00
darkfire006
d47dd0506e
health weirdness fix
2019-06-01 21:51:26 -05:00
darkfire006
84c68a4fcf
wrong region fix
2019-06-01 21:41:12 -05:00
Ruan Pablo
270361bf7b
minor diner fix
2019-05-13 19:12:00 -03:00
Ruan Pablo
9c3c1c9968
new dialog and fixes (+)
...
dialog fixes
TRT event
itemsheet update
pokemonimageview integer scaling
new follower interactions
teleport set -6 priority (LGPE)
Detective Pikachu easter egg
2019-05-13 19:11:12 -03:00
Ruan Pablo
78dedaa3b0
gym leader dialog (merge)
2019-05-03 00:12:50 -03:00
Ruan Pablo
66b1f00fcb
TRT sheet add + item gfx update
2019-05-03 00:03:11 -03:00
darkfire006
89212f6a9e
trainer typo
2019-03-10 16:31:48 -05:00
darkfire006
f080e1129f
fix Battle Bar Caps
2019-03-08 01:14:29 -06:00
darkfire006
f8ea96a577
alolan prep stuff
2019-02-18 23:40:44 -06:00
darkfire006
45ec5e257d
fix jjm and add falkner's gym leader texts
2019-02-18 21:27:54 -06:00
darkfire006
0d4e51bd7e
jjm related fixes
2019-02-18 01:26:14 -06:00
darkfire006
d7f1322e3a
fix jjm shrine side and eliminate elder li exploit
2019-02-18 00:35:15 -06:00
darkfire006
a33fdd9f61
Minor fixes QA related
...
dden-ID
ecru-east gate
grod-sign
mtm-ladders
clubmap-jjm e and li
shrine-cleanup no real change
main-clean up no real change
2019-02-17 20:20:41 -06:00
darkfire006
1b6062e37e
Minor QA fixes
...
Goldenrod battle bar sign walkthrough and DBreath
2019-02-17 13:56:20 -06:00
darkfire006
8494c01322
various fixes from QA
2019-02-16 12:28:41 -06:00
darkfire006
642365f389
fix badge and move typos
2019-02-16 02:50:13 -06:00
darkfire006
8f844e4e19
several rematch bugs because QA
2019-02-15 22:42:16 -06:00
darkfire006
779ceb1b84
my fucking dumbass removed the map script....
2019-02-15 20:48:04 -06:00
darkfire006
34f193df29
Fix Gym Rewards and rename a boat
2019-02-10 14:03:20 -06:00
darkfire006
72b4468862
Wild Pokemon for pallet and cinnabar
2019-02-09 01:30:38 -06:00
darkfire006
73ccdc3618
vbproj include of TM files
2019-02-08 12:47:45 -10:00
Ruan Pablo
dcbb8c2347
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-02-08 02:40:59 -02:00
Ruan Pablo
17507650f8
item icon updates
2019-02-08 02:36:23 -02:00
darkfire006
6348ea0fc6
Item changes
...
Fix Rock incense, Edit Pink Bow text, add 11 new TMs
2019-02-07 22:23:54 -06:00
darkfire006
d133939367
last 3 script files for Gym Rematch
2019-02-05 21:59:41 -06:00
darkfire006
9ea9a61864
Gym Leader Rematches Round X
...
Minor text and team changes to the Gym Leaders
introduction
2019-02-04 00:57:48 -06:00
CaptainSegis
2dab72b9a1
Post release stuff
2019-02-03 18:22:09 -05:00
CaptainSegis
74517e2f5f
v0.55.2 Release
2019-02-03 18:19:11 -05:00
CaptainSegis
ed98bf5d3e
Adjusted the prices for EV training items in the frontier shop
2019-02-03 01:36:44 -05:00
CaptainSegis
66313c300b
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-02-03 01:30:21 -05:00
CaptainSegis
3ee687df05
Hopefully fixed a null reference crash related to Honey Gather ability. Ajusted battle frontier BP reward values.
2019-02-03 01:24:41 -05:00
FantaX1911
e53c7a8ce0
Added Flame orb, Toxic orb and Life orb to the frontier shop.
2019-02-02 19:39:59 +02:00
CaptainSegis
c7c97991e9
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-02-02 03:59:16 -05:00
CaptainSegis
3fb1cd0e89
Added back gender switching and save reset buttons for GameJolt saves.
2019-02-02 03:59:03 -05:00
Ruan Pablo
b53a3ffb87
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-01-31 22:51:54 -02:00
Ruan Pablo
ecbc7fcbc4
fix wrong item id
2019-01-31 22:49:14 -02:00
darkfire006
ec16a82b6a
Green Sprite and minor other changes
2019-01-31 01:53:51 -06:00
darkfire006
4a61a97ac7
move item into reach
2019-01-31 01:05:52 -06:00
Ruan Pablo
184e654c64
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-01-31 04:54:48 -02:00
Ruan Pablo
8656318e8f
minor fixes 2: electric boogaloo
2019-01-31 04:53:46 -02:00
darkfire006
f274bcb5df
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-01-31 00:49:35 -06:00
darkfire006
5e7742237b
why am I so wrong sometimes
2019-01-31 00:36:08 -06:00
CaptainSegis
d9f4173b0f
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-01-31 01:35:25 -05:00
CaptainSegis
a24f5ff637
Hopefully fixed a couple of crashes
2019-01-31 01:35:14 -05:00
darkfire006
2bc4ef9ee4
fix adds
2019-01-31 00:11:36 -06:00
Ruan Pablo
d42ddacd45
Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy
2019-01-31 02:32:38 -02:00