Commit Graph

1120 Commits

Author SHA1 Message Date
JappaWakka 35fb69b5fd Made the fog colors for outside more neutral 2022-01-04 22:37:26 +01:00
JappaWakka ffaf50178c Revert "Made the light color more neutral"
This reverts commit 38f2f0c0f4.
2022-01-04 22:04:14 +01:00
JappaWakka 38f2f0c0f4 Made the light color more neutral 2022-01-02 22:25:26 +01:00
JappaWakka 35aa80b072 Improved Whirlpool Animation + Fixed BattleAnimations drawn behind Pokémon 2021-12-30 21:53:57 +01:00
JappaWakka 31e00f72d6 Directional light color at night is now neutral and more subtle 2021-12-30 21:53:17 +01:00
JappaWakkaP3D 312e3ed934 Added Wrap & Whirlpool Animations 2021-12-28 17:35:28 +01:00
JappaWakkaP3D 92fafb2d63 Fix Pound sound effect pointing towards the wrong location 2021-12-28 17:35:02 +01:00
JappaWakkaP3D 9468900f9b Removed Attack textures that will never be used 2021-12-28 17:34:19 +01:00
JappaWakkaP3D f5941a79bc Fixed a bug in the option menu (see description)
BUG: If you go to the contentpack options menu in the main menu, then exit out of it and start the a save file, the ingame options menu still displays the contentpack menu
2021-12-28 13:56:53 +01:00
JappaWakkaP3D f1ccba7e45 Improved Mega Evolution animation and slightly tweaked the speed of some of the battle intros
Battle intros need testing still
2021-12-28 13:55:30 +01:00
JappaWakkaP3D 6dcb11c775 Mega Evolution Animation - Attempt 1 2021-12-20 20:14:26 +01:00
darkfire006 49824d8b69 GJ IDs for newest trophies 2021-12-14 16:33:16 -06:00
JappaWakkaP3D bf887b0e3a Fixed Bug: When the lead Pokémon faints and you switch to a different Pokémon, when the battle ends, your current Pokémon disappears 2021-12-14 22:11:11 +01:00
darkfire006 9916e8f57a change height of the mqueen to move to fix incosistancies 2021-12-03 22:46:19 -06:00
JappaWakkaP3D 93f1228eb2 Possible animation fixes
* Confusion ducks are smaller and they should rotate slower now.
* Fixed the Stat Raise animation from using the wrong destination coordinates.
* Attempted to center the frozen animation more.
* Added the frozen animation to the other place where it was needed.
2021-12-03 18:37:19 +01:00
JappaWakkaP3D c85ccd89ae Added Frozen animation and Infatuated sound effect 2021-12-03 16:01:54 +01:00
JappaWakkaP3D b0c4ade6b1 Add the new textures and sounds to the project solution 2021-11-28 12:13:09 +01:00
JappaWakkaP3D 1ea2da7bb7 Added Asleep animation, fixed some code errors I made. Also added sound effects when animations are disabled. 2021-11-28 11:03:55 +01:00
JappaWakkaP3D 8bbbb729a7 Fix for a bug where you couldn't use certain items outside of battle 2021-11-26 21:59:52 +01:00
JappaWakkaP3D 526c226e22 Added shadow to the JoinServerScreen title text 2021-11-26 21:58:28 +01:00
JappaWakkaP3D 3bdc124a99 Bugfixes & Tweaks
* Growl displays correctly now
* The sound played with stat change animations is now timed correctly
* Stat change particles now fall straight down as intended
* Fixed incorrect texture for Confusion
* Stat Down texture is now blue and Stat Up texture is now orange/yellow
2021-11-26 21:56:38 +01:00
Jasper "JappaWakka" Speelman bac3d2b292 Gave status effect textures a separate folder not related to a specific type. 2021-11-21 15:01:38 +01:00
Jasper "JappaWakka" Speelman e9d4cacd3c Fix for faint animation 2021-11-21 15:00:39 +01:00
Jasper "JappaWakka" Speelman 51b9eb649a Fix for missing texture in Poisoned & Burned animations as well as poison sting. 2021-11-21 12:59:21 +01:00
Jasper "JappaWakka" Speelman 71cdb5e0c0 Added Paralysis Animation 2021-11-06 18:22:17 +01:00
Jasper "JappaWakka" Speelman ee7aaa2e0e ContentPack menu mouse selection fixes 2021-11-06 12:05:15 +01:00
Jasper "JappaWakka" Speelman dc9ec6bd23 Fixed mistakes in Stat Animations + Updated Pound animation + Improved Tackle animation 2021-11-06 12:03:55 +01:00
Jasper "JappaWakka" Speelman c1ec08fe7f Various Battle Improvements and Fixes
* Improved timing BlockIn & BlockOut BattleIntro animations
* Removed player ball throw animations at the start of the battle for battles that are not pvp
* Fixed absorb animation
* Improved the faint animation and removed the unnecessary camera angle changes when a pokémon faints
2021-11-06 11:26:34 +01:00
Jasper "JappaWakka" Speelman 4b3b900e40 Start of battle pokeball throw animation
and some little fixes
2021-11-05 23:09:33 +01:00
darkfire006 6fb318e150 very small changes to start the back end of diamond dive 2021-11-02 23:09:49 -05:00
darkfire006 46bc279407 more reward system progress 2021-11-02 23:09:24 -05:00
JappaWakkaP3D 3900fe7191 Fixed Spawned Entities not being removed after the animation is done + Made the switch Pokémon animation look better 2021-10-29 18:54:00 +02:00
JappaWakkaP3D 72599bfd16 Fixed spawned animation entities not being positioned/moved correctly + Added Heal animation + Made other animations be affected by battleanimations option 2021-10-29 15:58:28 +02:00
JappaWakkaP3D 24b7ba36e2 Notification Popup disappears faster after user input 2021-10-28 22:15:29 +02:00
darkfire006 1d7912bb8f <inventory.name> new arg
new optional argument, can be p/plural to get the plural name or s/singlular for the regular name, defaults to singular
2021-10-28 10:21:57 -05:00
JappaWakkaP3D 53f006cd3d Stop the NotificationPopup from autoexecuting the attached script. 2021-10-26 23:55:22 +02:00
JappaWakkaP3D 9b8022897c BattleIntro CustomBattleMusic fix 2021-10-26 23:43:23 +02:00
darkfire006 1c2b3a94fb create several constructs to return data about a generic pokemon
getweight, getheight, getentry, getcolor, getspecies, getability
2021-10-26 01:29:14 -05:00
JappaWakkaP3D 7fba875d02 Fixed a lot of animation system bugs
Fixed:
* Spawned entities not appearing
* Animations getting removed too soon
* Incorrect relative positioning
* Ember textures being searched for in the wrong place
2021-10-24 01:56:29 +02:00
JappaWakkaP3D 0e49fbfd00 Contentpack music fix
When a song that didn't have an intro in the gamemode has one in a contentpack, the game didn't check for that. Now it does
2021-10-23 22:52:53 +02:00
JappaWakkaP3D 516ffff1a1 Fixes for Pokéballs, Healing Machines & Pokécenters 2021-10-23 21:43:59 +02:00
darkfire006 e680172ddb more work on rewards system 2021-10-22 14:40:05 -05:00
JappaWakkaP3D 09fcd0254a Added genderless button texture and updated the other buttons 2021-10-22 20:24:15 +02:00
JappaWakkaP3D ba313f78ae Added & Changed Tokens + Added functionality for genderless players
Options Menu and Main Menu can be translated now
2021-10-22 20:22:13 +02:00
JappaWakkaP3D 9bde9a71ed Main Menu & Options Menu Fixes and Improvements
* Gave enabled Content Packs better feedback by making the text green if it's enabled
* Removed the "enabled" suffix from enabled Content Packs
* Changed the "enabled:no/yes" text in the Content Pack menu to "Enable" when the selected Pack is  disabled and "Disable" when the selected Pack is enabled
* Fixed mouse clicks registering in a different location on the Content Packs menu
When clicking any button on the row above the options submenu while the options submenu is opened, I made it close the submenu and move to that button.
* Added visual keypress feedback when pressing a commandbutton. The key will revert back to it's regular look when the mouse/keyboard/controller button is released.
* Fixed the jump when moving the cursor in the options menu from a slider to a button and vice versa.
* added an "apply" button to the main menu's option menus
* Made the "back" buttons in the main menu's option menus  not apply the changes.
* Made the language change when you scroll through the languages. Tokens in other languages need to be updated!
2021-10-22 18:13:33 +02:00
JappaWakka 944cf6ae71 Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:25:00 +02:00
JappaWakka ea12c8f5f4 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:24:56 +02:00
JappaWakka 02ed129c85 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:24:48 +02:00
JappaWakka d20abdf6df Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:23:32 +02:00
JappaWakka 79edf72d1c Fix Burned animation error 2021-10-22 12:22:06 +02:00
JappaWakkaP3D 758154551b Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:22:06 +02:00
JappaWakka 673178616f Added Battle Animation type Background to temporarily draw a texture to the screen behind the Pokémon but in front of the world 2021-10-22 12:21:13 +02:00
JappaWakka 2c3f46cd2e Updated everything to the new Battle Animations system and the newest commands
Updated Attacks:
Ember, Absorb, Growl, Pound

Updated status effects & shared animations:
Poisoned, Switching Pokémon (own and opponent's)
2021-10-22 12:21:13 +02:00
JappaWakka 168a855ed0 I was not halfway done
I've updated Poison Sting, through which I realized I hadn't taken some usage cases into consideration, so the system should be more robust and useful now
I've also updated the animation for Switching In your own Pokémon
and I've added an animation for when the Pokémon breaks out of the ball when you're trying to catch it
2021-10-22 12:21:12 +02:00
JappaWakka 7ff7f96a47 Battle Animation System Rework about halfway done
Updated to work with the new animation system:
- Catch animation
- Burn animation
- Attack: Tackle
2021-10-22 12:21:12 +02:00
JappaWakka b95d4d1c69 Hit Animation + Restructure of attack sound effects + Absorb animation
Attack sound effects are now in the folder of the type of their attack

Pokémon flicker briefly when hit
2021-10-22 12:21:12 +02:00
JappaWakka 09e5661729 Fix Burned animation error 2021-10-22 12:21:12 +02:00
JappaWakkaP3D c79f92b3e8 Battle Animations 22-08-2021
Made the Battle Animation implementation functional
Added animations for:
Stats Increasing
Stats Decreasing
Status Effects
- Poisoned
- Burned
Attacks
- Ember
- Growl
- Pound
- Tackle
- Poison Sting
2021-10-22 12:21:11 +02:00
JappaWakka d1fd63dafa Updated GameDevCommon submodule to use .NET 4.6 & Mo
And fixed some color errors
2021-10-21 20:49:07 +02:00
darkfire006 a368099b07 insert start script into Kolben GM and create the script files for the reward system 2021-10-21 01:07:15 -05:00
darkfire006 c6e43df31c tokens get parsed for constructs 2021-10-21 01:06:21 -05:00
darkfire006 334e466bed update controls note with new constructs 2021-10-19 22:36:33 -05:00
darkfire006 9f59562611 Revert "Added some tokens in advance"
This reverts commit 61b07ddb4b.
2021-10-19 22:31:22 -05:00
darkfire006 fe11d5fb35 Check Evaluate Construct results for more constructs 2021-10-19 19:02:59 -05:00
JappaWakka 97c3a1dda4 Fixed color difference in House.png as a result of reverting texture changes 2021-10-20 00:03:57 +02:00
JappaWakka 61b07ddb4b Added some tokens in advance 2021-10-20 00:03:10 +02:00
JappaWakka 39aaed5577 Made <system.token(str_tokenname)> and <system.button(str_buttonname)> constructs 2021-10-19 23:55:26 +02:00
darkfire006 32dba7e878 document scripts in code 2021-10-19 14:36:47 -05:00
JappaWakka 3ce59ee458 Merge branch 'notificationspopup' 2021-10-19 20:57:24 +02:00
JappaWakka 2941da57dd Structures inside structures works now, new Healing Machine & restart music when applying contentpacks fix 2021-10-19 20:40:37 +02:00
darkfire006 7dbe1a899d added the Rock Tunnel ceiling back 2021-10-18 23:39:53 -05:00
JappaWakka 2004352364 Changed the 1 in the chat icons to a + 2021-10-18 21:51:48 +02:00
JappaWakka 5c9534d2e6 Fixed broken/missing sand floor in New Bark Town 2021-10-18 21:38:53 +02:00
JappaWakka c96d6443b5 Fixed TextureReplacement function of exceptions.dat in ContentPacks and made the Chat window look better
When typing a message, the cursor flickers on and off like in a text editor
The category icons in the chat window are now a consistent 24x24px
2021-10-18 21:38:20 +02:00
JappaWakka 6d30a0ebdf Added @screen.showmessagebox(text|r.g.b|r,g,b|r,g,b) command and fixed blurry scaling 2021-10-18 21:36:26 +02:00
JappaWakka 7731e9cbc0
Merge pull request #74 from P3D-Legacy/battleintromusicfix
Battle intro music fix
2021-10-17 22:55:17 +02:00
darkfire006 50f765af64 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-17 15:54:09 -05:00
darkfire006 347e696514 remove ladder tops 2021-10-17 15:54:01 -05:00
JappaWakka c3aad6a7a3 StarTower music replacement 2021-10-17 22:46:34 +02:00
JappaWakka 2a9db02de0 Replaced the johto_trainer music with a well-looped version 2021-10-17 22:27:02 +02:00
JappaWakka 4132bbe1c0 Fixed the music gap between BattleIntroScreen and BattleScreen
Also replaced the johto_wild music with a well-looped one
2021-10-17 22:13:18 +02:00
JappaWakka a85849a52c Added @screen.showimage(texture,[sound],[x],[y],[w],[h]) command
To show an image like with @screen.showpokemon but one that's not necessarily the texture of a Pokémon, like the fossils at Pewter City, which I've also added textures for. Arguments in the title of this commit between brackets are optional.
2021-10-17 17:44:01 +02:00
JappaWakka 43f3e8ef6a Second attempt at GameJolt description box color fix 2021-10-15 22:26:35 +02:00
JappaWakka 72fed3aa22 Main Menu & Option Menu fixes and improvements
PressStartScreen:
* Fix for GameJolt Profile not loading automatically
* Hopefully fixed GameJolt Profile's description box having the wrong color sometimes
* Hopefully fixed GameJolt Profile gender buttons having the wrong position.
* Made the description box in the GameMode selection menu expand vertically but not horizontally

NewOptionScreen:
* Removed the broken automatic position and scale adjustments at lower resolutions
2021-10-15 22:10:37 +02:00
JappaWakka 904f2007a8 Fix for NetworkPokemon textures messing up 2021-10-15 19:13:25 +02:00
darkfire006 a774944e1e Adjust radio tower 1f environ settings to accomodate skybox changes 2021-10-14 16:50:58 -05:00
Daniel S. Billing 659480f6d8 Renamed "Xbox 360 Controller" to "Xbox Controller" 2021-10-14 21:32:47 +02:00
JappaWakka 71455b92a4 Fix for PokéBall in BattleCatchScreen not reaching its destination and giving the catch sound the right name 2021-10-13 21:23:07 +02:00
JappaWakka 3fde479b5a Added PokéBall break sound that's different from the open sound and added "Success_Catch" jingle that plays when catching a Pokémon 2021-10-13 20:27:47 +02:00
JappaWakka a654d80a85 Using the running shoes and using ctrl to walk through walls in sandbox and debug mode is not a toggle instead of a hold 2021-10-13 20:18:26 +02:00
JappaWakka e6e44cec29 Added .mp3 & .wma support for the music engine 2021-10-13 18:08:18 +02:00
darkfire006 76fe526d55 diamonddive battle maps 2021-10-12 21:16:55 -05:00
darkfire006 42bbaff741 battle maps and small connection fixes for R23,26-28 2021-10-12 21:00:14 -05:00
darkfire006 ba7949f050 minor sign change 2021-10-12 20:32:35 -05:00
darkfire006 7ec9840b5f making R23 less steep 2021-10-12 20:32:12 -05:00
darkfire006 35591eb8bd clean up gym sign 2021-10-12 14:54:43 -05:00
darkfire006 3c4f7c7a1d undoing accidental include in commit 2021-10-12 14:53:24 -05:00
darkfire006 287718ddbf missing gym signs 2021-10-12 14:50:35 -05:00
darkfire006 2dc896ef12 the missing gym signs 2021-10-12 14:50:18 -05:00
darkfire006 191ad47399 revert some texture changes, and a few other tweaks 2021-10-12 11:27:56 -05:00
darkfire006 c44307e514 Revert "Color update for some textures"
This reverts commit 8ea9bb01f4.
2021-10-12 09:03:07 -05:00
darkfire006 9e558ca26c Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-12 08:49:04 -05:00
darkfire006 76f7cd602a Prevent Random trainers from having shinnies 2021-10-12 08:49:02 -05:00
JappaWakka 8ea9bb01f4 Color update for some textures 2021-10-11 22:15:42 +02:00
JappaWakka 6ee71755af Fix for incorrect Main Menu scaling at lower resolutions
Also made the contents of the pausescreen at least stay inside the window at lower resolutions
2021-10-11 21:49:24 +02:00
JappaWakka 78e25a85c0 Notifications Implementation Part 2 2021-10-11 21:16:39 +02:00
JappaWakka d3a010e050 Added phone Notification Sound 2021-10-09 23:08:34 +02:00
JappaWakka 464e1d8c31 Implemented Notification system 2021-10-09 23:05:56 +02:00
darkfire006 88fc909529 Shiny Lugia OW 2021-10-09 00:49:18 -05:00
darkfire006 2618abd210 shiny lapras OW 2021-10-09 00:36:35 -05:00
darkfire006 2edebcb023 shiny lock event scizor 2021-10-09 00:28:46 -05:00
darkfire006 6a0a48162d Shiny Ho-oh OW 2021-10-09 00:23:22 -05:00
darkfire006 155fb9cbcb Shiny Articuno OW 2021-10-08 23:52:09 -05:00
darkfire006 69141c970d Shiny Zapdos OW 2021-10-08 23:48:40 -05:00
darkfire006 83d727ce36 Shiny Moltres OW 2021-10-08 23:37:24 -05:00
darkfire006 5debd371f1 Prevent Eusine from appearing in battle bar until after suicune battle 2021-10-08 23:32:51 -05:00
JappaWakka 0c76e718dd Options Menu & Join Server Screen fixes
Fixed ContentPacks menu layout

Fixed the cause of the Options Menu crashing

Replaced the MiniFont in the JoinServerScreen with the InGameFont

Adjusted positioning of text in AddServerScreen
2021-10-06 00:11:56 +02:00
darkfire006 064af97b49 intro script Dec Sep issue 2021-10-05 13:24:41 -05:00
darkfire006 102ed648be Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-05 13:23:39 -05:00
JappaWakka fc21008dfc Tweaked Ethan's sprite a bit 2021-10-04 14:38:35 +02:00
darkfire006 93be89257a fix victini register check 2021-10-04 00:18:21 -05:00
darkfire006 d96e911a3b volcanion ow shiny 2021-10-04 00:18:10 -05:00
darkfire006 748fe871f8 Shiny Ow Victini 2021-10-03 23:48:50 -05:00
JappaWakka be6daeded8 Added New Audio to Project File 2021-10-04 01:15:49 +02:00
JappaWakka cae2b61ef7 Music Fixes and other Audio-related QoL things
Fixed music playing errors

[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-04 01:14:55 +02:00
darkfire006 bf6c263cc1 Revert "Music & SFX Renaming"
This reverts commit 0bf513e3b7.
2021-10-03 14:49:51 -05:00
JappaWakka 8b0658e3a8 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:42:22 +02:00
darkfire006 56203d8eea shiny mew overworlds 2021-10-03 14:35:41 -05:00
JappaWakka 0bf513e3b7 Music & SFX Renaming
Renamed all of the songs with properly capitalized names to improve recognizability and readability.

I also changed some song names and added some sounds & I edited the maps and songs accordingly

[Changed Songs]
alph = RuinsOfAlph
barktown = NewBark
frontier = BattleFrontier
indigo = IndigoPlateau
mtmoonsq = MtMoonSquare
rHideout = Rocket_Hideout
safari = SafariZone
safarigate = SafariZone_Gate
kVictoryroad = VictoryRoad
--
[Added Songs]
Mom (as there wasn't any music for when the mom gives you the pokégear)

PVP_Intro (PVP music didn't have an intro before and I also replaced PVP with a better sounding version)

[Added Sounds]
Emote_Exclamation (can be used when using the ! emote for NPCs)

Receive_HM (the game checks if the name of the item that was received contains "HM", if so, this sound is played instead of the regular item receive sound)
2021-10-03 21:35:02 +02:00
darkfire006 b1e4295b7a fix shiny suicune register 2021-10-03 14:30:33 -05:00
JappaWakka 332a7074e5 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-10-03 21:25:20 +02:00
darkfire006 7cfb0fcb08 suicune shiny 2021-10-03 14:21:33 -05:00
JappaWakka 799792e49c Various Fixes & Improvements
Fixed PlayerSkins displaying incorrectly in the new intro.

Fixed position of Pause Menu text.

Songs don't fade in by default now except with the @musicplayer.playfade(songname) command

You can now also close the Options row in the Main Menu with the "Up" or "Move Forward" keys

Improved the timing of the Battle intro screens

Renamed Badge_Aquired to Receive_Badge for consistency
2021-10-03 21:18:25 +02:00
JappaWakka bd8f91e338 Pokémon idle animate when they have only 2 frames 2021-10-03 11:09:08 +02:00
JappaWakka 61fa959866 Fixed Rival's texture when renaming Rival 2021-10-03 11:04:11 +02:00
JappaWakka 700016dceb Improved weather chances per season 2021-10-01 18:12:25 +02:00
JappaWakka 9271d9b629 Fixed the camera staying at 1 on the y axis after interacting with your pokémon in third person 2021-10-01 18:05:42 +02:00
JappaWakka 18c7f59fa0 Big Overworld Sprites Change + old NewGameI intro fix
Made it possible for Pokémon, NPCs and players to use textures that have 2 frames (1 - 2 - 1 - 2), 3 frames (1 - 2 - 1 - 3) or even 4 frames (1 - 2 - 3 - 4) with the numbers between the brackets being the order of the frames

- All default pokémon overworld sprites are now 2 frames wide

- Removed an error in the old NewGame intro

- Pokémon don't animate unless moving or when in battle
2021-10-01 17:06:41 +02:00
JappaWakka dd34d9731c CanMuteMusic = CanMuteAudio & other tweaks
- CanMuteMusic property in source code renamed to CanMuteAudio

- Old New Game intro and Localization errors (made by me) fixed
2021-10-01 15:24:54 +02:00
JappaWakka 9def5642e8 Lots of QoL changes
- You can now run up and down a slideblock.
- NPC movement type Straight is now less random and more smooth.
- When renaming the rival, the skin visible at the top changes to whatever skin is set as the rivalskin. This way, the rival is not stuck with one skin. This can be useful when the rival's skin changes based on the player's gender for example.
- Text messages that contain <token.tokenname>, where tokenname is a string from the localizations files, have the part between the <> replaced with that string now.
- Text messages that contain <button.buttonname>, where buttonname is one of the controls defined in "Saves\Keyboard.dat", will now have the part between the <> replaced with the key assigned to that control.
- Players can now be genderless instead of only either male or female in scripts.
- Which skins are available in the intro is now defined in the GameMode's definition file instead of being hard-coded
- Old New Game intro now uses the player skin data from the GameMode definition file
- The Pokémon in the old New Game now doesn't fall too far down anymore
- Scripts adjusted to match the new gender functionality
2021-10-01 15:19:04 +02:00
JappaWakka 51a481da62 Added Audio Menu icon, Added support for GameMode descriptions & GameMode splash screens
Also improved the look of the GameMode menu
2021-10-01 12:44:08 +02:00
darkfire006 2266663732 Tao Trio shiny controls fix typo 2021-10-01 00:57:21 -05:00
darkfire006 b658df2558 Tao Trio Shiny controls
all three will now appear shiny in the overworld before encountering
2021-10-01 00:52:29 -05:00
darkfire006 fba2307c3f shiny mewtwo shows up in proton fight 2021-10-01 00:36:59 -05:00
darkfire006 43f19a3a09 Mewtwo overworld Shiny 2021-09-30 18:29:15 -05:00
darkfire006 530c3ad124 Unown Lock
Shiny Lock the event Unowns in Alph
2021-09-30 18:26:12 -05:00
darkfire006 15f0f528d2 jirachi overworld shiny 2 2021-09-30 10:23:46 -05:00
darkfire006 697cc29b1e overworld shiny jirachi 2021-09-30 10:23:18 -05:00
darkfire006 6f5d34f0b5 Allow for script determined roamer shinyness 2021-09-30 10:16:26 -05:00
darkfire006 08955ddcf3 use MasterShinyRate
update various scripts to use the master shiny rate as basis
2021-09-29 18:10:32 -05:00
darkfire006 42f8f5e1a2 Shinyness clean up
condense redundant commands into the add command
2021-09-29 18:09:41 -05:00
darkfire006 f16fee3a7a Preliminary Destiny Knot implementation
very rough add
2021-09-29 18:08:24 -05:00
darkfire006 bb8bf084b1 add/addtostorage shiny fix
ensure they dont accidentally shiny lock
2021-09-29 18:07:04 -05:00
JappaWakka bb6181679d Added Controls Menu Icon 2021-09-30 00:18:58 +02:00
JappaWakka 5e5e355fd4 Updated back of books in Player's house living room 2021-09-29 23:49:30 +02:00
JappaWakka 1081595d24 Added ContentPacks & Language Menu Icons, Fixed arrow color, Centered text of mainmenu buttons 2021-09-29 23:47:57 +02:00
JappaWakka cbd7a4ec84 Fixed mouse selection for Language Menu 2021-09-29 17:38:56 +02:00
JappaWakka c4ab6604a6
Merge pull request #73 from P3D-Legacy/mainmenu-rework
Main Menu Rework
2021-09-29 16:59:40 +02:00
JappaWakka e9552e0edb Updated House Texture 2021-09-29 16:58:07 +02:00
JappaWakka cf56508ed0 Content Pack Menu tweaks
whenever you scroll (or press up/down) on the buttons at the bottom, the select sound plays (with a delay so you can't spam it) so the player knows it does something

I also renamed Up and Down to Move Up and Move Down to avoid confusion
2021-09-29 16:29:49 +02:00
JappaWakka 0e8b60cfc4 Options Freezing fix
Fixed OptionsScreen freezing in-game & when clicking Pack Information in ContentPack Menu in the Main Menu
2021-09-29 15:57:29 +02:00
JappaWakka 7583e5d97c PressStartScreen fix
Fixed the issue where when you press a key to go to the main menu while the splash/logo screen was fading in, it would freeze halfway through the fade and you'd have a main menu with a darker background than it should be. Now when you press a key, it just skips the fade before switching the screen to the mainmenu
2021-09-29 14:43:07 +02:00
JappaWakka 106de657f0 Main Menu Crash Fix & Options Menu Cursor Fix
Fixed a crash when moving to the content pack button in the main menu options row while having no savegames.

Fixed the options pointer changing position when resizing the game window.
2021-09-29 14:32:05 +02:00
darkfire006 0ee2c116a9 The Return of the Shiny
Reactivate Shiny Candy, set max stacks at 1 and cant be held to avoid duplicating
2021-09-29 02:26:14 -05:00
darkfire006 e5d543c945 mastershinyrate
create global control for shiny rate, update it for standard encounters and breeding and make it script callable
2021-09-29 02:25:17 -05:00
darkfire006 7ead411d0a max stacks
enforce max stacks in script calls
2021-09-29 02:24:07 -05:00
darkfire006 bdebdd8f7f no shiny/0
Prevent possible divide by 0 issue for Shiny boost
2021-09-29 02:23:17 -05:00
JappaWakka d3bad8913b Options Menu fixes & Mouse Speed renamed
The options are now saved when going back to the main menu

Mouse Speed is now called Camera Speed
2021-09-28 17:50:49 +02:00
JappaWakka 6ca257ce91 Faster Textbox Popup & Menu Font Position & Scale Fixes 2021-09-28 17:30:43 +02:00
JappaWakka 166a150ce4 First Main Menu rework almost done
The options row buttons in the Main Menu now open their respective tab in the Options Menu when selected

The Content Pack Menu is positioned correctly

The Content Pack & Language Menus now fade in and out
2021-09-28 17:20:51 +02:00
JappaWakka ee42876afa Main Menu Work In Progress 28-09-2021
When selecting the Options button at the Main Menu, the top row moves up, revealing the Options row beneath it

When selecting the Options button at the Main Menu, the options row fades in now

The Options row now has the right amount of selectable buttons (4, not 5)

When selecting the Options button at the Main Menu, the top row doesn't reset position now

The distance between Options buttons is now the same as the top row
2021-09-28 15:34:12 +02:00
JappaWakka bc3bb99e33 Sandbox Mode Camera QoL fixes
It is now possible to move the camera in third person with the arrow keys when the savegame is in Sandbox Mode to make mapping easier for people who don't wanna build the source code
2021-09-27 23:26:37 +02:00
JappaWakka b1c4916e14 Sandbox savegames should be able to access the PokéGear at any time now. 2021-09-27 23:17:53 +02:00
JappaWakka c657207a69 Improved textures & maps
Maps:
- New Bark Town (barktown.dat)
-- Fixed glitching trees
-- Added windows to side of prof. elm's lab
-- Improved roof textures

- Elm's Lab (elmlab.dat)
-- Added window to the wall on the left for consistency

- Your Room (yourroom.dat)
-- Made the walls only show the texture when looking at them from the front
-- Improved bed and tables

Updated & Recolored Interior Textures:
- House
- Lab

Updated & Recolored Exterior Textures:
- Violet
- BarkTown
2021-09-27 23:09:42 +02:00
JappaWakka b7ec88ac7e Correction for the skydome color for interiors 2021-09-27 22:59:41 +02:00
JappaWakka a285710f5b Added OutsideStepModel 2021-09-27 22:51:48 +02:00
darkfire006 45edf9a057 <player.isgamejolt(-bool-)>
returns true is it is a Gamejolt account, argument is optional, if true also checks if the player's GJ acc is banned and returns false if it is.
2021-09-27 14:29:51 -05:00
Jasper "JappaWakka" Speelman 22bf0afdce Rotation speed multiplier of First Person camera slightly increased
From 35.0F to 40.0F
2021-09-25 19:57:08 +02:00
Jasper "JappaWakka" Speelman 9434417c31 Kolben GameMode IntroType fix
I forgot to add the correct IntroType of the Kolben GameMode to the GameMode file.
2021-09-25 19:55:36 +02:00
Jasper "JappaWakka" Speelman b38f38775d Player House Living Room 25-09-2021
Walls updated (only visible when viewed from the front)
Mom is on a stool now (ideal NPC Y position for these stools = 0.115), updated the momdoor.dat script to make her get up and off the chair
Improved TV, Sink/Tap, Stove, Fridge and Kitchen wall textures & models
2021-09-25 18:16:39 +02:00
Jasper "JappaWakka" Speelman 073ed91356 NPCs can get on and off chairs
The Y Position of an NPC when moving is now a Single (instead of an integer), allowing for NPCs to climb on and off chairs without their Y Position being rounded down.
2021-09-25 13:32:09 +02:00
Jasper "JappaWakka" Speelman 425a336401 Typo fix in code
AnimationDelayLenght
is now
AnimationDelayLength
2021-09-25 13:28:15 +02:00
Jasper "JappaWakka" Speelman 86076944b2 Pause Screen Fixes + Indentation fix
- Fixed crash that occured when pausing the game during the old intro
- Fix weird indentation in warpblock.vb
2021-09-25 00:28:06 +02:00
Jasper "JappaWakka" Speelman b0ca5ab1d9 Options Menu update 2
- Applying ContentPacks works perfectly now and plays the Save sound when done
- ScrollBars in the options menu work correctly again
2021-09-25 00:27:12 +02:00
Yong Jian Ming 989d12b479
Fix old namespace issues. 2021-09-23 10:32:10 +08:00
JappaWakkaP3D 8263bbe390 Main Menu Work in Progress 21-09-2021 2021-09-21 17:45:56 +02:00
JappaWakkaP3D a6713d0c4d Options Menu Update 2021-09-21 17:45:29 +02:00
darkfire006 4012cf55f7 first part of the ddive exterior 2021-09-17 20:46:23 -05:00
darkfire006 3b22ab7e2f Route 23 and necessary conenctions 2021-09-17 03:00:35 -05:00
darkfire006 a461ea5011 initial work on Route 23 2021-09-16 08:42:24 -05:00
darkfire006 72ca921b3c R 28 and R22 hgss upgrade and fix fly points 2021-09-15 13:36:08 -05:00
darkfire006 854a3fee29 upgrade R26 and R27 to HGSS layouts 2021-09-14 15:07:48 -05:00
darkfire006 c5299fc96b make R50 longer 2021-09-02 23:21:22 -05:00
darkfire006 90a98465b7 grass(seaweed) addedx to underwater sections 2021-09-02 23:21:05 -05:00
darkfire006 10c83350ac ddive texture changes and the last interior map 2021-08-31 18:18:16 -05:00
darkfire006 81586efb3e Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2021-08-30 22:40:14 -05:00
darkfire006 44d7ff22a2 Connecting the underwater sections
the scripts to make the "wafterfalls" work
2021-08-30 22:40:09 -05:00
Jasper "JappaWakka" Speelman 9b8df67916 Fixes and main menu preparations
For some reason ttf2bmp.exe was not added to the references, so I added that.
Added some variations of the Options and MainMenu button textures.
Added some english localization tokens and fixed the Indonesian language from displaying as "Indonesia"
Tweaked the colors of the main menu
Added an option main menu icon
Fixed a bug where the game would crash when loading a gamemode without a Moves folder.
Set offsetmap quality (update frequency) to max by default.
2021-08-30 19:46:39 +02:00
darkfire006 f4b87da3ee Diamond Dive under water parts mostly done 2021-08-30 00:30:57 -05:00
darkfire006 c5671bb5ce Diamond dive first part of underwater area
Map 1 layout done, duplicated for the other 4, removed random file and
connected interior to map 1
2021-08-23 00:38:58 -05:00
JappaWakkaP3D 7227be54c2 Fixed error 2021-08-22 17:27:01 +02:00
JappaWakkaP3D 3a35860f7a Removed visible animations for now 2021-08-22 17:24:06 +02:00
JappaWakkaP3D c6625de6f9 Fixed some battle animation errors and added content that I forgot, also corrected ViceGrip spelling 2021-08-22 16:47:26 +02:00
JappaWakkaP3D 9723820427 SFX & Battle Animations
Ported Battle Animation Code
Ported Battle Animations for Tackle, Pound, Growl, Ember and Poison Sting
Normalized all SFX by Perceived Loudness (-11.0 LUFS)
Renamed and moved a bunch of the SFX so they make more sense
Added a jingle when you register a Phone Number
Added a soundeffect for when an elevator reaches its destination
2021-08-22 16:10:06 +02:00
JappaWakkaP3D 7c22837f50 Texture "House4" improvements and Olivine Cafe map cleanup
Recolored and improved House4 texture
Used the textures that I modified to improve the Olivine Cafe map.
Made Olivine Cafe's walls one-sided and added a chair under the Cafe Owner so he doesn't appear to be floating
2021-08-21 22:57:12 +02:00
darkfire006 439905e310 Olivine Cafe fixes 2021-08-21 01:17:40 -05:00
darkfire006 01982993b0 Revert "Olivine City Café owner dialog fix"
This reverts commit a55776894c.
2021-08-21 01:15:27 -05:00
JappaWakkaP3D a55776894c Olivine City Café owner dialog fix
Dialog is now
`Olivine Café's menu is~chock-full of hearty~fare for beefy Sailors!`
instead of
`center_script`
2021-08-20 22:03:55 +02:00
JappaWakkaP3D dceaf0e3f8 Updated & Recolored some textures
Updated and Recolored the following:
Apricorn Trees
Gate textures with more readable text (Both Kanto & Johto)
One of the House textures
Cherrygrove City textures
2021-08-20 21:51:50 +02:00
JappaWakkaP3D c74751b35b Map property typo corrections, new skydomes & improved lighting
Map Property "Lightning" renamed to "Lighting" (bulk replaced all occurences in the maps)

Map Property "EnviromentType" renamed to "EnvironmentType" (bulk replaced all occurences in the maps)

Replaced the skydomes, sun, moon and stars and updated the lighting to be less dark at times of day other than day itself.
2021-08-20 17:53:40 +02:00
JappaWakkaP3D 7f3445b727 Added a text message when selecting an item in battle that can't be used
The message says:
This item can't be used in Battle.
2021-08-20 15:10:39 +02:00
JappaWakkaP3D 1605ea8afd Fixed a crash caused by Rare Candy being usable in battle 2021-08-20 13:51:55 +02:00
darkfire006 403add1267 fix overlapping water tiles 2021-07-03 21:02:50 -05:00
darkfire006 800ab86532 remove the move relearner script reference 2021-07-02 22:54:47 -05:00
darkfire006 2c0bee98ba Pin Missile Typo 2021-07-02 15:36:55 -05:00
darkfire006 737dd5b3c9 slight change to reference changed mechanics 2021-07-02 11:35:00 -05:00
darkfire006 6d2284135c
Update outside.dat
Plateu -> Plateau
2021-06-27 01:02:32 -05:00
Daniel S. Billing b9472bf532 Capitalized SuperPotion 2021-06-22 07:56:45 +02:00
Daniel S. Billing d0d77fb944 Fixed typo, CHUNK 2021-06-18 09:13:44 +02:00
Daniel S. Billing f632266d9e Fixed capitalization typo 2021-06-18 07:37:12 +02:00
Daniel S. Billing 6249cb234e Fixed useless typo 2021-06-18 07:35:37 +02:00
Daniel S. Billing 9b3e0e0d56 Fixed "PokéMON" text in dialog 2021-06-02 11:41:10 +02:00
Yong Jian Ming 71eab48a06
Change Or operator to OrElse instead 2021-04-24 17:46:00 +08:00
Yong Jian Ming 8c25fb2df7
Fix teleport bug 2021-04-24 17:42:14 +08:00
darkfire006 0921ac159f 3 more rock area 2021-04-20 12:00:00 -05:00
darkfire006 916c974be1 Minor ddive fixes 2021-04-20 11:59:31 -05:00
darkfire006 1986f217e7 Diamond Dive Part 1 2021-04-17 23:56:19 -05:00
darkfire006 bbbcea5c98 Overworld to Diamon Dive 2021-04-17 23:56:04 -05:00
darkfire006 10df58a3de Town map changes for diamond dive+ 2021-04-17 23:26:08 -05:00
darkfire006 8761ac20e9 Small Bug Fixes 2021-04-17 23:23:37 -05:00
Daniel S. Billing e2aeab32ea Fixed hole in Cerulean City 2021-04-07 18:01:23 +02:00
JappaWakkaP3D c8daf7035b Merge branch 'master' into permanent_item_loss_fix 2021-01-30 22:34:22 +01:00
JappaWakkaP3D d8f7319bc7 Permanent item loss caused by attacks fix
If an item is swapped/removed/whatever in a battle
  If it's a PvP battle or a Trainer battle
    Every Pokémon that has its item removed gets its original item back
  If it's a Wild battle
    If a Pokémon that had its original item removed is holding
    a different item (because of the attack Trick for example)
      The Pokémon keeps the new item and the original item is added to
      the inventory.
2021-01-30 22:34:02 +01:00
darkfire006 5ea848d5d7 0.58.1 release clean up 2021-01-27 00:30:43 -06:00
darkfire006 9147437d7b Merge Classified
Merge Classified Class into GameController.vb
2021-01-25 11:04:16 -06:00
Daniel S. Billing e8559a601d Fixed PingTimer issue when connecting to server 2021-01-25 16:03:34 +01:00
Daniel S. Billing 79070c3baa
Merge branch 'master' into classified 2021-01-25 08:27:19 +01:00
Daniel S. Billing 8600d089b9
Merge pull request #61 from P3D-Legacy/update-net-framework
update-net-framework: missing change
2021-01-24 18:41:50 +01:00
Daniel S. Billing ecfbc13b06 Let's make it easier to edit the classified values 2021-01-24 18:38:05 +01:00
Daniel S. Billing 8cb50ea28a Added a fix for #59 2021-01-24 17:23:16 +01:00
Daniel S. Billing 1b06be9ef3 Binary changes 2021-01-24 16:19:10 +01:00
JappaWakka c09656fe38 Restarting Music Fix
Fixed the music from restarting after unpausing or exiting the menu
2021-01-24 16:58:10 +03:00
Daniel S. Billing 671daa9d4f Here is the last change :) 2021-01-21 18:38:49 +01:00
JappaWakka 66079e69d0 [Crash fix]
Fixed crash that occurs when exiting to the main menu through the pause screen while the game window is minimized or not active in general.
2021-01-21 10:37:27 +03:00
JappaWakka eaab679379 Added the "silence" audio file 2021-01-21 10:36:55 +03:00
JappaWakka 621a6bc364 [MusicManager Fixes]
Fix for the game taking longer to resume after pausing on a map without music
Fix for audible gaps between intros and regular songs
2021-01-21 10:36:55 +03:00
JappaWakka 9244a18653 [Overworld Pokémon Fix]
Fixed OverworldPokemon from continuing to walk infinitely when pausing the game, opening a chat window or while the current screen is any other screen than OverworldScreen
2021-01-21 10:35:51 +03:00
darkfire006 9e84125706
Merge pull request #58 from JappaWakkaP3D/daisy_script_fix
Daisy Script Fix
2021-01-20 14:54:36 -06:00
JappaWakka dc2e1e44d3 Reverted FileValidation.vb and meta file changes 2021-01-20 21:51:17 +01:00
JappaWakka 315842bbba [Daisy Script Fix]
Fixed script that caused Daisy to never groom your Pokémon
2021-01-20 17:48:28 +01:00
Daniel S. Billing 9a115126cd Updated to .net 4.6 to fix SSL/TLS issues 2021-01-14 14:52:04 +01:00
Daniel S. Billing c6d905fade Lets see the error in debug log 2021-01-14 09:52:21 +01:00
Daniel S. Billing d18c44ef23 Minor oprator changes 2021-01-08 22:35:33 +01:00
Daniel S. Billing 39e5d754ff Spelling 2021-01-08 22:34:46 +01:00
Daniel S. Billing 16f4c88547 Updated warning triangle too 2021-01-08 17:44:11 +01:00
Daniel S. Billing c0215d2105 Fixed scaling of the main menu triangles and added some color to gamejolt triangle 2021-01-08 17:38:15 +01:00
aragas b10415ccf0 tabulation 2020-11-06 15:10:24 +03:00
JappaWakkaP3D e8d980b34a Fixed scriptblocks not showing the text in AdditionalValue when the Action value is set to 2 2020-11-06 15:10:24 +03:00
JappaWakkaP3D 3799887e15 Fixed a bug where the fix for the volume would cause music loops to stop working 2020-11-06 15:10:24 +03:00
JappaWakkaP3D 620f4d8325 Actually fix the music sharing its volume with the soundeffects 2020-11-06 15:10:24 +03:00
Ruan Pablo bd290df9bb More sprite fixes
Includes Gen V legends and Arctovish
2020-09-12 05:23:51 -03:00
Ruan Pablo b361c496a2 Unown menu logic fix
Also minor change to join server screen
2020-09-12 04:39:49 -03:00
Ruan Pablo 7f94b874b4 Minor sprite fixes 2020-09-12 03:07:22 -03:00
darkfire006 0273417bbf removed in accessable rare candy and random dark room 2020-08-13 23:35:53 -05:00
darkfire006 3e186bc022 0.58 Update files 2020-08-04 12:12:48 -05:00
darkfire006 98ca5fdcd0 Battle Tower fixes 2020-08-03 14:13:57 -05:00
darkfire006 3b8e1cd977 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-08-03 00:02:51 -05:00
darkfire006 b58d3411b3 hatch music fix 2020-08-03 00:02:18 -05:00
Daniel Billing e3ab615146 Changed myself (: 2020-08-02 17:35:52 +02:00
TheOmegaGhost 1a1c935714 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-07-31 02:18:48 -03:00
TheOmegaGhost 969e68e774 Gen 8 GFX fixes 2020-07-31 02:17:51 -03:00
darkfire006 d1f2b13de2 Mach VI fixes 2020-07-27 18:12:30 -05:00
Daniel S. Billing 2e391a2c0c
Merge pull request #37 from DanielRTRD/updateENlocale
Update EN locale
2020-07-25 22:52:04 +02:00
darkfire006 67d357c459 Mach V fixes 2020-07-23 21:02:59 -05:00
Zottelchen 01bd460e3c
Updated Eggmoves inheriting to Gen 6 (#28) 2020-07-23 19:54:50 +03:00
darkfire006 eeeeb18e94 fixes from Mach IV 2020-07-22 22:23:38 -05:00
Yong Jian Ming f0fe3a53b4
Fixes alt-tab crash when the chatbox is open. (#33)
* Fix alt-tab crash when the user open the chatbox and did an alt-tab.

* remove accidental imports
2020-07-23 00:39:01 +03:00
Daniel Billing ae774a615b
Merge pull request #40 from DanielRTRD/updatedCredits
Updated credits
2020-07-22 21:44:44 +02:00
Daniel Billing fd3d82cecf
Merge pull request #38 from DanielRTRD/updateSVlocale
Update SV locale
2020-07-22 21:15:10 +02:00
Daniel Billing a56b7768d6
Merge pull request #36 from DanielRTRD/updateNOlocale
Update NO locale
2020-07-22 21:14:27 +02:00
Daniel Billing c27bbd1f2a Added a affiliate notice 2020-07-22 12:56:44 +02:00
Daniel Billing 1cf0ba8070 Updated my own name in the credits 2020-07-22 12:56:23 +02:00
Daniel Billing 2766a4bea2 Updated year for credits 2020-07-22 12:55:10 +02:00
Daniel Billing 55e8875f2c Updated and added missing translations for SV 2020-07-22 11:34:03 +02:00
Daniel Billing 1019d574a2 Meny not menu (: 2020-07-22 11:05:07 +02:00
Daniel Billing f538b6aa5a Fixed spelling of Millenial 2020-07-22 10:53:41 +02:00
Daniel Billing 6ad1ac0c57 Minor tweaks for NO translation 2020-07-22 10:51:48 +02:00
Daniel Billing dec293ce97 Full update of NO translation 2020-07-22 10:49:54 +02:00
darkfire006 a1ab3786ac Mach III fixes 2020-07-18 20:04:10 -05:00
TheOmegaGhost 15c5dd5cd5 New Cries 2020-07-17 18:02:22 -03:00
darkfire006 b77ea6890a some Gen 8 data files + a small music fix 2020-07-13 22:10:50 -05:00
TheOmegaGhost 0af092047f New Pokémon Sprites (OW + Big)
Galar Fossils
Duraludon
Dreepy Line
2020-07-13 22:42:19 -03:00
Vitaly Mikhailov f23ed8caa6
Direct IP connection fix 2020-07-10 19:50:33 +03:00
JappaWakka fae7349356
Fix audio engine & contentpacks (#35)
* Replaced existing Gen 2 SFX with better sounding ones (no ugly reverb)
Replaced MediaPlayer with NAudio(and NAudio.Vorbis) for playing music in order to fix random stopping issues.
The game now directly loads .ogg files instead of the .wma/.xnb combination from before.
ContentPacks are now able to replace Music and SFX again (I haven't added a menu yet for choosing ContentPacks).
To make older GameModes work with current versions, you can add the GameMode property EnterType and set it to "1", this will make the game use the older 2D NewGameScreen.

* Delete GameController.vb

* Add gamecontroller.vb back

* Fix sfx missing

* Battleintro doodle now doesn't loop anymore (for no trainer)
Changed the shutter sound (aka Large Door sound) to something more large door-y
Made the enter sound slightly louder
The enter sound now plays when going through any warp to or from an indoor map (including falling through holes)
The flying sound effect is played earlier in the animation after selecting a location
Changed played sound effect when using the Escape Rope to "teleport" instead of "destroy"
The bump noise now also plays when bumping into something in first person
Fixed small gap between the end of the intro song and the start of the main song
Replaced some songs with better songs

* Fixed some more intro issues

* Forgot to change a thing

* Fixed an error where the main music would play, ignoring the muted musicmanager.

* fix indenting in musicmanager

* The music player will now only start playback on a new song if the music player is not muted, fixed the end time calculation of the intro of a song after muting, Music can't be unmuted now as long as a sound effect plays that stops the music.

* Fixed league restplace position, fixed sound effects sharing the volume slider of the music, sound effects are now also muted when pressing M, changed music on/off popup to audio on/off, removed bump delay in first person, added more control on whether played songs should be looping or not.

* Fixed some more scripts that turn on thirdperson mode but don't check if it was on before or set it back to what it was before afterwards, also fixed a small error in creditsscreen.vb.

* Fixed indenting error in musicmanager.vb, fixed an error of mine where the loopsong parameter would be seen as the playintro parameter.

* Added more music commands, added quite some menu select noises, will add more later

* More select sound effects!

* Fix music not resuming after soundeffect

* Trainer using item now plays the single_heal soundeffect

* Pokémon cries now sound louder

* Possibly fixing crash when playing Pokémon cry at volume higher than 0.71

* Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720.

* Sound effects now sound louder

* Revert "Added better quality Pokémon cries, made random overworld cries slightly less loud, added cries for 719 and 720."

This reverts commit 8c9296ed1a.

* Fixed the cause of why the title screen music plays even when the game is muted

* Tabs to spaces

* Revert

Co-authored-by: darkfire006 <blazer257@live.com>
Co-authored-by: JappaWakkaP3D <66885565+JappaWakkaP3D@users.noreply.github.com>
Co-authored-by: JappaWakkaP3D <jasper.speelman@outlook.com>
Co-authored-by: Vitaly Mikhailov <personal@aragas.org>
2020-07-09 20:59:42 +03:00
darkfire006 46e8d314d4 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-22 23:38:46 -05:00
darkfire006 c8f42bee22 Trainer Tower done, bar testing 2020-06-22 23:35:15 -05:00
TheOmegaGhost dd26b04b66 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2020-06-19 23:47:28 -03:00
TheOmegaGhost cc2690dd9d Menu Sprite Reorganization 2020-06-19 23:47:03 -03:00
darkfire006 3d587b946a new smash rock items 2020-06-19 21:01:03 -05:00
darkfire006 3235464c92 text wrap fixes 2020-06-19 21:00:55 -05:00
darkfire006 add932f060 trainer tower battle maps 2020-06-16 23:31:04 -05:00
darkfire006 1fee12d2fa remove overlapping snow floors 2020-06-15 23:45:38 -05:00
darkfire006 5ed18d3998 Fossil Revival Systems! 2020-06-14 22:32:22 -05:00
TheOmegaGhost a0e523faaf Added Fossil Items 2020-06-14 01:57:50 -03:00
darkfire006 848cf8a1ea fix Jasmine's team
put the nature name instead of ID...
2020-06-12 14:43:40 -05:00
darkfire006 c5f319dedf dex rework for regional dexes
shiny charm requires completing three dexes
2020-06-12 00:28:32 -05:00
darkfire006 eaa4c384ca politoed switched to Marill 2020-06-07 04:34:33 -05:00
darkfire006 c695e34b6a Fix issue with Surf Skin 2020-05-27 21:46:46 -05:00
darkfire006 e40e550aa5 indigo plateau npc conflict fix 2020-05-18 12:20:54 -05:00
darkfire006 9d0698eecc Fix Dusk Ball/TM158 conflict 2020-05-12 08:58:35 -05:00
TheOmegaGhost 90e3ea7fee Contrary message display fix 2020-04-19 04:20:18 -03:00
TheOmegaGhost 8b9d0b0071 Minor item graphical changes
Final pass for type color coding for items and menus
2020-04-19 03:25:53 -03:00
TheOmegaGhost 000d45be6d Flash Fire now activates properly 2020-04-19 02:20:42 -03:00
TheOmegaGhost 11913fb146 New Emblems (3)
Tao Emblem for post Kyurem
Minor fix for monochrome stones
Heart Gold Emblem for Ho-oh
Soul Silver Emblem for Lugia
Can be achieved after battle on first encounter event
Retroactively achieved by revisiting encounter area
2020-04-17 21:19:32 -03:00
TheOmegaGhost ff8174bd01 Item sprites cleanup (2/2)
Menu sprites revamped
Types color-coded
2020-04-17 14:06:56 -03:00
TheOmegaGhost c1bc61aa27 Steel Beam move and tutor added 2020-04-17 01:35:44 -03:00
TheOmegaGhost df5a07c572 Center Script timing readjusted 2020-04-16 23:46:35 -03:00
TheOmegaGhost 0663bfd251 Move Reminder and Deleter Overhaul
Reminder and Deleter in every PokéCenter now
Replaces previously useless Mystery Gift NPC area
No longer costs an item, but unlocks as you get badges
Deleter requires 2 badges, reminder requires 4 badges
Fixed weird behavior in their menu screens (double move bug)
Moved Draco Meteor tutor to Blackthorn City house
Draco Meteor tutor is now more elegantly scripted
2020-04-16 23:27:36 -03:00
TheOmegaGhost 9949c565e1 Minor Move and Item name update
Leek updated
Vise Grip updated
Steel Beam half implemented
2020-04-10 00:07:57 -03:00
TheOmegaGhost e1bbb6f340 Diglett's Cave recolor 2020-04-09 23:45:01 -03:00
TheOmegaGhost 0b0a071d06 Draco Meteor Tutor fix
Now checks for 8 badges
2020-04-09 23:26:19 -03:00
TheOmegaGhost 1a327798d3 Supersonic fix
Ignores type immunity and substitute
2020-04-09 23:24:20 -03:00
TheOmegaGhost eb1f742f02 Crash damage (recoil) moves fix 2020-04-09 23:23:43 -03:00
TheOmegaGhost 2d642a0102 Item sprites cleanup (1/2) 2020-04-09 23:20:59 -03:00
darkfire006 e7411c20eb Trainer Tower Fixes M2P2 2020-01-06 20:25:26 -06:00
darkfire006 0dab6dc23c Trainer Tower Fixes M2P1 2020-01-04 01:34:51 -06:00
darkfire006 2e91de589b Trainer Tower fixes M1P2 2020-01-01 19:17:28 -06:00
darkfire006 ce1c80d3b4 trainer tower fixes M1P1 2019-12-30 18:06:17 -06:00
darkfire006 a8781f7df6 trainer tower no exp 2019-12-30 08:10:42 -06:00
darkfire006 291ad43763 vbproj for trainer tower round 2 2019-12-28 20:30:00 -06:00
darkfire006 275c553f50 trainer tower round 2
mostly attaching trainers plus fixing a few minor bugs
2019-12-28 19:34:35 -06:00
darkfire006 b61d5923a6 Trainer tower round 1 + some minor clean up 2019-12-05 20:59:06 -06:00
darkfire006 2ae7a11465 Merge branch 'master' of https://github.com/P3D-Legacy/P3D-Legacy 2019-11-23 17:24:27 -06:00
darkfire006 d8ffec9637 0.57.1 update files 2019-11-23 17:24:02 -06:00
TheOmegaGhost 1f20cade3c Made Berserk Gene more interesting 2019-11-23 05:06:08 -02:00
TheOmegaGhost 100aaea5f1 New item icons 2019-11-23 05:05:31 -02:00
TheOmegaGhost ff81fea1b9 Updated Dream Ball and Pinch Berries 2019-11-23 03:29:31 -02:00
TheOmegaGhost 94a0ee7ce6 Updated Synchronize and Moody 2019-11-23 03:15:53 -02:00
TheOmegaGhost 82fa8630f7 Missing part of last commit 2019-11-23 02:20:02 -02:00
TheOmegaGhost f447d7a18c Gen 8 updates
Updated Rapid Spin, Howl and King's Shield
Updated abilities interacting with Intimidate
Updated ability and move listings
Updated Koffing and Weezing abilities
Updated Aegislash's forms base stats
2019-11-23 02:11:15 -02:00
darkfire006 fbdf9e349e fixes for 0.57.1 2019-11-22 18:13:04 -06:00
darkfire006 81a67e45f4 0.57 Wrap up files 2019-11-21 18:05:55 -06:00
darkfire006 33da7e0aa5 Map changes from Fanta 2019-11-17 23:36:18 -06:00
darkfire006 7f4616cce0 *gasp* more fixes! 2019-11-16 14:21:51 -06:00
darkfire006 4213b769a7 pokemon.select fix and other embtower fixes 2019-11-12 19:58:19 -06:00
darkfire006 d37192dce8 More Embtower+dna fuse+sevii map fixes 2019-11-10 17:09:05 -06:00
darkfire006 89f855cce5 ever more embtower fixes 2019-11-07 22:44:24 -06:00
darkfire006 4bab24fdd9 embtower fixes 2019-11-04 18:58:39 -06:00
darkfire006 fb33c35968 more embtower fixes 2019-11-03 17:03:48 -06:00
darkfire006 55f29fa666 more embtower fixes 2019-11-03 01:21:53 -06:00